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Decompiled source of DestroyItemInSlotFix v1.0.0
BepInEx/plugins/DestroyItemInSlotFix.dll
Decompiled 3 weeks agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("DestroyItemInSlotFix")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("DestroyItemInSlotFix")] [assembly: AssemblyTitle("DestroyItemInSlotFix")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace DestroyItemInSlotFix { [BepInPlugin("JacobG5.DestroyItemInSlotFix", "DestroyItemInSlotFix", "1.0.0")] public class Plugin : BaseUnityPlugin { [CompilerGenerated] private sealed class <FindObjectTranspiler>d__6 : IEnumerable<CodeInstruction>, IEnumerable, IEnumerator<CodeInstruction>, IEnumerator, IDisposable { private int <>1__state; private CodeInstruction <>2__current; private int <>l__initialThreadId; private IEnumerable<CodeInstruction> instructions; public IEnumerable<CodeInstruction> <>3__instructions; private MethodBase original; public MethodBase <>3__original; private MethodInfo <getHudManager>5__1; private FieldInfo <itemSlotIcons>5__2; private MethodInfo <setBehaviorEnabled>5__3; private MethodInfo <replacement>5__4; private int <found>5__5; private List<CodeInstruction> <matches>5__6; private int <maxMatch>5__7; private IEnumerator<CodeInstruction> <>s__8; private CodeInstruction <instruction>5__9; private int <>s__10; private CodeInstruction <first>5__11; private List<CodeInstruction>.Enumerator <>s__12; private CodeInstruction <match>5__13; CodeInstruction IEnumerator<CodeInstruction>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <FindObjectTranspiler>d__6(int <>1__state) { this.<>1__state = <>1__state; <>l__initialThreadId = Environment.CurrentManagedThreadId; } [DebuggerHidden] void IDisposable.Dispose() { int num = <>1__state; if ((uint)(num - -4) <= 1u || (uint)(num - 1) <= 3u) { try { if (num == -4 || num == 3) { try { } finally { <>m__Finally2(); } } } finally { <>m__Finally1(); } } <getHudManager>5__1 = null; <itemSlotIcons>5__2 = null; <setBehaviorEnabled>5__3 = null; <replacement>5__4 = null; <matches>5__6 = null; <>s__8 = null; <instruction>5__9 = null; <first>5__11 = null; <>s__12 = default(List<CodeInstruction>.Enumerator); <match>5__13 = null; <>1__state = -2; } private bool MoveNext() { //IL_02e4: Unknown result type (might be due to invalid IL or missing references) //IL_02ee: Expected O, but got Unknown //IL_028a: Unknown result type (might be due to invalid IL or missing references) //IL_0294: Expected O, but got Unknown try { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <getHudManager>5__1 = AccessTools.Method(typeof(HUDManager), "get_Instance", (Type[])null, (Type[])null); <itemSlotIcons>5__2 = AccessTools.Field(typeof(HUDManager), "itemSlotIcons"); <setBehaviorEnabled>5__3 = AccessTools.Method(typeof(Behaviour), "set_enabled", (Type[])null, (Type[])null); <replacement>5__4 = AccessTools.Method(typeof(Plugin), "UpdateSlotIcons", (Type[])null, (Type[])null); <found>5__5 = 0; <matches>5__6 = new List<CodeInstruction>(); <maxMatch>5__7 = 0; <>s__8 = instructions.GetEnumerator(); <>1__state = -3; goto IL_03e2; case 1: <>1__state = -3; <>2__current = new CodeInstruction(OpCodes.Call, (object)<replacement>5__4); <>1__state = 2; return true; case 2: <>1__state = -3; <matches>5__6.Clear(); <first>5__11 = null; goto IL_03da; case 3: <>1__state = -4; <match>5__13 = null; goto IL_038d; case 4: { <>1__state = -3; goto IL_03da; } IL_03e2: if (<>s__8.MoveNext()) { <instruction>5__9 = <>s__8.Current; <>s__10 = <matches>5__6.Count; if (1 == 0) { } bool flag = <>s__10 switch { 0 => <instruction>5__9.opcode == OpCodes.Call && CodeInstructionExtensions.Calls(<instruction>5__9, <getHudManager>5__1), 1 => <instruction>5__9.opcode == OpCodes.Ldfld && CodeInstructionExtensions.LoadsField(<instruction>5__9, <itemSlotIcons>5__2, false), 2 => <instruction>5__9.opcode == OpCodes.Ldarg_1, 3 => <instruction>5__9.opcode == OpCodes.Ldelem_Ref, 4 => <instruction>5__9.opcode == OpCodes.Ldc_I4_0, 5 => <instruction>5__9.opcode == OpCodes.Callvirt && CodeInstructionExtensions.Calls(<instruction>5__9, <setBehaviorEnabled>5__3), _ => false, }; if (1 == 0) { } if (flag) { <matches>5__6.Add(<instruction>5__9); <maxMatch>5__7 = Mathf.Max(<matches>5__6.Count, <maxMatch>5__7); if (<matches>5__6.Count >= 6) { <found>5__5++; <first>5__11 = new CodeInstruction(OpCodes.Ldarg_1, (object)null); <first>5__11.labels.AddRange(<matches>5__6[0].labels); <>2__current = <first>5__11; <>1__state = 1; return true; } goto IL_03da; } if (<matches>5__6.Count > 0) { <>s__12 = <matches>5__6.GetEnumerator(); <>1__state = -4; goto IL_038d; } goto IL_03ba; } <>m__Finally1(); <>s__8 = null; mls.LogInfo((object)$"found {<found>5__5} in {original.DeclaringType.FullName} | {<maxMatch>5__7}"); return false; IL_038d: if (<>s__12.MoveNext()) { <match>5__13 = <>s__12.Current; <>2__current = <match>5__13; <>1__state = 3; return true; } <>m__Finally2(); <>s__12 = default(List<CodeInstruction>.Enumerator); <matches>5__6.Clear(); goto IL_03ba; IL_03ba: <>2__current = <instruction>5__9; <>1__state = 4; return true; IL_03da: <instruction>5__9 = null; goto IL_03e2; } } catch { //try-fault ((IDisposable)this).Dispose(); throw; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<>s__8 != null) { <>s__8.Dispose(); } } private void <>m__Finally2() { <>1__state = -3; ((IDisposable)<>s__12).Dispose(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } [DebuggerHidden] IEnumerator<CodeInstruction> IEnumerable<CodeInstruction>.GetEnumerator() { <FindObjectTranspiler>d__6 <FindObjectTranspiler>d__; if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId) { <>1__state = 0; <FindObjectTranspiler>d__ = this; } else { <FindObjectTranspiler>d__ = new <FindObjectTranspiler>d__6(0); } <FindObjectTranspiler>d__.instructions = <>3__instructions; <FindObjectTranspiler>d__.original = <>3__original; return <FindObjectTranspiler>d__; } [DebuggerHidden] IEnumerator IEnumerable.GetEnumerator() { return ((IEnumerable<CodeInstruction>)this).GetEnumerator(); } } private const string modGUID = "JacobG5.DestroyItemInSlotFix"; private const string modName = "DestroyItemInSlotFix"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("JacobG5.DestroyItemInSlotFix"); private static ManualLogSource mls; public void Awake() { mls = Logger.CreateLogSource("JacobG5.DestroyItemInSlotFix"); harmony.PatchAll(typeof(Plugin)); } [IteratorStateMachine(typeof(<FindObjectTranspiler>d__6))] [HarmonyPatch(typeof(PlayerControllerB), "DestroyItemInSlot")] [HarmonyTranspiler] public static IEnumerable<CodeInstruction> FindObjectTranspiler(IEnumerable<CodeInstruction> instructions, MethodBase original) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <FindObjectTranspiler>d__6(-2) { <>3__instructions = instructions, <>3__original = original }; } public static void UpdateSlotIcons(int itemSlot) { if (itemSlot == 50) { ((Behaviour)HUDManager.Instance.itemOnlySlotIcon).enabled = false; } else { ((Behaviour)HUDManager.Instance.itemSlotIcons[itemSlot]).enabled = false; } } } }