using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using ModelReplacement;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("HL2-LethalCombine")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("HL2-LethalCombine")]
[assembly: AssemblyTitle("HL2-LethalCombine")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace HL2_LethalCombine
{
public abstract class OverwatchReplacement : BodyReplacementBase
{
private readonly string model_name;
public OverwatchReplacement(string model)
{
model_name = model;
}
protected override GameObject LoadAssetsAndReturnModel()
{
return Assets.MainAssetBundle.LoadAsset<GameObject>(model_name);
}
protected override void OnEmoteStart(int emoteId)
{
if (Plugin.enableEmoteVFX.Value)
{
if (emoteId == 1)
{
AudioClip randomAudio = Assets.commonVFX_Dance.GetRandomAudio(StartOfRound.Instance.randomMapSeed);
((BodyReplacementBase)this).controller.movementAudio.PlayOneShot(randomAudio, 0.8f);
}
if (emoteId == 2)
{
AudioClip randomAudio2 = Assets.commonVFX_Point.GetRandomAudio(StartOfRound.Instance.randomMapSeed);
((BodyReplacementBase)this).controller.movementAudio.PlayOneShot(randomAudio2, 0.8f);
}
}
}
protected override void OnDeath()
{
if (Plugin.enableDeathVFX.Value)
{
AudioSource componentInChildren = base.replacementDeadBody.GetComponentInChildren<AudioSource>();
if (componentInChildren != null)
{
componentInChildren.PlayOneShot(Assets.soldierVFX_Death.GetRandomAudio(StartOfRound.Instance.randomMapSeed), 0.8f);
}
}
}
protected override void OnDamageTaken(bool dead)
{
if (Plugin.enableHurtVFX.Value)
{
AudioSource componentInChildren = base.replacementModel.GetComponentInChildren<AudioSource>();
if (componentInChildren != null)
{
componentInChildren.PlayOneShot(Assets.soldierVFX_Hurt.GetRandomAudio(StartOfRound.Instance.randomMapSeed), 0.8f);
}
}
}
}
public class CombineSoldierReplacement : OverwatchReplacement
{
public CombineSoldierReplacement()
: base("CombineSoldier")
{
}
}
public class CombineEliteReplacement : OverwatchReplacement
{
public CombineEliteReplacement()
: base("CombineElite")
{
}
}
public class CombineShotgunSoldierReplacement : OverwatchReplacement
{
public CombineShotgunSoldierReplacement()
: base("CombineSoldier_Shotgun")
{
}
}
public class CombinePrisonGuardReplacement : OverwatchReplacement
{
public CombinePrisonGuardReplacement()
: base("CombineSoldier_Prison")
{
}
}
public class CombineMetrocopReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "CombineMetrocop";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
protected override void OnEmoteStart(int emoteId)
{
if (Plugin.enableEmoteVFX.Value)
{
if (emoteId == 1)
{
AudioClip randomAudio = Assets.commonVFX_Dance.GetRandomAudio(StartOfRound.Instance.randomMapSeed);
((BodyReplacementBase)this).controller.movementAudio.PlayOneShot(randomAudio, 0.8f);
}
if (emoteId == 2)
{
AudioClip randomAudio2 = Assets.commonVFX_Point.GetRandomAudio(StartOfRound.Instance.randomMapSeed);
((BodyReplacementBase)this).controller.movementAudio.PlayOneShot(randomAudio2, 0.8f);
}
}
}
protected override void OnDeath()
{
if (Plugin.enableDeathVFX.Value)
{
AudioSource componentInChildren = base.replacementDeadBody.GetComponentInChildren<AudioSource>();
if (componentInChildren != null)
{
componentInChildren.PlayOneShot(Assets.metropoliceVFX_Death.GetRandomAudio(StartOfRound.Instance.randomMapSeed), 0.8f);
}
}
}
protected override void OnDamageTaken(bool dead)
{
if (Plugin.enableHurtVFX.Value)
{
AudioSource componentInChildren = base.replacementModel.GetComponentInChildren<AudioSource>();
if (componentInChildren != null)
{
componentInChildren.PlayOneShot(Assets.metropoliceVFX_Hurt.GetRandomAudio(StartOfRound.Instance.randomMapSeed), 0.8f);
}
}
}
}
[BepInPlugin("com.jakeyfloofle.lethalcombine", "HalfLife2_LethalCombine", "1.1.1")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
public static ConfigFile config;
public static ConfigEntry<bool> enableDeathVFX { get; private set; }
public static ConfigEntry<bool> enableHurtVFX { get; private set; }
public static ConfigEntry<bool> enableEmoteVFX { get; private set; }
private static void InitConfig()
{
enableDeathVFX = config.Bind<bool>("Effects", "Death SFX", true, "Enable sound effects on death");
enableHurtVFX = config.Bind<bool>("Effects", "Hurt SFX", false, "Enable sound effects when taking damage");
enableEmoteVFX = config.Bind<bool>("Effects", "Emote SFX", true, "Enable sound effects when emoting");
}
private void Awake()
{
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Expected O, but got Unknown
config = ((BaseUnityPlugin)this).Config;
InitConfig();
Assets.PopulateAssets();
ModelReplacementAPI.RegisterSuitModelReplacement("Combine Prison Guard", typeof(CombinePrisonGuardReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Combine Shotgun Soldier", typeof(CombineShotgunSoldierReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Combine Soldier", typeof(CombineSoldierReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Combine Elite", typeof(CombineEliteReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Metrocop", typeof(CombineMetrocopReplacement));
Harmony val = new Harmony("com.jakeyfloofle.lethalcombine");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.jakeyfloofle.lethalcombine is loaded!");
}
}
public static class Assets
{
public class RandomAudioClip
{
private List<AudioClip> audioClipList = new List<AudioClip>();
public AudioClip GetRandomAudio(int seed)
{
Random random = new Random();
int index = random.Next(audioClipList.Count);
return audioClipList[index];
}
public void AddAudio(string name)
{
AudioClip audioClipFromName = GetAudioClipFromName(name);
if ((Object)(object)audioClipFromName != (Object)null)
{
audioClipList.Add(audioClipFromName);
Console.WriteLine("ADDED CLIP " + ((Object)audioClipFromName).name);
}
}
}
public static string mainAssetBundleName = "lethalcombine";
public static AssetBundle MainAssetBundle = null;
public static RandomAudioClip commonVFX_Dance = new RandomAudioClip();
public static RandomAudioClip commonVFX_Point = new RandomAudioClip();
public static RandomAudioClip soldierVFX_Death = new RandomAudioClip();
public static RandomAudioClip soldierVFX_Hurt = new RandomAudioClip();
public static RandomAudioClip metropoliceVFX_Death = new RandomAudioClip();
public static RandomAudioClip metropoliceVFX_Hurt = new RandomAudioClip();
private static string GetAssemblyName()
{
return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
}
public static void PopulateAssets()
{
if ((Object)(object)MainAssetBundle == (Object)null)
{
Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
MainAssetBundle = AssetBundle.LoadFromStream(stream);
}
commonVFX_Dance.AddAudio("chuckle");
commonVFX_Dance.AddAudio("finalverdictadministered");
commonVFX_Point.AddAudio("dontmove");
commonVFX_Point.AddAudio("freeman");
commonVFX_Point.AddAudio("getoutofhere");
commonVFX_Point.AddAudio("holdit");
commonVFX_Point.AddAudio("holditrightthere");
commonVFX_Point.AddAudio("pickupthecan1");
commonVFX_Point.AddAudio("watchit");
soldierVFX_Death.AddAudio("ow_die1");
soldierVFX_Death.AddAudio("ow_die2");
soldierVFX_Death.AddAudio("ow_die3");
soldierVFX_Hurt.AddAudio("ow_pain1");
soldierVFX_Hurt.AddAudio("ow_pain2");
soldierVFX_Hurt.AddAudio("ow_pain3");
metropoliceVFX_Death.AddAudio("mp_die1");
metropoliceVFX_Death.AddAudio("mp_die2");
metropoliceVFX_Death.AddAudio("mp_die3");
metropoliceVFX_Death.AddAudio("mp_die4");
metropoliceVFX_Hurt.AddAudio("mp_pain1");
metropoliceVFX_Hurt.AddAudio("mp_pain2");
metropoliceVFX_Hurt.AddAudio("mp_pain3");
metropoliceVFX_Hurt.AddAudio("mp_pain4");
}
public static AudioClip GetAudioClipFromName(string name)
{
Object obj = MainAssetBundle.LoadAsset(name);
return (AudioClip)(object)((obj is AudioClip) ? obj : null);
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}