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Cooked Modpack
RIP AbdullahRequired mods (70)
This package requires the following packages to work.fixed magnet rotation, move scrap to the ship automatically, storage light, mute engine/radio audio in orbit, cruiser scrap items, speedometer,
Version:1.4.3
Protects you against shotgun friendly fire. Client-side, works in public lobbies. Best used along the NoShovelGriefing mod.
Version:1.0.2
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Replaces specified suits with Miku, example project for ModelReplacementAPI
Version:1.5.1
Mod that adds purchaseable ship furniture that can be placed like other decor. (Note: Currently entries don't show up in the shop, you have to type in the keyword for the item.)
Version:1.0.0
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Play as the monsters found in Lethal Company and scare your friends!
Version:1.3.2
Filter out servers where the host is using ControlCompany
Version:1.0.0
Hides masks on Masked enemies to mimic your crew. Masked spawn naturally on all moons, set off mines, and more! For v68. Continuation of HomelessGinger's MaskedEnemyOverhaul
Version:3.4.0
Adds a CrossHair to the center of your screen (- + -) to indicate where you are aiming.
Version:1.1.2
Enhances the shotgun's blast with a deeper, more powerful sound,
Version:0.1.0
A Lethal Company mod that allows you to reload the shotgun without having any shells
Version:1.0.3
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.2
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5