Lethal Company
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Latest version
1.1.8
Last Updated
First Uploaded
Downloads
707
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0
Size
183KB
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Required mods (180)

This package requires the following packages to work.
ModelReplacementAPI Template Project
Version:0.1.0
Lets you play as William Afton from FNAF (amazing model made by VibaPop: https://sketchfab.com/3d-models/retro-five-nights-at-freddys-86d0e5645f734a41971841ed5a3f6315)
Version:0.1.3
Changes the Butlers Murder Theme with chase themes from Dead By Daylight
Version:1.0.0
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.3.3
Allows you to spectate enemies when dead.
Version:2.7.0
Toolkit for making enemy skins in the unity editor
Version:1.3.4
Compatibility mod for custom enemy skins.
Version:1.4.6
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Plays music from Pizza Tower when the early ship leave alert appears
Version:2.4.0
Replaces the Cruiser Radio tunes with some songs from Half Life 1998
Version:1.0.0
Changes the Zap Gun to use Luigi's Mansion Dark Moon sounds
Version:1.0.0
Towards a future with fewer lobby incompatibility errors.
Version:1.3.0
Audio and MIDI library for .NET
Version:2.2.2
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
YoureNotVeryGoodAtThis, Model by Kurioiok, 2017X by Raven
Version:0.1.25
API to simplify model replacement
Version:2.4.12
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Version:1.2.2
Allows indoor enemies to spawn in groups larger than 1, like outdoor and daytime enemies can.
Version:1.2.2
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