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| Last updated | 2 years ago |
| Total downloads | 2103 |
| Total rating | 0 |
| Categories | Audio BepInEx Client-side |
| Dependency string | Jimocu-Jimo_Sounds_pack-1.50.2 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100no00ob-LCSoundTool
Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.
Preferred version: 1.5.0Clementinise-CustomSounds
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Preferred version: 2.3.2README
SoundsPack FR
Changes a lot of the sound of the game, read Changelog
Sound location: BepInEx\plugins\Jimocu-SoundsPack\CustomSounds
Changelog:
1.50.2
- Removed MarioJump for Baboon and DemonGorgon mods
- ButlerUntuckKnifeSFX (Butler take knife)- DesVraiCouteau
- weezer (Guitar scrap from ScoopyVarietyMod)- Guns N' Roses Paradise city
- (Modif) IcecreamTruckV2-MarseillaiseRemix
1.4.0
Modif Sounds Bugs see player:
-
"unchanged" Chitter1- yipee
-
Chitter2- Donne tes objet de valeur
-
Chitter3- Tu vas repartir mal mon copain
-
(Modif) ShipAlarmHornConstant-ThePurgeAlarm
-
AirHorn1 and far with reverb-HornMLG
-
CashRegisterDing (Open cash register)- L'argeeent Antoine Daniel
-
ClownHorn1 and far with reverb-TututFDP
-
PhoneScream (Switch on the old phone)-NokiaSound
-
RobotToyCheer-Tamagotchi Town music
-
FlashlightClickMini1-2 (Ship switch light up and down)- Jour Nuit Visiteurs
1.3.1
- (Modif) sound up team rocket
- (Modif) Scream1 reduction time
- 0DaysLeftAlert (speech end deadline)- J'ai La Dalle
- DeadlineAlarm (Unfulfilled quota)- Code Rouge
- FiredVoiceline- NuulGermain
- IntroCompanySpeech- Perso Voice
- SlimeKillPlayer (killed by blob)- Je fooond
- ShipAlarmHornConstant"Distant" (Loud Horn)- Tutut FDP Remix
- ShipDoorOpenPressurize- Team rocket
1.2.2
- (Modif) up Sound "bong"
- ClingToPlayer (Centipede take player)- Beurk
- EmergeFromGround1 (Emerge leviathan)- EpicSound
- HitCrawler1-2 (Hit Crawler/thumper with shovel)- CODZombie sounds and bong
- HitPlayerSFX (hit player with shovel)- Bong
- HitEnemyBody (hit enemy with shovel)-Bong
- JackInTheBoxTheme (Jester loading)- TheBaskAsylum
- Scream1 (Jester chase)- TheBaskAsylum
- SpiderHit (hit spider with shovel)- Bong
1.1.0:
- (Modif) sound reduction ShotgunBlast
- AlertedSFX (NutCracker see player)- Wiiiing
- BootUp2 (After Bootup1)- Windows error
- Breathing (GhostGirl behind player)- RingRoundTheRosie
- DieFromFallDamageSFX1- Vanilla sounds and cry HAAAA
- Footstep1-5 (Baboon step)- Mario jump
- ItemDropshipLand- FartReverb.mp3
- Kick (nutcracker kick)- Punch powerfull
- Laugh1-2 (GohstGirl laugh)- 2 Laugh different
- NutcrackerDie- explose eyes and end GTA5Die
- NutcrackerAngry (Nut enter rage mode)- imperial March SW
1.0.0:
- AllPlayersDead (All player dead lmao)- CODZombieDeathSongNuketown
- AngryScreech (Bugs enter rage mode)- jvaitenculer
- BitePlayer (Crawler/thumper hit player)- Slap
- BootUp (launch main menu of the game)- boot WinXP
- Chitter (bugs see player)-yippe
- CrackNeck (Flower man kill player)- je l'ai tué Sardoche
- CrawlerDie (issou) - Zombie COD dead
- Fly (bugs on rage mode)- dejavu
- Found1 (Flower man spotted by player)- MissJirachi Coucou
- IcecreamTruckV2 "and far"(Delivery rocket)- Voie sur ton chemin Techno
- LongRoar1 to 3 (Crawler/Thumper see player)- 3 sounds ZombieSoundCOD
- MineDetonate "and distance" (mine explode)- NuclearBomb
- MineTrigger (After stepping on a mine)- Alerte Bomb
- ShotgunBlast (fire with shotgun)- spas12 shot
- TurretFire (issou)- minigun
- TurretSeePlayer (issou)- missilelock and minigun preshot