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Decompiled source of GooperCompany v1.1.2
GoopyCompanyFix.dll
Decompiled 17 hours agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using ModelReplacement; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("GoopyCompanyFix")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("GoopyCompanyFix")] [assembly: AssemblyTitle("GoopyCompanyFix")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace GoopyCompanyFix { public class MRJINXIELETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "JinxieLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRGIRLJLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "GirlJ"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRGOLDJLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "GoldJ"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRBROHANLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Knuckles"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMALLORYLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Mallory"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRSLEEPYLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Sleepy"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRKORIILETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Korii"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRSEEVLERLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Seevler"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMATTETLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Mattet"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRGALESTILETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Galesti"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRJINXIEV2LETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "JinxieV2PC"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRKETSUILETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Ketsui"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRHANEILETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Hanei"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } [BepInPlugin("com.jinxcade.goopercompany", "Gooper Company", "1.1.2")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { private void Awake() { //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Expected O, but got Unknown Assets.PopulateAssets(); ModelReplacementAPI.RegisterSuitModelReplacement("Goop-Jinxie", typeof(MRJINXIELETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Goop-GirlJ", typeof(MRGIRLJLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Goop-GoldJ", typeof(MRGOLDJLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Goop-Brohan", typeof(MRBROHANLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Goop-Mallory", typeof(MRMALLORYLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Goop-Sleepy", typeof(MRSLEEPYLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Goop-Korii", typeof(MRKORIILETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Goop-Seevler", typeof(MRSEEVLERLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Goop-Mattet", typeof(MRMATTETLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Goop-Galesti", typeof(MRGALESTILETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Goop-JinxieV2", typeof(MRJINXIEV2LETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Goop-Ketsui", typeof(MRKETSUILETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Goop-Hanei", typeof(MRHANEILETHAL)); Harmony val = new Harmony("com.jinxcade.goopercompany"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)" ____ "); ((BaseUnityPlugin)this).Logger.LogInfo((object)" / ___| ___ ___ _ __ "); ((BaseUnityPlugin)this).Logger.LogInfo((object)"| | _ / _ \\ / _ \\| '_ \\ "); ((BaseUnityPlugin)this).Logger.LogInfo((object)"| |_| | (_) | (_) | |_) | "); ((BaseUnityPlugin)this).Logger.LogInfo((object)" \\____|\\___/ \\___/| .__/ "); ((BaseUnityPlugin)this).Logger.LogInfo((object)" |_| "); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.jinxcade.goopercompany is loaded! Thanks for downloading and using this mod!! "); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Meow :3 -JinxCade "); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Shaders used is Liltoon 1.10.3 for most models and Unity HDRP Lit with everything else "); ((BaseUnityPlugin)this).Logger.LogInfo((object)"13 suits loaded (hopefully)! "); ((BaseUnityPlugin)this).Logger.LogInfo((object)"And now, go enjoy your Gooped up Lethal Company experience. "); } } public static class Assets { public static string mainAssetBundleName = "GooperCompany"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }