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OutcomeMemoriesEscapeMusic
Plays music from Outcome Memories when the early ship leave alert appears and adds music to the Meltdown Mod
By JollyDimm
| Last updated | 4 hours ago |
| Total downloads | 3 |
| Total rating | 1 |
| Categories | Audio Client-side |
| Dependency string | JollyDimm-OutcomeMemoriesEscapeMusic-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Outcome Memories Escape Music
Plays music from Outcome Memories when the early ship leave alert appears. The track that plays can depend on your location and the current weather. The volume of the music also reacts to your current location and gets quieter if you're crouching.
This mod is a modification from the mod PizzaTowerEscapeMusic by BGN.
IMPORTANT!!!
In the BepInEx\config\me.loaforc.facilitymeltdown.Client.cfg config file, change:
MusicVolumeto0MusicPlaysOutsidetofalse

Track Conditions
These are the default conditions and their default music:
- Eclipsed/Stormy:
Angel Island final 80 - Inside the Facility:
Not Perfect V2 final 80 - Outside the Facility:
Mystic Cave final 80ORGreenHill final 80 - Aparatus Taken:
YCR final 80
Credits
Angel Island final 80by KookieNot Perfect V2 final 80by iCosmicCoffeeMystic Cave final 80andYCR final 80by nullvixGreen Hill final 80by Lymphh
"Thank you for playing my game.."
-2011x probably