Lethal Company
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Date Uploaded
9 months ago
Downloads
13
Size
510KB

Required mods (143)

This package requires the following packages to work.
Reduces stuttering during level loading
Version:0.1.23
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
Alerts you which items have a discount when the round begins. Client-side! Customizable!
Version:2.3.0
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.4.1
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Version:2.3.3
Compatibility mod for custom enemy skins.
Version:1.5.1
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.11.1
Unlocks all of the base game suits immediately for free.
Version:1.0.8
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2304
Audio and MIDI library for .NET
Version:2.2.2
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Version:1.15.6
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.8.5
Fixes several problems with mask items and masked enemies.
Version:1.5.2
A collection of Fixes for the vanilla game.
Version:1.0.3
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Hides masks on Masked enemies to mimic your crew. Masked spawn naturally on all moons, set off mines, and more! For v68. Continuation of HomelessGinger's MaskedEnemyOverhaul
Version:3.4.0
Brackens now have new chase sound that's terrifying [UPDATED]
Version:2.0.0
Adds a CrossHair to the center of your screen (- + -) to indicate where you are aiming.
Version:1.1.2
Adds a timeout to a check if all players have been revived, to prevent a potential softlock.
Version:1.0.0
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