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KOS TEST
Test nidoacj nade vy neRequired mods (47)
This package requires the following packages to work.A modpack containing all of my Starlancer mods, a WIP expansion mod for Lethal Company.
Version:2.0.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.3
Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
Version:2.5.7
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Version:2.4.0
Original music for Lethal Company. Part of my Starlancer Series!
Version:1.3.2
A custom interior in a Sci-Fi industrial style. Part of my Starlancer Series!
Version:1.6.7
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Dynamically change your moons list depending on which constellation your current moon is located in. Constellations are highly configurable.
Version:0.2.3
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Version:1.1.0
Adds 15+ unique equipment and scrap items that try to keep the vanilla tone
Version:1.6.8
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Unlock moons permanently or progressively reduce their costs. Add new moon progression mechanics in Discovery Mode. Moon sales and more.
Version:2.1.9
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Version:1.3.15
This mod allows you to hold the scan button to continuously keep scanning instead of having to spam the button.
Version:1.1.2
