using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("kamppix.ApparatusRetrieval")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.2.0")]
[assembly: AssemblyInformationalVersion("1.0.2+cf5c745dc4b6f85cb490156dce4f4038eadf8f21")]
[assembly: AssemblyProduct("ApparatusRetrieval")]
[assembly: AssemblyTitle("kamppix.ApparatusRetrieval")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ApparatusRetrieval
{
[BepInPlugin("kamppix.ApparatusRetrieval", "ApparatusRetrieval", "1.0.2")]
public class Plugin : BaseUnityPlugin
{
internal static Dictionary<int, float> MapSizes = new Dictionary<int, float>();
internal static int[] SkippedMoons = new int[2] { 8, 11 };
internal static Dictionary<string, ConfigEntry<float>> FloatConfig = new Dictionary<string, ConfigEntry<float>>();
internal static Dictionary<string, ConfigEntry<bool>> BoolConfig = new Dictionary<string, ConfigEntry<bool>>();
public static Plugin Instance { get; private set; } = null;
internal static ManualLogSource Logger { get; private set; } = null;
internal static Harmony? Harmony { get; set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
Patch();
AddConfig();
Logger.LogInfo((object)"kamppix.ApparatusRetrieval v1.0.2 has loaded!");
}
internal static void Patch()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Expected O, but got Unknown
if (Harmony == null)
{
Harmony = new Harmony("kamppix.ApparatusRetrieval");
}
Logger.LogDebug((object)"Patching...");
Harmony.PatchAll();
Logger.LogDebug((object)"Finished patching!");
}
internal static void Unpatch()
{
Logger.LogDebug((object)"Unpatching...");
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
Logger.LogDebug((object)"Finished unpatching!");
}
private void AddConfig()
{
FloatConfig.Add("MapSizeMultiplier", ((BaseUnityPlugin)this).Config.Bind<float>("Difficulty", "MapSizeMultiplier", 1f, "Size multiplier for map generation. Minimum value: 1"));
FloatConfig.Add("DaySpeedMultiplier", ((BaseUnityPlugin)this).Config.Bind<float>("Difficulty", "DaySpeedMultiplier", 1f, "Speed multiplier for daytime progression."));
BoolConfig.Add("InstantWipe", ((BaseUnityPlugin)this).Config.Bind<bool>("Difficulty", "InstantWipe", false, "Every employee dies when one of you does."));
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "kamppix.ApparatusRetrieval";
public const string PLUGIN_NAME = "ApparatusRetrieval";
public const string PLUGIN_VERSION = "1.0.2";
}
}
namespace ApparatusRetrieval.Patches
{
[HarmonyPatch(typeof(RedLocustBees), "Start")]
public class BeesStartPatch
{
private static void Postfix(RedLocustBees __instance)
{
__instance.hive.SetScrapValue(0);
}
}
[HarmonyPatch(typeof(RoundManager), "GenerateNewLevelClientRpc")]
public class GenerateLevelPatch
{
private static void Prefix(RoundManager __instance, ref int levelID)
{
if (Plugin.MapSizes.Count == 0)
{
SelectableLevel[] levels = StartOfRound.Instance.levels;
foreach (SelectableLevel val in levels)
{
Plugin.MapSizes.Add(val.levelID, val.factorySizeMultiplier);
}
}
SelectableLevel currentLevel = __instance.currentLevel;
currentLevel.dungeonFlowTypes = StartOfRound.Instance.levels[0].dungeonFlowTypes;
currentLevel.dungeonFlowTypes[0].rarity = 1;
currentLevel.dungeonFlowTypes[1].rarity = 0;
currentLevel.dungeonFlowTypes[2].rarity = 0;
currentLevel.factorySizeMultiplier = Plugin.MapSizes[levelID] * Plugin.FloatConfig["MapSizeMultiplier"].Value;
currentLevel.DaySpeedMultiplier = Plugin.FloatConfig["DaySpeedMultiplier"].Value;
foreach (SpawnableEnemyWithRarity enemy in currentLevel.Enemies)
{
enemy.enemyType.PowerLevel = 0f;
}
foreach (SpawnableEnemyWithRarity outsideEnemy in currentLevel.OutsideEnemies)
{
outsideEnemy.enemyType.PowerLevel = 0f;
}
}
}
[HarmonyPatch(typeof(Terminal), "Start")]
public class ItemPricePatch
{
private static void Postfix(Terminal __instance)
{
Item[] buyableItemsList = __instance.buyableItemsList;
foreach (Item val in buyableItemsList)
{
if ((Object)(object)val != (Object)null)
{
val.creditsWorth = 0;
}
}
BuyableVehicle[] buyableVehicles = __instance.buyableVehicles;
foreach (BuyableVehicle val2 in buyableVehicles)
{
if (val2 != null)
{
val2.creditsWorth = 0;
}
}
foreach (TerminalNode item in __instance.ShipDecorSelection)
{
if ((Object)(object)item != (Object)null)
{
item.itemCost = 0;
}
}
}
}
[HarmonyPatch(typeof(Terminal), "SetItemSales")]
public class ItemSalePatch
{
private static bool Prefix(Terminal __instance)
{
if (__instance.itemSalesPercentages == null || __instance.itemSalesPercentages.Length == 0)
{
__instance.InitializeItemSalesPercentages();
}
return false;
}
}
[HarmonyPatch(typeof(JesterAI), "Update")]
public class JesterSpeedPatch
{
private static void Postfix(JesterAI __instance)
{
if (((EnemyAI)__instance).currentBehaviourStateIndex == 2 && !__instance.inKillAnimation && !(((EnemyAI)__instance).stunNormalizedTimer > 0f))
{
((EnemyAI)__instance).agent.speed = Mathf.Min(((EnemyAI)__instance).agent.speed, 3f);
}
}
}
[HarmonyPatch(typeof(StartMatchLever), "BeginHoldingInteractOnLever")]
public class LeverPullPatch
{
private static bool Prefix()
{
return false;
}
}
[HarmonyPatch(typeof(StartOfRound), "SetTimeAndPlanetToSavedSettings")]
public class LoadSavePatch
{
private static void Prefix(StartOfRound __instance)
{
TimeOfDay.Instance.quotaVariables.startingQuota = 1;
TimeOfDay.Instance.quotaVariables.deadlineDaysAmount = __instance.levels.Length - Plugin.SkippedMoons.Length - 1;
TimeOfDay.Instance.quotaVariables.startingCredits = 0;
int num = 0;
int[] skippedMoons = Plugin.SkippedMoons;
foreach (int num2 in skippedMoons)
{
if (num == num2)
{
num++;
}
}
__instance.defaultPlanet = num;
}
}
[HarmonyPatch(typeof(StartOfRound), "PassTimeToNextDay")]
public class PassTimePatch
{
private static bool Prefix(StartOfRound __instance)
{
if (__instance.isChallengeFile)
{
TimeOfDay.Instance.globalTime = 100f;
__instance.SetMapScreenInfoToCurrentLevel();
return false;
}
if (__instance.scrapCollectedLastRound == 0)
{
bool flag = false;
if (TimeOfDay.Instance.timeUntilDeadline >= 0f)
{
TimeOfDay.Instance.timeUntilDeadline = TimeOfDay.Instance.timeUntilDeadline - TimeOfDay.Instance.timeUntilDeadline % TimeOfDay.Instance.totalTime + TimeOfDay.Instance.totalTime;
}
else
{
TimeOfDay.Instance.timeUntilDeadline = 0f;
}
}
if (TimeOfDay.Instance.timeUntilDeadline >= 0f)
{
TimeOfDay.Instance.timeUntilDeadline = TimeOfDay.Instance.timeUntilDeadline - TimeOfDay.Instance.timeUntilDeadline % TimeOfDay.Instance.totalTime + 1f;
}
TimeOfDay.Instance.OnDayChanged();
TimeOfDay.Instance.globalTime = 100f;
TimeOfDay.Instance.UpdateProfitQuotaCurrentTime();
if (__instance.currentLevel.planetHasTime)
{
HUDManager.Instance.DisplayDaysLeft((int)Mathf.Floor(TimeOfDay.Instance.timeUntilDeadline / TimeOfDay.Instance.totalTime));
}
__instance.SetMapScreenInfoToCurrentLevel();
if (TimeOfDay.Instance.timeUntilDeadline > 0f && TimeOfDay.Instance.daysUntilDeadline <= 0 && TimeOfDay.Instance.timesFulfilledQuota <= 0)
{
((MonoBehaviour)__instance).StartCoroutine(__instance.playDaysLeftAlertSFXDelayed());
}
return false;
}
}
[HarmonyPatch(typeof(PlayerControllerB), "KillPlayerClientRpc")]
public class PlayerDeathPatch
{
private static void Postfix(PlayerControllerB __instance)
{
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
if (Plugin.BoolConfig["InstantWipe"].Value && __instance.isPlayerDead)
{
PlayerControllerB localPlayerController = StartOfRound.Instance.localPlayerController;
if (!localPlayerController.isPlayerDead)
{
localPlayerController.KillPlayer(Vector3.zero, true, (CauseOfDeath)0, 1, default(Vector3));
}
}
}
}
[HarmonyPatch(typeof(Terminal), "ParsePlayerSentence")]
public class PurchasePatch
{
private static void Postfix(TerminalNode __result)
{
if (__result.buyVehicleIndex != -1 || __result.shipUnlockableID != -1)
{
__result.itemCost = 0;
}
else if (__result.buyRerouteToMoon != -1)
{
__result.itemCost = 1;
}
}
}
[HarmonyPatch(typeof(RoundManager), "DespawnPropsAtEndOfRound")]
public class ScrapDespawnPatch
{
private static void Prefix()
{
bool flag = true;
StartOfRound.Instance.allPlayersDead = false;
}
}
[HarmonyPatch(typeof(RoundManager), "SpawnScrapInLevel")]
public class ScrapSpawnPatch
{
private static bool Prefix()
{
return false;
}
}
[HarmonyPatch(typeof(StartOfRound), "AllPlayersHaveRevivedClientRpc")]
public class ShipRoutePatch
{
private static void Postfix(StartOfRound __instance)
{
int num = __instance.levels.Length - Plugin.SkippedMoons.Length;
int num2 = num - TimeOfDay.Instance.daysUntilDeadline - 1;
int[] skippedMoons = Plugin.SkippedMoons;
foreach (int num3 in skippedMoons)
{
if (num2 >= num3)
{
num2++;
}
}
if (num2 == 3)
{
num2 = 8;
}
if (__instance.currentLevelID != num2 && num2 != -1)
{
__instance.ChangeLevelServerRpc(num2, 0);
__instance.AutoSaveShipData();
}
}
}
[HarmonyPatch(typeof(StartOfRound), "LoadUnlockables")]
public class UnlockableLoadPatch
{
private static void Postfix(StartOfRound __instance)
{
for (int i = 0; i < __instance.unlockablesList.unlockables.Count; i++)
{
if (__instance.unlockablesList.unlockables[i].unlockableType == 0)
{
__instance.UnlockShipObject(i);
}
}
}
}
[HarmonyPatch(typeof(StartOfRound), "ResetShipFurniture")]
public class UnlockableResetPatch
{
private static void Postfix(StartOfRound __instance)
{
for (int i = 0; i < __instance.unlockablesList.unlockables.Count; i++)
{
if (__instance.unlockablesList.unlockables[i].unlockableType == 0)
{
__instance.UnlockShipObject(i);
}
}
}
}
}
namespace QuotaScalingMoons.Patches
{
[HarmonyPatch(typeof(LungProp), "DisconnectFromMachinery")]
public class ApparatusPullPatch
{
private static void Prefix(LungProp __instance)
{
((GrabbableObject)__instance).SetScrapValue(1);
}
}
}