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Decompiled source of ApparatusRetrieval v1.0.2
kamppix.ApparatusRetrieval.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("kamppix.ApparatusRetrieval")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.2.0")] [assembly: AssemblyInformationalVersion("1.0.2+cf5c745dc4b6f85cb490156dce4f4038eadf8f21")] [assembly: AssemblyProduct("ApparatusRetrieval")] [assembly: AssemblyTitle("kamppix.ApparatusRetrieval")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.2.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ApparatusRetrieval { [BepInPlugin("kamppix.ApparatusRetrieval", "ApparatusRetrieval", "1.0.2")] public class Plugin : BaseUnityPlugin { internal static Dictionary<int, float> MapSizes = new Dictionary<int, float>(); internal static int[] SkippedMoons = new int[2] { 8, 11 }; internal static Dictionary<string, ConfigEntry<float>> FloatConfig = new Dictionary<string, ConfigEntry<float>>(); internal static Dictionary<string, ConfigEntry<bool>> BoolConfig = new Dictionary<string, ConfigEntry<bool>>(); public static Plugin Instance { get; private set; } = null; internal static ManualLogSource Logger { get; private set; } = null; internal static Harmony? Harmony { get; set; } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Instance = this; Patch(); AddConfig(); Logger.LogInfo((object)"kamppix.ApparatusRetrieval v1.0.2 has loaded!"); } internal static void Patch() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown if (Harmony == null) { Harmony = new Harmony("kamppix.ApparatusRetrieval"); } Logger.LogDebug((object)"Patching..."); Harmony.PatchAll(); Logger.LogDebug((object)"Finished patching!"); } internal static void Unpatch() { Logger.LogDebug((object)"Unpatching..."); Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } Logger.LogDebug((object)"Finished unpatching!"); } private void AddConfig() { FloatConfig.Add("MapSizeMultiplier", ((BaseUnityPlugin)this).Config.Bind<float>("Difficulty", "MapSizeMultiplier", 1f, "Size multiplier for map generation. Minimum value: 1")); FloatConfig.Add("DaySpeedMultiplier", ((BaseUnityPlugin)this).Config.Bind<float>("Difficulty", "DaySpeedMultiplier", 1f, "Speed multiplier for daytime progression.")); BoolConfig.Add("InstantWipe", ((BaseUnityPlugin)this).Config.Bind<bool>("Difficulty", "InstantWipe", false, "Every employee dies when one of you does.")); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "kamppix.ApparatusRetrieval"; public const string PLUGIN_NAME = "ApparatusRetrieval"; public const string PLUGIN_VERSION = "1.0.2"; } } namespace ApparatusRetrieval.Patches { [HarmonyPatch(typeof(RedLocustBees), "Start")] public class BeesStartPatch { private static void Postfix(RedLocustBees __instance) { __instance.hive.SetScrapValue(0); } } [HarmonyPatch(typeof(RoundManager), "GenerateNewLevelClientRpc")] public class GenerateLevelPatch { private static void Prefix(RoundManager __instance, ref int levelID) { if (Plugin.MapSizes.Count == 0) { SelectableLevel[] levels = StartOfRound.Instance.levels; foreach (SelectableLevel val in levels) { Plugin.MapSizes.Add(val.levelID, val.factorySizeMultiplier); } } SelectableLevel currentLevel = __instance.currentLevel; currentLevel.dungeonFlowTypes = StartOfRound.Instance.levels[0].dungeonFlowTypes; currentLevel.dungeonFlowTypes[0].rarity = 1; currentLevel.dungeonFlowTypes[1].rarity = 0; currentLevel.dungeonFlowTypes[2].rarity = 0; currentLevel.factorySizeMultiplier = Plugin.MapSizes[levelID] * Plugin.FloatConfig["MapSizeMultiplier"].Value; currentLevel.DaySpeedMultiplier = Plugin.FloatConfig["DaySpeedMultiplier"].Value; foreach (SpawnableEnemyWithRarity enemy in currentLevel.Enemies) { enemy.enemyType.PowerLevel = 0f; } foreach (SpawnableEnemyWithRarity outsideEnemy in currentLevel.OutsideEnemies) { outsideEnemy.enemyType.PowerLevel = 0f; } } } [HarmonyPatch(typeof(Terminal), "Start")] public class ItemPricePatch { private static void Postfix(Terminal __instance) { Item[] buyableItemsList = __instance.buyableItemsList; foreach (Item val in buyableItemsList) { if ((Object)(object)val != (Object)null) { val.creditsWorth = 0; } } BuyableVehicle[] buyableVehicles = __instance.buyableVehicles; foreach (BuyableVehicle val2 in buyableVehicles) { if (val2 != null) { val2.creditsWorth = 0; } } foreach (TerminalNode item in __instance.ShipDecorSelection) { if ((Object)(object)item != (Object)null) { item.itemCost = 0; } } } } [HarmonyPatch(typeof(Terminal), "SetItemSales")] public class ItemSalePatch { private static bool Prefix(Terminal __instance) { if (__instance.itemSalesPercentages == null || __instance.itemSalesPercentages.Length == 0) { __instance.InitializeItemSalesPercentages(); } return false; } } [HarmonyPatch(typeof(JesterAI), "Update")] public class JesterSpeedPatch { private static void Postfix(JesterAI __instance) { if (((EnemyAI)__instance).currentBehaviourStateIndex == 2 && !__instance.inKillAnimation && !(((EnemyAI)__instance).stunNormalizedTimer > 0f)) { ((EnemyAI)__instance).agent.speed = Mathf.Min(((EnemyAI)__instance).agent.speed, 3f); } } } [HarmonyPatch(typeof(StartMatchLever), "BeginHoldingInteractOnLever")] public class LeverPullPatch { private static bool Prefix() { return false; } } [HarmonyPatch(typeof(StartOfRound), "SetTimeAndPlanetToSavedSettings")] public class LoadSavePatch { private static void Prefix(StartOfRound __instance) { TimeOfDay.Instance.quotaVariables.startingQuota = 1; TimeOfDay.Instance.quotaVariables.deadlineDaysAmount = __instance.levels.Length - Plugin.SkippedMoons.Length - 1; TimeOfDay.Instance.quotaVariables.startingCredits = 0; int num = 0; int[] skippedMoons = Plugin.SkippedMoons; foreach (int num2 in skippedMoons) { if (num == num2) { num++; } } __instance.defaultPlanet = num; } } [HarmonyPatch(typeof(StartOfRound), "PassTimeToNextDay")] public class PassTimePatch { private static bool Prefix(StartOfRound __instance) { if (__instance.isChallengeFile) { TimeOfDay.Instance.globalTime = 100f; __instance.SetMapScreenInfoToCurrentLevel(); return false; } if (__instance.scrapCollectedLastRound == 0) { bool flag = false; if (TimeOfDay.Instance.timeUntilDeadline >= 0f) { TimeOfDay.Instance.timeUntilDeadline = TimeOfDay.Instance.timeUntilDeadline - TimeOfDay.Instance.timeUntilDeadline % TimeOfDay.Instance.totalTime + TimeOfDay.Instance.totalTime; } else { TimeOfDay.Instance.timeUntilDeadline = 0f; } } if (TimeOfDay.Instance.timeUntilDeadline >= 0f) { TimeOfDay.Instance.timeUntilDeadline = TimeOfDay.Instance.timeUntilDeadline - TimeOfDay.Instance.timeUntilDeadline % TimeOfDay.Instance.totalTime + 1f; } TimeOfDay.Instance.OnDayChanged(); TimeOfDay.Instance.globalTime = 100f; TimeOfDay.Instance.UpdateProfitQuotaCurrentTime(); if (__instance.currentLevel.planetHasTime) { HUDManager.Instance.DisplayDaysLeft((int)Mathf.Floor(TimeOfDay.Instance.timeUntilDeadline / TimeOfDay.Instance.totalTime)); } __instance.SetMapScreenInfoToCurrentLevel(); if (TimeOfDay.Instance.timeUntilDeadline > 0f && TimeOfDay.Instance.daysUntilDeadline <= 0 && TimeOfDay.Instance.timesFulfilledQuota <= 0) { ((MonoBehaviour)__instance).StartCoroutine(__instance.playDaysLeftAlertSFXDelayed()); } return false; } } [HarmonyPatch(typeof(PlayerControllerB), "KillPlayerClientRpc")] public class PlayerDeathPatch { private static void Postfix(PlayerControllerB __instance) { //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) if (Plugin.BoolConfig["InstantWipe"].Value && __instance.isPlayerDead) { PlayerControllerB localPlayerController = StartOfRound.Instance.localPlayerController; if (!localPlayerController.isPlayerDead) { localPlayerController.KillPlayer(Vector3.zero, true, (CauseOfDeath)0, 1, default(Vector3)); } } } } [HarmonyPatch(typeof(Terminal), "ParsePlayerSentence")] public class PurchasePatch { private static void Postfix(TerminalNode __result) { if (__result.buyVehicleIndex != -1 || __result.shipUnlockableID != -1) { __result.itemCost = 0; } else if (__result.buyRerouteToMoon != -1) { __result.itemCost = 1; } } } [HarmonyPatch(typeof(RoundManager), "DespawnPropsAtEndOfRound")] public class ScrapDespawnPatch { private static void Prefix() { bool flag = true; StartOfRound.Instance.allPlayersDead = false; } } [HarmonyPatch(typeof(RoundManager), "SpawnScrapInLevel")] public class ScrapSpawnPatch { private static bool Prefix() { return false; } } [HarmonyPatch(typeof(StartOfRound), "AllPlayersHaveRevivedClientRpc")] public class ShipRoutePatch { private static void Postfix(StartOfRound __instance) { int num = __instance.levels.Length - Plugin.SkippedMoons.Length; int num2 = num - TimeOfDay.Instance.daysUntilDeadline - 1; int[] skippedMoons = Plugin.SkippedMoons; foreach (int num3 in skippedMoons) { if (num2 >= num3) { num2++; } } if (num2 == 3) { num2 = 8; } if (__instance.currentLevelID != num2 && num2 != -1) { __instance.ChangeLevelServerRpc(num2, 0); __instance.AutoSaveShipData(); } } } [HarmonyPatch(typeof(StartOfRound), "LoadUnlockables")] public class UnlockableLoadPatch { private static void Postfix(StartOfRound __instance) { for (int i = 0; i < __instance.unlockablesList.unlockables.Count; i++) { if (__instance.unlockablesList.unlockables[i].unlockableType == 0) { __instance.UnlockShipObject(i); } } } } [HarmonyPatch(typeof(StartOfRound), "ResetShipFurniture")] public class UnlockableResetPatch { private static void Postfix(StartOfRound __instance) { for (int i = 0; i < __instance.unlockablesList.unlockables.Count; i++) { if (__instance.unlockablesList.unlockables[i].unlockableType == 0) { __instance.UnlockShipObject(i); } } } } } namespace QuotaScalingMoons.Patches { [HarmonyPatch(typeof(LungProp), "DisconnectFromMachinery")] public class ApparatusPullPatch { private static void Prefix(LungProp __instance) { ((GrabbableObject)__instance).SetScrapValue(1); } } }