using System;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Sagolasin.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Sagolasin")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Sagolasin")]
[assembly: AssemblyTitle("Sagolasin")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace Sagolasin
{
[BepInPlugin("karster.sagolasin", "sagolasin", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
private const string modGuid = "karster.sagolasin";
private const string modName = "sagolasin";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("karster.sagolasin");
private static Plugin instance;
internal static ManualLogSource mls;
public static AssetBundle MainAssets;
public static AudioClip[] sagoSongs;
internal static CultureInfo defaultSortCulture = CultureInfo.CreateSpecificCulture("en-US");
private void Awake()
{
if ((Object)(object)instance == (Object)null)
{
instance = this;
}
mls = Logger.CreateLogSource("karster.sagolasin");
MainAssets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "sagomat"));
mls.LogDebug((object)MainAssets.GetAllAssetNames());
Item val = MainAssets.LoadAsset<Item>("sagoBox.asset");
TerminalNode val2 = MainAssets.LoadAsset<TerminalNode>("sagoBoxInfo.asset");
NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
Items.RegisterShopItem(val, (TerminalNode)null, (TerminalNode)null, val2, 100);
UnlockablesList val3 = MainAssets.LoadAsset<UnlockablesList>("UnlockableList.asset");
UnlockableItem val4 = val3.unlockables[0];
NetworkPrefabs.RegisterNetworkPrefab(val4.prefabObject);
Unlockables.RegisterUnlockable(val4, 30, (StoreType)2);
sagoSongs = LoadAudioAssetBundle("sagosongs");
harmony.PatchAll(typeof(Plugin));
harmony.PatchAll(typeof(SagoBoxPatch));
}
private static AudioClip[] LoadAudioAssetBundle(string assetBundleName)
{
try
{
AudioClip[] array = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)instance).Info.Location), assetBundleName)).LoadAllAssets<AudioClip>();
mls.LogInfo((object)$"Successfully loaded {array.Length} audio clips from asset bundle: {assetBundleName}");
return array;
}
catch
{
mls.LogError((object)"Failed to load audios Asset Bundle.");
return (AudioClip[])(object)new AudioClip[0];
}
}
}
}
namespace Sagolasin.Patches
{
[HarmonyPatch(typeof(BoomboxItem), "Start")]
internal class SagoBoxPatch
{
[HarmonyPostfix]
private static void Patch(ref BoomboxItem __instance)
{
if (((Object)__instance).name.StartsWith("Sagobox"))
{
__instance.musicAudios = Plugin.sagoSongs;
}
}
}
}