E Gypt Moon
Adds the intermediate-level moon 10-EGypt to the game.
Last updated | 2 months ago |
Total downloads | 2603680 |
Total rating | 87 |
Categories | Mods Misc Audio BepInEx Server-side Moons |
Dependency string | KayNetsua-E_Gypt_Moon-2.0.21 |
Dependants | 2115 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.10IAmBatby-LethalToolbox
A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.
Preferred version: 1.0.4README
The Desert Moon, 10 EGypt
ALL CLIENTS NEED THE MOD INSTALLED
To Install
To install manually, extract all files into the BepInEx plugins folder. Please make sure you have LethalLevelLoader and LethalLib installed.
Information
This mod adds a new moon, 10 EGypt to the terminal.
This moon is balanced as an intermediate moon akin to March or Offense, though tuned slightly higher. The moon costs 60 credits to route to, has a slightly larger than average dungeon size, monster total spawn range, and total scrap count range. The moon currently uses the Mansion interior dungeon, with a low chance of using the Factory dungeon. The moon exterior does not spawn giants or trees. Desert worms, and spiders are much more likely to spawn on this moon. Lethal Company uses weighted spawns, so increased weight does not meant garaunteed chances.
For custom dungeon interiors, the keyword is "Egypt".
Check out the wiki for more detailed information! https://thunderstore.io/c/lethal-company/p/KayNetsua/E_Gypt_Moon/wiki/
Traversal
The minimum three letter requirement to route to 10 EGypt is "egy".
Screenshot
Contact Information
- My discord - tolian
- My discord server - Tolian Serv
Credits
IAmBatby for hundreds of hours of work, help and development dedication to LC modding and explanation. Happy to be an early adopter of LethalLevelLoader(LLL), and excited for the future.
Changelog (Last 3 Versions)
- Now requires LLL 1.3.10 for stability.
- V64 compatibility
- NavMesh updated
- Rebalance
- LethalToolBox
- 2.0.20
- Now requires LLL 1.3.7 for stability.
- 2.0.19
- NavMesh Updated
- Slight rebalancing
- Corrected colliders