Enemy Weights and Power

Updated 10 months ago

Weights and Power

EGypt is designed as an intermediate moon whilst still offering unique challenges to all levels of players. The moon has weights, indoor and outdoor powers that rest evenly between its counterpart intermediate moons, Offense and March, and its more expensive and difficult Higher tier moons.

Daytime Enemies / Outside Enemies / Inside Enemies

(This information is updated to 2.0.5 - where it was last changed)

EGypt has a Daytime probability range of 4, and a Max Daytime Enemy power count of 17. The high value exists to allow for Earth Leviathans to exist in multiple numbers while still allowing for a decent amount of locusts or bees to spawn for the maps large area size. EGypt does not change the max number per monster.

Entity Adjusted Weight
Doublewing "Manticoils" 73
DocileLocustBees "Roaming Locust" 59
RedLocustBees "Circuit Bees" 27
SandWorm "Earth Leviathan 90

EGypt has a max Outside power of 15.

Entity Adjusted Weight
MouthDog "Eyeless Dogs 39
SandWorm "Earth Leviathan" 90
BaboonHawk "Baboon Hawk" 48

EGypt has a max Inside power of 14.

Indoor Enemies

Entity Adjusted Weight
Centipede "Snare Flea" 47
SandSpider "Bunker Spider" 70
HoarderBug "Hoardng Bug" 26
Flowerman "Bracken" 10
Crawler "Thumper" 24
Blob "Hygrodere" 8
SpringMan "Coil-Head" 14
Puffer "Spore Lizard" 10
Jester 2
Nutcracker 1

Curves

Enemy Spawn Chance through Day

(This is a stub section, as it has not been translated to direct values and times of day)

There is a smooth curve from 1.0 to 5.0 from values 0.0 to 1.0.

Outside Enemy Spawn Chance

There is a smooth curve from 1.0 to 4.0 before pivoting at the .85 value and drastically increasing.

Daytime Enemy Spawn Chance

The line is flat at a value of 10 until .20 before making a linear decline until .60, where the lines slope increases until bottoming out.