using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GasGasGasJester.Patches;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("GasGasGasJester")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("GasGasGasJester")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("3d10fec6-ce15-4ba4-b909-4c1d78532496")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace GasGasGasJester
{
[BepInPlugin("BeepBoop.GasGasGasJester", "GasGasGasJester", "1.0.0")]
public class GasGasGasModBase : BaseUnityPlugin
{
private const string modGUID = "BeepBoop.GasGasGasJester";
private const string modName = "GasGasGasJester";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("BeepBoop.GasGasGasJester");
private static GasGasGasModBase Instance;
internal ManualLogSource mls;
internal static List<AudioClip> SoundFX;
internal static List<AudioClip> SoundFX2;
internal static AssetBundle Bundle;
internal static AssetBundle Bundle2;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("BeepBoop.GasGasGasJester");
mls.LogInfo((object)"GasGasGasJester has awaken");
harmony.PatchAll(typeof(GasGasGasModBase));
harmony.PatchAll(typeof(JesterPatch));
mls = ((BaseUnityPlugin)this).Logger;
SoundFX = new List<AudioClip>();
SoundFX2 = new List<AudioClip>();
string location = ((BaseUnityPlugin)Instance).Info.Location;
location = location.TrimEnd("GasGasGasJester.dll".ToCharArray());
Bundle = AssetBundle.LoadFromFile(location + "start");
Bundle2 = AssetBundle.LoadFromFile(location + "attack");
if ((Object)(object)Bundle != (Object)null)
{
mls.LogInfo((object)"Sucessfully loaded asset bundle (start)");
SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList();
}
else
{
mls.LogError((object)"Failed to load asset bundle (start)");
}
if ((Object)(object)Bundle2 != (Object)null)
{
mls.LogInfo((object)"Sucessfully loaded asset bundle (attack)");
SoundFX2 = Bundle2.LoadAllAssets<AudioClip>().ToList();
}
else
{
mls.LogError((object)"Failed to load asset bundle (attack)");
}
}
}
}
namespace GasGasGasJester.Patches
{
[HarmonyPatch(typeof(JesterAI))]
internal class JesterPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudioJester(JesterAI __instance)
{
__instance.popGoesTheWeaselTheme = GasGasGasModBase.SoundFX[0];
__instance.screamingSFX = GasGasGasModBase.SoundFX2[0];
}
}
}