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Decompiled source of GasGasGasJester v1.1.0
BepInEx/plugins/GasGasGasJester/GasGasGasJester.dll
Decompiled 2 years agousing System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using GasGasGasJester.Patches; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("GasGasGasJester")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("GasGasGasJester")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("3d10fec6-ce15-4ba4-b909-4c1d78532496")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace GasGasGasJester { [BepInPlugin("BeepBoop.GasGasGasJester", "GasGasGasJester", "1.0.0")] public class GasGasGasModBase : BaseUnityPlugin { private const string modGUID = "BeepBoop.GasGasGasJester"; private const string modName = "GasGasGasJester"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("BeepBoop.GasGasGasJester"); private static GasGasGasModBase Instance; internal ManualLogSource mls; internal static List<AudioClip> SoundFX; internal static List<AudioClip> SoundFX2; internal static AssetBundle Bundle; internal static AssetBundle Bundle2; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("BeepBoop.GasGasGasJester"); mls.LogInfo((object)"GasGasGasJester has awaken"); harmony.PatchAll(typeof(GasGasGasModBase)); harmony.PatchAll(typeof(JesterPatch)); mls = ((BaseUnityPlugin)this).Logger; SoundFX = new List<AudioClip>(); SoundFX2 = new List<AudioClip>(); string location = ((BaseUnityPlugin)Instance).Info.Location; location = location.TrimEnd("GasGasGasJester.dll".ToCharArray()); Bundle = AssetBundle.LoadFromFile(location + "start"); Bundle2 = AssetBundle.LoadFromFile(location + "attack"); if ((Object)(object)Bundle != (Object)null) { mls.LogInfo((object)"Sucessfully loaded asset bundle (start)"); SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList(); } else { mls.LogError((object)"Failed to load asset bundle (start)"); } if ((Object)(object)Bundle2 != (Object)null) { mls.LogInfo((object)"Sucessfully loaded asset bundle (attack)"); SoundFX2 = Bundle2.LoadAllAssets<AudioClip>().ToList(); } else { mls.LogError((object)"Failed to load asset bundle (attack)"); } } } } namespace GasGasGasJester.Patches { [HarmonyPatch(typeof(JesterAI))] internal class JesterPatch { [HarmonyPatch("Start")] [HarmonyPostfix] private static void OverrideAudioJester(JesterAI __instance) { __instance.popGoesTheWeaselTheme = GasGasGasModBase.SoundFX[0]; __instance.screamingSFX = GasGasGasModBase.SoundFX2[0]; } } }