Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
[2.3 Release] (v50 update) (LLL) A challenging late game moon with hidden places, parkour shortcuts, 4 fire exits and new themed scrap with unique features!
(v50 Compatible) There's a ghost in the terminal and it's sending random broadcast codes to mess with the facility! Also now featuring ghost girl enhancements...