Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of Pinya v1.0.5
BepInEx/plugins/PinataScrap.dll
Decompiled 6 months agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using PinataScrap.NetcodePatcher; using Unity.Netcode; using UnityEngine; using UnityEngine.AI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("Kittenji")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("PinataScrap")] [assembly: AssemblyTitle("PinataScrap")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: NetcodePatchedAssembly] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Kittenji.PinataScrap { public class PinataProp : GrabbableObject, IHittable { [CompilerGenerated] private sealed class <>c__DisplayClass41_0 { public float startTime; public NetworkObjectReference netObjectRef; public NetworkObject netObject; public PlayerControllerB player; internal bool <waitForMimicEnemySpawn>b__0() { if (!(Time.realtimeSinceStartup - startTime > 20f)) { return ((NetworkObjectReference)(ref netObjectRef)).TryGet(ref netObject, (NetworkManager)null); } return true; } internal bool <waitForMimicEnemySpawn>b__1() { if (!(Time.realtimeSinceStartup - startTime > 20f)) { return (Object)(object)player.deadBody != (Object)null; } return true; } } [CompilerGenerated] private sealed class <KillAnimation>d__32 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public bool ignoreDelay; public PinataProp <>4__this; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <KillAnimation>d__32(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Expected O, but got Unknown //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_014a: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Unknown result type (might be due to invalid IL or missing references) int num = <>1__state; PinataProp pinataProp = <>4__this; switch (num) { default: return false; case 0: <>1__state = -1; <>2__current = (object)new WaitForSeconds(ignoreDelay ? 0f : Random.Range(0.5f, 1.2f)); <>1__state = 1; return true; case 1: <>1__state = -1; if (Object.op_Implicit((Object)(object)pinataProp.poppingPlayer) && !pinataProp.poppingPlayer.isPlayerDead) { var (num2, num3) = pinataProp.GetWeightedEffect(); pinataProp.SpawnEffectServerRpc(((Component)pinataProp.poppingPlayer).transform.position + Vector3.up * 0.5f, (byte)num2, (byte)num3); switch (num2) { case 1: pinataProp.poppingPlayer.KillPlayer(GetRandomUpVel(), true, (CauseOfDeath)2, 0, default(Vector3)); break; case 2: { Vector3 position = ((Component)pinataProp.poppingPlayer).transform.position; pinataProp.poppingPlayer.KillPlayer(Vector3.zero, true, (CauseOfDeath)5, pinataProp.maskTypeId, default(Vector3)); pinataProp.CreateMimicServerRpc(position, (int)pinataProp.poppingPlayer.playerClientId); break; } default: pinataProp.poppingPlayer.KillPlayer(Vector3.zero, false, (CauseOfDeath)0, 0, default(Vector3)); break; } } ((Collider)pinataProp.boxCollider).enabled = true; return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <waitForMimicEnemySpawn>d__41 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public NetworkObjectReference netObjectRef; public int playerKilled; private <>c__DisplayClass41_0 <>8__1; public bool inFactory; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <waitForMimicEnemySpawn>d__41(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>8__1 = null; <>1__state = -2; } private bool MoveNext() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Expected O, but got Unknown //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>8__1 = new <>c__DisplayClass41_0(); <>8__1.netObjectRef = netObjectRef; <>8__1.player = StartOfRound.Instance.allPlayerScripts[playerKilled]; <>8__1.netObject = null; <>8__1.startTime = Time.realtimeSinceStartup; <>2__current = (object)new WaitUntil((Func<bool>)(() => Time.realtimeSinceStartup - <>8__1.startTime > 20f || ((NetworkObjectReference)(ref <>8__1.netObjectRef)).TryGet(ref <>8__1.netObject, (NetworkManager)null))); <>1__state = 1; return true; case 1: <>1__state = -1; if ((Object)(object)<>8__1.player.deadBody == (Object)null) { <>8__1.startTime = Time.realtimeSinceStartup; <>2__current = (object)new WaitUntil((Func<bool>)(() => Time.realtimeSinceStartup - <>8__1.startTime > 20f || (Object)(object)<>8__1.player.deadBody != (Object)null)); <>1__state = 2; return true; } break; case 2: <>1__state = -1; break; } if ((Object)(object)<>8__1.player.deadBody == (Object)null) { return false; } <>8__1.player.deadBody.DeactivateBody(false); if ((Object)(object)<>8__1.netObject != (Object)null) { MaskedPlayerEnemy component = ((Component)<>8__1.netObject).GetComponent<MaskedPlayerEnemy>(); component.mimickingPlayer = <>8__1.player; component.SetSuit(<>8__1.player.currentSuitID); ((EnemyAI)component).SetEnemyOutside(!inFactory); <>8__1.player.redirectToEnemy = (EnemyAI)(object)component; } return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } private const int cloneItemChance = 25; private const int cloneItemPrice = 40; [Header("Pinata Prop")] public Vector2 timerStart = new Vector2(3f, 15f); public Vector2 timerHalf = new Vector2(0.8f, 2f); public Vector2 timerFull = new Vector2(0.3f, 0.5f); [Header("Materials")] public Material materialBase; public Material materialHalf; [Header("Effects")] public AudioSource warningSound; public AudioSource itemSound; [Header("Weights")] public WeightedEffect[] effectsList; private int totalWeight; private bool itemGrabbed; private float effectTimer; private float effectTimerHalf; private float effectTimerFull; private bool skinHalf; private bool skinFull; private BoxCollider boxCollider; private PlayerControllerB poppingPlayer; private EnemyAI heldByEnemy; private float lastTimerAdd; private float lastDropTime; private int maskTypeId = 4; private void Awake() { boxCollider = ((Component)this).GetComponent<BoxCollider>(); for (int i = 0; i < effectsList.Length; i++) { totalWeight += effectsList[i].weight; } if (base.scrapValue < 1) { ((GrabbableObject)this).SetScrapValue(40); } } private static float GetRandomFromVec(Vector2 pos) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) return Random.Range(pos.x, pos.y); } private static Vector3 GetRandomUpVel(float min = 50f, float max = 80f, float h = 5f) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) return new Vector3(Random.Range(0f - h, h), Random.Range(min, max), Random.Range(0f - h, h)); } private (int, int) GetWeightedEffect() { int num = Random.Range(0, totalWeight); int num2 = 0; int item = 0; int i; for (i = 0; i < effectsList.Length; i++) { num2 += effectsList[i].weight; if (num <= num2) { break; } } WeightedEffect weightedEffect = effectsList[i]; if (weightedEffect.requiresOpenSky && (poppingPlayer.isInsideFactory || poppingPlayer.isInHangarShipRoom)) { return GetWeightedEffect(); } if (weightedEffect.clips != null && weightedEffect.clips.Length != 0) { item = 1 + Random.Range(0, weightedEffect.clips.Length); } return (i, item); } public override void GrabItem() { //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) ((GrabbableObject)this).GrabItem(); float num = (Time.time - lastDropTime) * 1.1f; float num2 = ((num < lastTimerAdd) ? (lastTimerAdd * Mathf.Clamp01(num / lastTimerAdd)) : (lastTimerAdd = GetRandomFromVec(timerStart))); effectTimer = Time.time + num2; effectTimerFull = effectTimer - GetRandomFromVec(timerFull); effectTimerHalf = effectTimer - GetRandomFromVec(timerHalf); skinHalf = false; skinFull = false; itemGrabbed = true; base.isHeldByEnemy = false; ((Renderer)base.mainObjectRenderer).sharedMaterial = materialBase; } public override void GrabItemFromEnemy(EnemyAI enemy) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) ((GrabbableObject)this).GrabItemFromEnemy(enemy); effectTimer = Time.time + GetRandomFromVec(timerStart); heldByEnemy = enemy; itemGrabbed = true; base.isHeldByEnemy = true; } public void OnDropItem() { ((Renderer)base.mainObjectRenderer).sharedMaterial = materialBase; itemGrabbed = false; base.isHeldByEnemy = false; lastDropTime = Time.time; } public override void Update() { ((GrabbableObject)this).Update(); if (!itemGrabbed) { return; } float time = Time.time; if (!base.isHeldByEnemy) { if (!Object.op_Implicit((Object)(object)base.playerHeldBy)) { OnDropItem(); return; } if (time > effectTimerHalf && !skinHalf) { skinHalf = true; ((Renderer)base.mainObjectRenderer).sharedMaterial = materialHalf; base.playerHeldBy.JumpToFearLevel(1f, true); } if (time > effectTimerFull && !skinFull) { skinFull = true; if (!warningSound.isPlaying) { warningSound.Play(); } } } if (!(time > effectTimer)) { return; } bool isHeldByEnemy = base.isHeldByEnemy; OnDropItem(); if (!StartOfRound.Instance.inShipPhase) { if (isHeldByEnemy) { PunishEnemy(); } else { PunishPlayer(); } } } private void PunishPlayer() { poppingPlayer = base.playerHeldBy; poppingPlayer.DropAllHeldItemsAndSync(); ((Collider)boxCollider).enabled = false; ((MonoBehaviour)this).StartCoroutine(KillAnimation(ignoreDelay: true)); } private void PunishEnemy() { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) if (Object.op_Implicit((Object)(object)heldByEnemy) && ((NetworkBehaviour)this).IsServer && Object.op_Implicit((Object)(object)base.parentObject)) { SpawnEffectServerRpc(((Component)heldByEnemy).transform.position + Vector3.up * 0.5f, 0, 0); ForceDropItemServerRpc(); if (heldByEnemy.thisNetworkObject.IsSpawned) { heldByEnemy.thisNetworkObject.Despawn(true); } } } [IteratorStateMachine(typeof(<KillAnimation>d__32))] private IEnumerator KillAnimation(bool ignoreDelay) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <KillAnimation>d__32(0) { <>4__this = this, ignoreDelay = ignoreDelay }; } [ServerRpc(RequireOwnership = false)] private void SpawnEffectServerRpc(Vector3 pos, byte index, byte data) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2330172785u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref pos); ((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(ref index, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(ref data, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2330172785u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; SpawnEffectClientRpc(pos, index, data); } } } [ClientRpc] private void SpawnEffectClientRpc(Vector3 pos, byte index, byte data) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_013f: Unknown result type (might be due to invalid IL or missing references) //IL_01af: Unknown result type (might be due to invalid IL or missing references) //IL_0208: Unknown result type (might be due to invalid IL or missing references) //IL_0222: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4166333787u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref pos); ((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(ref index, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(ref data, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4166333787u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; WeightedEffect weightedEffect = effectsList[index]; if (Object.op_Implicit((Object)(object)weightedEffect.prefab)) { Object.Instantiate<GameObject>(weightedEffect.prefab, pos, Quaternion.Euler(0f, Random.Range(-180f, 180f), 0f)); } if (weightedEffect.clips != null && weightedEffect.clips.Length != 0) { int num = Mathf.Max(Mathf.Min(data - 1, weightedEffect.clips.Length - 1), 0); AudioClip val3 = weightedEffect.clips[num]; itemSound.PlayOneShot(val3); WalkieTalkie.TransmitOneShotAudio(itemSound, weightedEffect.clips[num], 1f); RoundManager.Instance.PlayAudibleNoise(((Component)this).transform.position, 25f, 1f, 0, base.isInElevator && StartOfRound.Instance.hangarDoorsClosed, 0); } if (((NetworkBehaviour)this).IsServer && !StartOfRound.Instance.inShipPhase && index == 0 && Random.Range(0, 100) < 25) { GameObject obj = Object.Instantiate<GameObject>(base.itemProperties.spawnPrefab, pos, Quaternion.Euler(0f, Random.Range(-180f, 180f), 0f), StartOfRound.Instance.propsContainer); ((GrabbableObject)obj.GetComponent<PinataProp>()).fallTime = 0f; obj.GetComponent<NetworkObject>().Spawn(false); } } } [ServerRpc] private void ForceDropItemServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Invalid comparison between Unknown and I4 //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Invalid comparison between Unknown and I4 NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(874794095u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 874794095u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; ForceDropItemClientRpc(); } } [ClientRpc] private void ForceDropItemClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_0143: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Unknown result type (might be due to invalid IL or missing references) //IL_015f: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1822016729u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1822016729u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; if (base.isHeld) { ((GrabbableObject)this).DiscardItemFromEnemy(); base.isHeldByEnemy = false; return; } Vector3 val3 = RoundManager.Instance.RandomlyOffsetPosition(((GrabbableObject)this).GetItemFloorPosition(default(Vector3)), 1.2f, 0.4f); base.parentObject = null; ((Component)this).transform.SetParent(StartOfRound.Instance.propsContainer, true); ((GrabbableObject)this).EnablePhysics(true); base.fallTime = 0f; base.startFallingPosition = ((Component)this).transform.parent.InverseTransformPoint(((Component)this).transform.position); base.targetFloorPosition = ((Component)this).transform.parent.InverseTransformPoint(val3); base.floorYRot = -1; ((GrabbableObject)this).DiscardItemFromEnemy(); base.isHeldByEnemy = false; } } public bool Hit(int force, Vector3 hitDirection, PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitId = -1) { if ((Object)(object)playerWhoHit == (Object)null) { return false; } poppingPlayer = playerWhoHit; ((MonoBehaviour)this).StartCoroutine(KillAnimation(ignoreDelay: true)); return true; } [ServerRpc(RequireOwnership = false)] public void CreateMimicServerRpc(Vector3 playerPositionAtDeath, int playerId) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_0184: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(384698143u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref playerPositionAtDeath); BytePacker.WriteValueBitPacked(val2, playerId); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 384698143u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost)) { return; } ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; PlayerControllerB val3 = StartOfRound.Instance.allPlayerScripts[playerId]; bool flag = ((Component)val3).transform.position.y < -80f; NetworkObjectReference netObjectRef = RoundManager.Instance.SpawnEnemyGameObject(GetGroundPosition(playerPositionAtDeath), ((Component)val3).transform.eulerAngles.y, -1, Plugin.mimicEnemy); NetworkObject val4 = default(NetworkObject); if (((NetworkObjectReference)(ref netObjectRef)).TryGet(ref val4, (NetworkManager)null)) { MaskedPlayerEnemy component = ((Component)val4).GetComponent<MaskedPlayerEnemy>(); component.SetSuit(val3.currentSuitID); component.mimickingPlayer = val3; ((EnemyAI)component).SetEnemyOutside(!flag); val3.redirectToEnemy = (EnemyAI)(object)component; if ((Object)(object)val3.deadBody != (Object)null) { val3.deadBody.DeactivateBody(false); } } CreateMimicClientRpc(netObjectRef, flag, playerId); } [ClientRpc] public void CreateMimicClientRpc(NetworkObjectReference netObjectRef, bool inFactory, int playerKilled) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1017816859u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref netObjectRef, default(ForNetworkSerializable)); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref inFactory, default(ForPrimitives)); BytePacker.WriteValueBitPacked(val2, playerKilled); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1017816859u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { ((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0; if (!((NetworkBehaviour)this).IsServer) { ((MonoBehaviour)this).StartCoroutine(waitForMimicEnemySpawn(netObjectRef, inFactory, playerKilled)); } } } [IteratorStateMachine(typeof(<waitForMimicEnemySpawn>d__41))] private IEnumerator waitForMimicEnemySpawn(NetworkObjectReference netObjectRef, bool inFactory, int playerKilled) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <waitForMimicEnemySpawn>d__41(0) { netObjectRef = netObjectRef, inFactory = inFactory, playerKilled = playerKilled }; } private Vector3 GetGroundPosition(Vector3 startingPos) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) Vector3 navMeshPosition = RoundManager.Instance.GetNavMeshPosition(startingPos, default(NavMeshHit), 3f, -1); if (!RoundManager.Instance.GotNavMeshPositionResult) { return startingPos; } return navMeshPosition; } protected override void __initializeVariables() { ((GrabbableObject)this).__initializeVariables(); } protected override void __initializeRpcs() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Expected O, but got Unknown //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Expected O, but got Unknown //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Expected O, but got Unknown //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Expected O, but got Unknown //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown ((NetworkBehaviour)this).__registerRpc(2330172785u, new RpcReceiveHandler(__rpc_handler_2330172785), "SpawnEffectServerRpc"); ((NetworkBehaviour)this).__registerRpc(4166333787u, new RpcReceiveHandler(__rpc_handler_4166333787), "SpawnEffectClientRpc"); ((NetworkBehaviour)this).__registerRpc(874794095u, new RpcReceiveHandler(__rpc_handler_874794095), "ForceDropItemServerRpc"); ((NetworkBehaviour)this).__registerRpc(1822016729u, new RpcReceiveHandler(__rpc_handler_1822016729), "ForceDropItemClientRpc"); ((NetworkBehaviour)this).__registerRpc(384698143u, new RpcReceiveHandler(__rpc_handler_384698143), "CreateMimicServerRpc"); ((NetworkBehaviour)this).__registerRpc(1017816859u, new RpcReceiveHandler(__rpc_handler_1017816859), "CreateMimicClientRpc"); ((GrabbableObject)this).__initializeRpcs(); } private static void __rpc_handler_2330172785(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { Vector3 pos = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref pos); byte index = default(byte); ((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref index, default(ForPrimitives)); byte data = default(byte); ((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref data, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)1; ((PinataProp)(object)target).SpawnEffectServerRpc(pos, index, data); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_4166333787(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { Vector3 pos = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref pos); byte index = default(byte); ((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref index, default(ForPrimitives)); byte data = default(byte); ((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref data, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)1; ((PinataProp)(object)target).SpawnEffectClientRpc(pos, index, data); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_874794095(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Invalid comparison between Unknown and I4 NetworkManager networkManager = target.NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } } else { target.__rpc_exec_stage = (__RpcExecStage)1; ((PinataProp)(object)target).ForceDropItemServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1822016729(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((PinataProp)(object)target).ForceDropItemClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_384698143(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { Vector3 playerPositionAtDeath = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref playerPositionAtDeath); int playerId = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref playerId); target.__rpc_exec_stage = (__RpcExecStage)1; ((PinataProp)(object)target).CreateMimicServerRpc(playerPositionAtDeath, playerId); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1017816859(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { NetworkObjectReference netObjectRef = default(NetworkObjectReference); ((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref netObjectRef, default(ForNetworkSerializable)); bool inFactory = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref inFactory, default(ForPrimitives)); int playerKilled = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref playerKilled); target.__rpc_exec_stage = (__RpcExecStage)1; ((PinataProp)(object)target).CreateMimicClientRpc(netObjectRef, inFactory, playerKilled); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "PinataProp"; } } [CreateAssetMenu(menuName = "ScriptableObjects/Kittenji/Pinata Scrap/Weighted Effect")] public class WeightedEffect : ScriptableObject { public int id; public int weight; public GameObject prefab; public AudioClip[] clips; public bool requiresOpenSky; } [BepInPlugin("Kittenji.PinataScrap", "PinataScrap", "1.0.5")] public class Plugin : BaseUnityPlugin { [HarmonyPatch(typeof(GameNetworkManager))] internal class GameNetworkManagerPatch { [HarmonyPatch("Start")] [HarmonyPostfix] private static void StartPatch() { ((Component)GameNetworkManager.Instance).GetComponent<NetworkManager>().AddNetworkPrefab(itemEntry.spawnPrefab); } } [HarmonyPatch(typeof(StartOfRound))] internal class StartOfRoundPatch { [HarmonyPatch("Awake")] [HarmonyPostfix] private static void AwakePatch(ref StartOfRound __instance) { //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Expected O, but got Unknown SelectableLevel[] levels = __instance.levels; foreach (SelectableLevel val in levels) { if ((Object)(object)mimicEnemy == (Object)null) { SpawnableEnemyWithRarity val2 = val.Enemies.Find((SpawnableEnemyWithRarity e) => Object.op_Implicit((Object)(object)e.enemyType) && ((Object)e.enemyType).name == "MaskedPlayerEnemy"); if (val2 != null && (Object)(object)val2.enemyType != (Object)null) { mimicEnemy = val2.enemyType; Debug.Log((object)"Found masked enemy!"); } } if (!val.spawnableScrap.Any((SpawnableItemWithRarity x) => (Object)(object)x.spawnableItem == (Object)(object)itemEntry)) { SpawnableItemWithRarity item = new SpawnableItemWithRarity { spawnableItem = itemEntry, rarity = Mathf.Max(1, spawnRate.Value) }; val.spawnableScrap.Add(item); } } if (!__instance.allItemsList.itemsList.Contains(itemEntry)) { __instance.allItemsList.itemsList.Add(itemEntry); } } } public const string pluginGUID = "Kittenji.PinataScrap"; public const string pluginName = "PinataScrap"; public const string pluginVersion = "1.0.5"; public static readonly Harmony harmony = new Harmony("Kittenji.PinataScrap"); public static readonly Assets assets = new Assets(); public static Item itemEntry; public static ConfigEntry<int> spawnRate; public static EnemyType mimicEnemy; private void Awake() { itemEntry = assets.LoadByName<Item>("PinataToy.asset", nameOnly: false); spawnRate = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Spawn Rate", 10, "Defines the spawn rarity for the item."); harmony.PatchAll(); InitNetcode(); } private static void InitNetcode() { Type[] types = Assembly.GetExecutingAssembly().GetTypes(); for (int i = 0; i < types.Length; i++) { MethodInfo[] methods = types[i].GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); foreach (MethodInfo methodInfo in methods) { if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0) { methodInfo.Invoke(null, null); } } } } } public static class ResourceUtils { public static Stream Get(string name) { Assembly executingAssembly = Assembly.GetExecutingAssembly(); string[] manifestResourceNames = executingAssembly.GetManifestResourceNames(); if (manifestResourceNames.Length == 0) { throw new FileNotFoundException("Assembly does not contain any resource stream names."); } string text = manifestResourceNames.FirstOrDefault((string n) => n.EndsWith(name)); if (string.IsNullOrEmpty(text)) { throw new FileNotFoundException("Assembly does not contain a resource stream ending with '" + name + "'"); } return executingAssembly.GetManifestResourceStream(text); } public static string GetString(string name) { using Stream stream = Get(name); using StreamReader streamReader = new StreamReader(stream); return streamReader.ReadToEnd(); } } public class Assets { private readonly AssetBundle mainAssetBundle; private readonly string[] allAssetNames; public Assets(string name = ".bundle") { mainAssetBundle = AssetBundle.LoadFromStream(ResourceUtils.Get(name)); allAssetNames = mainAssetBundle.GetAllAssetNames(); } public T Load<T>(string name) where T : Object { if (name == null) { return default(T); } return mainAssetBundle.LoadAsset<T>(name); } public T LoadByName<T>(string name, bool nameOnly = false) where T : Object { string name2 = allAssetNames.FirstOrDefault((string x) => (nameOnly ? Path.GetFileNameWithoutExtension(x) : Path.GetFileName(x)).Equals(name, StringComparison.OrdinalIgnoreCase)); return Load<T>(name2); } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } } namespace __GEN { internal class NetworkVariableSerializationHelper { [RuntimeInitializeOnLoadMethod] internal static void InitializeSerialization() { } } } namespace PinataScrap.NetcodePatcher { [AttributeUsage(AttributeTargets.Module)] internal class NetcodePatchedAssemblyAttribute : Attribute { } }