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Decompiled source of Kkona mod pack v1.0.1
KonaEiAmmia.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using KonaEiAmmia.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("KonaEiAmmia")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("KonaEiAmmia")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("db005975-d23f-4de3-a417-db4ec73e6799")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace KonaEiAmmia { [BepInPlugin("Kona.KonaEiAmmia", "KonaEiAmmia", "1.0.1")] public class KonaModBase : BaseUnityPlugin { private const string modGUID = "Kona.KonaEiAmmia"; private const string modName = "KonaEiAmmia"; private const string modVersion = "1.0.1"; private readonly Harmony harmony = new Harmony("Kona.KonaEiAmmia"); private static KonaModBase Instance; internal ManualLogSource mls; internal static AudioClip[] SoundFX; internal static AudioClip[] newSFX; internal static AssetBundle Bundle; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("Kona.KonaEiAmmia"); mls.LogInfo((object)"The kkonaa mod has started."); Bundle = AssetBundle.LoadFromFile(((BaseUnityPlugin)Instance).Info.Location.TrimEnd("KonaEiAmmia.dll".ToCharArray()) + "kkonaassets"); if ((Object)(object)Bundle == (Object)null) { mls.LogError((object)"Failed to load asset bundle"); return; } mls.LogError((object)"Successfully loaded Kkona asset bundle"); SoundFX = Bundle.LoadAssetWithSubAssets<AudioClip>("assets/KonaEiAmmia.wav"); newSFX = Bundle.LoadAssetWithSubAssets<AudioClip>("assets/aaaa_final.wav"); harmony.PatchAll(typeof(StartOfRoundPatch)); harmony.PatchAll(typeof(HoarderBugPatch)); } } } namespace KonaEiAmmia.Patches { [HarmonyPatch(typeof(HoarderBugAI))] internal class HoarderBugPatch { [HarmonyPatch("Start")] [HarmonyPostfix] private static void HoarderBugAudioPatch(ref AudioClip[] ___chitterSFX) { ___chitterSFX = KonaModBase.newSFX; } } [HarmonyPatch(typeof(StartOfRound))] internal class StartOfRoundPatch { [HarmonyPatch("Start")] [HarmonyPostfix] private static void OverrideIntoAudio(StartOfRound __instance) { __instance.shipIntroSpeechSFX = KonaModBase.SoundFX[0]; } } }