Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of OpenTheNoor v1.1.7
OpenTheNoor.dll
Decompiled 2 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization.Formatters.Binary; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using OpenTheNoor.Config; using OpenTheNoor.Managers; using Unity.Collections; using Unity.Netcode; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("OpenTheNoor")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("OpenTheNoor")] [assembly: AssemblyCopyright("Copyright © 2025")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("b58bef91-7e8e-4613-a41d-797b02584ab7")] [assembly: AssemblyFileVersion("1.1.6")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.1.6.0")] namespace OpenTheNoor.Patches { [HarmonyPatch(typeof(StartOfRound))] internal class StartOfRoundPatch { [HarmonyPostfix] [HarmonyPatch("Start")] private static void spawnNetManager(StartOfRound __instance) { if (((NetworkBehaviour)__instance).IsHost) { Object.Instantiate<GameObject>(OpenTheNoorBase.Instance.netManagerPrefab).GetComponent<NetworkObject>().Spawn(false); } } } } namespace OpenTheNoor.Managers { public class NetworkManagerOpenTheNoor : NetworkBehaviour { public static NetworkManagerOpenTheNoor Instance; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } } [ServerRpc(RequireOwnership = false)] public void MakeOpenTheNoorNoiseServerRpc(NetworkBehaviourReference __door) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) MakeOpenTheNoorNoiseClientRpc(__door); } [ClientRpc] public void MakeOpenTheNoorNoiseClientRpc(NetworkBehaviourReference __door) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) AudioSource doorLockSFX = ((DoorLock)NetworkBehaviourReference.op_Implicit(__door)).doorLockSFX; if ((Object)(object)doorLockSFX != (Object)null) { PlayerControllerBPatch.playOpenTheNoorNoise(doorLockSFX, OpenTheNoorBase.SoundFX.ToArray()); } } } } namespace OpenTheNoor.Config { [Serializable] public class Config : SyncedInstance<Config> { private const float VOLUME_DEFAULT = 0.5f; private const bool PLAY_FOR_ALL_PLAYERS_DEFAULT = true; private const float PLAY_SOUND_CHANCE_DEFAULT = 100f; public float VOLUME; public bool PLAY_FOR_ALL_PLAYERS; public float PLAY_SOUND_CHANCE; public Config(ConfigFile cfg) { InitInstance(this); VOLUME = cfg.Bind<float>("ClientSide", "volume", 0.5f, "The volume that the sound will play at for you.").Value; PLAY_FOR_ALL_PLAYERS = cfg.Bind<bool>("ServerSide", "playForAllPlayers", true, "Play the sound for other players.\nThis will allow all players to hear the sound when another player attempts to open a door.").Value; PLAY_SOUND_CHANCE = cfg.Bind<float>("ServerSide", "playSoundChance", 100f, "The percentage chance that the sound will play.").Value; } public static void RequestSync() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) if (!SyncedInstance<Config>.IsClient) { return; } FastBufferWriter val = default(FastBufferWriter); ((FastBufferWriter)(ref val))..ctor(SyncedInstance<Config>.IntSize, (Allocator)2, -1); try { SyncedInstance<Config>.MessageManager.SendNamedMessage("Kolton12O.OpenTheNoor_OnRequestConfigSync", 0uL, val, (NetworkDelivery)3); } finally { ((IDisposable)(FastBufferWriter)(ref val)).Dispose(); } } public static void OnRequestSync(ulong clientId, FastBufferReader _) { //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) if (!SyncedInstance<Config>.IsHost) { return; } OpenTheNoorBase.Instance.mls.LogInfo((object)$"Config sync request received from client: {clientId}"); byte[] array = SyncedInstance<Config>.SerializeToBytes(SyncedInstance<Config>.Instance); int num = array.Length; FastBufferWriter val = default(FastBufferWriter); ((FastBufferWriter)(ref val))..ctor(num + SyncedInstance<Config>.IntSize, (Allocator)2, -1); try { ((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref num, default(ForPrimitives)); ((FastBufferWriter)(ref val)).WriteBytesSafe(array, -1, 0); SyncedInstance<Config>.MessageManager.SendNamedMessage("Kolton12O.OpenTheNoor_OnReceiveConfigSync", clientId, val, (NetworkDelivery)3); } catch (Exception arg) { OpenTheNoorBase.Instance.mls.LogInfo((object)$"Error occurred syncing config with client: {clientId}\n{arg}"); } finally { ((IDisposable)(FastBufferWriter)(ref val)).Dispose(); } } public static void OnReceiveSync(ulong _, FastBufferReader reader) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) if (!((FastBufferReader)(ref reader)).TryBeginRead(SyncedInstance<Config>.IntSize)) { OpenTheNoorBase.Instance.mls.LogError((object)"Config sync error: Could not begin reading buffer."); return; } int num = default(int); ((FastBufferReader)(ref reader)).ReadValueSafe<int>(ref num, default(ForPrimitives)); if (!((FastBufferReader)(ref reader)).TryBeginRead(num)) { OpenTheNoorBase.Instance.mls.LogError((object)"Config sync error: Host could not sync."); return; } byte[] data = new byte[num]; ((FastBufferReader)(ref reader)).ReadBytesSafe(ref data, num, 0); SyncedInstance<Config>.SyncInstance(data); OpenTheNoorBase.Instance.mls.LogInfo((object)"Successfully synced config with host."); } } [Serializable] public class SyncedInstance<T> { [NonSerialized] protected static int IntSize = 4; internal static CustomMessagingManager MessageManager => NetworkManager.Singleton.CustomMessagingManager; internal static bool IsClient => NetworkManager.Singleton.IsClient; internal static bool IsHost => NetworkManager.Singleton.IsHost; public static T Default { get; private set; } public static T Instance { get; private set; } public static bool Synced { get; internal set; } protected void InitInstance(T instance) { Default = instance; Instance = instance; IntSize = 4; } internal static void SyncInstance(byte[] data) { Instance = DeserializeFromBytes(data); Synced = true; } internal static void RevertSync() { Instance = Default; Synced = false; } public static byte[] SerializeToBytes(T val) { BinaryFormatter binaryFormatter = new BinaryFormatter(); using MemoryStream memoryStream = new MemoryStream(); try { binaryFormatter.Serialize(memoryStream, val); return memoryStream.ToArray(); } catch (Exception arg) { OpenTheNoorBase.Instance.mls.LogError((object)$"Error serializing instance: {arg}"); return null; } } public static T DeserializeFromBytes(byte[] data) { BinaryFormatter binaryFormatter = new BinaryFormatter(); using MemoryStream serializationStream = new MemoryStream(data); try { return (T)binaryFormatter.Deserialize(serializationStream); } catch (Exception arg) { OpenTheNoorBase.Instance.mls.LogError((object)$"Error deserializing instance: {arg}"); return default(T); } } } [HarmonyPatch(typeof(GameNetworkManager))] internal class GameNetworkManagerPatch { [HarmonyPostfix] [HarmonyPatch("Start")] private static void AddToPrefabs(ref GameNetworkManager __instance) { ((Component)__instance).GetComponent<NetworkManager>().AddNetworkPrefab(OpenTheNoorBase.Instance.netManagerPrefab); } [HarmonyPostfix] [HarmonyPatch(typeof(GameNetworkManager), "StartDisconnect")] public static void PlayerLeave() { SyncedInstance<Config>.RevertSync(); } } [HarmonyPatch(typeof(PlayerControllerB))] internal class PlayerControllerBPatch { [HarmonyPatch(typeof(PlayerControllerB), "Interact_performed")] [HarmonyPrefix] private static void onInteract(PlayerControllerB __instance) { //IL_0077: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)__instance.hoveringOverTrigger != (Object)null)) { return; } DoorLock componentInParent = ((Component)__instance.hoveringOverTrigger).GetComponentInParent<DoorLock>(); if (!((Object)(object)componentInParent != (Object)null) || !componentInParent.isLocked) { return; } float num = Math.Max(0f, Math.Min(100f, SyncedInstance<Config>.Instance.PLAY_SOUND_CHANCE)); if (!(new Random().NextDouble() * 100.0 <= (double)num)) { return; } if (SyncedInstance<Config>.Instance.PLAY_FOR_ALL_PLAYERS) { NetworkManagerOpenTheNoor.Instance.MakeOpenTheNoorNoiseServerRpc(NetworkBehaviourReference.op_Implicit((NetworkBehaviour)(object)componentInParent)); return; } AudioSource doorLockSFX = componentInParent.doorLockSFX; if ((Object)(object)doorLockSFX != (Object)null) { playOpenTheNoorNoise(doorLockSFX, OpenTheNoorBase.SoundFX.ToArray()); } } [HarmonyPostfix] [HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")] public static void InitializeLocalPlayer() { //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Expected O, but got Unknown //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Expected O, but got Unknown if (SyncedInstance<Config>.IsHost) { SyncedInstance<Config>.MessageManager.RegisterNamedMessageHandler("Kolton12O.OpenTheNoor_OnRequestConfigSync", new HandleNamedMessageDelegate(Config.OnRequestSync)); SyncedInstance<Config>.Synced = true; } else { SyncedInstance<Config>.Synced = false; SyncedInstance<Config>.MessageManager.RegisterNamedMessageHandler("Kolton12O.OpenTheNoor_OnReceiveConfigSync", new HandleNamedMessageDelegate(Config.OnReceiveSync)); Config.RequestSync(); } } public static void playOpenTheNoorNoise(AudioSource __audioSource, AudioClip[] sounds) { RoundManager.PlayRandomClip(__audioSource, sounds, true, SyncedInstance<Config>.Default.VOLUME, 0, 1000); } } [BepInPlugin("Kolton12O.OpenTheNoor", "OpenTheNoor", "1.1.6")] public class OpenTheNoorBase : BaseUnityPlugin { public const string MOD_GUID = "Kolton12O.OpenTheNoor"; public const string MOD_NAME = "OpenTheNoor"; public const string MOD_VERSION = "1.1.6"; private readonly Harmony harmony = new Harmony("Kolton12O.OpenTheNoor"); public static OpenTheNoorBase Instance; internal ManualLogSource mls; internal static List<AudioClip> SoundFX; internal static AssetBundle Bundle; public GameObject netManagerPrefab; public static Config Config { get; internal set; } private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("Kolton12O.OpenTheNoor"); Config = new Config(((BaseUnityPlugin)this).Config); Type[] types = Assembly.GetExecutingAssembly().GetTypes(); for (int i = 0; i < types.Length; i++) { MethodInfo[] methods = types[i].GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); foreach (MethodInfo methodInfo in methods) { if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0) { methodInfo.Invoke(null, null); } } } mls.LogInfo((object)"Open The Noor has awaken!"); Bundle = AssetBundle.LoadFromFile(((BaseUnityPlugin)Instance).Info.Location.TrimEnd("OpenTheNoor.dll".ToCharArray()) + "openthenoor"); SoundFX = new List<AudioClip>(); if ((Object)(object)Bundle != (Object)null) { mls.LogInfo((object)"Successfully loaded asset bundle! :)"); netManagerPrefab = Bundle.LoadAsset<GameObject>("Assets/OpenTheNoor/NetworkManagerOpenTheNoor.prefab"); netManagerPrefab.AddComponent<NetworkManagerOpenTheNoor>(); SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList(); } else { mls.LogError((object)"Failed to load asset bundle! :("); } harmony.PatchAll(); } } }