using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using ImBoutToBlow.Patches;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ImBoutToBlow")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ImBoutToBlow")]
[assembly: AssemblyTitle("ImBoutToBlow")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace ImBoutToBlow
{
[BepInPlugin("kon.ImBoutToBlow", "ImBoutToBlow", "0.0.1")]
public class Plugin : BaseUnityPlugin
{
private const string modGUID = "kon.ImBoutToBlow";
private const string modName = "ImBoutToBlow";
private const string modVersion = "0.0.1";
private readonly Harmony harmony = new Harmony("kon.ImBoutToBlow");
private static Plugin Instance;
internal ManualLogSource mls;
internal static List<AudioClip> SoundFx;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("kon.ImBoutToBlow");
mls.LogInfo((object)"ImBoutaLaunch");
harmony.PatchAll(typeof(LandminePatch));
SoundFx = new List<AudioClip>();
string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "imbouttoblow");
AssetBundle val = AssetBundle.LoadFromFile(text);
if ((Object)(object)val != (Object)null)
{
mls.LogInfo((object)"LEL");
SoundFx = val.LoadAllAssets<AudioClip>().ToList();
}
else
{
mls.LogInfo((object)"Not LEL");
}
}
}
}
namespace ImBoutToBlow.Patches
{
[HarmonyPatch(typeof(Landmine))]
internal class LandminePatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(Landmine __instance)
{
__instance.mineTrigger = Plugin.SoundFx[0];
}
}
}