Decompiled source of ImBoutToBlow v1.0.0

ImBoutToBlow/ImBoutToBlow.dll

Decompiled 10 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using ImBoutToBlow.Patches;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ImBoutToBlow")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ImBoutToBlow")]
[assembly: AssemblyTitle("ImBoutToBlow")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace ImBoutToBlow
{
	[BepInPlugin("kon.ImBoutToBlow", "ImBoutToBlow", "0.0.1")]
	public class Plugin : BaseUnityPlugin
	{
		private const string modGUID = "kon.ImBoutToBlow";

		private const string modName = "ImBoutToBlow";

		private const string modVersion = "0.0.1";

		private readonly Harmony harmony = new Harmony("kon.ImBoutToBlow");

		private static Plugin Instance;

		internal ManualLogSource mls;

		internal static List<AudioClip> SoundFx;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("kon.ImBoutToBlow");
			mls.LogInfo((object)"ImBoutaLaunch");
			harmony.PatchAll(typeof(LandminePatch));
			SoundFx = new List<AudioClip>();
			string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "imbouttoblow");
			AssetBundle val = AssetBundle.LoadFromFile(text);
			if ((Object)(object)val != (Object)null)
			{
				mls.LogInfo((object)"LEL");
				SoundFx = val.LoadAllAssets<AudioClip>().ToList();
			}
			else
			{
				mls.LogInfo((object)"Not LEL");
			}
		}
	}
}
namespace ImBoutToBlow.Patches
{
	[HarmonyPatch(typeof(Landmine))]
	internal class LandminePatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void OverrideAudio(Landmine __instance)
		{
			__instance.mineTrigger = Plugin.SoundFx[0];
		}
	}
}