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Decompiled source of ImBoutToBlow v1.0.0
ImBoutToBlow/ImBoutToBlow.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using ImBoutToBlow.Patches; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("ImBoutToBlow")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("ImBoutToBlow")] [assembly: AssemblyTitle("ImBoutToBlow")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace ImBoutToBlow { [BepInPlugin("kon.ImBoutToBlow", "ImBoutToBlow", "0.0.1")] public class Plugin : BaseUnityPlugin { private const string modGUID = "kon.ImBoutToBlow"; private const string modName = "ImBoutToBlow"; private const string modVersion = "0.0.1"; private readonly Harmony harmony = new Harmony("kon.ImBoutToBlow"); private static Plugin Instance; internal ManualLogSource mls; internal static List<AudioClip> SoundFx; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("kon.ImBoutToBlow"); mls.LogInfo((object)"ImBoutaLaunch"); harmony.PatchAll(typeof(LandminePatch)); SoundFx = new List<AudioClip>(); string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "imbouttoblow"); AssetBundle val = AssetBundle.LoadFromFile(text); if ((Object)(object)val != (Object)null) { mls.LogInfo((object)"LEL"); SoundFx = val.LoadAllAssets<AudioClip>().ToList(); } else { mls.LogInfo((object)"Not LEL"); } } } } namespace ImBoutToBlow.Patches { [HarmonyPatch(typeof(Landmine))] internal class LandminePatch { [HarmonyPatch("Start")] [HarmonyPostfix] private static void OverrideAudio(Landmine __instance) { __instance.mineTrigger = Plugin.SoundFx[0]; } } }