Changelog
1.1.4
- Adds
Debug.EnableDebugHotkeys, disabled by default.
- Runs
F5 and F6 testing shortcuts only when the debug option is enabled.
1.1.3
- Polls debug hotkeys from
HUDManager.Update, which runs during active gameplay.
- Uses key-down edge tracking instead of relying on an input event frame flag.
- Logs when debug-key polling has started successfully.
1.1.2
- Adds
F6 to teleport the local player near the docked apparatus for testing.
- Shows a notification if an apparatus cannot be found on the generated map.
1.1.1
- Uses the game's current input system for the
F5 debug key.
- Logs debug-key and notification events to make testing visible in
LogOutput.log.
1.1.0
- Shows the fuse puller in the existing global notification UI.
- Keeps the original radiation warning untouched.
- Adds
F5 to preview the notification in-game.
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