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Decompiled source of CoilheadDontOpenDoors v1.0.0
BepInEx/plugins/CoilheadDontOpenDoors.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("CoilheadDontOpenDoors")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("CoilheadDontOpenDoors")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("240ecdcb-73b8-4c94-804a-4bfd1b2211e7")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace CoilheadDontOpenDoors; [BepInPlugin("Krild", "CoilheadDontOpenDoors", "1.0.0.0")] public class Krild : BaseUnityPlugin { private const string modGUID = "Krild"; private const string modName = "CoilheadDontOpenDoors"; private const string modVersion = "1.0.0.0"; private readonly Harmony harmony = new Harmony("Krild"); private static Krild current; internal ManualLogSource log; private void Awake() { if ((Object)(object)current == (Object)null) { current = this; } log = Logger.CreateLogSource("Krild"); log.LogInfo((object)"Krildig geladen :3"); harmony.PatchAll(typeof(Krild)); harmony.PatchAll(typeof(SetDoorToZero)); } } [HarmonyPatch(typeof(SpringManAI))] internal class SetDoorToZero { [HarmonyPatch("Update")] [HarmonyPostfix] private static void SpringManFixDoorOpen(ref float ___openDoorSpeedMultiplier) { ___openDoorSpeedMultiplier = 0f; } }