LethalContent GAMEPLAY
Gameplay Portion of Modpack (V50)Required mods (60)
This package requires the following packages to work.Aubarino's API for useful and fun stuff, good for enemies, does stuff well and isn't easy to break much kinda smh
Version:1.0.1
Adds a sentinel inside semi-passive enemy that has guns and does cool stuff
Version:1.1.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Hides masks on Masked enemies to mimic your crew. Masked spawn naturally on all moons, set off mines, and more! For v49 and v50. Continuation of HomelessGinger's MaskedEnemyOverhaul
Version:3.3.0
(v50 Compatible) There's a ghost in the terminal and it's sending random broadcast codes to mess with the facility! Also now featuring ghost girl enhancements...
Version:2.0.5
Adds new features and mechanics to the insanity mechanic of Lethal Company. Fork of original by BudgetAirpods.
Version:1.2.1
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Version:0.10.4
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Version:1.1.0
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Version:1.2.2
Diversity is a mod that revamps few aspects of the game. Generally the entities itself.
Version:2.0.3
