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Decompiled source of PaycheckToPaycheckCompany v0.0.2
paycheckCompany.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("paycheckCompany")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Smaller Quotas, less time. Mod created by Jackson Baimel within RCOS")] [assembly: AssemblyFileVersion("1.0.1.0")] [assembly: AssemblyInformationalVersion("1.0.1+2f9f4075db002baf698ff7660130927799792292")] [assembly: AssemblyProduct("paycheckCompany")] [assembly: AssemblyTitle("paycheckCompany")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace paycheckCompany { [BepInPlugin("paycheckCompany", "paycheckCompany", "1.0.1")] public class Plugin : BaseUnityPlugin { [HarmonyPatch(typeof(TimeOfDay), "Awake")] private class paycheckCompany { private static void Postfix(ref TimeOfDay __instance) { if (GameNetworkManager.Instance.isHostingGame) { __instance.quotaVariables.startingCredits = 30; __instance.quotaVariables.startingQuota = 100; __instance.quotaVariables.deadlineDaysAmount = 2; __instance.quotaVariables.increaseSteepness = 5f; __instance.quotaVariables.baseIncrease = 100f; } } } private Harmony harmony = new Harmony("paycheckCompany"); private void Awake() { ((BaseUnityPlugin)this).Logger.LogInfo((object)"PaycheckToPaycheckCompany Active"); harmony.PatchAll(typeof(paycheckCompany)); } } public static class PluginInfo { public const string PLUGIN_GUID = "paycheckCompany"; public const string PLUGIN_NAME = "paycheckCompany"; public const string PLUGIN_VERSION = "1.0.1"; } }