Decompiled source of PaycheckToPaycheckCompany v0.0.2

paycheckCompany.dll

Decompiled 8 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("paycheckCompany")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Smaller Quotas, less time. Mod created by Jackson Baimel within RCOS")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1+2f9f4075db002baf698ff7660130927799792292")]
[assembly: AssemblyProduct("paycheckCompany")]
[assembly: AssemblyTitle("paycheckCompany")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace paycheckCompany
{
	[BepInPlugin("paycheckCompany", "paycheckCompany", "1.0.1")]
	public class Plugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(TimeOfDay), "Awake")]
		private class paycheckCompany
		{
			private static void Postfix(ref TimeOfDay __instance)
			{
				if (GameNetworkManager.Instance.isHostingGame)
				{
					__instance.quotaVariables.startingCredits = 30;
					__instance.quotaVariables.startingQuota = 100;
					__instance.quotaVariables.deadlineDaysAmount = 2;
					__instance.quotaVariables.increaseSteepness = 5f;
					__instance.quotaVariables.baseIncrease = 100f;
				}
			}
		}

		private Harmony harmony = new Harmony("paycheckCompany");

		private void Awake()
		{
			((BaseUnityPlugin)this).Logger.LogInfo((object)"PaycheckToPaycheckCompany Active");
			harmony.PatchAll(typeof(paycheckCompany));
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "paycheckCompany";

		public const string PLUGIN_NAME = "paycheckCompany";

		public const string PLUGIN_VERSION = "1.0.1";
	}
}