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Lega-LightEater-1.0.1 icon

LightEater

Adds a new enemy capable of absorbing electrical objects

Date uploaded 2 weeks ago
Version 1.0.1
Download link Lega-LightEater-1.0.1.zip
Downloads 1770
Dependency string Lega-LightEater-1.0.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
Evaisa-LethalLib-0.16.2 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.16.2

README

Light Eater

The Light Eater is a new threat lurking in the dungeon, absorbing any electrical source it encounters. It hunts down lights and drains their energy, gradually plunging the environment into darkness.

Seeking energy

  • By default, the Light Eater actively moves toward lit light sources to absorb them.
  • If it detects an Old Bird, it will prioritize this target due to its high energy concentration, unless it is already heading toward a light or chasing a player. Once absorbed, the Old Bird is deactivated.

Facing players

  • If its charge is sufficient, it triggers a bright explosion that blinds players looking in its direction (like a stun grenade).
  • If its charge is incomplete, it will absorb any energy source carried by the player.
  • If no energy source is available, it adopts a standard hunting behavior and absorbs lights along its path.

Attributions

Batdr Keeper Rig

"Batdr Keeper Rig" (https://skfb.ly/oXuTW) by NO DONT EAT ME CASEOH (Ferris wheel) is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

CHANGELOG

CHANGELOG

Version 1.0.2

  • Attempted fix for some NREs
  • Fixed Light Eater's stun affecting all players
  • Reduced Light Eater's spawn chance
  • Charge value changed -> no longer a decimal, Light Eater now explodes at 100
  • Adjusted charge values gained per absorption
  • Changed the maximum number of Light Eaters per game from 3 to 1
  • Light Eater can now absorb mines and turrets
  • Light Eater can now absorb any configured enemy
  • Default enemies that can be absorbed: Old Bird, Boomba, Cleaning Drone, Mobile Turret and Shockwave Drone
  • Light Eater can now absorb the ship
  • Light Eater can now attract lightning

Version 1.0.1

  • Fixed an error displayed by PathfindingLagFix
  • Added delay before the Light Eater teleports through an entrance when following a chasing player

Version 1.0.0

  • Initial release