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SnowPlaygrounds
Add a snowy touch to your gameplay
Date uploaded | 2 weeks ago |
Version | 1.0.8 |
Download link | Lega-SnowPlaygrounds-1.0.8.zip |
Downloads | 2655 |
Dependency string | Lega-SnowPlaygrounds-1.0.8 |
This mod requires the following mods to function
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BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100
Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5
README
Snow Playgrounds
This mod is a mix of inspirations I had or received, some of which came from the 'Snowballs' thread created by Sniker
Snow pile
Snow piles are a new hazard that can spawn indoors or outdoors (configurable) They allow players to collect snowballs (5 per stack by default - configurable)
Snowball
Snowballs are a new item that can be thrown
- When they hit the ground, a mark may appear (allowing players to leave hints for others)
- If the player drops a snowball while standing, it can also leave a mark on the ground
- If a snowball hits another player, they are pushed back (configurable force) and their camera becomes slightly obstructed
- If a snowball hits an enemy, the enemy is slowed down (configurable duration and slowdown multiplier)
- If a snowball hits a Snowman, the Snowman explodes
Snowman
The snowman is a new hazard that can spawn indoors or outdoors (configurable)
- Snowmen can also be build using snowballs:
- While crouching, drop a snowball to create a small snowman
- This small snowman can grow to its maximum size. To make it grow, feed it additional snowballs; by default, it takes 20 snowballs including those used to build it (configurable)
- Players can hide inside a fully grown snowman:
- To exit, use the item secondary interaction key, which will cause the snowman to explode
- If the player is being chased by an enemy and hides in a snowman, the enemy will continue advancing toward the snowman
- If an enemy collides with the snowman while a player is hiding inside, the snowman explodes, slowing the enemy for a few seconds, giving the player time to escape
- If the player hasn’t been spotted by any enemies and hides in a snowman, they remain invisible to the enemies
Frostbite
Frostbite is a new enemy that can appear outdoors. When it spots a player, it starts chasing them until it gets close enough to throw snowballs. If the player is hit, they are immobilized for 2 seconds (configurable), during which Frostbite will try to get closer. If it collides with the player, the player dies instantly.
Frostbite is immune to various attacks, the only way to defeat it is to feed it — throw snowballs at it! However, the snow will make it stronger (increased speed and damage dealt by its snowballs) with each hit, and only after 10 snowballs (configurable) will it vanish in a puff of smoke. If Frostbite collides with a snowman containing a hidden player, it is not slowed down and reacts in the same way as if hit by a snowball.
If the SellBodiesFixed mod is installed, it will take slightly longer to disappear to give the drop introduced in this mod.
Fake Snowman
The Fake Snowman looks like a regular snowman from a distance, but when a player gets too close, a Frostbite appears with an audio jumpscare (can be disabled).
These Fake Snowmen are mixed in with the regular Snowmen that spawn at the start of the game. Note that the Fake Snowmen that appear at the start of the game do not contribute to the power level of the game!
More informations
For any feedback/suggestions or questions, you can reach me on the 'Lethal Company Modding' Discord server (https://discord.gg/hpzNRhKE) under the same name (username lega2039) or the SnowPlaygrounds thread. DMs are welcome.
Attributions
Snow pile
"snow pile "1"" (https://skfb.ly/oSwYy) by vicente betoret ferrero is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
Snowman
Snowman (https://assetstore.unity.com/packages/3d/props/free-snowman-105123) by ANGRY MESH is licensed under Standard Unity Asset Store EULA
Snowman Monster
"Snowman Monster" (https://skfb.ly/oBqAu) by Batuhan13 is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
CHANGELOG
CHANGELOG
Version 1.0.8
- Fixed an error displayed by PathfindingLagFix
- Added 'Eat the player?' config to choose whether or not the player should be killed without leaving a body on collision with Frostbite
- Added 'Damage' config to choose how much damage Frostbite does on collision (only if 'Eat the player?' is set to false)
Version 1.0.7
-
Game version update
-
Added a new enemy: Frostbite – beware, possible jumpscare! It's possible to disable the jumpscare sound in the config file
-
Modified some default values
-
Added Fake Snowmen (see README for more details)
-
Added an exclusion list for enemies that should not be affected by the frozen shader (the slowdown will still be applied)
-
Added the ability to place a snowman inside the vehicle
-
Fixed an issue where the snowman was not destroyed if a player finished the game inside it
-
When a snowman is created by a player, it now faces the same direction as the player
-
Added a cooldown (and a config option to adjust it) for snowball throwing
-
Added random shuffling of spawn point lists before distributing map objects (this should improve their distribution)
Version 1.0.6
- Fixed an incompatibility with multiple mods (Brutal Company Minus/Brutal Company Minus Extra and LethalElementsBeta)
- Reduced the size of the snowman
- Removed snow traces at the end of the game on the client side
Version 1.0.5
- Fixed a bug that made the player unkillable when someone forced them out of the snowman with a snowball
- Added configs to choose the levels where the hazards can spawn
Version 1.0.4
- Added compatibility with ShipInventory -> snowballs can no longer be stored
- Fixed a bug where more than one player enter the same snowman at the same time
- Fixed a bug that failed to destroy snowballs when a player entered a snowman
Version 1.0.3
- Removed snow traces at the end of the game
- Fixed a spelling mistake
Version 1.0.2
- Added the ability to destroy a snowman by throwing a snowball at it; now you can unmask your friends trying to hide
- Added HUD to the snowman's camera and a control tip to indicate the keybind for exiting
- Fixed a bug where the button to exit the snowman also ejected other players
- Fixed a bug that made snowmen spawned indoors by default unusable
Version 1.0.1
- Forgot to change the icon
Version 1.0.0
- Initial release