Lega-SnowPlaygrounds icon

SnowPlaygrounds

Add a snowy touch to your gameplay

Last updated 2 weeks ago
Total downloads 48526
Total rating 6 
Categories Mods Items Monsters Hazards
Dependency string Lega-SnowPlaygrounds-1.1.8
Dependants 18 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
Evaisa-LethalLib-1.2.0 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 1.2.0
Lega-LegaFusionCore-1.1.0 icon
Lega-LegaFusionCore

Common library with shared code for my mods

Preferred version: 1.1.0
Lega-LethalStatus-1.0.0 icon
Lega-LethalStatus

Library for adding status effects

Preferred version: 1.0.0

README

Snow Playgrounds

This mod is a mix of inspirations I had or received, some of which came from the 'Snowballs' thread created by Sniker

Snow Pile

Description

A new hazard that can spawn both indoors and outdoors (depending on configuration)

  • Contains 20 stacks of snow by default
  • Players can collect snow to create snowballs (5 stacks per inventory slot by default)
  • Can also be used to reload the Snowgun
  • The pile shrinks each time snow is taken until it disappears

Snowball

Description

A brand-new throwable item.

  • On the ground: leaves a white trace
  • On players: pushes them back and slightly obstructs their vision
  • On enemies: briefly slows them
  • On snowmen: causes them to explode and disappear

Snowman

Description

A new hazard that can spawn indoors or outdoors (depending on configuration)

  • Can also be built by players using snowballs:
    • Crouch and drop a snowball to stack them into a small snowman
    • Keep feeding it snowballs until it reaches its final form (20 stacks by default)
  • Hiding mechanic:
    • Players can hide inside a snowman
    • To exit, press the secondary interaction key, which makes the snowman explode
    • If hidden during a chase, the enemy will approach the snowman
    • If the enemy collides with it while a player is inside, the snowman explodes, slowing the enemy and giving the player time to escape
    • If entered unnoticed, the hidden player becomes undetectable
  • Hitting a snowman destroys it, leaving behind a Snow Pile

Ice Zone

Description

A new hazard that can spawn both indoors and outdoors (depending on configuration)

  • Players slide and skid when they are inside the ice zone
  • If a player falls (by jumping or not) while in the ice zone, they lose all their stamina
  • Enemies gain increased speed when inside the ice zone (50% movement speed bonus)

Frostbite

Description

A brand-new enemy that spawns outdoors

  • Detects players at a distance and throws frostballs at them
    • If the projectile hits a player or an enemy directly, it explodes and applies the FROST status effect
    • The projectile can bounce 0 to 2 times off walls or the ground, and explodes on its final bounce, releasing a cloud of smoke that inflicts FROST to players who touch it
    • The projectile can also be reflected with a shovel if timed correctly. The reflected projectile can hit the Frostbite
  • FROST status effect:
    • Can affect player and enemies
    • Heavily slows the target
    • Deals 10 damage over 10 seconds by default
  • If the targeted player is affected by the FROST status effect, the Frostbite will continue moving toward them
  • Collision: kills or damages the player (configurable)
  • Immunities: cannot be killed by normal attacks (configurable). Instead:
    • Feeding it snowballs makes it stronger (faster and deadlier). After 10 snowballs by default, it explodes
    • If it collides with a snowman hiding a player, it reacts the same way as when hit with a snowball
    • Reflecting its own snowball with a shovel instantly kills it (requires hitting the frostball mid-air)
  • Rewards:
    • Killed normally → spawns a Snow Pile
    • Killed with a frostball → drops the Snowgun with a random addon (Glacial Decoy/Glacial Ball)

Fake Snowman

Description

A deceptive hazard. From a distance, it looks like a normal snowman

  • When approached too closely or destroyed with a snowball, it spawns a Frostbite with a jumpscare sound (can be deactivated)
  • Fake Snowmen spawn alongside real ones at the start of the day, indoors or outdoors
  • They do not contribute to the moon’s global power level

Snowgun

Description

A new item dropped by Frostbite when defeated with its own snowball

  • Contains 20 snowballs by default
  • Fires them much farther than by hand
  • Can be reloaded at Snow Piles
  • Comes with the Frost Mark addon

Addon Ability (requires Addon Fusion to be installed)

  • Projects a ground marker following the player's aim
  • Reactivate to confirm the position
  • Applies Frost to targets in the area:
    • Deals damage over 10 seconds
    • Strongly slows affected targets
  • Cooldown: 45 seconds
  • Can be transferred to any item using the Addon Capsule from the Addon Fusion mod

Credits

  • Evaisa | Creating LethalLib
  • AGlitchNPC and its testing team
  • pedro9006 | Mod icon

Attributions

This mod uses third-party assets. Full credit goes to their original creators.

Snow Pile

Snowman

Snowman Monster

Snowgun

More informations

For any feedback/suggestions or questions, you can reach me on the 'Lethal Company Modding' Discord server (https://discord.gg/hpzNRhKE) under the same name (username lega2039) or the Snow Playgrounds thread. DMs are welcome.