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| Date uploaded | 3 weeks ago |
| Version | 2.0.1 |
| Download link | LegitGamer1017-BunkbedRevive_LegitsFork-2.0.1.zip |
| Downloads | 1716 |
| Dependency string | LegitGamer1017-BunkbedRevive_LegitsFork-2.0.1 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.6README
BunkbedRevive Forked
- This is a "fork" aka I added my own tweaks from the source ViViKo made available here. Did this for my own modpack for me and my friends. Just wanted to fix some bugs that were reported. Tested it myself via 3 local instances and seems to be working fine? I do not promise any additional updates to this mod as it was for personal use, the original source is available, feel free to use it!
- Allows you to revive dead players at the bunkbeds for 30% of the current quota OR a set amount
- Cost method can be configured in the config
More info can be found on the modding discord
Made with LethalCompany.Plugin.Sdk by Cryptoc1.
Credit
CHANGELOG
v2.0.1
- Working for v73 hopefully...
- Added some more checks for Body ID Mismatches (should solve weird issues with wrong people being revives or something)
- Hopefully fix Money Desync between hosts and clients
- Hopefully fix non-hosts clients unable to revive
- Tested it using 3 local instances via Lan and was able to revive myself and everybody else with no bugs. Seems to be in a "usable" state.
v2.0.0
- Removed deprecated dependency
- Switch to StaticNetcodeLib
- Added 5 new options
v1.1.2
- Fixed issue with v55+
v1.1.1
- Fixed PercentOfQuota
v1.1.0
- Added config options to change the revive cost & method
v1.0.2
- updated deps
v1.0.1
- netcode fixes
v1.0.0
- Release