一个以铲子杀怪为核心的致命公司模组,通过不断的练习来提升自己的技术,具有动态怪物补充,尸体清除以及一些可以提升战斗房体验的功能,祝你战斗愉快,早日成为战神。
安装说明:
TZP-Inhalant 和 Stun grenadeEnabled = trueInterval = 5TotalCap = 18RefillDelay = 10SpawnDelay = 0.3BatchSize = 3说明:
Enabled:是否启用动态补怪系统。Interval:系统每隔多少秒检查一次当前怪物数量,并决定是否补怪。TotalCap:设施内由补怪系统维持的怪物总上限,达到上限后不会继续补。RefillDelay:飞船落地后,补怪系统开始工作的延迟时间。SpawnDelay:单次补怪批次里,每只怪之间的生成间隔。BatchSize:每次补怪检查中,最多连续补出的怪物数量。Init:开局额外生成的该怪物数量。Max:该怪物在场上的最大维持数量。Weight:该怪物被选中补出的权重,数值越高,越容易在补怪时出现。单怪默认值:
Init 0 / Max 1 / Weight 10Init 0 / Max 1 / Weight 10Init 0 / Max 1 / Weight 10Init 0 / Max 2 / Weight 10Init 0 / Max 3 / Weight 10Init 0 / Max 1 / Weight 10Init 0 / Max 2 / Weight 10Init 0 / Max 2 / Weight 10Init 0 / Max 1 / Weight 10StartingCredits = 60DisableHazards = falseDisableVanillaEnemies = falseDisableScrap = falseNoLockedDoors = trueDisableFriendlyMeleeDamage = trueButlerInstantOpenDoors = trueNutcrackerNoFriendlyFire = trueNutcrackerDropGunAndShells = falseButlerDropKnifeAndBees = false说明:
StartingCredits:设置开局公司金钱。DisableHazards:禁用地雷、炮塔和尖刺,让室内战斗更纯粹。DisableVanillaEnemies:关闭原版自然刷怪,只保留本模组的动态补怪逻辑。DisableScrap:禁用室内废料刷新,减少探索干扰。NoLockedDoors:自动解锁上锁的门,让推进路线更顺畅。DisableFriendlyMeleeDamage:禁用铲子和小刀对队友造成的近战伤害。ButlerInstantOpenDoors 开启后,管家开门会非常快,更适合高压近战节奏。NutcrackerNoFriendlyFire 开启后,胡桃夹子的枪不会打到怪物,但仍然会打玩家。NutcrackerDropGunAndShells:控制胡桃夹子死亡时是否掉落枪和子弹。ButlerDropKnifeAndBees:控制管家死亡时是否掉落刀并生成蜜蜂。Enabled = trueHealAmount = 20说明:
Enabled:是否启用 TZP 回血功能。HealAmount:每次 TZP 生效时恢复的生命值。Enabled = trueTZPDropChance = 0.10StunGrenadeDropChance = 0.05说明:
Enabled:是否启用敌人掉落战斗补给。TZPDropChance:支持的敌人掉落 TZP 的概率。StunGrenadeDropChance:支持的敌人掉落闪光弹的概率。Enabled = trueDelay = 5说明:
Enabled:是否启用怪物尸体自动清理。Delay:怪物尸体在被清除前等待的秒数。A Lethal Company mod centered around killing monsters with a shovel. Improve your skill through constant practice. It features dynamic enemy refill, corpse cleanup, and several extra features that make combat-room runs feel better. Have fun fighting, and become a battle god soon.
Installation Note:
TZP-Inhalant and Stun grenadeEnabled = trueInterval = 5TotalCap = 18RefillDelay = 10SpawnDelay = 0.3BatchSize = 3Notes:
Enabled: Turns the dynamic refill system on or off.Interval: How often the system checks current enemy count and decides whether to refill.TotalCap: The total indoor enemy cap that the refill system tries to maintain.RefillDelay: How long the system waits after landing before refill begins.SpawnDelay: The delay between each enemy spawned within the same refill batch.BatchSize: The maximum number of enemies spawned during one refill check.Init: Extra copies of that enemy spawned at the start.Max: The maximum maintained count for that specific enemy type.Weight: The selection weight for that enemy during refill. Higher values make it more likely to be chosen.Per-enemy defaults:
Init 0 / Max 1 / Weight 10Init 0 / Max 1 / Weight 10Init 0 / Max 1 / Weight 10Init 0 / Max 2 / Weight 10Init 0 / Max 3 / Weight 10Init 0 / Max 1 / Weight 10Init 0 / Max 2 / Weight 10Init 0 / Max 2 / Weight 10Init 0 / Max 1 / Weight 10StartingCredits = 60DisableHazards = falseDisableVanillaEnemies = falseDisableScrap = falseNoLockedDoors = trueDisableFriendlyMeleeDamage = trueButlerInstantOpenDoors = trueNutcrackerNoFriendlyFire = trueNutcrackerDropGunAndShells = falseButlerDropKnifeAndBees = falseNotes:
StartingCredits: Sets the starting company credits.DisableHazards: Disables landmines, turrets, and spikes for a cleaner combat space.DisableVanillaEnemies: Turns off vanilla natural enemy spawning so only this mod's refill logic drives encounters.DisableScrap: Disables indoor scrap spawning to reduce exploration clutter.NoLockedDoors: Automatically unlocks locked doors to keep the run moving.DisableFriendlyMeleeDamage: Prevents shovel and knife melee damage between players.ButlerInstantOpenDoors is enabled, butlers open doors extremely quickly, which fits a higher-pressure melee combat pace.NutcrackerNoFriendlyFire is enabled, nutcracker shotgun blasts will not damage monsters, but they can still damage players.NutcrackerDropGunAndShells: Controls whether nutcrackers drop their shotgun and shells on death.ButlerDropKnifeAndBees: Controls whether butlers drop their knife and spawn bees on death.Enabled = trueHealAmount = 20Notes:
Enabled: Turns TZP healing on or off.HealAmount: The amount of health restored when TZP healing triggers.Enabled = trueTZPDropChance = 0.10StunGrenadeDropChance = 0.05Notes:
Enabled: Turns combat supply drops on or off.TZPDropChance: The chance for supported enemies to drop TZP.StunGrenadeDropChance: The chance for supported enemies to drop a stun grenade.Enabled = trueDelay = 5Notes:
Enabled: Turns automatic enemy corpse cleanup on or off.Delay: The number of seconds a corpse stays before being removed.