Decompiled source of crustmod v1.7.0

Leph.Crusty.dll

Decompiled 2 weeks ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Leph.Crusty")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+3612017bca8cc089d5a2a61c1e087c5d7f735363")]
[assembly: AssemblyProduct("CrustyLethal")]
[assembly: AssemblyTitle("Leph.Crusty")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace CrustyLethal
{
	[BepInPlugin("Leph.Crusty", "CrustyLethal", "1.0.0")]
	public class CrustyLethal : BaseUnityPlugin
	{
		[HarmonyPatch]
		public static class Patches
		{
			[HarmonyPostfix]
			[HarmonyPatch(typeof(HangarShipDoor), "Start")]
			internal static void PatchPosters(HangarShipDoor __instance)
			{
				Poster = ((Component)((Component)__instance).transform.parent.Find("Plane.001")).gameObject;
				Console.WriteLine("Got " + ((Object)Poster).name);
				((Renderer)Poster.GetComponent<MeshRenderer>()).materials[0].mainTexture = (Texture)(object)LoadTextureFromFile(assetsFolderPath, "poster0.png");
				((Renderer)Poster.GetComponent<MeshRenderer>()).materials[1].mainTexture = (Texture)(object)LoadTextureFromFile(assetsFolderPath, "poster1.png");
			}

			[HarmonyPostfix]
			[HarmonyPatch(typeof(ClipboardItem), "__initializeRpcs")]
			internal static void ChangeClipTexture(ClipboardItem __instance)
			{
				int[] array = new int[4] { 5, 6, 7, 8 };
				string arg = "HANDBOOK";
				Debug.Log((object)"<color=#59ff00>Writing Handbook</color>");
				if (!__instance.truckManual)
				{
					Debug.Log((object)"Not a truck manual (or automatic)");
					for (int i = 0; i < array.Length; i++)
					{
						Console.WriteLine($"Replacing page {i}");
						((Renderer)((Component)((Component)__instance).gameObject.transform.GetChild(array[i])).GetComponent<SkinnedMeshRenderer>()).material.mainTexture = (Texture)(object)LoadTextureFromFile(assetsFolderPath, $"{arg}{i}.png");
					}
				}
			}
		}

		public static string assetsFolderPath = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "");

		public static GameObject? Poster;

		internal static Harmony? Harmony { get; set; }

		public static Texture2D LoadTextureFromFile(string filePath, string fileName)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			byte[] array = File.ReadAllBytes(Path.Combine(filePath, fileName));
			Texture2D val = new Texture2D(2, 2);
			ImageConversion.LoadImage(val, array);
			return val;
		}

		private void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			Harmony val = new Harmony("CrustyPatch");
			val.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Leph.Crusty v1.0.0 has loaded!");
			Debug.Log((object)"<color=#59ff00>Starting Bgeregg</color>");
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "Leph.Crusty";

		public const string PLUGIN_NAME = "CrustyLethal";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}

Leph.Grungus.dll

Decompiled 2 weeks ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Leph.Grungus")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Grungus")]
[assembly: AssemblyTitle("Leph.Grungus")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Grungus
{
	[BepInPlugin("Leph.Grungus", "Grungus", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Grungus : BaseUnityPlugin
	{
		public static Grungus Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		internal static Harmony? Harmony { get; set; }

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "grungus");
			Logger.LogWarning((object)("Current Directory: " + text));
			AssetBundle val = AssetBundle.LoadFromFile(text);
			Logger.LogWarning((object)text);
			Item val2 = val.LoadAsset<Item>("Assets/LethalCompany/Grungus/Grungus/GrungusItem.asset");
			if ((Object)(object)val2 == (Object)null)
			{
				Logger.LogError((object)"Failed to load custom assets.");
				return;
			}
			Utilities.FixMixerGroups(val2.spawnPrefab);
			NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab);
			Items.RegisterScrap(val2, 20, (LevelTypes)(-1));
			Logger.LogInfo((object)"Leph.Grungus v1.0.0 has loaded!");
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "Leph.Grungus";

		public const string PLUGIN_NAME = "Grungus";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}