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Decompiled source of crustmod v1.7.0
Leph.Crusty.dll
Decompiled 2 weeks agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Leph.Crusty")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+3612017bca8cc089d5a2a61c1e087c5d7f735363")] [assembly: AssemblyProduct("CrustyLethal")] [assembly: AssemblyTitle("Leph.Crusty")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace CrustyLethal { [BepInPlugin("Leph.Crusty", "CrustyLethal", "1.0.0")] public class CrustyLethal : BaseUnityPlugin { [HarmonyPatch] public static class Patches { [HarmonyPostfix] [HarmonyPatch(typeof(HangarShipDoor), "Start")] internal static void PatchPosters(HangarShipDoor __instance) { Poster = ((Component)((Component)__instance).transform.parent.Find("Plane.001")).gameObject; Console.WriteLine("Got " + ((Object)Poster).name); ((Renderer)Poster.GetComponent<MeshRenderer>()).materials[0].mainTexture = (Texture)(object)LoadTextureFromFile(assetsFolderPath, "poster0.png"); ((Renderer)Poster.GetComponent<MeshRenderer>()).materials[1].mainTexture = (Texture)(object)LoadTextureFromFile(assetsFolderPath, "poster1.png"); } [HarmonyPostfix] [HarmonyPatch(typeof(ClipboardItem), "__initializeRpcs")] internal static void ChangeClipTexture(ClipboardItem __instance) { int[] array = new int[4] { 5, 6, 7, 8 }; string arg = "HANDBOOK"; Debug.Log((object)"<color=#59ff00>Writing Handbook</color>"); if (!__instance.truckManual) { Debug.Log((object)"Not a truck manual (or automatic)"); for (int i = 0; i < array.Length; i++) { Console.WriteLine($"Replacing page {i}"); ((Renderer)((Component)((Component)__instance).gameObject.transform.GetChild(array[i])).GetComponent<SkinnedMeshRenderer>()).material.mainTexture = (Texture)(object)LoadTextureFromFile(assetsFolderPath, $"{arg}{i}.png"); } } } } public static string assetsFolderPath = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), ""); public static GameObject? Poster; internal static Harmony? Harmony { get; set; } public static Texture2D LoadTextureFromFile(string filePath, string fileName) { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown byte[] array = File.ReadAllBytes(Path.Combine(filePath, fileName)); Texture2D val = new Texture2D(2, 2); ImageConversion.LoadImage(val, array); return val; } private void Awake() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown Harmony val = new Harmony("CrustyPatch"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Leph.Crusty v1.0.0 has loaded!"); Debug.Log((object)"<color=#59ff00>Starting Bgeregg</color>"); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "Leph.Crusty"; public const string PLUGIN_NAME = "CrustyLethal"; public const string PLUGIN_VERSION = "1.0.0"; } }
Leph.Grungus.dll
Decompiled 2 weeks agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using LethalLib.Modules; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Leph.Grungus")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Grungus")] [assembly: AssemblyTitle("Leph.Grungus")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Grungus { [BepInPlugin("Leph.Grungus", "Grungus", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Grungus : BaseUnityPlugin { public static Grungus Instance { get; private set; } internal static ManualLogSource Logger { get; private set; } internal static Harmony? Harmony { get; set; } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Instance = this; string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "grungus"); Logger.LogWarning((object)("Current Directory: " + text)); AssetBundle val = AssetBundle.LoadFromFile(text); Logger.LogWarning((object)text); Item val2 = val.LoadAsset<Item>("Assets/LethalCompany/Grungus/Grungus/GrungusItem.asset"); if ((Object)(object)val2 == (Object)null) { Logger.LogError((object)"Failed to load custom assets."); return; } Utilities.FixMixerGroups(val2.spawnPrefab); NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab); Items.RegisterScrap(val2, 20, (LevelTypes)(-1)); Logger.LogInfo((object)"Leph.Grungus v1.0.0 has loaded!"); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "Leph.Grungus"; public const string PLUGIN_NAME = "Grungus"; public const string PLUGIN_VERSION = "1.0.0"; } }