Decompiled source of Bozoros v2.6.0

BepInEx/plugins/Bozoros.dll

Decompiled 6 days ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using AntlerShed.SkinRegistry;
using AntlerShed.SkinRegistry.Events;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using Bozoros.Behaviours;
using Bozoros.Compatibility;
using Bozoros.Compatibility.Moons;
using Bozoros.Effects;
using Bozoros.NetcodePatcher;
using Bozoros.Patches;
using Bozoros.Skins;
using DunGen;
using GameNetcodeStuff;
using HarmonyLib;
using JLL.API;
using JLL.ScriptableObjects;
using LethalLevelLoader;
using Microsoft.CodeAnalysis;
using Mimics;
using Mimics.API;
using MysteryDice;
using MysteryDice.Dice;
using MysteryDice.Effects;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.VFX;
using VoxxWeatherPlugin.Behaviours;
using WesleyMoonScripts;
using WesleyMoonScripts.Components;
using WesleyMoonScripts.ScriptableObjects;
using itolib.Behaviours.Animations;
using itolib.Behaviours.Enemies;
using itolib.Behaviours.Interactables;
using itolib.Behaviours.Kinematics;
using itolib.Behaviours.Materials;
using itolib.Behaviours.Networking;
using itolib.Behaviours.Props;
using itolib.Extensions;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("voxx.LethalElementsPlugin")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Bozoros")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Plugin for LethalMatt's Bozoros, adds configuration and some additional stuff.")]
[assembly: AssemblyFileVersion("2.6.0.0")]
[assembly: AssemblyInformationalVersion("2.6.0+de7b29fed8364f12b9d60d211406f0340dfa2784")]
[assembly: AssemblyProduct("Bozoros")]
[assembly: AssemblyTitle("Bozoros")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.6.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Bozoros
{
	internal sealed class BananaPeels
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static Action <0>__ApplyMultiplierInside;

			public static Action <1>__ApplyMultiplierOutside;

			public static Action <2>__InjectBananaPeels;

			public static UnityAction <3>__ResetKeysInside;

			public static UnityAction <4>__ResetKeysOutside;

			public static UnityAction <5>__UninjectBananaPeels;
		}

		private static Keyframe[]? bananaKeysInside;

		private static Keyframe[]? bananaKeysOutside;

		public static List<ExtendedLevel> BananaLevels { get; private set; } = new List<ExtendedLevel>();


		public static SpawnableMapObject? BananaPeelInside { get; private set; }

		public static SpawnableOutsideObjectWithRarity? BananaPeelOutside { get; private set; }

		internal static void RegisterBananaPeel()
		{
			if (BananaPeelInside != null || (Object)(object)Plugin.CircusFacilityExtendedDungeon == (Object)null)
			{
				return;
			}
			BananaPeelInside = Plugin.CircusFacilityExtendedDungeon.SpawnableMapObjects[0];
			if (BananaPeelInside == null)
			{
				return;
			}
			bananaKeysInside = BananaPeelInside.numberToSpawn.keys;
			Transform val = BananaPeelInside.prefabToSpawn.transform.Find("BananaLauncher");
			PlayerLauncher val2 = default(PlayerLauncher);
			if ((Object)(object)val != (Object)null && ((Component)val).TryGetComponent<PlayerLauncher>(ref val2))
			{
				val2.dropHeldItemAtStart = Plugin.Settings.BANANA_DROPS_ITEMS.Value < BananaPeelDropLevel.NoItems;
				val2.dropPlayerItemsAtEnd = Plugin.Settings.BANANA_DROPS_ITEMS.Value < BananaPeelDropLevel.HeldItem;
				LethalLevelLoaderNetworkManager.RegisterNetworkPrefab(BananaPeelInside.prefabToSpawn);
			}
			((ExtendedEvent)DungeonManager.GlobalDungeonEvents.onBeforeDungeonGenerate).AddListener((Action)ApplyMultiplierInside);
			if ((Object)(object)Plugin.BozorosExtendedLevel == (Object)null)
			{
				return;
			}
			PrefabSpawner val4 = default(PrefabSpawner);
			NetworkObject val5 = default(NetworkObject);
			for (int i = 0; i < Plugin.BozorosExtendedLevel.SelectableLevel.spawnableOutsideObjects.Length; i++)
			{
				SpawnableOutsideObjectWithRarity val3 = Plugin.BozorosExtendedLevel.SelectableLevel.spawnableOutsideObjects[i];
				if ((Object)(object)val3?.spawnableObject != (Object)null && (Object)(object)val3.spawnableObject.prefabToSpawn != (Object)null && StringExtensions.CompareOrdinal(((Object)val3.spawnableObject.prefabToSpawn).name, "BananaPeelSpawn"))
				{
					if (val3.spawnableObject.prefabToSpawn.TryGetComponent<PrefabSpawner>(ref val4) && BananaPeelInside.prefabToSpawn.TryGetComponent<NetworkObject>(ref val5))
					{
						val4.SwitchPrefabToSpawn(val5);
					}
					BananaPeelOutside = val3;
					bananaKeysOutside = val3.randomAmount.keys;
					break;
				}
			}
			RegisterBananaLevel(Plugin.BozorosExtendedLevel);
		}

		internal static void RegisterBananaLevel(ExtendedLevel extendedLevel)
		{
			if (!extendedLevel.SelectableLevel.spawnableOutsideObjects.Contains(BananaPeelOutside))
			{
				SelectableLevel selectableLevel = extendedLevel.SelectableLevel;
				SpawnableOutsideObjectWithRarity[] spawnableOutsideObjects = extendedLevel.SelectableLevel.spawnableOutsideObjects;
				int num = 0;
				SpawnableOutsideObjectWithRarity[] array = (SpawnableOutsideObjectWithRarity[])(object)new SpawnableOutsideObjectWithRarity[1 + spawnableOutsideObjects.Length];
				ReadOnlySpan<SpawnableOutsideObjectWithRarity> readOnlySpan = new ReadOnlySpan<SpawnableOutsideObjectWithRarity>(spawnableOutsideObjects);
				readOnlySpan.CopyTo(new Span<SpawnableOutsideObjectWithRarity>(array).Slice(num, readOnlySpan.Length));
				num += readOnlySpan.Length;
				array[num] = BananaPeelOutside;
				selectableLevel.spawnableOutsideObjects = array;
			}
			extendedLevel.LevelEvents.onLevelLoaded.AddListener((Action)ApplyMultiplierOutside);
			BananaLevels.Add(extendedLevel);
		}

		private static void ApplyMultiplierInside()
		{
			//IL_017b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0180: Unknown result type (might be due to invalid IL or missing references)
			//IL_0186: Expected O, but got Unknown
			bool flag = false;
			for (int i = 0; i < BananaLevels.Count; i++)
			{
				if (BananaLevels[i].IsCurrentLevel)
				{
					if ((Object)(object)DungeonManager.CurrentExtendedDungeonFlow != (Object)null && ((Object)(object)Plugin.CircusFacilityExtendedDungeon == (Object)null || !Plugin.CircusFacilityExtendedDungeon.IsCurrentDungeon))
					{
						((ExtendedEvent)DungeonManager.CurrentExtendedDungeonFlow.DungeonEvents.onSpawnedSyncedObjects).AddListener((Action)InjectBananaPeels);
					}
					flag = true;
					break;
				}
			}
			if (!flag && (!((Object)(object)Plugin.CircusFacilityExtendedDungeon != (Object)null) || !Plugin.CircusFacilityExtendedDungeon.IsCurrentDungeon))
			{
				return;
			}
			float value = Plugin.Settings.BANANA_MULTIPLIER_INSIDE.Value;
			if (value != 1f && BananaPeelInside != null)
			{
				Keyframe[] keys = BananaPeelInside.numberToSpawn.keys;
				for (int j = 0; j < keys.Length; j++)
				{
					ref Keyframe reference = ref keys[j];
					((Keyframe)(ref reference)).value = ((Keyframe)(ref reference)).value * value;
				}
				BananaPeelInside.numberToSpawn.keys = keys;
			}
			if ((Object)(object)StartOfRound.Instance != (Object)null)
			{
				SimpleEvent startNewRoundEvent = StartOfRound.Instance.StartNewRoundEvent;
				object obj = <>O.<3>__ResetKeysInside;
				if (obj == null)
				{
					UnityAction val = ResetKeysInside;
					<>O.<3>__ResetKeysInside = val;
					obj = (object)val;
				}
				((UnityEvent)startNewRoundEvent).AddListener((UnityAction)obj);
			}
		}

		private static void ApplyMultiplierOutside()
		{
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Expected O, but got Unknown
			float value = Plugin.Settings.BANANA_MULTIPLIER_OUTSIDE.Value;
			if (value != 1f && BananaPeelOutside != null)
			{
				Keyframe[] keys = BananaPeelOutside.randomAmount.keys;
				for (int i = 0; i < keys.Length; i++)
				{
					ref Keyframe reference = ref keys[i];
					((Keyframe)(ref reference)).value = ((Keyframe)(ref reference)).value * value;
				}
				BananaPeelOutside.randomAmount.keys = keys;
			}
			if ((Object)(object)StartOfRound.Instance != (Object)null)
			{
				SimpleEvent startNewRoundEvent = StartOfRound.Instance.StartNewRoundEvent;
				object obj = <>O.<4>__ResetKeysOutside;
				if (obj == null)
				{
					UnityAction val = ResetKeysOutside;
					<>O.<4>__ResetKeysOutside = val;
					obj = (object)val;
				}
				((UnityEvent)startNewRoundEvent).AddListener((UnityAction)obj);
			}
		}

		private static void ResetKeysInside()
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Expected O, but got Unknown
			if (Object.op_Implicit((Object)(object)StartOfRound.Instance))
			{
				SimpleEvent startNewRoundEvent = StartOfRound.Instance.StartNewRoundEvent;
				object obj = <>O.<3>__ResetKeysInside;
				if (obj == null)
				{
					UnityAction val = ResetKeysInside;
					<>O.<3>__ResetKeysInside = val;
					obj = (object)val;
				}
				((UnityEvent)startNewRoundEvent).RemoveListener((UnityAction)obj);
			}
			if (bananaKeysInside != null && BananaPeelInside != null)
			{
				BananaPeelInside.numberToSpawn.keys = bananaKeysInside;
			}
		}

		private static void ResetKeysOutside()
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			if ((Object)(object)StartOfRound.Instance != (Object)null)
			{
				SimpleEvent startNewRoundEvent = StartOfRound.Instance.StartNewRoundEvent;
				object obj = <>O.<4>__ResetKeysOutside;
				if (obj == null)
				{
					UnityAction val = ResetKeysOutside;
					<>O.<4>__ResetKeysOutside = val;
					obj = (object)val;
				}
				((UnityEvent)startNewRoundEvent).RemoveListener((UnityAction)obj);
			}
			if (bananaKeysOutside != null && BananaPeelOutside != null)
			{
				BananaPeelOutside.randomAmount.keys = bananaKeysOutside;
			}
		}

		private static void InjectBananaPeels()
		{
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Unknown result type (might be due to invalid IL or missing references)
			//IL_017f: Expected O, but got Unknown
			((ExtendedEvent)DungeonManager.CurrentExtendedDungeonFlow.DungeonEvents.onSpawnedSyncedObjects).RemoveListener((Action)InjectBananaPeels);
			SpawnableMapObject[] spawnableMapObjects = LevelManager.CurrentExtendedLevel.SelectableLevel.spawnableMapObjects;
			if (!spawnableMapObjects.Contains(BananaPeelInside))
			{
				SelectableLevel selectableLevel = LevelManager.CurrentExtendedLevel.SelectableLevel;
				SpawnableMapObject[] array = spawnableMapObjects;
				int num = 0;
				SpawnableMapObject[] array2 = (SpawnableMapObject[])(object)new SpawnableMapObject[1 + array.Length];
				ReadOnlySpan<SpawnableMapObject> readOnlySpan = new ReadOnlySpan<SpawnableMapObject>(array);
				readOnlySpan.CopyTo(new Span<SpawnableMapObject>(array2).Slice(num, readOnlySpan.Length));
				num += readOnlySpan.Length;
				array2[num] = BananaPeelInside;
				selectableLevel.spawnableMapObjects = array2;
			}
			if ((Object)(object)RoundManager.Instance != (Object)null && (Object)(object)RoundManager.Instance.dungeonGenerator != (Object)null && (Object)(object)RoundManager.Instance.dungeonGenerator.Root != (Object)null && BananaPeelInside != null)
			{
				RandomMapObject[] componentsInChildren = RoundManager.Instance.dungeonGenerator.Root.GetComponentsInChildren<RandomMapObject>();
				RandomMapObject[] array3 = componentsInChildren;
				foreach (RandomMapObject val in array3)
				{
					val.spawnablePrefabs.Add(BananaPeelInside.prefabToSpawn);
				}
			}
			if ((Object)(object)StartOfRound.Instance != (Object)null)
			{
				SimpleEvent startNewRoundEvent = StartOfRound.Instance.StartNewRoundEvent;
				object obj = <>O.<5>__UninjectBananaPeels;
				if (obj == null)
				{
					UnityAction val2 = UninjectBananaPeels;
					<>O.<5>__UninjectBananaPeels = val2;
					obj = (object)val2;
				}
				((UnityEvent)startNewRoundEvent).AddListener((UnityAction)obj);
			}
		}

		private static void UninjectBananaPeels()
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			if ((Object)(object)StartOfRound.Instance != (Object)null)
			{
				SimpleEvent startNewRoundEvent = StartOfRound.Instance.StartNewRoundEvent;
				object obj = <>O.<5>__UninjectBananaPeels;
				if (obj == null)
				{
					UnityAction val = UninjectBananaPeels;
					<>O.<5>__UninjectBananaPeels = val;
					obj = (object)val;
				}
				((UnityEvent)startNewRoundEvent).RemoveListener((UnityAction)obj);
			}
			if (BananaPeelInside != null)
			{
				List<SpawnableMapObject> list = LevelManager.CurrentExtendedLevel.SelectableLevel.spawnableMapObjects.ToList();
				if (list.Remove(BananaPeelInside))
				{
					LevelManager.CurrentExtendedLevel.SelectableLevel.spawnableMapObjects = list.ToArray();
				}
			}
		}
	}
	public enum BananaPeelDropLevel
	{
		AllItems = -1,
		HeldItem,
		NoItems
	}
	public class Config
	{
		public ConfigEntry<bool> STREAMER_FRIENDLY { get; private set; }

		public ConfigEntry<float> FIREWORK_PARTICLES { get; private set; }

		public ConfigEntry<float> CONFETTI_PARTICLES { get; private set; }

		public ConfigEntry<float> BALLOON_PARTICLES { get; private set; }

		public ConfigEntry<float> FIREWORK_MUSIC_VOLUME { get; private set; }

		public ConfigEntry<float> FIREWORK_EXPLOSION_VOLUME { get; private set; }

		public ConfigEntry<float> ANNOUNCER_VOLUME { get; private set; }

		public ConfigEntry<float> TENT_MUSIC_VOLUME { get; private set; }

		public ConfigEntry<float> DROPSHIP_VOLUME { get; private set; }

		public ConfigEntry<string> GOOFY_PUFFER_NAMES { get; private set; }

		public ConfigEntry<string> CLOWN_GIANT_NAMES { get; private set; }

		public ConfigEntry<string> SANTA_BUTLER_NAMES { get; private set; }

		public ConfigEntry<bool> EXTRA_PUFFER_SPAWNS { get; private set; }

		public ConfigEntry<bool> FOGGY_BARBER_SPAWNS { get; private set; }

		public ConfigEntry<bool> BALLOON_INSTRUCTIONS { get; private set; }

		public ConfigEntry<int> BALLOON_PRICE { get; private set; }

		public ConfigEntry<bool> FERRIS_WHEEL_EXIT { get; private set; }

		public ConfigEntry<float> BANANA_MULTIPLIER_INSIDE { get; private set; }

		public ConfigEntry<float> BANANA_MULTIPLIER_OUTSIDE { get; private set; }

		public ConfigEntry<BananaPeelDropLevel> BANANA_DROPS_ITEMS { get; private set; }

		public ConfigEntry<bool> MODIFY_SHIP_NODE { get; private set; }

		public ConfigEntry<bool> ADD_DROPSHIP_NODE { get; private set; }

		public ConfigEntry<bool> REDUCE_MOTION_SICKNESS { get; private set; }

		public ConfigEntry<bool> CIRCUS_FACILITY_MIMICS { get; private set; }

		public ConfigEntry<bool> CIRCUS_PANDORAMUS_PORTAL { get; private set; }

		public ConfigEntry<bool> CIRCUS_STARLANCERZERO_DOOR { get; private set; }

		public ConfigEntry<bool> BOZO_DICE_EFFECTS { get; private set; }

		public ConfigEntry<bool> WESLEY_INTEGRATION { get; private set; }

		public ConfigEntry<bool> WESLEY_INJECT_SCRAPS { get; private set; }

		public ConfigEntry<bool> BLACK_FOG_VOIDHEAD_SPAWNS { get; private set; }

		public Config(ConfigFile cfg)
		{
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Expected O, but got Unknown
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Expected O, but got Unknown
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Expected O, but got Unknown
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Expected O, but got Unknown
			//IL_013f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0149: Expected O, but got Unknown
			//IL_0179: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Expected O, but got Unknown
			//IL_01b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bd: Expected O, but got Unknown
			//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f7: Expected O, but got Unknown
			//IL_02da: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e4: Expected O, but got Unknown
			//IL_0331: Unknown result type (might be due to invalid IL or missing references)
			//IL_033b: Expected O, but got Unknown
			//IL_036b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0375: Expected O, but got Unknown
			cfg.SaveOnConfigSet = false;
			STREAMER_FRIENDLY = cfg.Bind<bool>("General", "StreamerFriendly", true, "Whether the music is streamer-friendly or not.");
			FIREWORK_PARTICLES = cfg.Bind<float>("Particles", "FireworkParticles", 1f, new ConfigDescription("Intensity of firework particles at the end of a clear day.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>()));
			CONFETTI_PARTICLES = cfg.Bind<float>("Particles", "ConfettiParticles", 1f, new ConfigDescription("Intensity of confetti particles during eclipsed weather.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>()));
			BALLOON_PARTICLES = cfg.Bind<float>("Particles", "BalloonParticles", 1f, new ConfigDescription("Intensity of balloon particles during stormy weather.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>()));
			FIREWORK_MUSIC_VOLUME = cfg.Bind<float>("Audio", "FireworkMusicVolume", 1f, new ConfigDescription("Volume level for the firework music at the end of a clear day.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 2f), Array.Empty<object>()));
			FIREWORK_EXPLOSION_VOLUME = cfg.Bind<float>("Audio", "FireworkExplosionVolume", 1f, new ConfigDescription("Volume level for the firework explosion sound effects at the end of a clear day.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 2f), Array.Empty<object>()));
			ANNOUNCER_VOLUME = cfg.Bind<float>("Audio", "AnnouncerVolume", 2f, new ConfigDescription("Volume level for the announcer voice at the end of each day.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 2f), Array.Empty<object>()));
			TENT_MUSIC_VOLUME = cfg.Bind<float>("Audio", "TentMusicVolume", 1f, new ConfigDescription("Volume level for the circus tent music near every entrance.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 2f), Array.Empty<object>()));
			DROPSHIP_VOLUME = cfg.Bind<float>("Audio", "DropshipVolume", 1f, new ConfigDescription("Volume level for the dropship's music when delivering items.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 2f), Array.Empty<object>()));
			GOOFY_PUFFER_NAMES = cfg.Bind<string>("Enemies", "GoofyPufferNames", "Steve,Krusty,Ronald,Arthur,Toodles,Jingles,Dusty,Dumbo,Bingo,Whistle,Mittens,Pancake,Freckles,Chester,Oddball,Snuggles,Charlie,Bashful,Flower,Jumbo,Jimbo,Snickers,Pogo,Giggles,Loofy,Blinky,Ruffles,Dinky,Beebo,Chuckles", "A comma-separated list of names for Spore Lizard enemy variants to show in their scan node. Requires restart.");
			CLOWN_GIANT_NAMES = cfg.Bind<string>("Enemies", "ClownGiantNames", "Penn,Teller,Houdini,Dante,Copperfield,Blaine,Angel,Borden,Angier,Merlin,Kaito,Oz,Zatara,Mysterio,Riddler,Eisenheim,Gallico,Splendini", "A comma-separated list of names for Forest Giant enemy variants to show in their scan node. Requires restart.");
			SANTA_BUTLER_NAMES = cfg.Bind<string>("Enemies", "SantaButlerNames", "Santa Claus,St. Nicholas,Joulupukki,Sinterklaas,Ded Moroz,Julenisse,Mikulás,Shengdan Laoren,Père Noël,Krampus,Knecht Ruprecht,Kriss Kringle", "A comma-separated list of names for Santa Butler enemy variants to show in their scan node. Requires restart.");
			EXTRA_PUFFER_SPAWNS = cfg.Bind<bool>("Enemies", "ExtraPufferSpawns", true, "Whether there should be additional Goofy Puffer spawns at the start of a round or not. Spore Lizards are capped at a maximum of 2 in vanilla.");
			FOGGY_BARBER_SPAWNS = cfg.Bind<bool>("Enemies", "FoggyBarberSpawns", true, "Whether there should be additional outside Barber spawns during Foggy weather or not.");
			BALLOON_INSTRUCTIONS = cfg.Bind<bool>("Mechanics", "BalloonInstructions", true, "Show a one-time notification with instructions on how to operate balloons. Shows once per session, until the game is reopened.");
			BALLOON_PRICE = cfg.Bind<int>("Mechanics", "BalloonPrice", 15, new ConfigDescription("Credits required to purchase a one-time balloon shortcut from one of the balloon stands around the map. Can be set to -1 to disable (if you HATE fun).", (AcceptableValueBase)(object)new AcceptableValueRange<int>(-1, 200), Array.Empty<object>()));
			FERRIS_WHEEL_EXIT = cfg.Bind<bool>("Mechanics", "FerrisWheelExit", true, "Whether the Fire Exit inside the Ferris Wheel should spawn or not — wormholes may not be immersive!");
			BANANA_MULTIPLIER_INSIDE = cfg.Bind<float>("Mechanics", "BananaMultiplierInside", 1f, new ConfigDescription("Multiply inside banana peel hazard spawning curve across the board (minimum and maximum) by this value. Set to 0 to disable banana peels inside.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 3f), Array.Empty<object>()));
			BANANA_MULTIPLIER_OUTSIDE = cfg.Bind<float>("Mechanics", "BananaMultiplierOutside", 1f, new ConfigDescription("Multiply outside banana peel hazard spawning curve across the board (minimum and maximum) by this value. Set to 0 to disable banana peels outside.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 3f), Array.Empty<object>()));
			BANANA_DROPS_ITEMS = cfg.Bind<BananaPeelDropLevel>("Mechanics", "BananaDropsItems", BananaPeelDropLevel.HeldItem, "Whether slipping on a banana peel causes players to drop items.");
			MODIFY_SHIP_NODE = cfg.Bind<bool>("Other", "ModifyShipNode", false, "Increase (subjective) accuracy of the ship's scan node.");
			ADD_DROPSHIP_NODE = cfg.Bind<bool>("Other", "AddDropshipNode", true, "Add a scan node to the dropship and allow it to be scanned.");
			REDUCE_MOTION_SICKNESS = cfg.Bind<bool>("Other", "ReduceMotionSickness", false, "Attempts to reduce motion sickness a bit. Currently only stops the camera turning when going through the twisted hallway.");
			CIRCUS_FACILITY_MIMICS = cfg.Bind<bool>("Compatibility", "CircusFacilityMimics", true, "Allow x753's Mimics to spawn in Circus Facility.");
			CIRCUS_PANDORAMUS_PORTAL = cfg.Bind<bool>("Compatibility", "CircusPandoramusPortal", true, "Enable Circus Facility's special portal for DemonMae's Pandoramus; otherwise it'll just be the same as regular facility. Requires restart.");
			CIRCUS_STARLANCERZERO_DOOR = cfg.Bind<bool>("Compatibility", "CircusStarlancerZeroDoor", true, "Enable Circus Facility swapping StarlancerZero's main entrance door. Requires restart.");
			BOZO_DICE_EFFECTS = cfg.Bind<bool>("Compatibility", "BozoEmergencyDiceEffects", true, "Enable Bozoros' custom effects for Emergency Dice. Requires restart.");
			WESLEY_INTEGRATION = cfg.Bind<bool>("Compatibility", "WesleyIntegration", false, "Enable progression integration with Wesley's Moons: Journeys. Requires restart.");
			WESLEY_INJECT_SCRAPS = cfg.Bind<bool>("Compatibility", "WesleyInjectScraps", true, "Add a few Wesley-related scraps to Bozoros' spawn pool, if Wesley integration is active. Requires restart.");
			BLACK_FOG_VOIDHEAD_SPAWNS = cfg.Bind<bool>("Compatibility", "BlackFogVoidheadSpawns", true, "Whether temporary Voidheads should spawn during Black Fog weather or not. Requires both  Wesley's Interiors and DemonMae's Black Fog weather.");
			BANANA_DROPS_ITEMS.SettingChanged += delegate(object setting, EventArgs _)
			{
				if (BananaPeels.BananaPeelInside != null && !((Object)(object)BananaPeels.BananaPeelInside.prefabToSpawn == (Object)null))
				{
					Transform val = BananaPeels.BananaPeelInside.prefabToSpawn.transform.Find("BananaLauncher");
					PlayerLauncher val3 = default(PlayerLauncher);
					if (setting is ConfigEntry<BananaPeelDropLevel> val2 && (Object)(object)val != (Object)null && ((Component)val).TryGetComponent<PlayerLauncher>(ref val3))
					{
						val3.dropHeldItemAtStart = val2.Value < BananaPeelDropLevel.NoItems;
						val3.dropPlayerItemsAtEnd = val2.Value < BananaPeelDropLevel.HeldItem;
					}
				}
			};
			ClearOrphanedEntries(cfg);
			cfg.SaveOnConfigSet = true;
			cfg.Save();
		}

		private static void ClearOrphanedEntries(ConfigFile config)
		{
			PropertyInfo propertyInfo = AccessTools.Property(typeof(ConfigFile), "OrphanedEntries");
			((Dictionary<ConfigDefinition, string>)propertyInfo.GetValue(config))?.Clear();
		}
	}
	[BepInDependency("imabatby.lethallevelloader", "1.4.0")]
	[BepInDependency("pacoito.itolib", "0.4.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("LethalMatt.Bozoros", "BozorosPlugin", "2.6.0")]
	public class Plugin : BaseUnityPlugin
	{
		public const string PLUGIN_GUID = "LethalMatt.Bozoros";

		public const string PLUGIN_NAME = "BozorosPlugin";

		public const string VERSION = "2.6.0";

		internal static ManualLogSource StaticLogger { get; private set; }

		internal static Harmony Harmony { get; private set; }

		public static Config Settings { get; private set; }

		public static AssetBundle? BozorosBundle { get; private set; }

		public static ExtendedLevel? BozorosExtendedLevel { get; private set; }

		public static ExtendedDungeonFlow? CircusFacilityExtendedDungeon { get; private set; }

		public static NetworkObject? GrabbableBalloon { get; private set; }

		private void Awake()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Expected O, but got Unknown
			StaticLogger = ((BaseUnityPlugin)this).Logger;
			try
			{
				Settings = new Config(((BaseUnityPlugin)this).Config);
				Harmony = new Harmony("LethalMatt.Bozoros");
				NetcodePatcher();
				LoadAssets();
				Harmony.PatchAll(typeof(LoadPatch));
				StaticLogger.LogInfo((object)"'BozorosPlugin' loaded!");
			}
			catch (Exception arg)
			{
				StaticLogger.LogError((object)string.Format("Error while initializing '{0}': {1}", "BozorosPlugin", arg));
			}
		}

		private static void LoadAssets()
		{
			AssetBundleLoader.AddOnExtendedModLoadedListener((Action<ExtendedMod>)delegate(ExtendedMod bozorosExtended)
			{
				if (bozorosExtended.ExtendedLevels.Count > 0 && (Object)(object)bozorosExtended.ExtendedLevels[0] != (Object)null)
				{
					BozorosExtendedLevel = bozorosExtended.ExtendedLevels[0];
				}
				else if ((Object)(object)BozorosExtendedLevel == (Object)null)
				{
					StaticLogger.LogError((object)"Could not load Bozoros... ExtendedLevel not found!");
				}
				if (bozorosExtended.ExtendedDungeonFlows.Count > 0 && (Object)(object)bozorosExtended.ExtendedDungeonFlows[0] != (Object)null)
				{
					CircusFacilityExtendedDungeon = bozorosExtended.ExtendedDungeonFlows[0];
				}
				else if ((Object)(object)CircusFacilityExtendedDungeon == (Object)null)
				{
					StaticLogger.LogError((object)"Could not load CircusFacility... ExtendedDungeonFlow not found!");
				}
				if ((Object)(object)BozorosExtendedLevel != (Object)null && (Object)(object)CircusFacilityExtendedDungeon != (Object)null)
				{
					BananaPeels.RegisterBananaPeel();
				}
			}, "LethalMatt", "Bozoros");
			AssetBundleLoader.AddOnLethalBundleLoadedListener((Action<AssetBundle>)delegate(AssetBundle assetBundle)
			{
				BozorosBundle = assetBundle;
				GameObject val = assetBundle.LoadAsset<GameObject>("GrabbableBalloon.prefab");
				if ((Object)(object)val != (Object)null)
				{
					GrabbableBalloon = val.GetComponent<NetworkObject>();
					LethalLevelLoaderNetworkManager.RegisterNetworkPrefab(val);
				}
				SnozorosEnabler.IcyLakePrefab = assetBundle.LoadAsset<GameObject>("Ice_Pond.prefab");
				if ((Object)(object)SnozorosEnabler.IcyLakePrefab != (Object)null)
				{
					LethalLevelLoaderNetworkManager.RegisterNetworkPrefab(SnozorosEnabler.IcyLakePrefab);
				}
			}, "bozoros.lethalbundle");
			if (EnemySkinRegistryCompatibility.Enabled)
			{
				EnemySkinRegistryCompatibility.LoadSkins();
				EnemySkinRegistryCompatibility.RegisterSkins();
			}
			if (MimicsCompatibility.Enabled)
			{
				MimicsCompatibility.RegisterCircusMimic();
			}
			if (WesleyCompatibility.Enabled)
			{
				WesleyCompatibility.RegisterWesleyBozoIntegration();
			}
			if (Settings.CIRCUS_PANDORAMUS_PORTAL.Value)
			{
				PandoramusCompatibility.RegisterCompat();
			}
			if (Settings.CIRCUS_STARLANCERZERO_DOOR.Value)
			{
				StarlancerZeroCompatibility.RegisterCompat();
			}
		}

		private static void NetcodePatcher()
		{
			Type[] array;
			try
			{
				array = Assembly.GetExecutingAssembly().GetTypes();
			}
			catch (ReflectionTypeLoadException ex)
			{
				array = ex.Types.Where((Type type) => type != null).ToArray();
			}
			Type[] array2 = array;
			foreach (Type type2 in array2)
			{
				try
				{
					MethodInfo[] methods = type2.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
					foreach (MethodInfo methodInfo in methods)
					{
						if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0)
						{
							methodInfo.Invoke(null, null);
						}
					}
				}
				catch (TypeLoadException)
				{
				}
			}
		}
	}
}
namespace Bozoros.Skins
{
	internal sealed class CircusMimic : MimicEventHandler
	{
		public static GameObject? CircusMimicPrefab { get; internal set; }

		public override string ModGUID => "LethalMatt.Bozoros";

		public override bool IsMyInteriorLoaded => (Object)(object)Plugin.CircusFacilityExtendedDungeon != (Object)null && Plugin.CircusFacilityExtendedDungeon.IsCurrentDungeon;

		public override int Priority => 100;

		public override bool OverrideDefaultImperfectionCreation(MimicDoor mimicDoor, Doorway doorway)
		{
			return false;
		}

		public override void OnMimicCreated(MimicDoor mimicDoor, Doorway doorway)
		{
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			((MimicEventHandler)this).OnMimicCreated(mimicDoor, doorway);
			if (!((Object)(object)CircusMimicPrefab == (Object)null))
			{
				Object.Instantiate<GameObject>(CircusMimicPrefab, ((Component)mimicDoor).transform);
				Transform val = ((Component)mimicDoor).transform.Find("Armature/Frame");
				if ((Object)(object)val != (Object)null)
				{
					((Component)val).transform.SetLocalPositionAndRotation(new Vector3(0f, -0.65f, 0f), Quaternion.Euler(new Vector3(90f, 0f, 0f)));
				}
				((Component)mimicDoor).transform.SetLocalPositionAndRotation(Vector3.zero, Quaternion.identity);
				Transform val2 = ((Component)mimicDoor).transform.Find("Armature/Door");
				if ((Object)(object)val2 != (Object)null)
				{
					((Component)val2).gameObject.SetActive(false);
				}
				Transform val3 = ((Component)mimicDoor).transform.Find("Light");
				if ((Object)(object)val3 != (Object)null)
				{
					((Component)val3).gameObject.SetActive(false);
				}
			}
		}

		public override void OnMimicCreateImperfections(MimicDoor mimicDoor)
		{
			((MimicEventHandler)this).OnMimicCreateImperfections(mimicDoor);
		}

		public override void OnMimicAttackStart(MimicDoor mimicDoor, PlayerControllerB playerToAttack)
		{
			((MimicEventHandler)this).OnMimicAttackStart(mimicDoor, playerToAttack);
			Transform val = ((Component)mimicDoor).transform.Find("CircusWallDoorMimic(Clone)");
			Animator val2 = default(Animator);
			if ((Object)(object)val != (Object)null && ((Component)val.GetChild(0).GetChild(1)).TryGetComponent<Animator>(ref val2))
			{
				val2.SetTrigger("Attack");
			}
		}

		public override void OnMimicAttackEnd(MimicDoor mimicDoor)
		{
			((MimicEventHandler)this).OnMimicAttackEnd(mimicDoor);
		}
	}
	internal sealed class ClownGiant : Skin, Skinner
	{
		public string Label => "Clown Giant";

		public string Id => "LethalMatt.Bozoros.ClownGiant";

		public string EnemyId => "LethalCompany.ForestKeeper";

		public Texture2D Icon => (Texture2D)(((Object)(object)EnemySkinRegistryCompatibility.BozorosIcon != (Object)null) ? ((object)EnemySkinRegistryCompatibility.BozorosIcon) : ((object)Texture2D.blackTexture));

		public static Material? ClownGiantMaterial { get; internal set; }

		public static GameObject? ClownHair { get; internal set; }

		public static GameObject? ClownNose { get; internal set; }

		public static List<string> ClownGiantNames { get; internal set; } = new List<string>();


		public static Random? Random { get; internal set; }

		public Skinner CreateSkinner()
		{
			return (Skinner)(object)new ClownGiant();
		}

		public void Apply(GameObject enemy)
		{
			ForestGiantAI val = default(ForestGiantAI);
			if ((Object)(object)ClownGiantMaterial == (Object)null || (Object)(object)ClownNose == (Object)null || (Object)(object)ClownHair == (Object)null || (Object)(object)enemy == (Object)null || !enemy.TryGetComponent<ForestGiantAI>(ref val))
			{
				return;
			}
			Transform val2 = ((Component)val).transform.Find("FGiantModelContainer");
			if ((Object)(object)val2 == (Object)null)
			{
				return;
			}
			SkinnedMeshRenderer val3 = default(SkinnedMeshRenderer);
			for (int i = 0; i < 3; i++)
			{
				Transform child = val2.GetChild(i);
				if ((Object)(object)child != (Object)null && ((Component)child).TryGetComponent<SkinnedMeshRenderer>(ref val3))
				{
					((Renderer)val3).sharedMaterial = ClownGiantMaterial;
				}
			}
			Transform val4 = val2.Find("AnimContainer/metarig/spine/spine.003");
			if ((Object)(object)val4 != (Object)null)
			{
				Object.Instantiate<GameObject>(ClownHair, val4);
				Object.Instantiate<GameObject>(ClownNose, val4);
			}
			Transform child2 = ((Component)val).transform.GetChild(1);
			ScanNodeProperties val5 = default(ScanNodeProperties);
			if (ClownGiantNames.Count > 0 && (Object)(object)child2 != (Object)null && ((Component)child2).TryGetComponent<ScanNodeProperties>(ref val5))
			{
				val5.headerText = ClownGiantNames[Random?.Next(0, ClownGiantNames.Count) ?? 0] ?? "";
				val5.subText = "Clown Giant";
			}
		}

		public void Remove(GameObject enemy)
		{
		}
	}
	internal sealed class GoofyPuffer : Skin, Skinner
	{
		public string Label => "Goofy Puffer";

		public string Id => "LethalMatt.Bozoros.GoofyPuffer";

		public string EnemyId => "LethalCompany.SporeLizard";

		public Texture2D Icon => (Texture2D)(((Object)(object)EnemySkinRegistryCompatibility.BozorosIcon != (Object)null) ? ((object)EnemySkinRegistryCompatibility.BozorosIcon) : ((object)Texture2D.blackTexture));

		public static Material? GoofyPufferMaterial { get; internal set; }

		public static List<string> GoofyPufferNames { get; internal set; } = new List<string>();


		public static Random? Random { get; internal set; }

		public Skinner CreateSkinner()
		{
			return (Skinner)(object)new GoofyPuffer();
		}

		public void Apply(GameObject enemy)
		{
			PufferAI val = default(PufferAI);
			if ((Object)(object)GoofyPufferMaterial == (Object)null || (Object)(object)enemy == (Object)null || !enemy.TryGetComponent<PufferAI>(ref val))
			{
				return;
			}
			Transform val2 = ((Component)val).transform.Find("PufferModel/BezierCurve");
			if (!((Object)(object)val2 == (Object)null))
			{
				SkinnedMeshRenderer val3 = default(SkinnedMeshRenderer);
				if (((Component)val2).TryGetComponent<SkinnedMeshRenderer>(ref val3))
				{
					((Renderer)val3).sharedMaterial = GoofyPufferMaterial;
				}
				Transform child = ((Component)val).transform.GetChild(1);
				ScanNodeProperties val4 = default(ScanNodeProperties);
				if (GoofyPufferNames.Count > 0 && (Object)(object)child != (Object)null && ((Component)child).TryGetComponent<ScanNodeProperties>(ref val4))
				{
					val4.headerText = GoofyPufferNames[Random?.Next(0, GoofyPufferNames.Count) ?? 0] ?? "";
					val4.subText = "Goofy Puffer";
				}
			}
		}

		public void Remove(GameObject enemy)
		{
		}
	}
	internal sealed class SantaButler : Skin, Skinner, ButlerEventHandler, EnemyEventHandler
	{
		public string Label => "Santa Butler";

		public string Id => "LethalMatt.Bozoros.SantaButler";

		public string EnemyId => "LethalCompany.Butler";

		public Texture2D Icon => (Texture2D)(((Object)(object)EnemySkinRegistryCompatibility.BozorosIcon != (Object)null) ? ((object)EnemySkinRegistryCompatibility.BozorosIcon) : ((object)Texture2D.blackTexture));

		public static Mesh? CandyCaneMesh { get; internal set; }

		public static Material? CandyCaneMaterial { get; internal set; }

		public static GameObject? CandyCaneKnife { get; internal set; }

		public static Material? SantaMaterial { get; internal set; }

		public static GameObject? SantaHat { get; internal set; }

		public static Texture2D? GrinchHornetsTexture { get; internal set; }

		public static List<string> SantaButlerNames { get; internal set; } = new List<string>();


		public static Random? Random { get; internal set; }

		public Skinner CreateSkinner()
		{
			return (Skinner)(object)new SantaButler();
		}

		public void Apply(GameObject enemy)
		{
			ButlerEnemyAI val = default(ButlerEnemyAI);
			if ((Object)(object)SantaMaterial == (Object)null || (Object)(object)CandyCaneMesh == (Object)null || (Object)(object)CandyCaneMaterial == (Object)null || (Object)(object)enemy == (Object)null || !enemy.TryGetComponent<ButlerEnemyAI>(ref val) || StringExtensions.CompareOrdinal(((Object)val).name.Substring(0, 4), "Ross"))
			{
				return;
			}
			Transform val2 = ((Component)val).transform.Find("MeshContainer");
			if ((Object)(object)val2 == (Object)null)
			{
				return;
			}
			SkinnedMeshRenderer val3 = default(SkinnedMeshRenderer);
			for (int i = 0; i < 3; i++)
			{
				Transform child = val2.GetChild(i);
				if ((Object)(object)child != (Object)null && ((Component)child).TryGetComponent<SkinnedMeshRenderer>(ref val3))
				{
					((Renderer)val3).sharedMaterial = SantaMaterial;
				}
			}
			Transform val4 = val2.Find("Rig 1/Arms/RightArm/upperRightArmContainer/upper_arm.R_target/Knife");
			MeshFilter val5 = default(MeshFilter);
			MeshRenderer val6 = default(MeshRenderer);
			if ((Object)(object)val4 != (Object)null && ((Component)val4).TryGetComponent<MeshFilter>(ref val5) && ((Component)val4).TryGetComponent<MeshRenderer>(ref val6))
			{
				val5.sharedMesh = CandyCaneMesh;
				((Renderer)val6).sharedMaterial = CandyCaneMaterial;
			}
			if ((Object)(object)CandyCaneKnife != (Object)null)
			{
				Transform val7 = ((Component)val).transform.Find("BloodStabParticle");
				if ((Object)(object)val7 != (Object)null)
				{
					Object.Destroy((Object)(object)((Component)val7).gameObject);
				}
				GameObject val8 = Object.Instantiate<GameObject>(((Component)CandyCaneKnife.transform.GetChild(2)).gameObject, ((Component)val).transform, false);
				val.stabBloodParticle = val8.GetComponent<ParticleSystem>();
				val.knifePrefab = CandyCaneKnife;
			}
			Transform val9 = val2.Find("metarig/spine/spine.001/NeckContainer/spine.004/face");
			if ((Object)(object)val9 != (Object)null)
			{
				Object.Instantiate<GameObject>(SantaHat, val9);
			}
			Transform val10 = ((Component)val).transform.Find("ScanNode");
			ScanNodeProperties val11 = default(ScanNodeProperties);
			if (SantaButlerNames.Count > 0 && (Object)(object)val10 != (Object)null && ((Component)val10).TryGetComponent<ScanNodeProperties>(ref val11))
			{
				val11.headerText = SantaButlerNames[Random?.Next(0, SantaButlerNames.Count) ?? 0] ?? "";
				val11.subText = "Santa Butler";
			}
			EnemySkinRegistry.RegisterEnemyEventHandler((EnemyAI)(object)val, (EnemyEventHandler)(object)this);
		}

		public void OnSpawnHornets(ButlerEnemyAI instance, ButlerBeesEnemyAI hornets)
		{
			if (!StringExtensions.CompareOrdinal(((Object)instance).name.Substring(0, 4), "Ross"))
			{
				Transform child = ((Component)hornets).transform.GetChild(0);
				ScanNodeProperties val = default(ScanNodeProperties);
				if ((Object)(object)child != (Object)null && ((Component)child).TryGetComponent<ScanNodeProperties>(ref val))
				{
					val.headerText = "Grinch Particles";
				}
				VisualEffect val2 = default(VisualEffect);
				if ((Object)(object)GrinchHornetsTexture != (Object)null && ((Component)((Component)hornets).transform.Find("BugSwarmParticle")).TryGetComponent<VisualEffect>(ref val2))
				{
					val2.SetTexture("BugTexture", (Texture)(object)GrinchHornetsTexture);
				}
			}
		}

		public void Remove(GameObject enemy)
		{
		}
	}
}
namespace Bozoros.Patches
{
	[HarmonyPatch]
	internal sealed class LoadPatch
	{
		public static bool FirstLoad { get; private set; } = true;


		public static event Action? OnFinishGeneratingLevelPost;

		public static event Action? OnFinishGeneratingNewLevelClientRpcPost;

		[HarmonyPatch(typeof(RoundManager), "FinishGeneratingLevel")]
		[HarmonyPostfix]
		private static void FinishGeneratingLevelPost()
		{
			LoadPatch.OnFinishGeneratingLevelPost?.Invoke();
		}

		[HarmonyPatch(typeof(RoundManager), "FinishGeneratingNewLevelClientRpc")]
		[HarmonyPostfix]
		private static void FinishGeneratingNewLevelClientRpcPost()
		{
			LoadPatch.OnFinishGeneratingNewLevelClientRpcPost?.Invoke();
		}

		[HarmonyPatch(typeof(MenuManager), "Start")]
		[HarmonyPrefix]
		private static void MenuManagerStartPre()
		{
			if (FirstLoad)
			{
				FirstLoad = false;
				if (EmergencyDiceCompatibility.Enabled && Plugin.Settings.BOZO_DICE_EFFECTS.Value)
				{
					EmergencyDiceCompatibility.RegisterDiceEffects();
				}
				if (LethalElementsCompatibility.Enabled)
				{
					LethalElementsCompatibility.RegisterSnozoros();
				}
			}
		}
	}
}
namespace Bozoros.Effects
{
	internal sealed class BananaPeelDiceEffect : IEffect
	{
		public EffectType Outcome => (EffectType)1;

		public bool ShowDefaultTooltip => false;

		public string Name => "Up! Up! Up! Banana!";

		public string Tooltip => "Potassium levels increased...";

		public void Use()
		{
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			if (BananaPeels.BananaPeelOutside != null && !((Object)(object)BananaPeels.BananaPeelOutside.spawnableObject == (Object)null) && !((Object)(object)BananaPeels.BananaPeelOutside.spawnableObject.prefabToSpawn == (Object)null))
			{
				GameObject prefabToSpawn = BananaPeels.BananaPeelOutside.spawnableObject.prefabToSpawn;
				Transform transform = ((Component)GameNetworkManager.Instance.localPlayerController).transform;
				int num = Random.RandomRangeInt(8, 17);
				Vector3 val = default(Vector3);
				for (int i = 0; i < num; i++)
				{
					float num2 = MathF.PI * 2f / (float)num * (float)i;
					((Vector3)(ref val))..ctor(Mathf.Cos(num2), 0f, Mathf.Sin(num2));
					Vector3 val2 = transform.position + val * Random.Range(1f, 5f);
					Quaternion val3 = Quaternion.FromToRotation(val2, transform.position);
					Object.Instantiate<GameObject>(prefabToSpawn, val2, val3, ((Object)(object)RoundManager.Instance.mapPropsContainer != (Object)null) ? RoundManager.Instance.mapPropsContainer.transform : null);
				}
			}
		}
	}
	internal sealed class CircusInTownDiceEffect : NetworkedDiceEffect
	{
		public override EffectType Outcome => (EffectType)2;

		public override bool ShowDefaultTooltip => false;

		public override string Name => "The circus is in town!";

		public override string Tooltip => "The trees are dressed for the occasion... Are you?";

		public override void Use()
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			ForestGiantAI[] array = Object.FindObjectsByType<ForestGiantAI>((FindObjectsInactive)0, (FindObjectsSortMode)0);
			for (int i = 0; i < array.Length; i++)
			{
				SwitchForestGiantSkinServerRpc(NetworkBehaviourReference.op_Implicit((NetworkBehaviour)(object)array[i]));
			}
		}

		[ServerRpc(RequireOwnership = false)]
		private void SwitchForestGiantSkinServerRpc(NetworkBehaviourReference enemyReference)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1550577739u, val, (RpcDelivery)0);
					((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref enemyReference, default(ForNetworkSerializable));
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1550577739u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					SwitchForestGiantSkinClientRpc(enemyReference);
				}
			}
		}

		[ClientRpc]
		private void SwitchForestGiantSkinClientRpc(NetworkBehaviourReference enemyReference)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4288490804u, val, (RpcDelivery)0);
					((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref enemyReference, default(ForNetworkSerializable));
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4288490804u, val, (RpcDelivery)0);
				}
				ForestGiantAI enemy = default(ForestGiantAI);
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && EnemySkinRegistryCompatibility.Enabled && ((NetworkBehaviourReference)(ref enemyReference)).TryGet<ForestGiantAI>(ref enemy, (NetworkManager)null))
				{
					EnemySkinRegistryCompatibility.SwitchEnemySkin((EnemyAI)(object)enemy, "LethalMatt.Bozoros.ClownGiant");
				}
			}
		}

		protected override void __initializeVariables()
		{
			base.__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_CircusInTownDiceEffect()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(1550577739u, new RpcReceiveHandler(__rpc_handler_1550577739));
			NetworkManager.__rpc_func_table.Add(4288490804u, new RpcReceiveHandler(__rpc_handler_4288490804));
		}

		private static void __rpc_handler_1550577739(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				NetworkBehaviourReference enemyReference = default(NetworkBehaviourReference);
				((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref enemyReference, default(ForNetworkSerializable));
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((CircusInTownDiceEffect)(object)target).SwitchForestGiantSkinServerRpc(enemyReference);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_4288490804(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				NetworkBehaviourReference enemyReference = default(NetworkBehaviourReference);
				((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref enemyReference, default(ForNetworkSerializable));
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((CircusInTownDiceEffect)(object)target).SwitchForestGiantSkinClientRpc(enemyReference);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		protected internal override string __getTypeName()
		{
			return "CircusInTownDiceEffect";
		}
	}
	public abstract class NetworkedDiceEffect : NetworkBehaviour, IEffect
	{
		public abstract EffectType Outcome { get; }

		public abstract bool ShowDefaultTooltip { get; }

		public abstract string Name { get; }

		public abstract string Tooltip { get; }

		public abstract void Use();

		public override void OnNetworkSpawn()
		{
			((NetworkBehaviour)this).OnNetworkSpawn();
			MysteryDice.RegisterNewEffect((IEffect)(object)this, false, false);
		}

		public override void OnNetworkDespawn()
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Expected I4, but got Unknown
			DieBehaviour.AllEffects.Remove((IEffect)(object)this);
			DieBehaviour.CompleteEffects.Remove((IEffect)(object)this);
			DieBehaviour.AllowedEffects.Remove((IEffect)(object)this);
			EffectType outcome = Outcome;
			EffectType val = outcome;
			switch ((int)val)
			{
			case 0:
				DieBehaviour.AwfulEffects.Remove((IEffect)(object)this);
				break;
			case 1:
				DieBehaviour.BadEffects.Remove((IEffect)(object)this);
				break;
			case 2:
				DieBehaviour.MixedEffects.Remove((IEffect)(object)this);
				break;
			case 3:
				DieBehaviour.GoodEffects.Remove((IEffect)(object)this);
				break;
			case 4:
				DieBehaviour.GreatEffects.Remove((IEffect)(object)this);
				break;
			}
			((NetworkBehaviour)this).OnNetworkDespawn();
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		protected internal override string __getTypeName()
		{
			return "NetworkedDiceEffect";
		}
	}
	internal sealed class PufferInfestationDiceEffect : NetworkedDiceEffect
	{
		[CompilerGenerated]
		[DebuggerBrowsable(DebuggerBrowsableState.Never)]
		private static EnemyType? <PufferEnemyType>k__BackingField;

		public static EnemyType? PufferEnemyType
		{
			get
			{
				if ((Object)(object)<PufferEnemyType>k__BackingField == (Object)null)
				{
					PufferEnemyType = OriginalContent.Enemies.Find((EnemyType enemy) => StringExtensions.CompareOrdinal(enemy.enemyName, "Puffer"));
				}
				return <PufferEnemyType>k__BackingField;
			}
			[CompilerGenerated]
			private set
			{
				<PufferEnemyType>k__BackingField = value;
			}
		}

		public override EffectType Outcome => (EffectType)1;

		public override bool ShowDefaultTooltip => false;

		public override string Name => "Spore Swarm";

		public override string Tooltip => "Puffer infestation!";

		public override void Use()
		{
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			Transform transform = ((Component)GameNetworkManager.Instance.localPlayerController).transform;
			int num = Random.RandomRangeInt(4, 7);
			Vector3 val = default(Vector3);
			for (int i = 0; i < num; i++)
			{
				float num2 = MathF.PI * 2f / (float)num * (float)i;
				((Vector3)(ref val))..ctor(Mathf.Cos(num2), 0f, Mathf.Sin(num2));
				Vector3 spawnPosition = transform.position + val * Random.Range(5f, 10f);
				SpawnPufferServerRpc(spawnPosition);
			}
		}

		[ServerRpc(RequireOwnership = false)]
		private void SpawnPufferServerRpc(Vector3 spawnPosition)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0170: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2884672709u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe(ref spawnPosition);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2884672709u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost) || (Object)(object)PufferEnemyType == (Object)null || (Object)(object)PufferEnemyType.enemyPrefab == (Object)null)
			{
				return;
			}
			NetworkObject componentInChildren = Object.Instantiate<GameObject>(PufferEnemyType.enemyPrefab, spawnPosition, Quaternion.identity).GetComponentInChildren<NetworkObject>();
			if ((Object)(object)componentInChildren == (Object)null)
			{
				return;
			}
			componentInChildren.Spawn(true);
			PufferAI val3 = default(PufferAI);
			if (((Component)componentInChildren).TryGetComponent<PufferAI>(ref val3))
			{
				if ((Object)(object)RoundManager.Instance != (Object)null && RoundManager.Instance.SpawnedEnemies != null)
				{
					RoundManager.Instance.SpawnedEnemies.Add((EnemyAI)(object)val3);
				}
				SpawnPufferClientRpc(NetworkBehaviourReference.op_Implicit((NetworkBehaviour)(object)val3));
			}
		}

		[ClientRpc]
		private void SpawnPufferClientRpc(NetworkBehaviourReference enemyReference)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2433991652u, val, (RpcDelivery)0);
					((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref enemyReference, default(ForNetworkSerializable));
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2433991652u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && EnemySkinRegistryCompatibility.Enabled)
				{
					((MonoBehaviour)this).StartCoroutine(EnemySkinRegistryCompatibility.SwitchEnemySkinDelayed(enemyReference, "LethalMatt.Bozoros.GoofyPuffer"));
				}
			}
		}

		protected override void __initializeVariables()
		{
			base.__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_PufferInfestationDiceEffect()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(2884672709u, new RpcReceiveHandler(__rpc_handler_2884672709));
			NetworkManager.__rpc_func_table.Add(2433991652u, new RpcReceiveHandler(__rpc_handler_2433991652));
		}

		private static void __rpc_handler_2884672709(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				Vector3 spawnPosition = default(Vector3);
				((FastBufferReader)(ref reader)).ReadValueSafe(ref spawnPosition);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((PufferInfestationDiceEffect)(object)target).SpawnPufferServerRpc(spawnPosition);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2433991652(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				NetworkBehaviourReference enemyReference = default(NetworkBehaviourReference);
				((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref enemyReference, default(ForNetworkSerializable));
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((PufferInfestationDiceEffect)(object)target).SpawnPufferClientRpc(enemyReference);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		protected internal override string __getTypeName()
		{
			return "PufferInfestationDiceEffect";
		}
	}
	internal sealed class SantaVisitDiceEffect : NetworkedDiceEffect
	{
		[CompilerGenerated]
		[DebuggerBrowsable(DebuggerBrowsableState.Never)]
		private static EnemyType? <ButlerEnemyType>k__BackingField;

		public static EnemyType? ButlerEnemyType
		{
			get
			{
				if ((Object)(object)<ButlerEnemyType>k__BackingField == (Object)null)
				{
					ButlerEnemyType = OriginalContent.Enemies.Find((EnemyType enemy) => StringExtensions.CompareOrdinal(enemy.enemyName, "Butler"));
				}
				return <ButlerEnemyType>k__BackingField;
			}
			[CompilerGenerated]
			private set
			{
				<ButlerEnemyType>k__BackingField = value;
			}
		}

		public override EffectType Outcome => (EffectType)3;

		public override bool ShowDefaultTooltip => false;

		public override string Name => "Santa is here!";

		public override string Tooltip => "Have you been good this year?";

		public override void Use()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			SpawnButlerServerRpc(((Component)GameNetworkManager.Instance.localPlayerController).transform.position);
		}

		[ServerRpc(RequireOwnership = false)]
		private void SpawnButlerServerRpc(Vector3 spawnPosition)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0170: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3405927006u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe(ref spawnPosition);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3405927006u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost) || (Object)(object)ButlerEnemyType == (Object)null || (Object)(object)ButlerEnemyType.enemyPrefab == (Object)null)
			{
				return;
			}
			NetworkObject componentInChildren = Object.Instantiate<GameObject>(ButlerEnemyType.enemyPrefab, spawnPosition, Quaternion.identity).GetComponentInChildren<NetworkObject>();
			if ((Object)(object)componentInChildren == (Object)null)
			{
				return;
			}
			componentInChildren.Spawn(true);
			ButlerEnemyAI val3 = default(ButlerEnemyAI);
			if (((Component)componentInChildren).TryGetComponent<ButlerEnemyAI>(ref val3))
			{
				if ((Object)(object)RoundManager.Instance != (Object)null && RoundManager.Instance.SpawnedEnemies != null)
				{
					RoundManager.Instance.SpawnedEnemies.Add((EnemyAI)(object)val3);
				}
				SpawnButlerClientRpc(NetworkBehaviourReference.op_Implicit((NetworkBehaviour)(object)val3));
			}
		}

		[ClientRpc]
		private void SpawnButlerClientRpc(NetworkBehaviourReference enemyReference)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(7196713u, val, (RpcDelivery)0);
					((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref enemyReference, default(ForNetworkSerializable));
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 7196713u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && EnemySkinRegistryCompatibility.Enabled)
				{
					((MonoBehaviour)this).StartCoroutine(EnemySkinRegistryCompatibility.SwitchEnemySkinDelayed(enemyReference, "LethalMatt.Bozoros.SantaButler"));
				}
			}
		}

		protected override void __initializeVariables()
		{
			base.__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_SantaVisitDiceEffect()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(3405927006u, new RpcReceiveHandler(__rpc_handler_3405927006));
			NetworkManager.__rpc_func_table.Add(7196713u, new RpcReceiveHandler(__rpc_handler_7196713));
		}

		private static void __rpc_handler_3405927006(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				Vector3 spawnPosition = default(Vector3);
				((FastBufferReader)(ref reader)).ReadValueSafe(ref spawnPosition);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((SantaVisitDiceEffect)(object)target).SpawnButlerServerRpc(spawnPosition);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_7196713(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				NetworkBehaviourReference enemyReference = default(NetworkBehaviourReference);
				((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref enemyReference, default(ForNetworkSerializable));
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((SantaVisitDiceEffect)(object)target).SpawnButlerClientRpc(enemyReference);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		protected internal override string __getTypeName()
		{
			return "SantaVisitDiceEffect";
		}
	}
}
namespace Bozoros.Compatibility
{
	internal sealed class EmergencyDiceCompatibility
	{
		private static bool? _enabled;

		public static bool Enabled
		{
			get
			{
				bool valueOrDefault = _enabled.GetValueOrDefault();
				if (!_enabled.HasValue)
				{
					valueOrDefault = Chainloader.PluginInfos.ContainsKey("Theronguard.EmergencyDice");
					_enabled = valueOrDefault;
				}
				return _enabled.Value;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		internal static void RegisterDiceEffects()
		{
			MysteryDice.RegisterNewEffect((IEffect)(object)new BananaPeelDiceEffect(), false, false);
			if ((Object)(object)MysteryDice.NetworkerPrefab != (Object)null && EnemySkinRegistryCompatibility.Enabled)
			{
				MysteryDice.NetworkerPrefab.AddComponent<CircusInTownDiceEffect>();
				MysteryDice.NetworkerPrefab.AddComponent<PufferInfestationDiceEffect>();
				MysteryDice.NetworkerPrefab.AddComponent<SantaVisitDiceEffect>();
			}
		}
	}
	internal sealed class EnemySkinRegistryCompatibility
	{
		[CompilerGenerated]
		private sealed class <SwitchEnemySkinDelayed>d__10 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public NetworkBehaviourReference enemyReference;

			public string skin;

			private EnemyAI <enemy>5__1;

			private float <startTime>5__2;

			object? IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object? IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <SwitchEnemySkinDelayed>d__10(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<enemy>5__1 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_003f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0049: Expected O, but got Unknown
				//IL_0089: Unknown result type (might be due to invalid IL or missing references)
				//IL_0093: Expected O, but got Unknown
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<startTime>5__2 = Time.realtimeSinceStartup;
					goto IL_005a;
				case 1:
					<>1__state = -1;
					goto IL_005a;
				case 2:
					{
						<>1__state = -1;
						SwitchEnemySkin(<enemy>5__1, skin);
						return false;
					}
					IL_005a:
					if (!((NetworkBehaviourReference)(ref enemyReference)).TryGet<EnemyAI>(ref <enemy>5__1, (NetworkManager)null) && Time.realtimeSinceStartup - <startTime>5__2 < 8f)
					{
						<>2__current = (object)new WaitForSeconds(0.03f);
						<>1__state = 1;
						return true;
					}
					<>2__current = (object)new WaitForEndOfFrame();
					<>1__state = 2;
					return true;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		private static bool? _enabled;

		public static Texture2D? BozorosIcon { get; private set; }

		public static bool Enabled
		{
			get
			{
				bool valueOrDefault = _enabled.GetValueOrDefault();
				if (!_enabled.HasValue)
				{
					valueOrDefault = Chainloader.PluginInfos.ContainsKey("antlershed.lethalcompany.enemyskinregistry");
					_enabled = valueOrDefault;
				}
				return _enabled.Value;
			}
		}

		internal static void LoadSkins()
		{
			AssetBundleLoader.AddOnLethalBundleLoadedListener((Action<AssetBundle>)delegate(AssetBundle assetBundle)
			{
				BozorosIcon = assetBundle.LoadAsset<Texture2D>("BozorosIcon.png");
				GoofyPuffer.GoofyPufferMaterial = assetBundle.LoadAsset<Material>("GoofyPufferMat.mat");
				ClownGiant.ClownGiantMaterial = assetBundle.LoadAsset<Material>("ClownGiantMat.mat");
				ClownGiant.ClownHair = assetBundle.LoadAsset<GameObject>("ClownHair.prefab");
				ClownGiant.ClownNose = assetBundle.LoadAsset<GameObject>("ClownNose.prefab");
				SantaButler.CandyCaneMesh = assetBundle.LoadAsset<Mesh>("Xmas_CandyCane_Knife.fbx");
				SantaButler.CandyCaneMaterial = assetBundle.LoadAsset<Material>("CandyCaneMat.mat");
				SantaButler.CandyCaneKnife = assetBundle.LoadAsset<GameObject>("CandyCaneKnife.prefab");
				SantaButler.SantaMaterial = assetBundle.LoadAsset<Material>("Xmas_SantaMat.mat");
				SantaButler.SantaHat = assetBundle.LoadAsset<GameObject>("Xmas_SantaHat.prefab");
				SantaButler.GrinchHornetsTexture = assetBundle.LoadAsset<Texture2D>("Xmas_GrinchHornets.png");
			}, "bozoros.lethalbundle");
			if (Plugin.Settings.GOOFY_PUFFER_NAMES.Value.Length > 0)
			{
				GoofyPuffer.GoofyPufferNames = Plugin.Settings.GOOFY_PUFFER_NAMES.Value.Split(',').ToList();
				LoadPatch.OnFinishGeneratingLevelPost += delegate
				{
					GoofyPuffer.Random = new Random(StartOfRound.Instance.randomMapSeed + 1);
				};
			}
			if (Plugin.Settings.CLOWN_GIANT_NAMES.Value.Length > 0)
			{
				ClownGiant.ClownGiantNames = Plugin.Settings.CLOWN_GIANT_NAMES.Value.Split(',').ToList();
				LoadPatch.OnFinishGeneratingLevelPost += delegate
				{
					ClownGiant.Random = new Random(StartOfRound.Instance.randomMapSeed + 2);
				};
			}
			if (Plugin.Settings.SANTA_BUTLER_NAMES.Value.Length > 0)
			{
				SantaButler.SantaButlerNames = Plugin.Settings.SANTA_BUTLER_NAMES.Value.Split(',').ToList();
				LoadPatch.OnFinishGeneratingLevelPost += delegate
				{
					SantaButler.Random = new Random(StartOfRound.Instance.randomMapSeed + 3);
				};
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		internal static void RegisterSkins()
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			EnemySkinRegistry.RegisterSkin((Skin)(object)new GoofyPuffer(), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[2]
			{
				new DefaultSkinConfigEntry("circus", 1f),
				new DefaultSkinConfigEntry("fun", 1f)
			}, 0f, 0f));
			EnemySkinRegistry.RegisterSkin((Skin)(object)new ClownGiant(), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[2]
			{
				new DefaultSkinConfigEntry("circus", 1f),
				new DefaultSkinConfigEntry("fun", 1f)
			}, 0f, 0f));
			EnemySkinRegistry.RegisterSkin((Skin)(object)new SantaButler(), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[1]
			{
				new DefaultSkinConfigEntry("jolly", 1f)
			}, 0f, 0f));
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		internal static void SwitchEnemySkin(EnemyAI enemy, string skin)
		{
			EnemySkinRegistry.ReassignSkin(((Component)enemy).gameObject, skin);
		}

		[IteratorStateMachine(typeof(<SwitchEnemySkinDelayed>d__10))]
		internal static IEnumerator SwitchEnemySkinDelayed(NetworkBehaviourReference enemyReference, string skin)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <SwitchEnemySkinDelayed>d__10(0)
			{
				enemyReference = enemyReference,
				skin = skin
			};
		}
	}
	internal sealed class LethalElementsCompatibility
	{
		private static bool? _enabled;

		public static bool Enabled
		{
			get
			{
				bool valueOrDefault = _enabled.GetValueOrDefault();
				if (!_enabled.HasValue)
				{
					valueOrDefault = Chainloader.PluginInfos.ContainsKey("voxx.LethalElementsPlugin");
					_enabled = valueOrDefault;
				}
				return _enabled.Value;
			}
		}

		internal static void RegisterSnozoros()
		{
			if ((Object)(object)Plugin.BozorosExtendedLevel == (Object)null)
			{
				return;
			}
			Plugin.BozorosExtendedLevel.LevelEvents.onLevelLoaded.AddListener((Action)delegate
			{
				//IL_0012: Unknown result type (might be due to invalid IL or missing references)
				SelectableLevel selectableLevel = Plugin.BozorosExtendedLevel.SelectableLevel;
				string text = $"{selectableLevel.currentWeather}";
				if (text.Contains("Snowfall") || text.Contains("Blizzard"))
				{
					SpawnableOutsideObjectWithRarity[] spawnableOutsideObjects = selectableLevel.spawnableOutsideObjects;
					foreach (SpawnableOutsideObjectWithRarity val in spawnableOutsideObjects)
					{
						if ((Object)(object)val.spawnableObject != (Object)null && ((Object)val.spawnableObject).name.Contains("Snowman"))
						{
							val.randomAmount = AnimationCurve.Linear(0f, 1f, 1f, 5f);
						}
					}
					selectableLevel.levelIncludesSnowFootprints = true;
				}
			});
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		internal static void PoisonLake(QuicksandTrigger waterTrigger)
		{
			((Component)waterTrigger).gameObject.AddComponent<ToxicFumes>();
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		internal static void SubscribeToSnow(Action<bool> snowAction, bool unsubscribe = false)
		{
			if ((Object)(object)LevelManipulator.Instance != (Object)null)
			{
				if (!unsubscribe)
				{
					LevelManipulator.Instance.OnSnowReady += snowAction;
				}
				else
				{
					LevelManipulator.Instance.OnSnowReady -= snowAction;
				}
			}
		}
	}
	internal sealed class MimicsCompatibility
	{
		private static bool? _enabled;

		public static bool Enabled
		{
			get
			{
				bool valueOrDefault = _enabled.GetValueOrDefault();
				if (!_enabled.HasValue)
				{
					valueOrDefault = Chainloader.PluginInfos.ContainsKey("x753.Mimics");
					_enabled = valueOrDefault;
				}
				return _enabled.Value;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		internal static void RegisterCircusMimic()
		{
			AssetBundleLoader.AddOnLethalBundleLoadedListener((Action<AssetBundle>)delegate(AssetBundle assetBundle)
			{
				CircusMimic.CircusMimicPrefab = assetBundle.LoadAsset<GameObject>("CircusWallDoorMimic.prefab");
			}, "bozoros.lethalbundle");
			if (Plugin.Settings.CIRCUS_FACILITY_MIMICS.Value && !Mimics.InteriorWhitelist.Contains("circusfacilityflow"))
			{
				Mimics.InteriorWhitelist.Add("circusfacilityflow");
			}
			MimicsAPI.GetAPI().RegisterMimicEventHandler((MimicEventHandler)(object)new CircusMimic());
		}
	}
	internal sealed class WesleyCompatibility
	{
		private static bool? _enabled;

		[CompilerGenerated]
		[DebuggerBrowsable(DebuggerBrowsableState.Never)]
		private static Item[]? <AllApparatuses>k__BackingField;

		public static bool Enabled
		{
			get
			{
				bool valueOrDefault = _enabled.GetValueOrDefault();
				if (!_enabled.HasValue)
				{
					valueOrDefault = Chainloader.PluginInfos.ContainsKey("JacobG5.WesleyMoonScripts");
					_enabled = valueOrDefault;
				}
				return _enabled.Value;
			}
		}

		public static bool BananaMode { get; private set; }

		public static ExtendedLevel? AlcatrasExtendedLevel { get; private set; }

		public static Item[]? AllApparatuses
		{
			get
			{
				if (<AllApparatuses>k__BackingField == null)
				{
					LungProp val = default(LungProp);
					List<ExtendedItem> list = PatchedContent.ExtendedItems.FindAll((ExtendedItem item) => (Object)(object)item.Item != (Object)null && (Object)(object)item.Item.spawnPrefab != (Object)null && item.Item.spawnPrefab.TryGetComponent<LungProp>(ref val));
					<AllApparatuses>k__BackingField = (Item[]?)(object)new Item[list.Count];
					for (int i = 0; i < list.Count; i++)
					{
						<AllApparatuses>k__BackingField[i] = list[i].Item;
					}
				}
				return <AllApparatuses>k__BackingField ?? Array.Empty<Item>();
			}
			[CompilerGenerated]
			private set
			{
				<AllApparatuses>k__BackingField = value;
			}
		}

		public static ExtendedItem? HyveTape { get; private set; }

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		internal static void RegisterWesleyBozoIntegration()
		{
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Expected O, but got Unknown
			if (Plugin.Settings.WESLEY_INTEGRATION.Value)
			{
				ConfigEntry<bool> lockMoons = WesleyScripts.LockMoons;
				if (lockMoons != null && lockMoons.Value)
				{
					WesleyProgressionIntegration val = ScriptableObject.CreateInstance<WesleyProgressionIntegration>();
					val.IntegratedLevels[0] = new WesleyIntegratedLevel
					{
						sceneName = "BozorosScene",
						planetName = "823 Bozoros",
						forceLock = true,
						moonUnlockerProtection = false
					};
					((JLLAddon)val).Init((JLLMod)null);
				}
			}
			if (CustomConfigRegistry.Mods.TryGetValue("MagicWesley.Alcatras", out var value) && value.GetBool("Banana launcher mode"))
			{
				BananaMode = true;
			}
			AssetBundleLoader.AddOnExtendedModLoadedListener((Action<ExtendedMod>)delegate(ExtendedMod extendedMod)
			{
				//IL_028a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0294: Expected O, but got Unknown
				//IL_037c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0386: Expected O, but got Unknown
				if (Plugin.Settings.WESLEY_INTEGRATION.Value)
				{
					ConfigEntry<bool> lockMoons2 = WesleyScripts.LockMoons;
					if (lockMoons2 != null && lockMoons2.Value)
					{
						ExtendedItem val2 = extendedMod.ExtendedItems.Find((ExtendedItem item) => StringExtensions.CompareOrdinal(((Object)item).name, "CursedTapeExtendedItem"));
						LevelCassetteItem val3 = default(LevelCassetteItem);
						if ((Object)(object)val2 != (Object)null && val2.Item.spawnPrefab.TryGetComponent<LevelCassetteItem>(ref val3) && StringExtensions.CompareOrdinal(val3.LevelSceneName, "Asteroid-13") && !val3.unlockLevel)
						{
							val3.LevelSceneName = "BozorosScene";
							val3.unlockLevel = true;
						}
					}
				}
				if (!((Object)(object)Plugin.BozorosExtendedLevel == (Object)null))
				{
					if (BananaMode && BananaPeels.BananaPeelOutside != null)
					{
						AlcatrasExtendedLevel = extendedMod.ExtendedLevels.Find((ExtendedLevel level) => StringExtensions.CompareOrdinal(((Object)level).name, "AlcatrasExtended"));
						if ((Object)(object)AlcatrasExtendedLevel != (Object)null)
						{
							BananaPeels.RegisterBananaLevel(AlcatrasExtendedLevel);
						}
					}
					if (Plugin.Settings.WESLEY_INJECT_SCRAPS.Value)
					{
						List<SpawnableItemWithRarity> spawnableScrap = Plugin.BozorosExtendedLevel.SelectableLevel.spawnableScrap;
						string[] tapes = new string[4] { "FilitriosTape", "OldredTape", "GloomTape", "SecretFiles" };
						string[] sillyItems = new string[6] { "Biomonty", "Webley", "S1ck", "C4Explosive", "GenericApple", "Banana" };
						int j;
						for (j = 0; j < tapes.Length; j++)
						{
							ExtendedItem val4 = extendedMod.ExtendedItems.Find((ExtendedItem item) => StringExtensions.CompareOrdinal(((Object)item).name, tapes[j] + "ExtendedItem"));
							if ((Object)(object)val4 == (Object)null || (Object)(object)val4.LevelMatchingProperties == (Object)null || val4.LevelMatchingProperties.planetNames.FindIndex((StringWithRarity entry) => StringExtensions.CompareOrdinal(entry.Name, "Bozoros")) != -1)
							{
								return;
							}
							val4.LevelMatchingProperties.planetNames.Add(new StringWithRarity("Bozoros", (j + 1) * (j + 2)));
						}
						int i;
						for (i = 0; i < sillyItems.Length; i++)
						{
							ExtendedItem val5 = extendedMod.ExtendedItems.Find((ExtendedItem item) => StringExtensions.CompareOrdinal(((Object)item).name, sillyItems[i] + "ExtendedItem"));
							if ((Object)(object)val5 == (Object)null || (Object)(object)val5.LevelMatchingProperties == (Object)null || val5.LevelMatchingProperties.planetNames.FindIndex((StringWithRarity entry) => StringExtensions.CompareOrdinal(entry.Name, "Bozoros")) != -1)
							{
								return;
							}
							val5.LevelMatchingProperties.planetNames.Add(new StringWithRarity("Bozoros", 5 + i * 2));
						}
					}
					HyveTape = extendedMod.ExtendedItems.Find((ExtendedItem item) => StringExtensions.CompareOrdinal(((Object)item).name, "HyveTapeExtendedItem"));
				}
			}, "MagicWesley", "MagicWesleysMod");
		}
	}
}
namespace Bozoros.Compatibility.Moons
{
	public class PandoramusCompatibility
	{
		public static bool Registered { get; private set; }

		public static ExtendedLevel? PandoramusLevel { get; internal set; }

		public static Material? PortalCircusFacility { get; internal set; }

		internal static void RegisterCompat()
		{
			AssetBundleLoader.AddOnExtendedModLoadedListener((Action<ExtendedMod>)delegate(ExtendedMod pandoramusExtended)
			{
				if (!Registered && !((Object)(object)Plugin.BozorosBundle == (Object)null))
				{
					PortalCircusFacility = Plugin.BozorosBundle.LoadAsset<Material>("Portal_CircusFacilityMat.mat");
					if (pandoramusExtended.ExtendedLevels.Count > 1 && (Object)(object)pandoramusExtended.ExtendedLevels[1] != (Object)null)
					{
						PandoramusLevel = pandoramusExtended.ExtendedLevels[1];
						LoadPatch.OnFinishGeneratingNewLevelClientRpcPost += PortalSwitch;
						Registered = true;
					}
				}
			}, "DemonMae_PAN", "Pandoramus");
		}

		private static void PortalSwitch()
		{
			if (!((Object)(object)PortalCircusFacility != (Object)null) || !((Object)(object)PandoramusLevel != (Object)null) || !PandoramusLevel.IsCurrentLevel || !((Object)(object)Plugin.CircusFacilityExtendedDungeon != (Object)null) || !Plugin.CircusFacilityExtendedDungeon.IsCurrentDungeon)
			{
				return;
			}
			Transform parent = RoundManager.Instance.mapPropsContainer.transform.GetParent();
			if (!((Object)(object)parent == (Object)null))
			{
				Transform val = parent.Find("PortalRing/PortalTexture");
				MaterialScroller val2 = default(MaterialScroller);
				MeshRenderer val3 = default(MeshRenderer);
				if ((Object)(object)val != (Object)null && !((Component)val).TryGetComponent<MaterialScroller>(ref val2) && ((Component)val).TryGetComponent<MeshRenderer>(ref val3))
				{
					MaterialScroller val4 = ((Component)val3).gameObject.AddComponent<MaterialScroller>();
					val4.scrollingMat = PortalCircusFacility;
					((Renderer)val3).sharedMaterial = PortalCircusFacility;
				}
			}
		}
	}
	internal sealed class StarlancerZeroCompatibility
	{
		public static bool Registered { get; private set; }

		public static ExtendedLevel? StarlancerZeroLevel { get; internal set; }

		public static GameObject? CircusDoors { get; internal set; }

		internal static void RegisterCompat()
		{
			AssetBundleLoader.AddOnExtendedModLoadedListener((Action<ExtendedMod>)delegate(ExtendedMod starlancerExtended)
			{
				if (!Registered && !((Object)(object)Plugin.BozorosBundle == (Object)null))
				{
					CircusDoors = Plugin.BozorosBundle.LoadAsset<GameObject>("MainEntranceOnlyDoor.prefab");
					if (starlancerExtended.ExtendedLevels.Count > 2 && (Object)(object)starlancerExtended.ExtendedLevels[2] != (Object)null)
					{
						StarlancerZeroLevel = starlancerExtended.ExtendedLevels[2];
						LoadPatch.OnFinishGeneratingLevelPost += DoorSwitch;
						Registered = true;
					}
				}
			}, "AudioKnight", "StarlancerMoons");
		}

		private static void DoorSwitch()
		{
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)CircusDoors != (Object)null) || !((Object)(object)StarlancerZeroLevel != (Object)null) || !StarlancerZeroLevel.IsCurrentLevel || !((Object)(object)Plugin.CircusFacilityExtendedDungeon != (Object)null) || !Plugin.CircusFacilityExtendedDungeon.IsCurrentDungeon || !((Object)(object)RoundManager.Instance != (Object)null) || !((Object)(object)RoundManager.Instance.mapPropsContainer != (Object)null))
			{
				return;
			}
			Transform parent = RoundManager.Instance.mapPropsContainer.transform.GetParent();
			if (!((Object)(object)parent == (Object)null))
			{
				Transform val = parent.Find("Pyramid/Pyramid_Thin_Base/Desert_Pyramid_Medium/DoubleDoors");
				if ((Object)(object)val != (Object)null)
				{
					GameObject val2 = Object.Instantiate<GameObject>(CircusDoors, ((Component)val).transform.GetParent());
					Transform transform = val2.transform;
					transform.localPosition += new Vector3(0f, 3f, -0.1f);
					val2.transform.localScale = new Vector3(0.1323f, 2.9661f, 3.0816f);
					((Component)val).gameObject.SetActive(false);
				}
			}
		}
	}
}
namespace Bozoros.Behaviours
{
	public class ChangeSettings : NetworkBehaviour
	{
		[SerializeField]
		private AudioSource?[]? fireworkMusicVolume;

		[SerializeField]
		private AudioSource?[]? fireworkExplosionVolume;

		[SerializeField]
		private AudioSource?[]? announcerVolume;

		[SerializeField]
		private AudioSource?[]? tentMusicVolume;

		[SerializeField]
		private AudioSource?[]? dropshipVolume;

		[SerializeField]
		private ParticleSystem?[]? fireworkParticles;

		[SerializeField]
		private ParticleSystem?[]? confettiParticles;

		[SerializeField]
		private ParticleSystem?[]? balloonParticles;

		[SerializeField]
		private AudioClip? fireworkMusicCopyrighted;

		[SerializeField]
		private InteractPurchasable?[]? balloonStands;

		[SerializeField]
		private EntranceTeleport? ferrisWheelExit;

		[SerializeField]
		private ScanNodeProperties? shipScanNode;

		[SerializeField]
		private ItemDropship? dropship;

		[SerializeField]
		private ScanNodeProperties? dropshipScanNode;

		[SerializeField]
		private EnemySpawner? pufferSpawner;

		[SerializeField]
		private GameObject? barberSpawner;

		[SerializeField]
		private GameObject? voidheadSpawner;

		public static bool SeenBalloonInstructions { get; private set; }

		private void Awake()
		{
			AudioSource?[]? array = fireworkMusicVolume;
			if (array != null && array.Length != 0 && !Plugin.Settings.STREAMER_FRIENDLY.Value)
			{
				AudioSource val = fireworkMusicVolume[0];
				if ((Object)(object)val != (Object)null)
				{
					val.clip = fireworkMusicCopyrighted;
					val.volume = 0.15f;
				}
			}
			ApplyVolume(Plugin.Settings.FIREWORK_MUSIC_VOLUME.Value, fireworkMusicVolume);
			ApplyVolume(Plugin.Settings.FIREWORK_EXPLOSION_VOLUME.Value, fireworkExplosionVolume);
			ApplyVolume(Plugin.Settings.ANNOUNCER_VOLUME.Value, announcerVolume);
			ApplyVolume(Plugin.Settings.TENT_MUSIC_VOLUME.Value, tentMusicVolume);
			ApplyVolume(Plugin.Settings.DROPSHIP_VOLUME.Value, dropshipVolume);
			ApplyParticleIntensity(Plugin.Settings.FIREWORK_PARTICLES.Value, fireworkParticles, firework: true);
			ApplyParticleIntensity(Plugin.Settings.CONFETTI_PARTICLES.Value, confettiParticles);
			ApplyParticleIntensity(Plugin.Settings.BALLOON_PARTICLES.Value, balloonParticles);
			PrefabSpawner val3 = default(PrefabSpawner);
			for (int i = 0; i < balloonStands?.Length; i++)
			{
				InteractPurchasable val2 = balloonStands[i];
				if ((Object)(object)val2 == (Object)null || !((Component)val2).TryGetComponent<PrefabSpawner>(ref val3))
				{
					continue;
				}
				val3.SwitchPrefabToSpawn(Plugin.GrabbableBalloon);
				int currentIndex = i;
				((NetworkedSpawner<NetworkObject>)(object)val3).OnSpawnPerformed.AddListener((UnityAction<NetworkObject>)delegate(NetworkObject prefab)
				{
					AnimationParamSetter val4 = default(AnimationParamSetter);
					if (((Component)prefab).TryGetComponent<AnimationParamSetter>(ref val4))
					{
						val4.SetInt(currentIndex);
					}
				});
				val2.price = Plugin.Settings.BALLOON_PRICE.Value;
				((InteractTrigger)val2).hoverTip = ((InteractTrigger)val2).hoverTip.Replace("PRICE", $"{val2.price}");
				if (SeenBalloonInstructions || !Plugin.Settings.BALLOON_INSTRUCTIONS.Value)
				{
					((Notification)(ref val2.purchaseNotification)).SetNotificationSeen();
				}
			}
			if ((Object)(object)shipScanNode != (Object)null && Plugin.Settings.MODIFY_SHIP_NODE.Value)
			{
				shipScanNode.headerText = "Clown Car";
			}
			if ((Object)(object)dropship != (Object)null && (Object)(object)dropshipScanNode != (Object)null)
			{
				((Component)dropshipScanNode).transform.SetParent(((Component)dropship).transform, false);
				((Component)dropshipScanNode).gameObject.SetActive(true);
			}
			if ((Object)(object)pufferSpawner != (Object)null && !Plugin.Settings.EXTRA_PUFFER_SPAWNS.Value)
			{
				pufferSpawner.WeightedEntries = Array.Empty<EnemyWeightEntry>();
			}
			if ((Object)(object)barberSpawner != (Object)null && !Plugin.Settings.FOGGY_BARBER_SPAWNS.Value)
			{
				barberSpawner.SetActive(false);
			}
			if ((Object)(object)voidheadSpawner != (Object)null && !Plugin.Settings.BLACK_FOG_VOIDHEAD_SPAWNS.Value)
			{
				voidheadSpawner.SetActive(false);
			}
		}

		public override void OnNetworkSpawn()
		{
			((NetworkBehaviour)this).OnNetworkSpawn();
			if (((NetworkBehaviour)this).IsHost && !Plugin.Settings.FERRIS_WHEEL_EXIT.Value)
			{
				DisableFerrisFireExitClientRpc();
			}
		}

		private void OnDisable()
		{
			SoundManager.Instance.currentLevelAmbience = null;
		}

		[ClientRpc]
		private void DisableFerrisFireExitClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2846474551u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2846474551u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && (Object)(object)ferrisWheelExit != (Object)null)
				{
					((Component)((Component)ferrisWheelExit).transform.GetParent()).gameObject.SetActive(false);
				}
			}
		}

		private static void ApplyVolume(float value, AudioSource?[]? audioSources)
		{
			for (int i = 0; i < audioSources?.Length; i++)
			{
				AudioSource val = audioSources