Decompiled source of Bozoros v2.5.5
BepInEx/plugins/Bozoros.dll
Decompiled 2 weeks ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using AntlerShed.SkinRegistry; using AntlerShed.SkinRegistry.Events; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using Bozoros.Behaviours; using Bozoros.Compatibility; using Bozoros.Compatibility.Moons; using Bozoros.Effects; using Bozoros.NetcodePatcher; using Bozoros.Patches; using Bozoros.Skins; using DunGen; using GameNetcodeStuff; using HarmonyLib; using JLL.API; using JLL.ScriptableObjects; using LethalLevelLoader; using Microsoft.CodeAnalysis; using Mimics; using Mimics.API; using MysteryDice; using MysteryDice.Dice; using MysteryDice.Effects; using Unity.Netcode; using UnityEngine; using UnityEngine.Events; using UnityEngine.VFX; using VoxxWeatherPlugin.Behaviours; using WesleyMoonScripts; using WesleyMoonScripts.Components; using WesleyMoonScripts.ScriptableObjects; using itolib.Behaviours.Interactables; using itolib.Behaviours.Kinematics; using itolib.Behaviours.Materials; using itolib.Behaviours.Props; using itolib.Extensions; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: IgnoresAccessChecksTo("voxx.LethalElementsPlugin")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Bozoros")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Plugin for LethalMatt's Bozoros, adds configuration and some additional stuff.")] [assembly: AssemblyFileVersion("2.5.5.0")] [assembly: AssemblyInformationalVersion("2.5.5+2d2e63faf5f3fc683170fe36b76140cd836ab199")] [assembly: AssemblyProduct("Bozoros")] [assembly: AssemblyTitle("Bozoros")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("2.5.5.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: NetcodePatchedAssembly] internal class <Module> { static <Module>() { } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Bozoros { public enum BananaPeelDropLevel { AllItems = -1, HeldItem, NoItems } public class Config { public ConfigEntry<bool> STREAMER_FRIENDLY { get; private set; } public ConfigEntry<float> FIREWORK_PARTICLES { get; private set; } public ConfigEntry<float> CONFETTI_PARTICLES { get; private set; } public ConfigEntry<float> BALLOON_PARTICLES { get; private set; } public ConfigEntry<float> FIREWORK_MUSIC_VOLUME { get; private set; } public ConfigEntry<float> FIREWORK_EXPLOSION_VOLUME { get; private set; } public ConfigEntry<float> ANNOUNCER_VOLUME { get; private set; } public ConfigEntry<float> TENT_MUSIC_VOLUME { get; private set; } public ConfigEntry<float> DROPSHIP_VOLUME { get; private set; } public ConfigEntry<string> GOOFY_PUFFER_NAMES { get; private set; } public ConfigEntry<string> CLOWN_GIANT_NAMES { get; private set; } public ConfigEntry<string> SANTA_BUTLER_NAMES { get; private set; } public ConfigEntry<bool> BALLOON_INSTRUCTIONS { get; private set; } public ConfigEntry<int> BALLOON_PRICE { get; private set; } public ConfigEntry<bool> FERRIS_WHEEL_EXIT { get; private set; } public ConfigEntry<float> BANANA_MULTIPLIER_INSIDE { get; private set; } public ConfigEntry<float> BANANA_MULTIPLIER_OUTSIDE { get; private set; } public ConfigEntry<BananaPeelDropLevel> BANANA_DROPS_ITEMS { get; private set; } public ConfigEntry<bool> MODIFY_SHIP_NODE { get; private set; } public ConfigEntry<bool> ADD_DROPSHIP_NODE { get; private set; } public ConfigEntry<bool> REDUCE_MOTION_SICKNESS { get; private set; } public ConfigEntry<bool> CIRCUS_FACILITY_MIMICS { get; private set; } public ConfigEntry<bool> CIRCUS_PANDORAMUS_PORTAL { get; private set; } public ConfigEntry<bool> CIRCUS_STARLANCERZERO_DOOR { get; private set; } public ConfigEntry<bool> WESLEY_INTEGRATION { get; private set; } public ConfigEntry<bool> WESLEY_INJECT_SCRAPS { get; private set; } public Config(ConfigFile cfg) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Expected O, but got Unknown //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Expected O, but got Unknown //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Expected O, but got Unknown //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Expected O, but got Unknown //IL_013f: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Expected O, but got Unknown //IL_0179: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Expected O, but got Unknown //IL_01b3: Unknown result type (might be due to invalid IL or missing references) //IL_01bd: Expected O, but got Unknown //IL_01ed: Unknown result type (might be due to invalid IL or missing references) //IL_01f7: Expected O, but got Unknown //IL_02a0: Unknown result type (might be due to invalid IL or missing references) //IL_02aa: Expected O, but got Unknown //IL_02f7: Unknown result type (might be due to invalid IL or missing references) //IL_0301: Expected O, but got Unknown //IL_0331: Unknown result type (might be due to invalid IL or missing references) //IL_033b: Expected O, but got Unknown cfg.SaveOnConfigSet = false; STREAMER_FRIENDLY = cfg.Bind<bool>("General", "StreamerFriendly", true, "Whether the music is streamer-friendly or not."); FIREWORK_PARTICLES = cfg.Bind<float>("Particles", "FireworkParticles", 1f, new ConfigDescription("Intensity of firework particles at the end of a clear day.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>())); CONFETTI_PARTICLES = cfg.Bind<float>("Particles", "ConfettiParticles", 1f, new ConfigDescription("Intensity of confetti particles during eclipsed weather.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>())); BALLOON_PARTICLES = cfg.Bind<float>("Particles", "BalloonParticles", 1f, new ConfigDescription("Intensity of balloon particles during stormy weather.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>())); FIREWORK_MUSIC_VOLUME = cfg.Bind<float>("Audio", "FireworkMusicVolume", 1f, new ConfigDescription("Volume level for the firework music at the end of a clear day.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 2f), Array.Empty<object>())); FIREWORK_EXPLOSION_VOLUME = cfg.Bind<float>("Audio", "FireworkExplosionVolume", 1f, new ConfigDescription("Volume level for the firework explosion sound effects at the end of a clear day.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 2f), Array.Empty<object>())); ANNOUNCER_VOLUME = cfg.Bind<float>("Audio", "AnnouncerVolume", 2f, new ConfigDescription("Volume level for the announcer voice at the end of each day.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 2f), Array.Empty<object>())); TENT_MUSIC_VOLUME = cfg.Bind<float>("Audio", "TentMusicVolume", 1f, new ConfigDescription("Volume level for the circus tent music near every entrance.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 2f), Array.Empty<object>())); DROPSHIP_VOLUME = cfg.Bind<float>("Audio", "DropshipVolume", 1f, new ConfigDescription("Volume level for the dropship's music when delivering items.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 2f), Array.Empty<object>())); GOOFY_PUFFER_NAMES = cfg.Bind<string>("Enemies", "GoofyPufferNames", "Steve,Krusty,Ronald,Arthur,Toodles,Jingles,Dusty,Dumbo,Bingo,Whistle,Mittens,Pancake,Freckles,Chester,Oddball,Snuggles,Charlie,Bashful,Flower,Jumbo,Jimbo,Snickers,Pogo,Giggles,Loofy,Blinky,Ruffles,Dinky,Beebo,Chuckles", "A comma-separated list of names for Spore Lizard enemy variants to show in their scan node. Requires restart."); CLOWN_GIANT_NAMES = cfg.Bind<string>("Enemies", "ClownGiantNames", "Penn,Teller,Houdini,Dante,Copperfield,Blaine,Angel,Borden,Angier,Merlin,Kaito,Oz,Zatara,Mysterio,Riddler,Eisenheim,Gallico,Splendini", "A comma-separated list of names for Forest Giant enemy variants to show in their scan node. Requires restart."); SANTA_BUTLER_NAMES = cfg.Bind<string>("Enemies", "SantaButlerNames", "Santa Claus,St. Nicholas,Joulupukki,Sinterklaas,Ded Moroz,Julenisse,Mikulás,Shengdan Laoren,Père Noël,Krampus,Knecht Ruprecht,Kriss Kringle", "A comma-separated list of names for Santa Butler enemy variants to show in their scan node. Requires restart."); BALLOON_INSTRUCTIONS = cfg.Bind<bool>("Mechanics", "BalloonInstructions", true, "Show a one-time notification with instructions on how to operate balloons. Shows once per session, until the game is reopened."); BALLOON_PRICE = cfg.Bind<int>("Mechanics", "BalloonPrice", 15, new ConfigDescription("Credits required to purchase a one-time balloon shortcut from one of the balloon stands around the map. Can be set to -1 to disable (if you HATE fun).", (AcceptableValueBase)(object)new AcceptableValueRange<int>(-1, 200), Array.Empty<object>())); FERRIS_WHEEL_EXIT = cfg.Bind<bool>("Mechanics", "FerrisWheelExit", true, "Whether the Fire Exit inside the Ferris Wheel should spawn or not — wormholes may not be immersive!"); BANANA_MULTIPLIER_INSIDE = cfg.Bind<float>("Mechanics", "BananaMultiplierInside", 1f, new ConfigDescription("Multiply inside banana peel hazard spawning curve across the board (minimum and maximum) by this value. Set to 0 to disable banana peels inside.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 3f), Array.Empty<object>())); BANANA_MULTIPLIER_OUTSIDE = cfg.Bind<float>("Mechanics", "BananaMultiplierOutside", 1f, new ConfigDescription("Multiply outside banana peel hazard spawning curve across the board (minimum and maximum) by this value. Set to 0 to disable banana peels outside.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 3f), Array.Empty<object>())); BANANA_DROPS_ITEMS = cfg.Bind<BananaPeelDropLevel>("Mechanics", "BananaDropsItems", BananaPeelDropLevel.HeldItem, "Whether slipping on a banana peel causes players to drop items."); MODIFY_SHIP_NODE = cfg.Bind<bool>("Other", "ModifyShipNode", false, "Increase (subjective) accuracy of the ship's scan node."); ADD_DROPSHIP_NODE = cfg.Bind<bool>("Other", "AddDropshipNode", true, "Add a scan node to the dropship and allow it to be scanned."); REDUCE_MOTION_SICKNESS = cfg.Bind<bool>("Other", "ReduceMotionSickness", false, "Attempts to reduce motion sickness a bit. Currently only stops the camera turning when going through the twisted hallway. "); CIRCUS_FACILITY_MIMICS = cfg.Bind<bool>("Compatibility", "CircusFacilityMimics", true, "Allow x753's Mimics to spawn in Circus Facility."); CIRCUS_PANDORAMUS_PORTAL = cfg.Bind<bool>("Compatibility", "CircusPandoramusPortal", true, "Enable Circus Facility's special portal for DemonMae's Pandoramus; otherwise it'll just be the same as regular facility. Requires restart."); CIRCUS_STARLANCERZERO_DOOR = cfg.Bind<bool>("Compatibility", "CircusStarlancerZeroDoor", true, "Enable Circus Facility swapping StarlancerZero's main entrance door. Requires restart."); WESLEY_INTEGRATION = cfg.Bind<bool>("Compatibility", "WesleyIntegration", false, "Enable progression integration with Wesley's Moons: Journeys. Requires restart."); WESLEY_INJECT_SCRAPS = cfg.Bind<bool>("Compatibility", "WesleyInjectScraps", true, "Add a few Wesley-related scraps to Bozoros' spawn pool, if Wesley integration is active. Requires restart."); BANANA_DROPS_ITEMS.SettingChanged += delegate(object setting, EventArgs _) { if (Plugin.BananaPeelInside != null && !((Object)(object)Plugin.BananaPeelInside.prefabToSpawn == (Object)null)) { Transform val = Plugin.BananaPeelInside.prefabToSpawn.transform.Find("BananaLauncher"); PlayerLauncher val3 = default(PlayerLauncher); if (setting is ConfigEntry<BananaPeelDropLevel> val2 && (Object)(object)val != (Object)null && ((Component)val).TryGetComponent<PlayerLauncher>(ref val3)) { val3.dropHeldItemAtStart = val2.Value < BananaPeelDropLevel.NoItems; val3.dropPlayerItemsAtEnd = val2.Value < BananaPeelDropLevel.HeldItem; } } }; ClearOrphanedEntries(cfg); cfg.SaveOnConfigSet = true; cfg.Save(); } private static void ClearOrphanedEntries(ConfigFile config) { PropertyInfo propertyInfo = AccessTools.Property(typeof(ConfigFile), "OrphanedEntries"); ((Dictionary<ConfigDefinition, string>)propertyInfo.GetValue(config))?.Clear(); } } [BepInDependency("imabatby.lethallevelloader", "1.4.0")] [BepInDependency("pacoito.itolib", "0.3.1")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("LethalMatt.Bozoros", "BozorosPlugin", "2.5.5")] public class Plugin : BaseUnityPlugin { public const string PLUGIN_GUID = "LethalMatt.Bozoros"; public const string PLUGIN_NAME = "BozorosPlugin"; public const string VERSION = "2.5.5"; internal static ManualLogSource StaticLogger { get; private set; } internal static Harmony Harmony { get; private set; } public static Config Settings { get; private set; } public static AssetBundle? BozorosBundle { get; private set; } public static ExtendedLevel? BozorosExtendedLevel { get; private set; } public static ExtendedDungeonFlow? CircusFacilityExtendedDungeon { get; private set; } public static GameObject? GrabbableBalloon { get; private set; } public static SpawnableMapObject? BananaPeelInside { get; private set; } public static SpawnableOutsideObjectWithRarity? BananaPeelOutside { get; private set; } private void Awake() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown StaticLogger = ((BaseUnityPlugin)this).Logger; try { Settings = new Config(((BaseUnityPlugin)this).Config); Harmony = new Harmony("LethalMatt.Bozoros"); NetcodePatcher(); LoadAssets(); Harmony.PatchAll(typeof(LoadPatch)); Harmony.PatchAll(typeof(PopcornNestPatch)); Harmony.PatchAll(typeof(BananaPeelInsidePatch)); StaticLogger.LogInfo((object)"'BozorosPlugin' loaded!"); } catch (Exception arg) { StaticLogger.LogError((object)string.Format("Error while initializing '{0}': {1}", "BozorosPlugin", arg)); } } private static void LoadAssets() { AssetBundleLoader.AddOnExtendedModLoadedListener((Action<ExtendedMod>)delegate(ExtendedMod bozorosExtended) { if (bozorosExtended.ExtendedLevels.Count > 0 && (Object)(object)bozorosExtended.ExtendedLevels[0] != (Object)null) { BozorosExtendedLevel = bozorosExtended.ExtendedLevels[0]; BananaPeelOutside = ((IEnumerable<SpawnableOutsideObjectWithRarity>)BozorosExtendedLevel.SelectableLevel.spawnableOutsideObjects).FirstOrDefault((Func<SpawnableOutsideObjectWithRarity, bool>)((SpawnableOutsideObjectWithRarity outsideObject) => (Object)(object)outsideObject?.spawnableObject != (Object)null && (Object)(object)outsideObject.spawnableObject.prefabToSpawn != (Object)null && StringExtensions.CompareOrdinal(((Object)outsideObject.spawnableObject.prefabToSpawn).name, "BananaPeelSpawn"))); } else if ((Object)(object)BozorosExtendedLevel == (Object)null) { StaticLogger.LogError((object)"Could not load Bozoros... ExtendedLevel not found!"); } if (bozorosExtended.ExtendedDungeonFlows.Count > 0 && (Object)(object)bozorosExtended.ExtendedDungeonFlows[0] != (Object)null) { CircusFacilityExtendedDungeon = bozorosExtended.ExtendedDungeonFlows[0]; BananaPeelInside = ((IEnumerable<SpawnableMapObject>)CircusFacilityExtendedDungeon.SpawnableMapObjects).FirstOrDefault((Func<SpawnableMapObject, bool>)((SpawnableMapObject hazard) => hazard != null && (Object)(object)hazard.prefabToSpawn != (Object)null && StringExtensions.CompareOrdinal(((Object)hazard.prefabToSpawn).name, "BananaPeel"))); if (BananaPeelInside != null) { Transform val = BananaPeelInside.prefabToSpawn.transform.Find("BananaLauncher"); PlayerLauncher val2 = default(PlayerLauncher); if ((Object)(object)val != (Object)null && ((Component)val).TryGetComponent<PlayerLauncher>(ref val2)) { val2.dropHeldItemAtStart = Settings.BANANA_DROPS_ITEMS.Value < BananaPeelDropLevel.NoItems; val2.dropPlayerItemsAtEnd = Settings.BANANA_DROPS_ITEMS.Value < BananaPeelDropLevel.HeldItem; LethalLevelLoaderNetworkManager.RegisterNetworkPrefab(BananaPeelInside.prefabToSpawn); } PrefabSpawner val3 = default(PrefabSpawner); NetworkObject prefabToSpawn = default(NetworkObject); if ((Object)(object)BananaPeelOutside?.spawnableObject != (Object)null && (Object)(object)BananaPeelOutside.spawnableObject.prefabToSpawn != (Object)null && BananaPeelOutside.spawnableObject.prefabToSpawn.TryGetComponent<PrefabSpawner>(ref val3) && BananaPeelInside.prefabToSpawn.TryGetComponent<NetworkObject>(ref prefabToSpawn)) { val3.prefabToSpawn = prefabToSpawn; } } } else if ((Object)(object)CircusFacilityExtendedDungeon == (Object)null) { StaticLogger.LogError((object)"Could not load CircusFacility... ExtendedDungeonFlow not found!"); } }, "LethalMatt", "Bozoros"); AssetBundleLoader.AddOnLethalBundleLoadedListener((Action<AssetBundle>)delegate(AssetBundle assetBundle) { BozorosBundle = assetBundle; GrabbableBalloon = assetBundle.LoadAsset<GameObject>("GrabbableBalloon.prefab"); if ((Object)(object)GrabbableBalloon != (Object)null) { LethalLevelLoaderNetworkManager.RegisterNetworkPrefab(GrabbableBalloon); } SnozorosEnabler.IcyLakePrefab = assetBundle.LoadAsset<GameObject>("Ice_Pond.prefab"); if ((Object)(object)SnozorosEnabler.IcyLakePrefab != (Object)null) { LethalLevelLoaderNetworkManager.RegisterNetworkPrefab(SnozorosEnabler.IcyLakePrefab); } }, "bozoros.lethalbundle"); if (EnemySkinRegistryCompatibility.Enabled) { EnemySkinRegistryCompatibility.LoadSkins(); EnemySkinRegistryCompatibility.RegisterSkins(); } if (MimicsCompatibility.Enabled) { MimicsCompatibility.RegisterCircusMimic(); } if (WesleyCompatibility.Enabled && Settings.WESLEY_INTEGRATION.Value) { WesleyCompatibility.RegisterWesleyBozoIntegration(); } if (Settings.CIRCUS_PANDORAMUS_PORTAL.Value) { PandoramusCompatibility.RegisterCompat(); } if (Settings.CIRCUS_STARLANCERZERO_DOOR.Value) { StarlancerZeroCompatibility.RegisterCompat(); } } private static void NetcodePatcher() { Type[] array; try { array = Assembly.GetExecutingAssembly().GetTypes(); } catch (ReflectionTypeLoadException ex) { array = ex.Types.Where((Type type) => type != null).ToArray(); } Type[] array2 = array; foreach (Type type2 in array2) { try { MethodInfo[] methods = type2.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); foreach (MethodInfo methodInfo in methods) { if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0) { methodInfo.Invoke(null, null); } } } catch (TypeLoadException) { } } } } } namespace Bozoros.Skins { internal sealed class CircusMimic : MimicEventHandler { public static GameObject? CircusMimicPrefab { get; internal set; } public override string ModGUID => "LethalMatt.Bozoros"; public override bool IsMyInteriorLoaded => (Object)(object)Plugin.CircusFacilityExtendedDungeon != (Object)null && Plugin.CircusFacilityExtendedDungeon.IsCurrentDungeon; public override int Priority => 100; public override bool OverrideDefaultImperfectionCreation(MimicDoor mimicDoor, Doorway doorway) { return false; } public override void OnMimicCreated(MimicDoor mimicDoor, Doorway doorway) { //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) ((MimicEventHandler)this).OnMimicCreated(mimicDoor, doorway); if (!((Object)(object)CircusMimicPrefab == (Object)null)) { Object.Instantiate<GameObject>(CircusMimicPrefab, ((Component)mimicDoor).transform); Transform val = ((Component)mimicDoor).transform.Find("Armature/Frame"); if ((Object)(object)val != (Object)null) { ((Component)val).transform.SetLocalPositionAndRotation(new Vector3(0f, -0.65f, 0f), Quaternion.Euler(new Vector3(90f, 0f, 0f))); } ((Component)mimicDoor).transform.SetLocalPositionAndRotation(Vector3.zero, Quaternion.identity); Transform val2 = ((Component)mimicDoor).transform.Find("Armature/Door"); if ((Object)(object)val2 != (Object)null) { ((Component)val2).gameObject.SetActive(false); } Transform val3 = ((Component)mimicDoor).transform.Find("Light"); if ((Object)(object)val3 != (Object)null) { ((Component)val3).gameObject.SetActive(false); } } } public override void OnMimicCreateImperfections(MimicDoor mimicDoor) { ((MimicEventHandler)this).OnMimicCreateImperfections(mimicDoor); } public override void OnMimicAttackStart(MimicDoor mimicDoor, PlayerControllerB playerToAttack) { ((MimicEventHandler)this).OnMimicAttackStart(mimicDoor, playerToAttack); Transform val = ((Component)mimicDoor).transform.Find("CircusWallDoorMimic(Clone)"); Animator val2 = default(Animator); if ((Object)(object)val != (Object)null && ((Component)val.GetChild(0).GetChild(1)).TryGetComponent<Animator>(ref val2)) { val2.SetTrigger("Attack"); } } public override void OnMimicAttackEnd(MimicDoor mimicDoor) { ((MimicEventHandler)this).OnMimicAttackEnd(mimicDoor); } } internal sealed class ClownGiant : Skin, Skinner { public string Label => "Clown Giant"; public string Id => "LethalMatt.Bozoros.ClownGiant"; public string EnemyId => "LethalCompany.ForestKeeper"; public Texture2D Icon => (Texture2D)(((Object)(object)EnemySkinRegistryCompatibility.BozorosIcon != (Object)null) ? ((object)EnemySkinRegistryCompatibility.BozorosIcon) : ((object)Texture2D.blackTexture)); public static Material? ClownGiantMaterial { get; internal set; } public static GameObject? ClownHair { get; internal set; } public static GameObject? ClownNose { get; internal set; } public static List<string> ClownGiantNames { get; internal set; } = new List<string>(); public static Random? Random { get; internal set; } public Skinner CreateSkinner() { return (Skinner)(object)new ClownGiant(); } public void Apply(GameObject enemy) { ForestGiantAI val = default(ForestGiantAI); if ((Object)(object)ClownGiantMaterial == (Object)null || (Object)(object)ClownNose == (Object)null || (Object)(object)ClownHair == (Object)null || (Object)(object)enemy == (Object)null || !enemy.TryGetComponent<ForestGiantAI>(ref val)) { return; } Transform val2 = ((Component)val).transform.Find("FGiantModelContainer"); if ((Object)(object)val2 == (Object)null) { return; } SkinnedMeshRenderer val3 = default(SkinnedMeshRenderer); for (int i = 0; i < 3; i++) { Transform child = val2.GetChild(i); if ((Object)(object)child != (Object)null && ((Component)child).TryGetComponent<SkinnedMeshRenderer>(ref val3)) { ((Renderer)val3).sharedMaterial = ClownGiantMaterial; } } Transform val4 = val2.Find("AnimContainer/metarig/spine/spine.003"); if ((Object)(object)val4 != (Object)null) { Object.Instantiate<GameObject>(ClownHair, val4); Object.Instantiate<GameObject>(ClownNose, val4); } Transform child2 = ((Component)val).transform.GetChild(1); ScanNodeProperties val5 = default(ScanNodeProperties); if (ClownGiantNames.Count > 0 && (Object)(object)child2 != (Object)null && ((Component)child2).TryGetComponent<ScanNodeProperties>(ref val5)) { val5.headerText = ClownGiantNames[Random?.Next(0, ClownGiantNames.Count) ?? 0] ?? ""; val5.subText = "Clown Giant"; } } public void Remove(GameObject enemy) { } } internal sealed class GoofyPuffer : Skin, Skinner { public string Label => "Goofy Puffer"; public string Id => "LethalMatt.Bozoros.GoofyPuffer"; public string EnemyId => "LethalCompany.SporeLizard"; public Texture2D Icon => (Texture2D)(((Object)(object)EnemySkinRegistryCompatibility.BozorosIcon != (Object)null) ? ((object)EnemySkinRegistryCompatibility.BozorosIcon) : ((object)Texture2D.blackTexture)); public static Material? GoofyPufferMaterial { get; internal set; } public static List<string> GoofyPufferNames { get; internal set; } = new List<string>(); public static Random? Random { get; internal set; } public Skinner CreateSkinner() { return (Skinner)(object)new GoofyPuffer(); } public void Apply(GameObject enemy) { PufferAI val = default(PufferAI); if ((Object)(object)GoofyPufferMaterial == (Object)null || (Object)(object)enemy == (Object)null || !enemy.TryGetComponent<PufferAI>(ref val)) { return; } Transform val2 = ((Component)val).transform.Find("PufferModel/BezierCurve"); if (!((Object)(object)val2 == (Object)null)) { SkinnedMeshRenderer val3 = default(SkinnedMeshRenderer); if (((Component)val2).TryGetComponent<SkinnedMeshRenderer>(ref val3)) { ((Renderer)val3).sharedMaterial = GoofyPufferMaterial; } Transform child = ((Component)val).transform.GetChild(1); ScanNodeProperties val4 = default(ScanNodeProperties); if (GoofyPufferNames.Count > 0 && (Object)(object)child != (Object)null && ((Component)child).TryGetComponent<ScanNodeProperties>(ref val4)) { val4.headerText = GoofyPufferNames[Random?.Next(0, GoofyPufferNames.Count) ?? 0] ?? ""; val4.subText = "Goofy Puffer"; } } } public void Remove(GameObject enemy) { } } internal sealed class SantaButler : Skin, Skinner, ButlerEventHandler, EnemyEventHandler { public string Label => "Santa Butler"; public string Id => "LethalMatt.Bozoros.SantaButler"; public string EnemyId => "LethalCompany.Butler"; public Texture2D Icon => (Texture2D)(((Object)(object)EnemySkinRegistryCompatibility.BozorosIcon != (Object)null) ? ((object)EnemySkinRegistryCompatibility.BozorosIcon) : ((object)Texture2D.blackTexture)); public static Mesh? CandyCaneMesh { get; internal set; } public static Material? CandyCaneMaterial { get; internal set; } public static GameObject? CandyCaneKnife { get; internal set; } public static Material? SantaMaterial { get; internal set; } public static GameObject? SantaHat { get; internal set; } public static Texture2D? GrinchHornetsTexture { get; internal set; } public static List<string> SantaButlerNames { get; internal set; } = new List<string>(); public static Random? Random { get; internal set; } public Skinner CreateSkinner() { return (Skinner)(object)new SantaButler(); } public void Apply(GameObject enemy) { ButlerEnemyAI val = default(ButlerEnemyAI); if ((Object)(object)SantaMaterial == (Object)null || (Object)(object)CandyCaneMesh == (Object)null || (Object)(object)CandyCaneMaterial == (Object)null || (Object)(object)enemy == (Object)null || !enemy.TryGetComponent<ButlerEnemyAI>(ref val) || StringExtensions.CompareOrdinal(((Object)val).name.Substring(0, 4), "Ross")) { return; } Transform val2 = ((Component)val).transform.Find("MeshContainer"); if ((Object)(object)val2 == (Object)null) { return; } SkinnedMeshRenderer val3 = default(SkinnedMeshRenderer); for (int i = 0; i < 3; i++) { Transform child = val2.GetChild(i); if ((Object)(object)child != (Object)null && ((Component)child).TryGetComponent<SkinnedMeshRenderer>(ref val3)) { ((Renderer)val3).sharedMaterial = SantaMaterial; } } Transform val4 = val2.Find("Rig 1/Arms/RightArm/upperRightArmContainer/upper_arm.R_target/Knife"); MeshFilter val5 = default(MeshFilter); MeshRenderer val6 = default(MeshRenderer); if ((Object)(object)val4 != (Object)null && ((Component)val4).TryGetComponent<MeshFilter>(ref val5) && ((Component)val4).TryGetComponent<MeshRenderer>(ref val6)) { val5.sharedMesh = CandyCaneMesh; ((Renderer)val6).sharedMaterial = CandyCaneMaterial; } if ((Object)(object)CandyCaneKnife != (Object)null) { Transform val7 = ((Component)val).transform.Find("BloodStabParticle"); if ((Object)(object)val7 != (Object)null) { Object.Destroy((Object)(object)((Component)val7).gameObject); } GameObject val8 = Object.Instantiate<GameObject>(((Component)CandyCaneKnife.transform.GetChild(2)).gameObject, ((Component)val).transform, false); val.stabBloodParticle = val8.GetComponent<ParticleSystem>(); val.knifePrefab = CandyCaneKnife; } Transform val9 = val2.Find("metarig/spine/spine.001/NeckContainer/spine.004/face"); if ((Object)(object)val9 != (Object)null) { Object.Instantiate<GameObject>(SantaHat, val9); } Transform val10 = ((Component)val).transform.Find("ScanNode"); ScanNodeProperties val11 = default(ScanNodeProperties); if (SantaButlerNames.Count > 0 && (Object)(object)val10 != (Object)null && ((Component)val10).TryGetComponent<ScanNodeProperties>(ref val11)) { val11.headerText = SantaButlerNames[Random?.Next(0, SantaButlerNames.Count) ?? 0] ?? ""; val11.subText = "Santa Butler"; } EnemySkinRegistry.RegisterEnemyEventHandler((EnemyAI)(object)val, (EnemyEventHandler)(object)this); } public void OnSpawnHornets(ButlerEnemyAI instance, ButlerBeesEnemyAI hornets) { if (!StringExtensions.CompareOrdinal(((Object)instance).name.Substring(0, 4), "Ross")) { Transform child = ((Component)hornets).transform.GetChild(0); ScanNodeProperties val = default(ScanNodeProperties); if ((Object)(object)child != (Object)null && ((Component)child).TryGetComponent<ScanNodeProperties>(ref val)) { val.headerText = "Grinch Particles"; } VisualEffect val2 = default(VisualEffect); if ((Object)(object)GrinchHornetsTexture != (Object)null && ((Component)((Component)hornets).transform.Find("BugSwarmParticle")).TryGetComponent<VisualEffect>(ref val2)) { val2.SetTexture("BugTexture", (Texture)(object)GrinchHornetsTexture); } } } public void Remove(GameObject enemy) { } } } namespace Bozoros.Patches { [HarmonyPatch(typeof(RoundManager), "SpawnMapObjects")] [HarmonyPriority(100)] internal sealed class BananaPeelInsidePatch { [HarmonyPrefix] private static void SpawnMapObjectsPre(RoundManager __instance, out Keyframe[] __state) { __state = Array.Empty<Keyframe>(); float value = Plugin.Settings.BANANA_MULTIPLIER_INSIDE.Value; if (!((NetworkBehaviour)__instance).IsHost || Plugin.BananaPeelInside == null) { return; } __state = Plugin.BananaPeelInside.numberToSpawn.keys; if ((((Object)(object)Plugin.CircusFacilityExtendedDungeon != (Object)null && Plugin.CircusFacilityExtendedDungeon.IsCurrentDungeon) || ((Object)(object)Plugin.BozorosExtendedLevel != (Object)null && Plugin.BozorosExtendedLevel.IsCurrentLevel)) && value != 1f) { Keyframe[] keys = Plugin.BananaPeelInside.numberToSpawn.keys; for (int i = 0; i < keys.Length; i++) { ref Keyframe reference = ref keys[i]; ((Keyframe)(ref reference)).value = ((Keyframe)(ref reference)).value * value; } Plugin.BananaPeelInside.numberToSpawn.keys = keys; } if ((!((Object)(object)Plugin.CircusFacilityExtendedDungeon != (Object)null) || Plugin.CircusFacilityExtendedDungeon.IsCurrentDungeon || !((Object)(object)Plugin.BozorosExtendedLevel != (Object)null) || !Plugin.BozorosExtendedLevel.IsCurrentLevel) && (!WesleyCompatibility.Enabled || !WesleyCompatibility.BananaMode || !((Object)(object)WesleyCompatibility.AlcatrasExtendedLevel != (Object)null) || !WesleyCompatibility.AlcatrasExtendedLevel.IsCurrentLevel)) { return; } List<SpawnableMapObject> list = __instance.currentLevel.spawnableMapObjects.ToList(); if (list.Contains(Plugin.BananaPeelInside)) { return; } SelectableLevel currentLevel = __instance.currentLevel; List<SpawnableMapObject> list2 = list; int num = 0; SpawnableMapObject[] array = (SpawnableMapObject[])(object)new SpawnableMapObject[1 + list2.Count]; foreach (SpawnableMapObject item in list2) { array[num] = item; num++; } array[num] = Plugin.BananaPeelInside; currentLevel.spawnableMapObjects = array; if ((Object)(object)__instance.dungeonGenerator != (Object)null && (Object)(object)__instance.dungeonGenerator.Root != (Object)null) { RandomMapObject[] componentsInChildren = __instance.dungeonGenerator.Root.GetComponentsInChildren<RandomMapObject>(); RandomMapObject[] array2 = componentsInChildren; foreach (RandomMapObject val in array2) { val.spawnablePrefabs.Add(Plugin.BananaPeelInside.prefabToSpawn); } } } [HarmonyPostfix] private static void SpawnMapObjectsPost(RoundManager __instance, Keyframe[] __state) { if (!((NetworkBehaviour)__instance).IsHost || Plugin.BananaPeelInside == null) { return; } if ((((Object)(object)Plugin.CircusFacilityExtendedDungeon != (Object)null && Plugin.CircusFacilityExtendedDungeon.IsCurrentDungeon) || ((Object)(object)Plugin.BozorosExtendedLevel != (Object)null && Plugin.BozorosExtendedLevel.IsCurrentLevel)) && Plugin.Settings.BANANA_MULTIPLIER_INSIDE.Value != 1f) { Plugin.BananaPeelInside.numberToSpawn.keys = __state; } if ((Object)(object)Plugin.CircusFacilityExtendedDungeon != (Object)null && !Plugin.CircusFacilityExtendedDungeon.IsCurrentDungeon && (Object)(object)Plugin.BozorosExtendedLevel != (Object)null && Plugin.BozorosExtendedLevel.IsCurrentLevel) { List<SpawnableMapObject> list = __instance.currentLevel.spawnableMapObjects.ToList(); if (list.Remove(Plugin.BananaPeelInside)) { __instance.currentLevel.spawnableMapObjects = list.ToArray(); } } } } [HarmonyPatch] internal sealed class LoadPatch { public static bool FirstLoad { get; private set; } = true; public static event Action? OnFinishGeneratingLevelPost; public static event Action? OnFinishGeneratingNewLevelClientRpcPost; [HarmonyPatch(typeof(RoundManager), "FinishGeneratingLevel")] [HarmonyPostfix] private static void FinishGeneratingLevelPost() { LoadPatch.OnFinishGeneratingLevelPost?.Invoke(); } [HarmonyPatch(typeof(RoundManager), "FinishGeneratingNewLevelClientRpc")] [HarmonyPostfix] private static void FinishGeneratingNewLevelClientRpcPost() { LoadPatch.OnFinishGeneratingNewLevelClientRpcPost?.Invoke(); } [HarmonyPatch(typeof(MenuManager), "Start")] [HarmonyPrefix] private static void MenuManagerStartPre() { if (FirstLoad) { FirstLoad = false; if (EmergencyDiceCompatibility.Enabled) { EmergencyDiceCompatibility.RegisterDiceEffects(); } if (LethalElementsCompatibility.Enabled) { LethalElementsCompatibility.RegisterSnozoros(); } } } } [HarmonyPatch] internal sealed class PopcornNestPatch { public static List<Nest> AvailableNestLocations { get; internal set; } = new List<Nest>(); public static PopcornNests? PopcornNestsInstance { get; internal set; } [HarmonyPatch(typeof(RedLocustBees), "Start")] [HarmonyPostfix] private static void RelocateNest(RedLocustBees __instance, GrabbableObject ___hive) { //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)Plugin.BozorosExtendedLevel == (Object)null) && Plugin.BozorosExtendedLevel.IsCurrentLevel) { Transform child = ((Component)__instance).transform.GetChild(0); ScanNodeProperties val = default(ScanNodeProperties); if ((Object)(object)child != (Object)null && ((Component)child).TryGetComponent<ScanNodeProperties>(ref val)) { val.headerText = "Kernel Guardians"; } Transform val2 = (((Object)(object)___hive != (Object)null) ? ((Component)___hive).transform.GetChild(0) : null); ScanNodeProperties val3 = default(ScanNodeProperties); if ((Object)(object)val2 != (Object)null && ((Component)val2).TryGetComponent<ScanNodeProperties>(ref val3)) { val3.headerText = "...Popcorn?"; } if (((NetworkBehaviour)__instance).IsHost && !((Object)(object)___hive == (Object)null) && !((Object)(object)PopcornNestsInstance == (Object)null)) { PopcornNestsInstance.RelocateNestServerRpc(NetworkBehaviourReference.op_Implicit((NetworkBehaviour)(object)___hive), NetworkBehaviourReference.op_Implicit((NetworkBehaviour)(object)__instance)); } } } } } namespace Bozoros.Effects { internal sealed class BananaPeelDiceEffect : IEffect { public EffectType Outcome => (EffectType)1; public bool ShowDefaultTooltip => false; public string Name => "Up! Up! Up! Banana!"; public string Tooltip => "Potassium levels increased..."; public void Use() { //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) if (Plugin.BananaPeelOutside != null && !((Object)(object)Plugin.BananaPeelOutside.spawnableObject == (Object)null) && !((Object)(object)Plugin.BananaPeelOutside.spawnableObject.prefabToSpawn == (Object)null)) { GameObject prefabToSpawn = Plugin.BananaPeelOutside.spawnableObject.prefabToSpawn; Transform transform = ((Component)GameNetworkManager.Instance.localPlayerController).transform; int num = Random.RandomRangeInt(8, 17); Vector3 val = default(Vector3); for (int i = 0; i < num; i++) { float num2 = MathF.PI * 2f / (float)num * (float)i; ((Vector3)(ref val))..ctor(Mathf.Cos(num2), 0f, Mathf.Sin(num2)); Vector3 val2 = transform.position + val * Random.Range(1f, 5f); Quaternion val3 = Quaternion.FromToRotation(val2, transform.position); Object.Instantiate<GameObject>(prefabToSpawn, val2, val3, ((Object)(object)RoundManager.Instance.mapPropsContainer != (Object)null) ? RoundManager.Instance.mapPropsContainer.transform : null); } } } } internal sealed class CircusInTownDiceEffect : NetworkedDiceEffect { public override EffectType Outcome => (EffectType)2; public override bool ShowDefaultTooltip => false; public override string Name => "The circus is in town!"; public override string Tooltip => "The trees are dressed for the occasion... Are you?"; public override void Use() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) ForestGiantAI[] array = Object.FindObjectsByType<ForestGiantAI>((FindObjectsInactive)0, (FindObjectsSortMode)0); for (int i = 0; i < array.Length; i++) { SwitchForestGiantSkinServerRpc(NetworkBehaviourReference.op_Implicit((NetworkBehaviour)(object)array[i])); } } [ServerRpc(RequireOwnership = false)] private void SwitchForestGiantSkinServerRpc(NetworkBehaviourReference enemyReference) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1550577739u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref enemyReference, default(ForNetworkSerializable)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1550577739u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { SwitchForestGiantSkinClientRpc(enemyReference); } } } [ClientRpc] private void SwitchForestGiantSkinClientRpc(NetworkBehaviourReference enemyReference) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4288490804u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref enemyReference, default(ForNetworkSerializable)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4288490804u, val, (RpcDelivery)0); } ForestGiantAI enemy = default(ForestGiantAI); if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && EnemySkinRegistryCompatibility.Enabled && ((NetworkBehaviourReference)(ref enemyReference)).TryGet<ForestGiantAI>(ref enemy, (NetworkManager)null)) { EnemySkinRegistryCompatibility.SwitchEnemySkin((EnemyAI)(object)enemy, "LethalMatt.Bozoros.ClownGiant"); } } } protected override void __initializeVariables() { base.__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_CircusInTownDiceEffect() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(1550577739u, new RpcReceiveHandler(__rpc_handler_1550577739)); NetworkManager.__rpc_func_table.Add(4288490804u, new RpcReceiveHandler(__rpc_handler_4288490804)); } private static void __rpc_handler_1550577739(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { NetworkBehaviourReference enemyReference = default(NetworkBehaviourReference); ((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref enemyReference, default(ForNetworkSerializable)); target.__rpc_exec_stage = (__RpcExecStage)1; ((CircusInTownDiceEffect)(object)target).SwitchForestGiantSkinServerRpc(enemyReference); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_4288490804(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { NetworkBehaviourReference enemyReference = default(NetworkBehaviourReference); ((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref enemyReference, default(ForNetworkSerializable)); target.__rpc_exec_stage = (__RpcExecStage)2; ((CircusInTownDiceEffect)(object)target).SwitchForestGiantSkinClientRpc(enemyReference); target.__rpc_exec_stage = (__RpcExecStage)0; } } [MethodImpl(MethodImplOptions.NoInlining)] protected internal override string __getTypeName() { return "CircusInTownDiceEffect"; } } public abstract class NetworkedDiceEffect : NetworkBehaviour, IEffect { public abstract EffectType Outcome { get; } public abstract bool ShowDefaultTooltip { get; } public abstract string Name { get; } public abstract string Tooltip { get; } public abstract void Use(); public override void OnNetworkSpawn() { ((NetworkBehaviour)this).OnNetworkSpawn(); MysteryDice.RegisterNewEffect((IEffect)(object)this, false, false); } public override void OnNetworkDespawn() { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Expected I4, but got Unknown DieBehaviour.AllEffects.Remove((IEffect)(object)this); DieBehaviour.CompleteEffects.Remove((IEffect)(object)this); DieBehaviour.AllowedEffects.Remove((IEffect)(object)this); EffectType outcome = Outcome; EffectType val = outcome; switch ((int)val) { case 0: DieBehaviour.AwfulEffects.Remove((IEffect)(object)this); break; case 1: DieBehaviour.BadEffects.Remove((IEffect)(object)this); break; case 2: DieBehaviour.MixedEffects.Remove((IEffect)(object)this); break; case 3: DieBehaviour.GoodEffects.Remove((IEffect)(object)this); break; case 4: DieBehaviour.GreatEffects.Remove((IEffect)(object)this); break; } ((NetworkBehaviour)this).OnNetworkDespawn(); } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } [MethodImpl(MethodImplOptions.NoInlining)] protected internal override string __getTypeName() { return "NetworkedDiceEffect"; } } internal sealed class PufferInfestationDiceEffect : NetworkedDiceEffect { [CompilerGenerated] [DebuggerBrowsable(DebuggerBrowsableState.Never)] private static EnemyType? <PufferEnemyType>k__BackingField; public static EnemyType? PufferEnemyType { get { if ((Object)(object)<PufferEnemyType>k__BackingField == (Object)null) { PufferEnemyType = OriginalContent.Enemies.Find((EnemyType enemy) => StringExtensions.CompareOrdinal(enemy.enemyName, "Puffer")); } return <PufferEnemyType>k__BackingField; } [CompilerGenerated] private set { <PufferEnemyType>k__BackingField = value; } } public override EffectType Outcome => (EffectType)1; public override bool ShowDefaultTooltip => false; public override string Name => "Spore Swarm"; public override string Tooltip => "Puffer infestation!"; public override void Use() { //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) Transform transform = ((Component)GameNetworkManager.Instance.localPlayerController).transform; int num = Random.RandomRangeInt(4, 7); Vector3 val = default(Vector3); for (int i = 0; i < num; i++) { float num2 = MathF.PI * 2f / (float)num * (float)i; ((Vector3)(ref val))..ctor(Mathf.Cos(num2), 0f, Mathf.Sin(num2)); Vector3 spawnPosition = transform.position + val * Random.Range(5f, 10f); SpawnPufferServerRpc(spawnPosition); } } [ServerRpc(RequireOwnership = false)] private void SpawnPufferServerRpc(Vector3 spawnPosition) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2884672709u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref spawnPosition); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2884672709u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost) || (Object)(object)PufferEnemyType == (Object)null || (Object)(object)PufferEnemyType.enemyPrefab == (Object)null) { return; } NetworkObject componentInChildren = Object.Instantiate<GameObject>(PufferEnemyType.enemyPrefab, spawnPosition, Quaternion.identity).GetComponentInChildren<NetworkObject>(); if ((Object)(object)componentInChildren == (Object)null) { return; } componentInChildren.Spawn(true); PufferAI val3 = default(PufferAI); if (((Component)componentInChildren).TryGetComponent<PufferAI>(ref val3)) { if ((Object)(object)RoundManager.Instance != (Object)null && RoundManager.Instance.SpawnedEnemies != null) { RoundManager.Instance.SpawnedEnemies.Add((EnemyAI)(object)val3); } SpawnPufferClientRpc(NetworkBehaviourReference.op_Implicit((NetworkBehaviour)(object)val3)); } } [ClientRpc] private void SpawnPufferClientRpc(NetworkBehaviourReference enemyReference) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2433991652u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref enemyReference, default(ForNetworkSerializable)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2433991652u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && EnemySkinRegistryCompatibility.Enabled) { ((MonoBehaviour)this).StartCoroutine(EnemySkinRegistryCompatibility.SwitchEnemySkinDelayed(enemyReference, "LethalMatt.Bozoros.GoofyPuffer")); } } } protected override void __initializeVariables() { base.__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_PufferInfestationDiceEffect() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(2884672709u, new RpcReceiveHandler(__rpc_handler_2884672709)); NetworkManager.__rpc_func_table.Add(2433991652u, new RpcReceiveHandler(__rpc_handler_2433991652)); } private static void __rpc_handler_2884672709(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { Vector3 spawnPosition = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref spawnPosition); target.__rpc_exec_stage = (__RpcExecStage)1; ((PufferInfestationDiceEffect)(object)target).SpawnPufferServerRpc(spawnPosition); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2433991652(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { NetworkBehaviourReference enemyReference = default(NetworkBehaviourReference); ((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref enemyReference, default(ForNetworkSerializable)); target.__rpc_exec_stage = (__RpcExecStage)2; ((PufferInfestationDiceEffect)(object)target).SpawnPufferClientRpc(enemyReference); target.__rpc_exec_stage = (__RpcExecStage)0; } } [MethodImpl(MethodImplOptions.NoInlining)] protected internal override string __getTypeName() { return "PufferInfestationDiceEffect"; } } internal sealed class SantaVisitDiceEffect : NetworkedDiceEffect { [CompilerGenerated] [DebuggerBrowsable(DebuggerBrowsableState.Never)] private static EnemyType? <ButlerEnemyType>k__BackingField; public static EnemyType? ButlerEnemyType { get { if ((Object)(object)<ButlerEnemyType>k__BackingField == (Object)null) { ButlerEnemyType = OriginalContent.Enemies.Find((EnemyType enemy) => StringExtensions.CompareOrdinal(enemy.enemyName, "Butler")); } return <ButlerEnemyType>k__BackingField; } [CompilerGenerated] private set { <ButlerEnemyType>k__BackingField = value; } } public override EffectType Outcome => (EffectType)3; public override bool ShowDefaultTooltip => false; public override string Name => "Santa is here!"; public override string Tooltip => "Have you been good this year?"; public override void Use() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) SpawnButlerServerRpc(((Component)GameNetworkManager.Instance.localPlayerController).transform.position); } [ServerRpc(RequireOwnership = false)] private void SpawnButlerServerRpc(Vector3 spawnPosition) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3405927006u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref spawnPosition); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3405927006u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost) || (Object)(object)ButlerEnemyType == (Object)null || (Object)(object)ButlerEnemyType.enemyPrefab == (Object)null) { return; } NetworkObject componentInChildren = Object.Instantiate<GameObject>(ButlerEnemyType.enemyPrefab, spawnPosition, Quaternion.identity).GetComponentInChildren<NetworkObject>(); if ((Object)(object)componentInChildren == (Object)null) { return; } componentInChildren.Spawn(true); ButlerEnemyAI val3 = default(ButlerEnemyAI); if (((Component)componentInChildren).TryGetComponent<ButlerEnemyAI>(ref val3)) { if ((Object)(object)RoundManager.Instance != (Object)null && RoundManager.Instance.SpawnedEnemies != null) { RoundManager.Instance.SpawnedEnemies.Add((EnemyAI)(object)val3); } SpawnButlerClientRpc(NetworkBehaviourReference.op_Implicit((NetworkBehaviour)(object)val3)); } } [ClientRpc] private void SpawnButlerClientRpc(NetworkBehaviourReference enemyReference) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(7196713u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref enemyReference, default(ForNetworkSerializable)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 7196713u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && EnemySkinRegistryCompatibility.Enabled) { ((MonoBehaviour)this).StartCoroutine(EnemySkinRegistryCompatibility.SwitchEnemySkinDelayed(enemyReference, "LethalMatt.Bozoros.SantaButler")); } } } protected override void __initializeVariables() { base.__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_SantaVisitDiceEffect() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(3405927006u, new RpcReceiveHandler(__rpc_handler_3405927006)); NetworkManager.__rpc_func_table.Add(7196713u, new RpcReceiveHandler(__rpc_handler_7196713)); } private static void __rpc_handler_3405927006(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { Vector3 spawnPosition = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref spawnPosition); target.__rpc_exec_stage = (__RpcExecStage)1; ((SantaVisitDiceEffect)(object)target).SpawnButlerServerRpc(spawnPosition); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_7196713(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { NetworkBehaviourReference enemyReference = default(NetworkBehaviourReference); ((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref enemyReference, default(ForNetworkSerializable)); target.__rpc_exec_stage = (__RpcExecStage)2; ((SantaVisitDiceEffect)(object)target).SpawnButlerClientRpc(enemyReference); target.__rpc_exec_stage = (__RpcExecStage)0; } } [MethodImpl(MethodImplOptions.NoInlining)] protected internal override string __getTypeName() { return "SantaVisitDiceEffect"; } } } namespace Bozoros.Compatibility { internal sealed class EmergencyDiceCompatibility { private static bool? _enabled; public static bool Enabled { get { bool valueOrDefault = _enabled.GetValueOrDefault(); if (!_enabled.HasValue) { valueOrDefault = Chainloader.PluginInfos.ContainsKey("Theronguard.EmergencyDice"); _enabled = valueOrDefault; } return _enabled.Value; } } [MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)] internal static void RegisterDiceEffects() { MysteryDice.RegisterNewEffect((IEffect)(object)new BananaPeelDiceEffect(), false, false); if ((Object)(object)MysteryDice.NetworkerPrefab != (Object)null && EnemySkinRegistryCompatibility.Enabled) { MysteryDice.NetworkerPrefab.AddComponent<CircusInTownDiceEffect>(); MysteryDice.NetworkerPrefab.AddComponent<PufferInfestationDiceEffect>(); MysteryDice.NetworkerPrefab.AddComponent<SantaVisitDiceEffect>(); } } } internal sealed class EnemySkinRegistryCompatibility { [CompilerGenerated] private sealed class <SwitchEnemySkinDelayed>d__10 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public NetworkBehaviourReference enemyReference; public string skin; private EnemyAI <enemy>5__1; private float <startTime>5__2; object? IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object? IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <SwitchEnemySkinDelayed>d__10(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <enemy>5__1 = null; <>1__state = -2; } private bool MoveNext() { //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Expected O, but got Unknown //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; <startTime>5__2 = Time.realtimeSinceStartup; goto IL_005a; case 1: <>1__state = -1; goto IL_005a; case 2: { <>1__state = -1; SwitchEnemySkin(<enemy>5__1, skin); return false; } IL_005a: if (!((NetworkBehaviourReference)(ref enemyReference)).TryGet<EnemyAI>(ref <enemy>5__1, (NetworkManager)null) && Time.realtimeSinceStartup - <startTime>5__2 < 8f) { <>2__current = (object)new WaitForSeconds(0.03f); <>1__state = 1; return true; } <>2__current = (object)new WaitForEndOfFrame(); <>1__state = 2; return true; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } private static bool? _enabled; public static Texture2D? BozorosIcon { get; private set; } public static bool Enabled { get { bool valueOrDefault = _enabled.GetValueOrDefault(); if (!_enabled.HasValue) { valueOrDefault = Chainloader.PluginInfos.ContainsKey("antlershed.lethalcompany.enemyskinregistry"); _enabled = valueOrDefault; } return _enabled.Value; } } internal static void LoadSkins() { AssetBundleLoader.AddOnLethalBundleLoadedListener((Action<AssetBundle>)delegate(AssetBundle assetBundle) { BozorosIcon = assetBundle.LoadAsset<Texture2D>("BozorosIcon.png"); GoofyPuffer.GoofyPufferMaterial = assetBundle.LoadAsset<Material>("GoofyPufferMat.mat"); ClownGiant.ClownGiantMaterial = assetBundle.LoadAsset<Material>("ClownGiantMat.mat"); ClownGiant.ClownHair = assetBundle.LoadAsset<GameObject>("ClownHair.prefab"); ClownGiant.ClownNose = assetBundle.LoadAsset<GameObject>("ClownNose.prefab"); SantaButler.CandyCaneMesh = assetBundle.LoadAsset<Mesh>("Xmas_CandyCane_Knife.fbx"); SantaButler.CandyCaneMaterial = assetBundle.LoadAsset<Material>("CandyCaneMat.mat"); SantaButler.CandyCaneKnife = assetBundle.LoadAsset<GameObject>("CandyCaneKnife.prefab"); SantaButler.SantaMaterial = assetBundle.LoadAsset<Material>("Xmas_SantaMat.mat"); SantaButler.SantaHat = assetBundle.LoadAsset<GameObject>("Xmas_SantaHat.prefab"); SantaButler.GrinchHornetsTexture = assetBundle.LoadAsset<Texture2D>("Xmas_GrinchHornets.png"); }, "bozoros.lethalbundle"); if (Plugin.Settings.GOOFY_PUFFER_NAMES.Value.Length > 0) { GoofyPuffer.GoofyPufferNames = Plugin.Settings.GOOFY_PUFFER_NAMES.Value.Split(',').ToList(); LoadPatch.OnFinishGeneratingLevelPost += delegate { GoofyPuffer.Random = new Random(StartOfRound.Instance.randomMapSeed + 1); }; } if (Plugin.Settings.CLOWN_GIANT_NAMES.Value.Length > 0) { ClownGiant.ClownGiantNames = Plugin.Settings.CLOWN_GIANT_NAMES.Value.Split(',').ToList(); LoadPatch.OnFinishGeneratingLevelPost += delegate { ClownGiant.Random = new Random(StartOfRound.Instance.randomMapSeed + 2); }; } if (Plugin.Settings.SANTA_BUTLER_NAMES.Value.Length > 0) { SantaButler.SantaButlerNames = Plugin.Settings.SANTA_BUTLER_NAMES.Value.Split(',').ToList(); LoadPatch.OnFinishGeneratingLevelPost += delegate { SantaButler.Random = new Random(StartOfRound.Instance.randomMapSeed + 3); }; } } [MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)] internal static void RegisterSkins() { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) EnemySkinRegistry.RegisterSkin((Skin)(object)new GoofyPuffer(), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[2] { new DefaultSkinConfigEntry("circus", 1f), new DefaultSkinConfigEntry("fun", 1f) }, 0f, 0f)); EnemySkinRegistry.RegisterSkin((Skin)(object)new ClownGiant(), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[2] { new DefaultSkinConfigEntry("circus", 1f), new DefaultSkinConfigEntry("fun", 1f) }, 0f, 0f)); EnemySkinRegistry.RegisterSkin((Skin)(object)new SantaButler(), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[1] { new DefaultSkinConfigEntry("jolly", 1f) }, 0f, 0f)); } [MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)] internal static void SwitchEnemySkin(EnemyAI enemy, string skin) { EnemySkinRegistry.ReassignSkin(((Component)enemy).gameObject, skin); } [IteratorStateMachine(typeof(<SwitchEnemySkinDelayed>d__10))] internal static IEnumerator SwitchEnemySkinDelayed(NetworkBehaviourReference enemyReference, string skin) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <SwitchEnemySkinDelayed>d__10(0) { enemyReference = enemyReference, skin = skin }; } } internal sealed class LethalElementsCompatibility { private static bool? _enabled; public static bool Enabled { get { bool valueOrDefault = _enabled.GetValueOrDefault(); if (!_enabled.HasValue) { valueOrDefault = Chainloader.PluginInfos.ContainsKey("voxx.LethalElementsPlugin"); _enabled = valueOrDefault; } return _enabled.Value; } } internal static void RegisterSnozoros() { if ((Object)(object)Plugin.BozorosExtendedLevel == (Object)null) { return; } Plugin.BozorosExtendedLevel.LevelEvents.onLevelLoaded.AddListener((Action)delegate { //IL_0012: Unknown result type (might be due to invalid IL or missing references) SelectableLevel selectableLevel = Plugin.BozorosExtendedLevel.SelectableLevel; string text = $"{selectableLevel.currentWeather}"; if (text.Contains("Snowfall") || text.Contains("Blizzard")) { SpawnableOutsideObjectWithRarity[] spawnableOutsideObjects = selectableLevel.spawnableOutsideObjects; foreach (SpawnableOutsideObjectWithRarity val in spawnableOutsideObjects) { if ((Object)(object)val.spawnableObject != (Object)null && ((Object)val.spawnableObject).name.Contains("Snowman")) { val.randomAmount = AnimationCurve.Linear(0f, 1f, 1f, 5f); } } selectableLevel.levelIncludesSnowFootprints = true; } }); } [MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)] internal static void PoisonLake(QuicksandTrigger waterTrigger) { ((Component)waterTrigger).gameObject.AddComponent<ToxicFumes>(); } [MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)] internal static void SubscribeToSnow(Action<bool> snowAction, bool unsubscribe = false) { if ((Object)(object)LevelManipulator.Instance != (Object)null) { if (!unsubscribe) { LevelManipulator.Instance.OnSnowReady += snowAction; } else { LevelManipulator.Instance.OnSnowReady -= snowAction; } } } } internal sealed class MimicsCompatibility { private static bool? _enabled; public static bool Enabled { get { bool valueOrDefault = _enabled.GetValueOrDefault(); if (!_enabled.HasValue) { valueOrDefault = Chainloader.PluginInfos.ContainsKey("x753.Mimics"); _enabled = valueOrDefault; } return _enabled.Value; } } [MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)] internal static void RegisterCircusMimic() { AssetBundleLoader.AddOnLethalBundleLoadedListener((Action<AssetBundle>)delegate(AssetBundle assetBundle) { CircusMimic.CircusMimicPrefab = assetBundle.LoadAsset<GameObject>("CircusWallDoorMimic.prefab"); }, "bozoros.lethalbundle"); if (Plugin.Settings.CIRCUS_FACILITY_MIMICS.Value && !Mimics.InteriorWhitelist.Contains("circusfacilityflow")) { Mimics.InteriorWhitelist.Add("circusfacilityflow"); } MimicsAPI.GetAPI().RegisterMimicEventHandler((MimicEventHandler)(object)new CircusMimic()); } } internal sealed class WesleyCompatibility { private static bool? _enabled; public static bool Enabled { get { bool valueOrDefault = _enabled.GetValueOrDefault(); if (!_enabled.HasValue) { valueOrDefault = Chainloader.PluginInfos.ContainsKey("JacobG5.WesleyMoonScripts"); _enabled = valueOrDefault; } return _enabled.Value; } } public static bool BananaMode { get; private set; } public static ExtendedLevel? AlcatrasExtendedLevel { get; private set; } public static ExtendedItem? HyveTape { get; private set; } [MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)] internal static void RegisterWesleyBozoIntegration() { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Expected O, but got Unknown if (WesleyScripts.LockMoons.Value) { WesleyProgressionIntegration val = ScriptableObject.CreateInstance<WesleyProgressionIntegration>(); val.IntegratedLevels[0] = new WesleyIntegratedLevel { sceneName = "BozorosScene", planetName = "823 Bozoros", forceLock = true, moonUnlockerProtection = false }; ((JLLAddon)val).Init((JLLMod)null); } if (CustomConfigRegistry.Mods.TryGetValue("MagicWesley.Alcatras", out var value) && value.GetBool("Banana launcher mode")) { BananaMode = true; } AssetBundleLoader.AddOnExtendedModLoadedListener((Action<ExtendedMod>)delegate(ExtendedMod extendedMod) { //IL_02df: Unknown result type (might be due to invalid IL or missing references) //IL_02e9: Expected O, but got Unknown //IL_03d0: Unknown result type (might be due to invalid IL or missing references) //IL_03da: Expected O, but got Unknown if (WesleyScripts.LockMoons.Value) { ExtendedItem val2 = extendedMod.ExtendedItems.Find((ExtendedItem item) => StringExtensions.CompareOrdinal(((Object)item).name, "CursedTapeExtendedItem")); LevelCassetteItem val3 = default(LevelCassetteItem); if ((Object)(object)val2 != (Object)null && val2.Item.spawnPrefab.TryGetComponent<LevelCassetteItem>(ref val3) && StringExtensions.CompareOrdinal(val3.LevelSceneName, "Asteroid-13") && !val3.unlockLevel) { val3.LevelSceneName = "BozorosScene"; val3.unlockLevel = true; } } if (!((Object)(object)Plugin.BozorosExtendedLevel == (Object)null)) { if (BananaMode && Plugin.BananaPeelOutside != null) { AlcatrasExtendedLevel = extendedMod.ExtendedLevels.Find((ExtendedLevel level) => StringExtensions.CompareOrdinal(((Object)level).name, "AlcatrasExtended")); if ((Object)(object)AlcatrasExtendedLevel != (Object)null) { SelectableLevel selectableLevel = AlcatrasExtendedLevel.SelectableLevel; SpawnableOutsideObjectWithRarity[] spawnableOutsideObjects = AlcatrasExtendedLevel.SelectableLevel.spawnableOutsideObjects; int num = 0; SpawnableOutsideObjectWithRarity[] array = (SpawnableOutsideObjectWithRarity[])(object)new SpawnableOutsideObjectWithRarity[1 + spawnableOutsideObjects.Length]; ReadOnlySpan<SpawnableOutsideObjectWithRarity> readOnlySpan = new ReadOnlySpan<SpawnableOutsideObjectWithRarity>(spawnableOutsideObjects); readOnlySpan.CopyTo(new Span<SpawnableOutsideObjectWithRarity>(array).Slice(num, readOnlySpan.Length)); num += readOnlySpan.Length; array[num] = Plugin.BananaPeelOutside; selectableLevel.spawnableOutsideObjects = array; } } if (Plugin.Settings.WESLEY_INJECT_SCRAPS.Value) { List<SpawnableItemWithRarity> spawnableScrap = Plugin.BozorosExtendedLevel.SelectableLevel.spawnableScrap; string[] tapes = new string[4] { "FilitriosTape", "OldredTape", "GloomTape", "SecretFiles" }; string[] sillyItems = new string[6] { "Biomonty", "Webley", "S1ck", "C4Explosive", "GenericApple", "Banana" }; int j; for (j = 0; j < tapes.Length; j++) { ExtendedItem val4 = extendedMod.ExtendedItems.Find((ExtendedItem item) => StringExtensions.CompareOrdinal(((Object)item).name, tapes[j] + "ExtendedItem")); if ((Object)(object)val4 == (Object)null || (Object)(object)val4.LevelMatchingProperties == (Object)null || val4.LevelMatchingProperties.planetNames.FindIndex((StringWithRarity entry) => StringExtensions.CompareOrdinal(entry.Name, "Bozoros")) != -1) { return; } val4.LevelMatchingProperties.planetNames.Add(new StringWithRarity("Bozoros", (j + 1) * (j + 2))); } int i; for (i = 0; i < sillyItems.Length; i++) { ExtendedItem val5 = extendedMod.ExtendedItems.Find((ExtendedItem item) => StringExtensions.CompareOrdinal(((Object)item).name, sillyItems[i] + "ExtendedItem")); if ((Object)(object)val5 == (Object)null || (Object)(object)val5.LevelMatchingProperties == (Object)null || val5.LevelMatchingProperties.planetNames.FindIndex((StringWithRarity entry) => StringExtensions.CompareOrdinal(entry.Name, "Bozoros")) != -1) { return; } val5.LevelMatchingProperties.planetNames.Add(new StringWithRarity("Bozoros", 5 + i * 2)); } HyveTape = extendedMod.ExtendedItems.Find((ExtendedItem item) => StringExtensions.CompareOrdinal(((Object)item).name, "HyveTapeExtendedItem")); } } }, "MagicWesley", "MagicWesleysMod"); } } } namespace Bozoros.Compatibility.Moons { public class PandoramusCompatibility { public static bool Registered { get; private set; } public static ExtendedLevel? PandoramusLevel { get; internal set; } public static Material? PortalCircusFacility { get; internal set; } internal static void RegisterCompat() { AssetBundleLoader.AddOnExtendedModLoadedListener((Action<ExtendedMod>)delegate(ExtendedMod pandoramusExtended) { if (!Registered && !((Object)(object)Plugin.BozorosBundle == (Object)null)) { PortalCircusFacility = Plugin.BozorosBundle.LoadAsset<Material>("Portal_CircusFacilityMat.mat"); if (pandoramusExtended.ExtendedLevels.Count > 1 && (Object)(object)pandoramusExtended.ExtendedLevels[1] != (Object)null) { PandoramusLevel = pandoramusExtended.ExtendedLevels[1]; LoadPatch.OnFinishGeneratingNewLevelClientRpcPost += PortalSwitch; Registered = true; } } }, "DemonMae_PAN", "Pandoramus"); } private static void PortalSwitch() { if (!((Object)(object)PortalCircusFacility != (Object)null) || !((Object)(object)PandoramusLevel != (Object)null) || !PandoramusLevel.IsCurrentLevel || !((Object)(object)Plugin.CircusFacilityExtendedDungeon != (Object)null) || !Plugin.CircusFacilityExtendedDungeon.IsCurrentDungeon) { return; } Transform parent = RoundManager.Instance.mapPropsContainer.transform.GetParent(); if (!((Object)(object)parent == (Object)null)) { Transform val = parent.Find("PortalRing/PortalTexture"); MaterialScroller val2 = default(MaterialScroller); MeshRenderer val3 = default(MeshRenderer); if ((Object)(object)val != (Object)null && !((Component)val).TryGetComponent<MaterialScroller>(ref val2) && ((Component)val).TryGetComponent<MeshRenderer>(ref val3)) { MaterialScroller val4 = ((Component)val3).gameObject.AddComponent<MaterialScroller>(); val4.scrollingMat = PortalCircusFacility; ((Renderer)val3).sharedMaterial = PortalCircusFacility; } } } } internal sealed class StarlancerZeroCompatibility { public static bool Registered { get; private set; } public static ExtendedLevel? StarlancerZeroLevel { get; internal set; } public static GameObject? CircusDoors { get; internal set; } internal static void RegisterCompat() { AssetBundleLoader.AddOnExtendedModLoadedListener((Action<ExtendedMod>)delegate(ExtendedMod starlancerExtended) { if (!Registered && !((Object)(object)Plugin.BozorosBundle == (Object)null)) { CircusDoors = Plugin.BozorosBundle.LoadAsset<GameObject>("MainEntranceOnlyDoor.prefab"); if (starlancerExtended.ExtendedLevels.Count > 2 && (Object)(object)starlancerExtended.ExtendedLevels[2] != (Object)null) { StarlancerZeroLevel = starlancerExtended.ExtendedLevels[2]; LoadPatch.OnFinishGeneratingLevelPost += DoorSwitch; Registered = true; } } }, "AudioKnight", "StarlancerMoons"); } private static void DoorSwitch() { //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)CircusDoors != (Object)null) || !((Object)(object)StarlancerZeroLevel != (Object)null) || !StarlancerZeroLevel.IsCurrentLevel || !((Object)(object)Plugin.CircusFacilityExtendedDungeon != (Object)null) || !Plugin.CircusFacilityExtendedDungeon.IsCurrentDungeon || !((Object)(object)RoundManager.Instance != (Object)null) || !((Object)(object)RoundManager.Instance.mapPropsContainer != (Object)null)) { return; } Transform parent = RoundManager.Instance.mapPropsContainer.transform.GetParent(); if (!((Object)(object)parent == (Object)null)) { Transform val = parent.Find("Pyramid/Pyramid_Thin_Base/Desert_Pyramid_Medium/DoubleDoors"); if ((Object)(object)val != (Object)null) { GameObject val2 = Object.Instantiate<GameObject>(CircusDoors, ((Component)val).transform.GetParent()); Transform transform = val2.transform; transform.localPosition += new Vector3(0f, 3f, -0.1f); val2.transform.localScale = new Vector3(0.1323f, 2.9661f, 3.0816f); ((Component)val).gameObject.SetActive(false); } } } } } namespace Bozoros.Behaviours { [Serializable] public struct BalloonStand { public InteractPurchasable? purchaseScript; public int variant; } public class ChangeSettings : NetworkBehaviour { public List<AudioSource> fireworkMusicVolume = new List<AudioSource>(); public List<AudioSource> fireworkExplosionVolume = new List<AudioSource>(); public List<AudioSource> announcerVolume = new List<AudioSource>(); public List<AudioSource> tentMusicVolume = new List<AudioSource>(); public List<AudioSource> dropshipVolume = new List<AudioSource>(); public List<ParticleSystem> fireworkParticles = new List<ParticleSystem>(); public List<ParticleSystem> confettiParticles = new List<ParticleSystem>(); public List<ParticleSystem> balloonParticles = new List<ParticleSystem>(); public AudioClip? fireworkMusicCopyrighted; public List<BalloonStand> balloonStands = new List<BalloonStand>(); public EntranceTeleport? ferrisWheelExit; public ScanNodeProperties? shipScanNode; public ItemDropship? dropship; public ScanNodeProperties? dropshipScanNode; public static bool SeenBalloonInstructions { get; private set; } public Keyframe[]? BananaKeysOutside { get; internal set; } private void Awake() { //IL_01bc: Unknown result type (might be due to invalid IL or missing references) //IL_01c6: Expected O, but got Unknown if (fireworkMusicVolume.Count > 0 && (Object)(object)fireworkMusicVolume[0] != (Object)null && !Plugin.Settings.STREAMER_FRIENDLY.Value) { fireworkMusicVolume[0].clip = fireworkMusicCopyrighted; fireworkMusicVolume[0].volume = 0.15f; } ApplyVolume(Plugin.Settings.FIREWORK_MUSIC_VOLUME.Value, fireworkMusicVolume); ApplyVolume(Plugin.Settings.FIREWORK_EXPLOSION_VOLUME.Value, fireworkExplosionVolume); ApplyVolume(Plugin.Settings.ANNOUNCER_VOLUME.Value, announcerVolume); ApplyVolume(Plugin.Settings.TENT_MUSIC_VOLUME.Value, tentMusicVolume); ApplyVolume(Plugin.Settings.DROPSHIP_VOLUME.Value, dropshipVolume); ApplyParticleIntensity(Plugin.Settings.FIREWORK_PARTICLES.Value, fireworkParticles, firework: true); ApplyParticleIntensity(Plugin.Settings.CONFETTI_PARTICLES.Value, confettiParticles); ApplyParticleIntensity(Plugin.Settings.BALLOON_PARTICLES.Value, balloonParticles); for (int i = 0; i < balloonStands.Count; i++) { InteractPurchasable stand = balloonStands[i].purchaseScript; int variant = balloonStands[i].variant; if ((Object)(object)stand == (Object)null) { continue; } stand.spawnPrefab = Plugin.GrabbableBalloon; stand.onPurchase.AddListener((UnityAction)delegate { PlatformGrabbable val = default(PlatformGrabbable); if ((Object)(object)stand.spawnPrefab != (Object)null && stand.spawnPrefab.TryGetComponent<PlatformGrabbable>(ref val)) { val.SwitchVariant(variant); } }); stand.price = Plugin.Settings.BALLOON_PRICE.Value; ((InteractTrigger)stand).hoverTip = ((InteractTrigger)stand).hoverTip.Replace("PRICE", $"{stand.price}"); if (SeenBalloonInstructions || !Plugin.Settings.BALLOON_INSTRUCTIONS.Value) { ((Notification)(ref stand.purchaseNotification)).SetNotificationSeen(); } } if ((Object)(object)shipScanNode != (Object)null) { shipScanNode.headerText = (Plugin.Settings.MODIFY_SHIP_NODE.Value ? "Clown Car" : "Ship"); } if ((Object)(object)dropship != (Object)null && (Object)(object)dropshipScanNode != (Object)null) { ((Component)dropshipScanNode).transform.SetParent(((Component)dropship).transform, false); ((Component)dropshipScanNode).gameObject.SetActive(true); } } public override void OnNetworkSpawn() { ((NetworkBehaviour)this).OnNetworkSpawn(); if (!((NetworkBehaviour)this).IsHost) { return; } if (!Plugin.Settings.FERRIS_WHEEL_EXIT.Value) { DisableFerrisFireExitClientRpc(); } float value = Plugin.Settings.BANANA_MULTIPLIER_OUTSIDE.Value; if (value != 1f && Plugin.BananaPeelOutside != null) { BananaKeysOutside = Plugin.BananaPeelOutside.randomAmount.keys; Keyframe[] keys = Plugin.BananaPeelOutside.randomAmount.keys; for (int i = 0; i < keys.Length; i++) { ref Keyframe reference = ref keys[i]; ((Keyframe)(ref reference)).value = ((Keyframe)(ref reference)).value * value; } Plugin.BananaPeelOutside.randomAmount.keys = keys; } } private void OnDisable() { if (BananaKeysOutside != null && Plugin.BananaPeelOutside != null) { Plugin.BananaPeelOutside.randomAmount.keys = BananaKeysOutside; } SoundManager.Instance.currentLevelAmbience = null; } [ClientRpc] private void DisableFerrisFireExitClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2846474551u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2846474551u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && (Object)(object)ferrisWheelExit != (Object)null) { ((Component)((Component)ferrisWheelExit).transform.GetParent()).gameObject.SetActive(false); } } } private static void ApplyVolume(float value, List<AudioSource> audioSources) { foreach (AudioSource audioSource in audioSources) { audioSource.volume *= value; } } private static void ApplyParticleIntensity(float multiplier, List<ParticleSystem> particleSystems, bool firework = false) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) foreach (ParticleSystem particleSystem in particleSystems) { EmissionModule emission = particleSystem.emission; ((EmissionModule)(ref emission)).rateOverTimeMultiplier = ((EmissionModule)(ref emission)).rateOverTimeMultiplier * multiplier; particleSystem.Emit(0); if (!firework) { break; } ParticleSystem[] componentsInChildren = ((Component)((Component)particleSystem).transform).GetComponentsInChildren<ParticleSystem>(); foreach (ParticleSystem val in componentsInChildren) { MainModule main = val.main; ((MainModule)(ref main)).maxParticles = (int)((float)((MainModule)(ref main)).maxParticles * multiplier); EmissionModule emission2 = val.emission; ((EmissionModule)(ref emission2)).rateOverTimeMultiplier = ((EmissionModule)(ref emission2)).rateOverTimeMultiplier * multiplier; for (int j = 0; j < ((EmissionModule)(ref emission2)).burstCount; j++) { Burst burst = ((EmissionModule)(ref emission2)).GetBurst(j); ((Burst)(ref burst)).minCount = (short)((float)((Burst)(ref burst)).minCount * multiplier); ((Burst)(ref burst)).maxCount = (short)((float)((Burst)(ref burst)).maxCount * multiplier); } val.Emit(0); } } } public void ToggleBalloonInstructions() { if (SeenBalloonInstructions) { return; } SeenBalloonInstructions = true; foreach (BalloonStand balloonStand in balloonStands) { if ((Object)(object)balloonStand.purchaseScript != (Object)null) { ((Notification)(ref balloonStand.purchaseScript.purchaseNotification)).SetNotificationSeen(); } } } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_ChangeSettings() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(2846474551u, new RpcReceiveHandler(__rpc_handler_2846474551)); } private static void __rpc_handler_2846474551(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((ChangeSettings)(object)target).DisableFerrisFireExitClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } [MethodImpl(MethodImplOptions.NoInlining)] protected internal override string __getTypeName() { return "ChangeSettings"; } } public class GiftSpawner : NetworkBehaviour { [CompilerGenerated] private sealed class <ReplaceGiftOnSpawn>d__19 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public NetworkObjectReference giftReference; public int variant; public GiftSpawner <>4__this; private NetworkObject <giftNetworkObject>5__1; private float <startTime>5__2; private GiftBoxItem <gift>5__3; private MeshRenderer <giftRenderer>5__4; private ScanNodeProperties <scanNode>5__5; private int <randomScrap>5__6; private SpawnableItemWithRarity <item>5__7; object? IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object? IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <ReplaceGiftOnSpawn>d__19(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <giftNetworkObject>5__1 = null; <gift>5__3 = null; <giftRenderer>5__4 = null; <scanNode>5__5 = null; <item>5__7 = null; <>1__state = -2; } private bool MoveNext() { //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Expected O, but got Unknown //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; <startTime>5__2 = Time.realtimeSinceStartup; goto IL_005a; case 1: <>1__state = -1; goto IL_005a; case 2: { <>1__state = -1; if (((Component)<giftNetworkObject>5__1).TryGetComponent<GiftBoxItem>(ref <gift>5__3)) { if (((Component)<gift>5__3).TryGetComponent<MeshRenderer>(ref <giftRenderer>5__4) && variant > -1) { ((Renderer)<giftRenderer>5__4).sharedMaterial = <>4__this.giftMateri