Decompiled source of Bozoros v2.5.3

BepInEx/plugins/Bozoros.dll

Decompiled a day ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using AntlerShed.SkinRegistry;
using AntlerShed.SkinRegistry.Events;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using Bozoros.Behaviours;
using Bozoros.Compatibility;
using Bozoros.Compatibility.Moons;
using Bozoros.NetcodePatcher;
using Bozoros.Patches;
using Bozoros.Skins;
using DunGen;
using GameNetcodeStuff;
using HarmonyLib;
using LethalLevelLoader;
using Microsoft.CodeAnalysis;
using Mimics;
using Mimics.API;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.VFX;
using VoxxWeatherPlugin.Behaviours;
using itolib.Behaviours.Interactables;
using itolib.Behaviours.Kinematics;
using itolib.Behaviours.Materials;
using itolib.Behaviours.Props;
using itolib.Extensions;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("voxx.LethalElementsPlugin")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Bozoros")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Plugin for LethalMatt's Bozoros, adds configuration and some additional stuff.")]
[assembly: AssemblyFileVersion("2.5.3.0")]
[assembly: AssemblyInformationalVersion("2.5.3+7be9307cd92d04b7d85e84669b1860d26953f87d")]
[assembly: AssemblyProduct("Bozoros")]
[assembly: AssemblyTitle("Bozoros")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.5.3.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Bozoros
{
	public enum BananaPeelDropLevel
	{
		AllItems = -1,
		HeldItem,
		NoItems
	}
	public class Config
	{
		public ConfigEntry<bool> STREAMER_FRIENDLY { get; private set; }

		public ConfigEntry<float> FIREWORK_PARTICLES { get; private set; }

		public ConfigEntry<float> CONFETTI_PARTICLES { get; private set; }

		public ConfigEntry<float> BALLOON_PARTICLES { get; private set; }

		public ConfigEntry<float> FIREWORK_MUSIC_VOLUME { get; private set; }

		public ConfigEntry<float> FIREWORK_EXPLOSION_VOLUME { get; private set; }

		public ConfigEntry<float> ANNOUNCER_VOLUME { get; private set; }

		public ConfigEntry<float> TENT_MUSIC_VOLUME { get; private set; }

		public ConfigEntry<float> DROPSHIP_VOLUME { get; private set; }

		public ConfigEntry<string> GOOFY_PUFFER_NAMES { get; private set; }

		public ConfigEntry<string> CLOWN_GIANT_NAMES { get; private set; }

		public ConfigEntry<string> SANTA_BUTLER_NAMES { get; private set; }

		public ConfigEntry<bool> BALLOON_INSTRUCTIONS { get; private set; }

		public ConfigEntry<int> BALLOON_PRICE { get; private set; }

		public ConfigEntry<bool> FERRIS_WHEEL_EXIT { get; private set; }

		public ConfigEntry<float> BANANA_MULTIPLIER_INSIDE { get; private set; }

		public ConfigEntry<float> BANANA_MULTIPLIER_OUTSIDE { get; private set; }

		public ConfigEntry<BananaPeelDropLevel> BANANA_DROPS_ITEMS { get; private set; }

		public ConfigEntry<bool> MODIFY_SHIP_NODE { get; private set; }

		public ConfigEntry<bool> ADD_DROPSHIP_NODE { get; private set; }

		public ConfigEntry<bool> REDUCE_MOTION_SICKNESS { get; private set; }

		public ConfigEntry<bool> CIRCUS_FACILITY_MIMICS { get; private set; }

		public ConfigEntry<bool> CIRCUS_PANDORAMUS_PORTAL { get; private set; }

		public ConfigEntry<bool> CIRCUS_STARLANCERZERO_DOOR { get; private set; }

		public Config(ConfigFile cfg)
		{
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Expected O, but got Unknown
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Expected O, but got Unknown
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Expected O, but got Unknown
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Expected O, but got Unknown
			//IL_013f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0149: Expected O, but got Unknown
			//IL_0179: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Expected O, but got Unknown
			//IL_01b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bd: Expected O, but got Unknown
			//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f7: Expected O, but got Unknown
			//IL_02a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02aa: Expected O, but got Unknown
			//IL_02f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0301: Expected O, but got Unknown
			//IL_0331: Unknown result type (might be due to invalid IL or missing references)
			//IL_033b: Expected O, but got Unknown
			cfg.SaveOnConfigSet = false;
			STREAMER_FRIENDLY = cfg.Bind<bool>("General", "StreamerFriendly", true, "Whether the music is streamer-friendly or not.");
			FIREWORK_PARTICLES = cfg.Bind<float>("Particles", "FireworkParticles", 1f, new ConfigDescription("Intensity of firework particles at the end of a clear day.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>()));
			CONFETTI_PARTICLES = cfg.Bind<float>("Particles", "ConfettiParticles", 1f, new ConfigDescription("Intensity of confetti particles during eclipsed weather.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>()));
			BALLOON_PARTICLES = cfg.Bind<float>("Particles", "BalloonParticles", 1f, new ConfigDescription("Intensity of balloon particles during stormy weather.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>()));
			FIREWORK_MUSIC_VOLUME = cfg.Bind<float>("Audio", "FireworkMusicVolume", 1f, new ConfigDescription("Volume level for the firework music at the end of a clear day.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 2f), Array.Empty<object>()));
			FIREWORK_EXPLOSION_VOLUME = cfg.Bind<float>("Audio", "FireworkExplosionVolume", 1f, new ConfigDescription("Volume level for the firework explosion sound effects at the end of a clear day.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 2f), Array.Empty<object>()));
			ANNOUNCER_VOLUME = cfg.Bind<float>("Audio", "AnnouncerVolume", 2f, new ConfigDescription("Volume level for the announcer voice at the end of each day.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 2f), Array.Empty<object>()));
			TENT_MUSIC_VOLUME = cfg.Bind<float>("Audio", "TentMusicVolume", 1f, new ConfigDescription("Volume level for the circus tent music near every entrance.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 2f), Array.Empty<object>()));
			DROPSHIP_VOLUME = cfg.Bind<float>("Audio", "DropshipVolume", 1f, new ConfigDescription("Volume level for the dropship's music when delivering items.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 2f), Array.Empty<object>()));
			GOOFY_PUFFER_NAMES = cfg.Bind<string>("Enemies", "GoofyPufferNames", "Steve,Krusty,Ronald,Arthur,Toodles,Jingles,Dusty,Dumbo,Bingo,Whistle,Mittens,Pancake,Freckles,Chester,Oddball,Snuggles,Charlie,Bashful,Flower,Jumbo,Jimbo,Snickers,Pogo,Giggles,Loofy,Blinky,Ruffles,Dinky,Beebo,Chuckles", "A comma-separated list of names for Spore Lizard enemy variants to show in their scan node. Requires restart.");
			CLOWN_GIANT_NAMES = cfg.Bind<string>("Enemies", "ClownGiantNames", "Penn,Teller,Houdini,Dante,Copperfield,Blaine,Angel,Borden,Angier,Merlin,Kaito,Oz,Zatara,Mysterio,Riddler,Eisenheim,Gallico,Splendini", "A comma-separated list of names for Forest Giant enemy variants to show in their scan node. Requires restart.");
			SANTA_BUTLER_NAMES = cfg.Bind<string>("Enemies", "SantaButlerNames", "Santa Claus,St. Nicholas,Joulupukki,Sinterklaas,Ded Moroz,Julenisse,Mikulás,Shengdan Laoren,Père Noël,Krampus,Knecht Ruprecht,Kriss Kringle", "A comma-separated list of names for Santa Butler enemy variants to show in their scan node. Requires restart.");
			BALLOON_INSTRUCTIONS = cfg.Bind<bool>("Mechanics", "BalloonInstructions", true, "Show a one-time notification with instructions on how to operate balloons. Shows once per session, until the game is reopened.");
			BALLOON_PRICE = cfg.Bind<int>("Mechanics", "BalloonPrice", 15, new ConfigDescription("Credits required to purchase a one-time balloon shortcut from one of the balloon stands around the map. Can be set to -1 to disable (if you HATE fun).", (AcceptableValueBase)(object)new AcceptableValueRange<int>(-1, 200), Array.Empty<object>()));
			FERRIS_WHEEL_EXIT = cfg.Bind<bool>("Mechanics", "FerrisWheelExit", true, "Whether the Fire Exit inside the Ferris Wheel should spawn or not — wormholes may not be immersive!");
			BANANA_MULTIPLIER_INSIDE = cfg.Bind<float>("Mechanics", "BananaMultiplierInside", 1f, new ConfigDescription("Multiply inside banana peel hazard spawning curve across the board (minimum and maximum) by this value. Set to 0 to disable banana peels inside.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 3f), Array.Empty<object>()));
			BANANA_MULTIPLIER_OUTSIDE = cfg.Bind<float>("Mechanics", "BananaMultiplierOutside", 1f, new ConfigDescription("Multiply outside banana peel hazard spawning curve across the board (minimum and maximum) by this value. Set to 0 to disable banana peels outside.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 3f), Array.Empty<object>()));
			BANANA_DROPS_ITEMS = cfg.Bind<BananaPeelDropLevel>("Mechanics", "BananaDropsItems", BananaPeelDropLevel.HeldItem, "Whether slipping on a banana peel causes players to drop items.");
			MODIFY_SHIP_NODE = cfg.Bind<bool>("Other", "ModifyShipNode", false, "Increase (subjective) accuracy of the ship's scan node.");
			ADD_DROPSHIP_NODE = cfg.Bind<bool>("Other", "AddDropshipNode", true, "Add a scan node to the dropship and allow it to be scanned.");
			REDUCE_MOTION_SICKNESS = cfg.Bind<bool>("Other", "ReduceMotionSickness", false, "Attempts to reduce motion sickness a bit. Currently only stops the camera turning when going through the twisted hallway. ");
			CIRCUS_FACILITY_MIMICS = cfg.Bind<bool>("Compatibility", "CircusFacilityMimics", true, "Allow x753's Mimics to spawn in Circus Facility.");
			CIRCUS_PANDORAMUS_PORTAL = cfg.Bind<bool>("Compatibility", "CircusPandoramusPortal", true, "Enable Circus Facility's special portal for DemonMae's Pandoramus; otherwise it'll just be the same as regular facility. Requires restart.");
			CIRCUS_STARLANCERZERO_DOOR = cfg.Bind<bool>("Compatibility", "CircusStarlancerZeroDoor", true, "Enable Circus Facility swapping StarlancerZero's main entrance door. Requires restart.");
			BANANA_DROPS_ITEMS.SettingChanged += delegate(object setting, EventArgs _)
			{
				if (Plugin.BananaPeelInside != null && !((Object)(object)Plugin.BananaPeelInside.prefabToSpawn == (Object)null))
				{
					Transform val = Plugin.BananaPeelInside.prefabToSpawn.transform.Find("BananaLauncher");
					PlayerLauncher val3 = default(PlayerLauncher);
					if (setting is ConfigEntry<BananaPeelDropLevel> val2 && (Object)(object)val != (Object)null && ((Component)val).TryGetComponent<PlayerLauncher>(ref val3))
					{
						val3.dropHeldItemAtStart = val2.Value < BananaPeelDropLevel.NoItems;
						val3.dropPlayerItemsAtEnd = val2.Value < BananaPeelDropLevel.HeldItem;
					}
				}
			};
			ClearOrphanedEntries(cfg);
			cfg.SaveOnConfigSet = true;
			cfg.Save();
		}

		private static void ClearOrphanedEntries(ConfigFile config)
		{
			PropertyInfo propertyInfo = AccessTools.Property(typeof(ConfigFile), "OrphanedEntries");
			((Dictionary<ConfigDefinition, string>)propertyInfo.GetValue(config))?.Clear();
		}
	}
	[BepInDependency("imabatby.lethallevelloader", "1.4.0")]
	[BepInDependency("pacoito.itolib", "0.2.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("LethalMatt.Bozoros", "BozorosPlugin", "2.5.3")]
	public class Plugin : BaseUnityPlugin
	{
		public const string PLUGIN_GUID = "LethalMatt.Bozoros";

		public const string PLUGIN_NAME = "BozorosPlugin";

		public const string VERSION = "2.5.3";

		internal static ManualLogSource StaticLogger { get; private set; }

		internal static Harmony Harmony { get; private set; }

		public static Config Settings { get; private set; }

		public static AssetBundle? BozorosBundle { get; private set; }

		public static ExtendedLevel? BozorosExtendedLevel { get; private set; }

		public static ExtendedDungeonFlow? CircusFacilityExtendedDungeon { get; private set; }

		public static GameObject? GrabbableBalloon { get; private set; }

		public static SpawnableMapObject? BananaPeelInside { get; private set; }

		public static SpawnableOutsideObjectWithRarity? BananaPeelOutside { get; private set; }

		private void Awake()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Expected O, but got Unknown
			StaticLogger = ((BaseUnityPlugin)this).Logger;
			try
			{
				Settings = new Config(((BaseUnityPlugin)this).Config);
				Harmony = new Harmony("LethalMatt.Bozoros");
				NetcodePatcher();
				LoadAssets();
				Harmony.PatchAll(typeof(LoadPatch));
				Harmony.PatchAll(typeof(PopcornNestPatch));
				Harmony.PatchAll(typeof(BananaPeelInsidePatch));
				StaticLogger.LogInfo((object)"'BozorosPlugin' loaded!");
			}
			catch (Exception arg)
			{
				StaticLogger.LogError((object)string.Format("Error while initializing '{0}': {1}", "BozorosPlugin", arg));
			}
		}

		private static void LoadAssets()
		{
			AssetBundleLoader.AddOnExtendedModLoadedListener((Action<ExtendedMod>)delegate(ExtendedMod bozorosExtended)
			{
				if (bozorosExtended.ExtendedLevels.Count > 0 && (Object)(object)bozorosExtended.ExtendedLevels[0] != (Object)null)
				{
					BozorosExtendedLevel = bozorosExtended.ExtendedLevels[0];
					BananaPeelOutside = ((IEnumerable<SpawnableOutsideObjectWithRarity>)BozorosExtendedLevel.SelectableLevel.spawnableOutsideObjects).FirstOrDefault((Func<SpawnableOutsideObjectWithRarity, bool>)((SpawnableOutsideObjectWithRarity outsideObject) => (Object)(object)outsideObject?.spawnableObject != (Object)null && (Object)(object)outsideObject.spawnableObject.prefabToSpawn != (Object)null && string.CompareOrdinal(((Object)outsideObject.spawnableObject.prefabToSpawn).name, "BananaPeelSpawn") == 0));
				}
				else if ((Object)(object)BozorosExtendedLevel == (Object)null)
				{
					StaticLogger.LogError((object)"Could not load Bozoros... ExtendedLevel not found!");
				}
				if (bozorosExtended.ExtendedDungeonFlows.Count > 0 && (Object)(object)bozorosExtended.ExtendedDungeonFlows[0] != (Object)null)
				{
					CircusFacilityExtendedDungeon = bozorosExtended.ExtendedDungeonFlows[0];
					BananaPeelInside = ((IEnumerable<SpawnableMapObject>)CircusFacilityExtendedDungeon.SpawnableMapObjects).FirstOrDefault((Func<SpawnableMapObject, bool>)((SpawnableMapObject hazard) => hazard != null && (Object)(object)hazard.prefabToSpawn != (Object)null && string.CompareOrdinal(((Object)hazard.prefabToSpawn).name, "BananaPeel") == 0));
					if (BananaPeelInside != null)
					{
						Transform val = BananaPeelInside.prefabToSpawn.transform.Find("BananaLauncher");
						PlayerLauncher val2 = default(PlayerLauncher);
						if ((Object)(object)val != (Object)null && ((Component)val).TryGetComponent<PlayerLauncher>(ref val2))
						{
							val2.dropHeldItemAtStart = Settings.BANANA_DROPS_ITEMS.Value < BananaPeelDropLevel.NoItems;
							val2.dropPlayerItemsAtEnd = Settings.BANANA_DROPS_ITEMS.Value < BananaPeelDropLevel.HeldItem;
							LethalLevelLoaderNetworkManager.RegisterNetworkPrefab(BananaPeelInside.prefabToSpawn);
						}
						PrefabSpawner val3 = default(PrefabSpawner);
						NetworkObject prefabToSpawn = default(NetworkObject);
						if ((Object)(object)BananaPeelOutside?.spawnableObject != (Object)null && (Object)(object)BananaPeelOutside.spawnableObject.prefabToSpawn != (Object)null && BananaPeelOutside.spawnableObject.prefabToSpawn.TryGetComponent<PrefabSpawner>(ref val3) && BananaPeelInside.prefabToSpawn.TryGetComponent<NetworkObject>(ref prefabToSpawn))
						{
							val3.prefabToSpawn = prefabToSpawn;
						}
					}
				}
				else if ((Object)(object)CircusFacilityExtendedDungeon == (Object)null)
				{
					StaticLogger.LogError((object)"Could not load CircusFacility... ExtendedDungeonFlow not found!");
				}
			}, "LethalMatt", "Bozoros");
			AssetBundleLoader.AddOnLethalBundleLoadedListener((Action<AssetBundle>)delegate(AssetBundle assetBundle)
			{
				BozorosBundle = assetBundle;
				GrabbableBalloon = assetBundle.LoadAsset<GameObject>("GrabbableBalloon.prefab");
				if ((Object)(object)GrabbableBalloon != (Object)null)
				{
					LethalLevelLoaderNetworkManager.RegisterNetworkPrefab(GrabbableBalloon);
				}
				SnozorosEnabler.IcyLakePrefab = assetBundle.LoadAsset<GameObject>("Ice_Pond.prefab");
				if ((Object)(object)SnozorosEnabler.IcyLakePrefab != (Object)null)
				{
					LethalLevelLoaderNetworkManager.RegisterNetworkPrefab(SnozorosEnabler.IcyLakePrefab);
				}
			}, "bozoros.lethalbundle");
			if (EnemySkinRegistryCompatibility.Enabled)
			{
				EnemySkinRegistryCompatibility.LoadSkins();
				EnemySkinRegistryCompatibility.RegisterSkins();
			}
			if (MimicsCompatibility.Enabled)
			{
				MimicsCompatibility.RegisterCircusMimic();
			}
			if (Settings.CIRCUS_PANDORAMUS_PORTAL.Value)
			{
				PandoramusCompatibility.RegisterCompat();
			}
			if (Settings.CIRCUS_STARLANCERZERO_DOOR.Value)
			{
				StarlancerZeroCompatibility.RegisterCompat();
			}
		}

		private static void NetcodePatcher()
		{
			Type[] array;
			try
			{
				array = Assembly.GetExecutingAssembly().GetTypes();
			}
			catch (ReflectionTypeLoadException ex)
			{
				array = ex.Types.Where((Type type) => type != null).ToArray();
			}
			Type[] array2 = array;
			foreach (Type type2 in array2)
			{
				MethodInfo[] methods = type2.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				foreach (MethodInfo methodInfo in methods)
				{
					if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
		}
	}
}
namespace Bozoros.Skins
{
	internal sealed class CircusMimic : MimicEventHandler
	{
		public static GameObject? CircusMimicPrefab { get; internal set; }

		public override string ModGUID => "LethalMatt.Bozoros";

		public override bool IsMyInteriorLoaded => (Object)(object)Plugin.CircusFacilityExtendedDungeon != (Object)null && Plugin.CircusFacilityExtendedDungeon.IsCurrentDungeon;

		public override int Priority => 100;

		public override bool OverrideDefaultImperfectionCreation(MimicDoor mimicDoor, Doorway doorway)
		{
			return false;
		}

		public override void OnMimicCreated(MimicDoor mimicDoor, Doorway doorway)
		{
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			((MimicEventHandler)this).OnMimicCreated(mimicDoor, doorway);
			if (!((Object)(object)CircusMimicPrefab == (Object)null))
			{
				Object.Instantiate<GameObject>(CircusMimicPrefab, ((Component)mimicDoor).transform);
				Transform val = ((Component)mimicDoor).transform.Find("Armature/Frame");
				if ((Object)(object)val != (Object)null)
				{
					((Component)val).transform.SetLocalPositionAndRotation(new Vector3(0f, -0.65f, 0f), Quaternion.Euler(new Vector3(90f, 0f, 0f)));
				}
				((Component)mimicDoor).transform.SetLocalPositionAndRotation(Vector3.zero, Quaternion.identity);
				Transform val2 = ((Component)mimicDoor).transform.Find("Armature/Door");
				if ((Object)(object)val2 != (Object)null)
				{
					((Component)val2).gameObject.SetActive(false);
				}
				Transform val3 = ((Component)mimicDoor).transform.Find("Light");
				if ((Object)(object)val3 != (Object)null)
				{
					((Component)val3).gameObject.SetActive(false);
				}
			}
		}

		public override void OnMimicCreateImperfections(MimicDoor mimicDoor)
		{
			((MimicEventHandler)this).OnMimicCreateImperfections(mimicDoor);
		}

		public override void OnMimicAttackStart(MimicDoor mimicDoor, PlayerControllerB playerToAttack)
		{
			((MimicEventHandler)this).OnMimicAttackStart(mimicDoor, playerToAttack);
			Transform val = ((Component)mimicDoor).transform.Find("CircusWallDoorMimic(Clone)");
			Animator val2 = default(Animator);
			if ((Object)(object)val != (Object)null && ((Component)val.GetChild(0).GetChild(1)).TryGetComponent<Animator>(ref val2))
			{
				val2.SetTrigger("Attack");
			}
		}

		public override void OnMimicAttackEnd(MimicDoor mimicDoor)
		{
			((MimicEventHandler)this).OnMimicAttackEnd(mimicDoor);
		}
	}
	internal sealed class ClownGiant : Skin, Skinner
	{
		public string Label => "Clown Giant";

		public string Id => "LethalMatt.Bozoros.ClownGiant";

		public string EnemyId => "LethalCompany.ForestKeeper";

		public Texture2D Icon => (Texture2D)(((Object)(object)EnemySkinRegistryCompatibility.BozorosIcon != (Object)null) ? ((object)EnemySkinRegistryCompatibility.BozorosIcon) : ((object)Texture2D.blackTexture));

		public static Material? ClownGiantMaterial { get; internal set; }

		public static GameObject? ClownHair { get; internal set; }

		public static GameObject? ClownNose { get; internal set; }

		public static List<string> ClownGiantNames { get; internal set; } = new List<string>();


		public static Random? Random { get; internal set; }

		public Skinner CreateSkinner()
		{
			return (Skinner)(object)new ClownGiant();
		}

		public void Apply(GameObject enemy)
		{
			ForestGiantAI val = default(ForestGiantAI);
			if ((Object)(object)ClownGiantMaterial == (Object)null || (Object)(object)ClownNose == (Object)null || (Object)(object)ClownHair == (Object)null || (Object)(object)enemy == (Object)null || !enemy.TryGetComponent<ForestGiantAI>(ref val))
			{
				return;
			}
			Transform val2 = ((Component)val).transform.Find("FGiantModelContainer");
			if ((Object)(object)val2 == (Object)null)
			{
				return;
			}
			SkinnedMeshRenderer val3 = default(SkinnedMeshRenderer);
			for (int i = 0; i < 3; i++)
			{
				Transform child = val2.GetChild(i);
				if ((Object)(object)child != (Object)null && ((Component)child).TryGetComponent<SkinnedMeshRenderer>(ref val3))
				{
					((Renderer)val3).sharedMaterial = ClownGiantMaterial;
				}
			}
			Transform val4 = val2.Find("AnimContainer/metarig/spine/spine.003");
			if ((Object)(object)val4 != (Object)null)
			{
				Object.Instantiate<GameObject>(ClownHair, val4);
				Object.Instantiate<GameObject>(ClownNose, val4);
			}
			Transform child2 = ((Component)val).transform.GetChild(1);
			ScanNodeProperties val5 = default(ScanNodeProperties);
			if (ClownGiantNames.Count > 0 && (Object)(object)child2 != (Object)null && ((Component)child2).TryGetComponent<ScanNodeProperties>(ref val5))
			{
				val5.headerText = ClownGiantNames[Random?.Next(0, ClownGiantNames.Count) ?? 0] ?? "";
				val5.subText = "Clown Giant";
			}
		}

		public void Remove(GameObject enemy)
		{
		}
	}
	internal sealed class GoofyPuffer : Skin, Skinner
	{
		public string Label => "Goofy Puffer";

		public string Id => "LethalMatt.Bozoros.GoofyPuffer";

		public string EnemyId => "LethalCompany.SporeLizard";

		public Texture2D Icon => (Texture2D)(((Object)(object)EnemySkinRegistryCompatibility.BozorosIcon != (Object)null) ? ((object)EnemySkinRegistryCompatibility.BozorosIcon) : ((object)Texture2D.blackTexture));

		public static Material? GoofyPufferMaterial { get; internal set; }

		public static List<string> GoofyPufferNames { get; internal set; } = new List<string>();


		public static Random? Random { get; internal set; }

		public Skinner CreateSkinner()
		{
			return (Skinner)(object)new GoofyPuffer();
		}

		public void Apply(GameObject enemy)
		{
			PufferAI val = default(PufferAI);
			if ((Object)(object)GoofyPufferMaterial == (Object)null || (Object)(object)enemy == (Object)null || !enemy.TryGetComponent<PufferAI>(ref val))
			{
				return;
			}
			Transform val2 = ((Component)val).transform.Find("PufferModel/BezierCurve");
			if (!((Object)(object)val2 == (Object)null))
			{
				SkinnedMeshRenderer val3 = default(SkinnedMeshRenderer);
				if (((Component)val2).TryGetComponent<SkinnedMeshRenderer>(ref val3))
				{
					((Renderer)val3).sharedMaterial = GoofyPufferMaterial;
				}
				Transform child = ((Component)val).transform.GetChild(1);
				ScanNodeProperties val4 = default(ScanNodeProperties);
				if (GoofyPufferNames.Count > 0 && (Object)(object)child != (Object)null && ((Component)child).TryGetComponent<ScanNodeProperties>(ref val4))
				{
					val4.headerText = GoofyPufferNames[Random?.Next(0, GoofyPufferNames.Count) ?? 0] ?? "";
					val4.subText = "Goofy Puffer";
				}
			}
		}

		public void Remove(GameObject enemy)
		{
		}
	}
	internal sealed class SantaButler : Skin, Skinner, ButlerEventHandler, EnemyEventHandler
	{
		public string Label => "Santa Butler";

		public string Id => "LethalMatt.Bozoros.SantaButler";

		public string EnemyId => "LethalCompany.Butler";

		public Texture2D Icon => (Texture2D)(((Object)(object)EnemySkinRegistryCompatibility.BozorosIcon != (Object)null) ? ((object)EnemySkinRegistryCompatibility.BozorosIcon) : ((object)Texture2D.blackTexture));

		public static Mesh? CandyCaneMesh { get; internal set; }

		public static Material? CandyCaneMaterial { get; internal set; }

		public static GameObject? CandyCaneKnife { get; internal set; }

		public static Material? SantaMaterial { get; internal set; }

		public static GameObject? SantaHat { get; internal set; }

		public static Texture2D? GrinchHornetsTexture { get; internal set; }

		public static List<string> SantaButlerNames { get; internal set; } = new List<string>();


		public static Random? Random { get; internal set; }

		public Skinner CreateSkinner()
		{
			return (Skinner)(object)new SantaButler();
		}

		public void Apply(GameObject enemy)
		{
			ButlerEnemyAI val = default(ButlerEnemyAI);
			if ((Object)(object)SantaMaterial == (Object)null || (Object)(object)CandyCaneMesh != (Object)null || (Object)(object)CandyCaneMaterial != (Object)null || (Object)(object)enemy == (Object)null || !enemy.TryGetComponent<ButlerEnemyAI>(ref val) || string.CompareOrdinal(((Object)val).name.Substring(0, 4), "Ross") == 0)
			{
				return;
			}
			Transform val2 = ((Component)val).transform.Find("MeshContainer");
			if ((Object)(object)val2 == (Object)null)
			{
				return;
			}
			SkinnedMeshRenderer val3 = default(SkinnedMeshRenderer);
			for (int i = 0; i < 3; i++)
			{
				Transform child = val2.GetChild(i);
				if ((Object)(object)child != (Object)null && ((Component)child).TryGetComponent<SkinnedMeshRenderer>(ref val3))
				{
					((Renderer)val3).sharedMaterial = SantaMaterial;
				}
			}
			Transform val4 = val2.Find("Rig 1/Arms/RightArm/upperRightArmContainer/upper_arm.R_target/Knife");
			MeshFilter val5 = default(MeshFilter);
			MeshRenderer val6 = default(MeshRenderer);
			if ((Object)(object)val4 != (Object)null && ((Component)val4).TryGetComponent<MeshFilter>(ref val5) && ((Component)val4).TryGetComponent<MeshRenderer>(ref val6))
			{
				val5.sharedMesh = CandyCaneMesh;
				((Renderer)val6).sharedMaterial = CandyCaneMaterial;
			}
			if ((Object)(object)CandyCaneKnife != (Object)null)
			{
				Transform val7 = ((Component)val).transform.Find("BloodStabParticle");
				if ((Object)(object)val7 != (Object)null)
				{
					Object.Destroy((Object)(object)((Component)val7).gameObject);
				}
				GameObject val8 = Object.Instantiate<GameObject>(((Component)CandyCaneKnife.transform.GetChild(2)).gameObject, ((Component)val).transform, false);
				val.stabBloodParticle = val8.GetComponent<ParticleSystem>();
				val.knifePrefab = CandyCaneKnife;
			}
			Transform val9 = val2.Find("metarig/spine/spine.001/NeckContainer/spine.004/face");
			if ((Object)(object)val9 != (Object)null)
			{
				Object.Instantiate<GameObject>(SantaHat, val9);
			}
			Transform val10 = ((Component)val).transform.Find("ScanNode");
			ScanNodeProperties val11 = default(ScanNodeProperties);
			if (SantaButlerNames.Count > 0 && (Object)(object)val10 != (Object)null && ((Component)val10).TryGetComponent<ScanNodeProperties>(ref val11))
			{
				val11.headerText = SantaButlerNames[Random?.Next(0, SantaButlerNames.Count) ?? 0] ?? "";
				val11.subText = "Santa Butler";
			}
			EnemySkinRegistry.RegisterEnemyEventHandler((EnemyAI)(object)val, (EnemyEventHandler)(object)this);
		}

		public void OnSpawnHornets(ButlerEnemyAI instance, ButlerBeesEnemyAI hornets)
		{
			if (string.CompareOrdinal(((Object)instance).name.Substring(0, 4), "Ross") != 0)
			{
				Transform child = ((Component)hornets).transform.GetChild(0);
				ScanNodeProperties val = default(ScanNodeProperties);
				if ((Object)(object)child != (Object)null && ((Component)child).TryGetComponent<ScanNodeProperties>(ref val))
				{
					val.headerText = "Grinch Particles";
				}
				VisualEffect val2 = default(VisualEffect);
				if ((Object)(object)GrinchHornetsTexture != (Object)null && ((Component)((Component)hornets).transform.Find("BugSwarmParticle")).TryGetComponent<VisualEffect>(ref val2))
				{
					val2.SetTexture("BugTexture", (Texture)(object)GrinchHornetsTexture);
				}
			}
		}

		public void Remove(GameObject enemy)
		{
		}
	}
}
namespace Bozoros.Patches
{
	[HarmonyPatch(typeof(RoundManager), "SpawnMapObjects")]
	[HarmonyPriority(100)]
	internal sealed class BananaPeelInsidePatch
	{
		[HarmonyPrefix]
		private static void SpawnMapObjectsPre(RoundManager __instance, out Keyframe[] __state)
		{
			__state = Array.Empty<Keyframe>();
			float value = Plugin.Settings.BANANA_MULTIPLIER_INSIDE.Value;
			if (!((NetworkBehaviour)__instance).IsHost || Plugin.BananaPeelInside == null)
			{
				return;
			}
			__state = Plugin.BananaPeelInside.numberToSpawn.keys;
			if ((((Object)(object)Plugin.CircusFacilityExtendedDungeon != (Object)null && Plugin.CircusFacilityExtendedDungeon.IsCurrentDungeon) || ((Object)(object)Plugin.BozorosExtendedLevel != (Object)null && Plugin.BozorosExtendedLevel.IsCurrentLevel)) && value != 1f)
			{
				Keyframe[] keys = Plugin.BananaPeelInside.numberToSpawn.keys;
				for (int i = 0; i < keys.Length; i++)
				{
					ref Keyframe reference = ref keys[i];
					((Keyframe)(ref reference)).value = ((Keyframe)(ref reference)).value * value;
				}
				Plugin.BananaPeelInside.numberToSpawn.keys = keys;
			}
			if (!((Object)(object)Plugin.CircusFacilityExtendedDungeon != (Object)null) || Plugin.CircusFacilityExtendedDungeon.IsCurrentDungeon || !((Object)(object)Plugin.BozorosExtendedLevel != (Object)null) || !Plugin.BozorosExtendedLevel.IsCurrentLevel)
			{
				return;
			}
			List<SpawnableMapObject> list = __instance.currentLevel.spawnableMapObjects.ToList();
			if (list.Contains(Plugin.BananaPeelInside))
			{
				return;
			}
			SelectableLevel currentLevel = __instance.currentLevel;
			List<SpawnableMapObject> list2 = list;
			int num = 0;
			SpawnableMapObject[] array = (SpawnableMapObject[])(object)new SpawnableMapObject[1 + list2.Count];
			foreach (SpawnableMapObject item in list2)
			{
				array[num] = item;
				num++;
			}
			array[num] = Plugin.BananaPeelInside;
			currentLevel.spawnableMapObjects = array;
			if ((Object)(object)__instance.dungeonGenerator != (Object)null && (Object)(object)__instance.dungeonGenerator.Root != (Object)null)
			{
				RandomMapObject[] componentsInChildren = __instance.dungeonGenerator.Root.GetComponentsInChildren<RandomMapObject>();
				RandomMapObject[] array2 = componentsInChildren;
				foreach (RandomMapObject val in array2)
				{
					val.spawnablePrefabs.Add(Plugin.BananaPeelInside.prefabToSpawn);
				}
			}
		}

		[HarmonyPostfix]
		private static void SpawnMapObjectsPost(RoundManager __instance, Keyframe[] __state)
		{
			if (!((NetworkBehaviour)__instance).IsHost || Plugin.BananaPeelInside == null)
			{
				return;
			}
			if ((((Object)(object)Plugin.CircusFacilityExtendedDungeon != (Object)null && Plugin.CircusFacilityExtendedDungeon.IsCurrentDungeon) || ((Object)(object)Plugin.BozorosExtendedLevel != (Object)null && Plugin.BozorosExtendedLevel.IsCurrentLevel)) && Plugin.Settings.BANANA_MULTIPLIER_INSIDE.Value != 1f)
			{
				Plugin.BananaPeelInside.numberToSpawn.keys = __state;
			}
			if ((Object)(object)Plugin.CircusFacilityExtendedDungeon != (Object)null && !Plugin.CircusFacilityExtendedDungeon.IsCurrentDungeon && (Object)(object)Plugin.BozorosExtendedLevel != (Object)null && Plugin.BozorosExtendedLevel.IsCurrentLevel)
			{
				List<SpawnableMapObject> list = __instance.currentLevel.spawnableMapObjects.ToList();
				if (list.Remove(Plugin.BananaPeelInside))
				{
					__instance.currentLevel.spawnableMapObjects = list.ToArray();
				}
			}
		}
	}
	[HarmonyPatch]
	internal sealed class LoadPatch
	{
		public static bool FirstLoad { get; private set; } = true;


		public static event Action? OnFinishGeneratingLevelPost;

		public static event Action? OnFinishGeneratingNewLevelClientRpcPost;

		[HarmonyPatch(typeof(RoundManager), "FinishGeneratingLevel")]
		[HarmonyPostfix]
		private static void FinishGeneratingLevelPost()
		{
			LoadPatch.OnFinishGeneratingLevelPost?.Invoke();
		}

		[HarmonyPatch(typeof(RoundManager), "FinishGeneratingNewLevelClientRpc")]
		[HarmonyPostfix]
		private static void FinishGeneratingNewLevelClientRpcPost()
		{
			LoadPatch.OnFinishGeneratingNewLevelClientRpcPost?.Invoke();
		}

		[HarmonyPatch(typeof(MenuManager), "Start")]
		[HarmonyPrefix]
		private static void MenuManagerStartPre()
		{
			if (FirstLoad)
			{
				FirstLoad = false;
				if (LethalElementsCompatibility.Enabled)
				{
					LethalElementsCompatibility.RegisterSnozoros();
				}
			}
		}
	}
	[HarmonyPatch]
	internal sealed class PopcornNestPatch
	{
		public static List<Nest> AvailableNestLocations { get; internal set; } = new List<Nest>();


		public static PopcornNests? PopcornNestsInstance { get; internal set; }

		[HarmonyPatch(typeof(RedLocustBees), "Start")]
		[HarmonyPostfix]
		private static void RelocateNest(RedLocustBees __instance, GrabbableObject ___hive)
		{
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)Plugin.BozorosExtendedLevel == (Object)null) && Plugin.BozorosExtendedLevel.IsCurrentLevel)
			{
				Transform child = ((Component)__instance).transform.GetChild(0);
				ScanNodeProperties val = default(ScanNodeProperties);
				if ((Object)(object)child != (Object)null && ((Component)child).TryGetComponent<ScanNodeProperties>(ref val))
				{
					val.headerText = "Kernel Guardians";
				}
				Transform val2 = (((Object)(object)___hive != (Object)null) ? ((Component)___hive).transform.GetChild(0) : null);
				ScanNodeProperties val3 = default(ScanNodeProperties);
				if ((Object)(object)val2 != (Object)null && ((Component)val2).TryGetComponent<ScanNodeProperties>(ref val3))
				{
					val3.headerText = "...Popcorn?";
				}
				NetworkObject val4 = default(NetworkObject);
				NetworkObject val5 = default(NetworkObject);
				if (((NetworkBehaviour)__instance).IsHost && !((Object)(object)___hive == (Object)null) && (Object)(object)PopcornNestsInstance != (Object)null && ((Component)___hive).TryGetComponent<NetworkObject>(ref val4) && ((Component)__instance).TryGetComponent<NetworkObject>(ref val5))
				{
					PopcornNestsInstance.RelocateNestServerRpc(NetworkObjectReference.op_Implicit(val4), NetworkObjectReference.op_Implicit(val5));
				}
			}
		}
	}
}
namespace Bozoros.Compatibility
{
	internal sealed class EnemySkinRegistryCompatibility
	{
		private static bool? _enabled;

		public static Texture2D? BozorosIcon { get; private set; }

		public static bool Enabled
		{
			get
			{
				bool valueOrDefault = _enabled.GetValueOrDefault();
				if (!_enabled.HasValue)
				{
					valueOrDefault = Chainloader.PluginInfos.ContainsKey("antlershed.lethalcompany.enemyskinregistry");
					_enabled = valueOrDefault;
				}
				return _enabled.Value;
			}
		}

		internal static void LoadSkins()
		{
			AssetBundleLoader.AddOnLethalBundleLoadedListener((Action<AssetBundle>)delegate(AssetBundle assetBundle)
			{
				BozorosIcon = assetBundle.LoadAsset<Texture2D>("BozorosIcon.png");
				GoofyPuffer.GoofyPufferMaterial = assetBundle.LoadAsset<Material>("GoofyPufferMat.mat");
				ClownGiant.ClownGiantMaterial = assetBundle.LoadAsset<Material>("ClownGiantMat.mat");
				ClownGiant.ClownHair = assetBundle.LoadAsset<GameObject>("ClownHair.prefab");
				ClownGiant.ClownNose = assetBundle.LoadAsset<GameObject>("ClownNose.prefab");
				SantaButler.CandyCaneMesh = assetBundle.LoadAsset<Mesh>("Xmas_CandyCane_Knife.fbx");
				SantaButler.CandyCaneMaterial = assetBundle.LoadAsset<Material>("CandyCaneMat.mat");
				SantaButler.CandyCaneKnife = assetBundle.LoadAsset<GameObject>("CandyCaneKnife.prefab");
				SantaButler.SantaMaterial = assetBundle.LoadAsset<Material>("Xmas_SantaMat.mat");
				SantaButler.SantaHat = assetBundle.LoadAsset<GameObject>("Xmas_SantaHat.prefab");
				SantaButler.GrinchHornetsTexture = assetBundle.LoadAsset<Texture2D>("Xmas_GrinchHornets.png");
			}, "bozoros.lethalbundle");
			if (Plugin.Settings.GOOFY_PUFFER_NAMES.Value.Length > 0)
			{
				GoofyPuffer.GoofyPufferNames = Plugin.Settings.GOOFY_PUFFER_NAMES.Value.Split(',').ToList();
				LoadPatch.OnFinishGeneratingLevelPost += delegate
				{
					GoofyPuffer.Random = new Random(StartOfRound.Instance.randomMapSeed + 1);
				};
			}
			if (Plugin.Settings.CLOWN_GIANT_NAMES.Value.Length > 0)
			{
				ClownGiant.ClownGiantNames = Plugin.Settings.CLOWN_GIANT_NAMES.Value.Split(',').ToList();
				LoadPatch.OnFinishGeneratingLevelPost += delegate
				{
					ClownGiant.Random = new Random(StartOfRound.Instance.randomMapSeed + 2);
				};
			}
			if (Plugin.Settings.SANTA_BUTLER_NAMES.Value.Length > 0)
			{
				SantaButler.SantaButlerNames = Plugin.Settings.SANTA_BUTLER_NAMES.Value.Split(',').ToList();
				LoadPatch.OnFinishGeneratingLevelPost += delegate
				{
					SantaButler.Random = new Random(StartOfRound.Instance.randomMapSeed + 3);
				};
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		internal static void RegisterSkins()
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			EnemySkinRegistry.RegisterSkin((Skin)(object)new GoofyPuffer(), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[2]
			{
				new DefaultSkinConfigEntry("circus", 1f),
				new DefaultSkinConfigEntry("fun", 1f)
			}, 0f, 0f));
			EnemySkinRegistry.RegisterSkin((Skin)(object)new ClownGiant(), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[2]
			{
				new DefaultSkinConfigEntry("circus", 1f),
				new DefaultSkinConfigEntry("fun", 1f)
			}, 0f, 0f));
			EnemySkinRegistry.RegisterSkin((Skin)(object)new SantaButler(), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[1]
			{
				new DefaultSkinConfigEntry("jolly", 1f)
			}, 0f, 0f));
		}
	}
	internal sealed class LethalElementsCompatibility
	{
		private static bool? _enabled;

		public static bool Enabled
		{
			get
			{
				bool valueOrDefault = _enabled.GetValueOrDefault();
				if (!_enabled.HasValue)
				{
					valueOrDefault = Chainloader.PluginInfos.ContainsKey("voxx.LethalElementsPlugin");
					_enabled = valueOrDefault;
				}
				return _enabled.Value;
			}
		}

		internal static void RegisterSnozoros()
		{
			if ((Object)(object)Plugin.BozorosExtendedLevel == (Object)null)
			{
				return;
			}
			Plugin.BozorosExtendedLevel.LevelEvents.onLevelLoaded.AddListener((Action)delegate
			{
				//IL_0012: Unknown result type (might be due to invalid IL or missing references)
				SelectableLevel selectableLevel = Plugin.BozorosExtendedLevel.SelectableLevel;
				string text = $"{selectableLevel.currentWeather}";
				if (text.Contains("Snowfall") || text.Contains("Blizzard"))
				{
					SpawnableOutsideObjectWithRarity[] spawnableOutsideObjects = selectableLevel.spawnableOutsideObjects;
					foreach (SpawnableOutsideObjectWithRarity val in spawnableOutsideObjects)
					{
						if ((Object)(object)val.spawnableObject != (Object)null && ((Object)val.spawnableObject).name.Contains("Snowman"))
						{
							val.randomAmount = AnimationCurve.Linear(0f, 1f, 1f, 5f);
						}
					}
					selectableLevel.levelIncludesSnowFootprints = true;
				}
			});
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		internal static void PoisonLake(QuicksandTrigger waterTrigger)
		{
			((Component)waterTrigger).gameObject.AddComponent<ToxicFumes>();
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		internal static void SubscribeToSnow(Action<bool> snowAction, bool unsubscribe = false)
		{
			if ((Object)(object)LevelManipulator.Instance != (Object)null)
			{
				if (!unsubscribe)
				{
					LevelManipulator.Instance.OnSnowReady += snowAction;
				}
				else
				{
					LevelManipulator.Instance.OnSnowReady -= snowAction;
				}
			}
		}
	}
	internal sealed class MimicsCompatibility
	{
		private static bool? _enabled;

		public static bool Enabled
		{
			get
			{
				bool valueOrDefault = _enabled.GetValueOrDefault();
				if (!_enabled.HasValue)
				{
					valueOrDefault = Chainloader.PluginInfos.ContainsKey("x753.Mimics");
					_enabled = valueOrDefault;
				}
				return _enabled.Value;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		internal static void RegisterCircusMimic()
		{
			AssetBundleLoader.AddOnLethalBundleLoadedListener((Action<AssetBundle>)delegate(AssetBundle assetBundle)
			{
				CircusMimic.CircusMimicPrefab = assetBundle.LoadAsset<GameObject>("CircusWallDoorMimic.prefab");
			}, "bozoros.lethalbundle");
			if (Plugin.Settings.CIRCUS_FACILITY_MIMICS.Value && !Mimics.InteriorWhitelist.Contains("circusfacilityflow"))
			{
				Mimics.InteriorWhitelist.Add("circusfacilityflow");
			}
			MimicsAPI.GetAPI().RegisterMimicEventHandler((MimicEventHandler)(object)new CircusMimic());
		}
	}
}
namespace Bozoros.Compatibility.Moons
{
	public class PandoramusCompatibility
	{
		public static bool Registered { get; private set; }

		public static ExtendedLevel? PandoramusLevel { get; internal set; }

		public static Material? PortalCircusFacility { get; internal set; }

		internal static void RegisterCompat()
		{
			AssetBundleLoader.AddOnExtendedModLoadedListener((Action<ExtendedMod>)delegate(ExtendedMod pandoramusExtended)
			{
				if (!Registered && !((Object)(object)Plugin.BozorosBundle == (Object)null))
				{
					PortalCircusFacility = Plugin.BozorosBundle.LoadAsset<Material>("Portal_CircusFacilityMat.mat");
					if (pandoramusExtended.ExtendedLevels.Count > 1 && (Object)(object)pandoramusExtended.ExtendedLevels[1] != (Object)null)
					{
						PandoramusLevel = pandoramusExtended.ExtendedLevels[1];
						LoadPatch.OnFinishGeneratingNewLevelClientRpcPost += PortalSwitch;
						Registered = true;
					}
				}
			}, "DemonMae_PAN", "Pandoramus");
		}

		private static void PortalSwitch()
		{
			if (!((Object)(object)PortalCircusFacility != (Object)null) || !((Object)(object)PandoramusLevel != (Object)null) || !PandoramusLevel.IsCurrentLevel || !((Object)(object)Plugin.CircusFacilityExtendedDungeon != (Object)null) || !Plugin.CircusFacilityExtendedDungeon.IsCurrentDungeon)
			{
				return;
			}
			Transform parent = RoundManager.Instance.mapPropsContainer.transform.GetParent();
			if (!((Object)(object)parent == (Object)null))
			{
				Transform val = parent.Find("PortalRing/PortalTexture");
				MaterialScroller val2 = default(MaterialScroller);
				MeshRenderer val3 = default(MeshRenderer);
				if ((Object)(object)val != (Object)null && !((Component)val).TryGetComponent<MaterialScroller>(ref val2) && ((Component)val).TryGetComponent<MeshRenderer>(ref val3))
				{
					MaterialScroller val4 = ((Component)val3).gameObject.AddComponent<MaterialScroller>();
					val4.scrollingMat = PortalCircusFacility;
					((Renderer)val3).sharedMaterial = PortalCircusFacility;
				}
			}
		}
	}
	internal sealed class StarlancerZeroCompatibility
	{
		public static bool Registered { get; private set; }

		public static ExtendedLevel? StarlancerZeroLevel { get; internal set; }

		public static GameObject? CircusDoors { get; internal set; }

		internal static void RegisterCompat()
		{
			AssetBundleLoader.AddOnExtendedModLoadedListener((Action<ExtendedMod>)delegate(ExtendedMod starlancerExtended)
			{
				if (!Registered && !((Object)(object)Plugin.BozorosBundle == (Object)null))
				{
					CircusDoors = Plugin.BozorosBundle.LoadAsset<GameObject>("MainEntranceOnlyDoor.prefab");
					if (starlancerExtended.ExtendedLevels.Count > 2 && (Object)(object)starlancerExtended.ExtendedLevels[2] != (Object)null)
					{
						StarlancerZeroLevel = starlancerExtended.ExtendedLevels[2];
						LoadPatch.OnFinishGeneratingLevelPost += DoorSwitch;
						Registered = true;
					}
				}
			}, "AudioKnight", "StarlancerMoons");
		}

		private static void DoorSwitch()
		{
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)CircusDoors != (Object)null) || !((Object)(object)StarlancerZeroLevel != (Object)null) || !StarlancerZeroLevel.IsCurrentLevel || !((Object)(object)Plugin.CircusFacilityExtendedDungeon != (Object)null) || !Plugin.CircusFacilityExtendedDungeon.IsCurrentDungeon || !((Object)(object)RoundManager.Instance != (Object)null) || !((Object)(object)RoundManager.Instance.mapPropsContainer != (Object)null))
			{
				return;
			}
			Transform parent = RoundManager.Instance.mapPropsContainer.transform.GetParent();
			if (!((Object)(object)parent == (Object)null))
			{
				Transform val = parent.Find("Pyramid/Pyramid_Thin_Base/Desert_Pyramid_Medium/DoubleDoors");
				if ((Object)(object)val != (Object)null)
				{
					GameObject val2 = Object.Instantiate<GameObject>(CircusDoors, ((Component)val).transform.GetParent());
					Transform transform = val2.transform;
					transform.localPosition += new Vector3(0f, 3f, -0.1f);
					val2.transform.localScale = new Vector3(0.1323f, 2.9661f, 3.0816f);
					((Component)val).gameObject.SetActive(false);
				}
			}
		}
	}
}
namespace Bozoros.Behaviours
{
	[Serializable]
	public struct BalloonStand
	{
		public InteractPurchasable? purchaseScript;

		public int variant;
	}
	public class ChangeSettings : NetworkBehaviour
	{
		public List<AudioSource> fireworkMusicVolume = new List<AudioSource>();

		public List<AudioSource> fireworkExplosionVolume = new List<AudioSource>();

		public List<AudioSource> announcerVolume = new List<AudioSource>();

		public List<AudioSource> tentMusicVolume = new List<AudioSource>();

		public List<AudioSource> dropshipVolume = new List<AudioSource>();

		public List<ParticleSystem> fireworkParticles = new List<ParticleSystem>();

		public List<ParticleSystem> confettiParticles = new List<ParticleSystem>();

		public List<ParticleSystem> balloonParticles = new List<ParticleSystem>();

		public AudioClip? fireworkMusicCopyrighted;

		public List<BalloonStand> balloonStands = new List<BalloonStand>();

		public EntranceTeleport? ferrisWheelExit;

		public ScanNodeProperties? shipScanNode;

		public ItemDropship? dropship;

		public ScanNodeProperties? dropshipScanNode;

		public static bool SeenBalloonInstructions { get; private set; }

		public Keyframe[]? BananaKeysOutside { get; internal set; }

		private void Awake()
		{
			//IL_01bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c6: Expected O, but got Unknown
			if (fireworkMusicVolume.Count > 0 && (Object)(object)fireworkMusicVolume[0] != (Object)null && !Plugin.Settings.STREAMER_FRIENDLY.Value)
			{
				fireworkMusicVolume[0].clip = fireworkMusicCopyrighted;
				fireworkMusicVolume[0].volume = 0.15f;
			}
			ApplyVolume(Plugin.Settings.FIREWORK_MUSIC_VOLUME.Value, fireworkMusicVolume);
			ApplyVolume(Plugin.Settings.FIREWORK_EXPLOSION_VOLUME.Value, fireworkExplosionVolume);
			ApplyVolume(Plugin.Settings.ANNOUNCER_VOLUME.Value, announcerVolume);
			ApplyVolume(Plugin.Settings.TENT_MUSIC_VOLUME.Value, tentMusicVolume);
			ApplyVolume(Plugin.Settings.DROPSHIP_VOLUME.Value, dropshipVolume);
			ApplyParticleIntensity(Plugin.Settings.FIREWORK_PARTICLES.Value, fireworkParticles, firework: true);
			ApplyParticleIntensity(Plugin.Settings.CONFETTI_PARTICLES.Value, confettiParticles);
			ApplyParticleIntensity(Plugin.Settings.BALLOON_PARTICLES.Value, balloonParticles);
			for (int i = 0; i < balloonStands.Count; i++)
			{
				InteractPurchasable stand = balloonStands[i].purchaseScript;
				int variant = balloonStands[i].variant;
				if ((Object)(object)stand == (Object)null)
				{
					continue;
				}
				stand.spawnPrefab = Plugin.GrabbableBalloon;
				stand.onPurchase.AddListener((UnityAction)delegate
				{
					PlatformGrabbable val = default(PlatformGrabbable);
					if ((Object)(object)stand.spawnPrefab != (Object)null && stand.spawnPrefab.TryGetComponent<PlatformGrabbable>(ref val))
					{
						val.SwitchVariant(variant);
					}
				});
				stand.price = Plugin.Settings.BALLOON_PRICE.Value;
				((InteractTrigger)stand).hoverTip = ((InteractTrigger)stand).hoverTip.Replace("PRICE", $"{stand.price}");
				if (SeenBalloonInstructions || !Plugin.Settings.BALLOON_INSTRUCTIONS.Value)
				{
					((Notification)(ref stand.purchaseNotification)).SetNotificationSeen();
				}
			}
			if ((Object)(object)shipScanNode != (Object)null)
			{
				shipScanNode.headerText = (Plugin.Settings.MODIFY_SHIP_NODE.Value ? "Clown Car" : "Ship");
			}
			if ((Object)(object)dropship != (Object)null && (Object)(object)dropshipScanNode != (Object)null)
			{
				((Component)dropshipScanNode).transform.SetParent(((Component)dropship).transform, false);
				((Component)dropshipScanNode).gameObject.SetActive(true);
			}
		}

		public override void OnNetworkSpawn()
		{
			((NetworkBehaviour)this).OnNetworkSpawn();
			if (!((NetworkBehaviour)this).IsHost)
			{
				return;
			}
			if (!Plugin.Settings.FERRIS_WHEEL_EXIT.Value)
			{
				DisableFerrisFireExitClientRpc();
			}
			float value = Plugin.Settings.BANANA_MULTIPLIER_OUTSIDE.Value;
			if (value != 1f && Plugin.BananaPeelOutside != null)
			{
				BananaKeysOutside = Plugin.BananaPeelOutside.randomAmount.keys;
				Keyframe[] keys = Plugin.BananaPeelOutside.randomAmount.keys;
				for (int i = 0; i < keys.Length; i++)
				{
					ref Keyframe reference = ref keys[i];
					((Keyframe)(ref reference)).value = ((Keyframe)(ref reference)).value * value;
				}
				Plugin.BananaPeelOutside.randomAmount.keys = keys;
			}
		}

		private void OnDisable()
		{
			if (BananaKeysOutside != null && Plugin.BananaPeelOutside != null)
			{
				Plugin.BananaPeelOutside.randomAmount.keys = BananaKeysOutside;
			}
			SoundManager.Instance.currentLevelAmbience = null;
		}

		[ClientRpc]
		private void DisableFerrisFireExitClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2846474551u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2846474551u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && (Object)(object)ferrisWheelExit != (Object)null)
				{
					((Component)((Component)ferrisWheelExit).transform.GetParent()).gameObject.SetActive(false);
				}
			}
		}

		private static void ApplyVolume(float value, List<AudioSource> audioSources)
		{
			foreach (AudioSource audioSource in audioSources)
			{
				audioSource.volume *= value;
			}
		}

		private static void ApplyParticleIntensity(float multiplier, List<ParticleSystem> particleSystems, bool firework = false)
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			foreach (ParticleSystem particleSystem in particleSystems)
			{
				EmissionModule emission = particleSystem.emission;
				((EmissionModule)(ref emission)).rateOverTimeMultiplier = ((EmissionModule)(ref emission)).rateOverTimeMultiplier * multiplier;
				particleSystem.Emit(0);
				if (!firework)
				{
					break;
				}
				ParticleSystem[] componentsInChildren = ((Component)((Component)particleSystem).transform).GetComponentsInChildren<ParticleSystem>();
				foreach (ParticleSystem val in componentsInChildren)
				{
					MainModule main = val.main;
					((MainModule)(ref main)).maxParticles = (int)((float)((MainModule)(ref main)).maxParticles * multiplier);
					EmissionModule emission2 = val.emission;
					((EmissionModule)(ref emission2)).rateOverTimeMultiplier = ((EmissionModule)(ref emission2)).rateOverTimeMultiplier * multiplier;
					for (int j = 0; j < ((EmissionModule)(ref emission2)).burstCount; j++)
					{
						Burst burst = ((EmissionModule)(ref emission2)).GetBurst(j);
						((Burst)(ref burst)).minCount = (short)((float)((Burst)(ref burst)).minCount * multiplier);
						((Burst)(ref burst)).maxCount = (short)((float)((Burst)(ref burst)).maxCount * multiplier);
					}
					val.Emit(0);
				}
			}
		}

		public void ToggleBalloonInstructions()
		{
			if (SeenBalloonInstructions)
			{
				return;
			}
			SeenBalloonInstructions = true;
			foreach (BalloonStand balloonStand in balloonStands)
			{
				if ((Object)(object)balloonStand.purchaseScript != (Object)null)
				{
					((Notification)(ref balloonStand.purchaseScript.purchaseNotification)).SetNotificationSeen();
				}
			}
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_ChangeSettings()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(2846474551u, new RpcReceiveHandler(__rpc_handler_2846474551));
		}

		private static void __rpc_handler_2846474551(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((ChangeSettings)(object)target).DisableFerrisFireExitClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		protected internal override string __getTypeName()
		{
			return "ChangeSettings";
		}
	}
	public class GiftSpawner : NetworkBehaviour
	{
		[CompilerGenerated]
		private sealed class <ReplaceGiftOnSpawn>d__19 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public NetworkObjectReference giftReference;

			public int variant;

			public GiftSpawner <>4__this;

			private NetworkObject <giftNetworkObject>5__1;

			private float <startTime>5__2;

			private GiftBoxItem <gift>5__3;

			private MeshRenderer <giftRenderer>5__4;

			private ScanNodeProperties <scanNode>5__5;

			private int <randomScrap>5__6;

			private SpawnableItemWithRarity <item>5__7;

			object? IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object? IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <ReplaceGiftOnSpawn>d__19(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<giftNetworkObject>5__1 = null;
				<gift>5__3 = null;
				<giftRenderer>5__4 = null;
				<scanNode>5__5 = null;
				<item>5__7 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_003f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0049: Expected O, but got Unknown
				//IL_0089: Unknown result type (might be due to invalid IL or missing references)
				//IL_0093: Expected O, but got Unknown
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<startTime>5__2 = Time.realtimeSinceStartup;
					goto IL_005a;
				case 1:
					<>1__state = -1;
					goto IL_005a;
				case 2:
					{
						<>1__state = -1;
						if (((Component)<giftNetworkObject>5__1).TryGetComponent<GiftBoxItem>(ref <gift>5__3))
						{
							if (((Component)<gift>5__3).TryGetComponent<MeshRenderer>(ref <giftRenderer>5__4) && variant > -1)
							{
								((Renderer)<giftRenderer>5__4).sharedMaterial = <>4__this.giftMaterials[variant];
							}
							if (((Component)((Component)<gift>5__3).transform.GetChild(0)).TryGetComponent<ScanNodeProperties>(ref <scanNode>5__5))
							{
								<scanNode>5__5.nodeType = 0;
								<scanNode>5__5.headerText = "Gift from Santa";
								<scanNode>5__5.subText = "Value: ???";
								<scanNode>5__5.minRange = 0;
								<scanNode>5__5.maxRange = 40;
								<scanNode>5__5.requiresLineOfSight = false;
							}
							if (!((NetworkBehaviour)<>4__this).IsHost || Random == null)
							{
								return false;
							}
							if ((Object)(object)<>4__this.coalItem != (Object)null && (float)Random.Next(0, 100) < <>4__this.chanceForCoal * 100f)
							{
								<gift>5__3.objectInPresentItem = <>4__this.coalItem;
								<gift>5__3.objectInPresent = <>4__this.coalItem.spawnPrefab;
								<gift>5__3.objectInPresentValue = 1;
							}
							else
							{
								<randomScrap>5__6 = RoundManager.Instance.GetRandomWeightedIndexList(ScrapWeights, Random);
								<item>5__7 = RoundManager.Instance.currentLevel.spawnableScrap[<randomScrap>5__6];
								if ((Object)(object)<item>5__7?.spawnableItem != (Object)null)
								{
									<gift>5__3.objectInPresentItem = <item>5__7.spawnableItem;
								}
								else
								{
									Plugin.StaticLogger.LogWarning((object)$"Item at index {<randomScrap>5__6} has no spawn prefab. Spawning default gift item instead.");
								}
								<gift>5__3.objectInPresent = <gift>5__3.objectInPresentItem.spawnPrefab;
								<gift>5__3.objectInPresentValue = Math.Clamp((int)((float)Random.Next(<gift>5__3.objectInPresentItem.minValue, <gift>5__3.objectInPresentItem.maxValue) * RoundManager.Instance.scrapValueMultiplier), 0, 65);
								<item>5__7 = null;
							}
							<giftRenderer>5__4 = null;
							<scanNode>5__5 = null;
						}
						return false;
					}
					IL_005a:
					if (!((NetworkObjectReference)(ref giftReference)).TryGet(ref <giftNetworkObject>5__1, (NetworkManager)null) && Time.realtimeSinceStartup - <startTime>5__2 < 8f)
					{
						<>2__current = (object)new WaitForSeconds(0.03f);
						<>1__state = 1;
						return true;
					}
					<>2__current = (object)new WaitForEndOfFrame();
					<>1__state = 2;
					return true;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		[DebuggerBrowsable(DebuggerBrowsableState.Never)]
		private static GameObject? <VanillaGiftbox>k__BackingField;

		public List<Transform> spawnLocations = new List<Transform>();

		public List<Material> giftMaterials = new List<Material>();

		public Item? coalItem;

		[Range(0f, 1f)]
		public float chanceForCoal = 0f;

		public static Random? Random { get; private set; }

		public static List<int> ScrapWeights { get; private set; } = new List<int>();


		public static GameObject? VanillaGiftbox
		{
			get
			{
				if ((Object)(object)<VanillaGiftbox>k__BackingField == (Object)null)
				{
					Item val = OriginalContent.Items.Find((Item item) => item.itemId == 152767);
					VanillaGiftbox = (((Object)(object)val != (Object)null) ? val.spawnPrefab : null);
				}
				return <VanillaGiftbox>k__BackingField;
			}
			[CompilerGenerated]
			private set
			{
				<VanillaGiftbox>k__BackingField = value;
			}
		}

		private void Awake()
		{
			Random = new Random(StartOfRound.Instance.randomMapSeed + 28);
			ScrapWeights = RoundManager.Instance.currentLevel.spawnableScrap.Select((SpawnableItemWithRarity item) => item.rarity).ToList();
		}

		public void SpawnGifts()
		{
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			if (!((NetworkBehaviour)this).IsHost || (Object)(object)VanillaGiftbox == (Object)null)
			{
				return;
			}
			GiftBoxItem val2 = default(GiftBoxItem);
			NetworkObject val3 = default(NetworkObject);
			foreach (Transform spawnLocation in spawnLocations)
			{
				GameObject val = Object.Instantiate<GameObject>(VanillaGiftbox, spawnLocation.position, spawnLocation.rotation, RoundManager.Instance.spawnedScrapContainer);
				if (val.TryGetComponent<GiftBoxItem>(ref val2) && ((Component)val2).TryGetComponent<NetworkObject>(ref val3))
				{
					val3.Spawn(false);
					ReplaceGiftClientRpc(NetworkObjectReference.op_Implicit(val3), Random?.Next(0, giftMaterials.Count) ?? (-1));
				}
			}
		}

		[ClientRpc]
		public void ReplaceGiftClientRpc(NetworkObjectReference giftReference, int variant)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1353726552u, val, (RpcDelivery)0);
					((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref giftReference, default(ForNetworkSerializable));
					BytePacker.WriteValueBitPacked(val2, variant);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1353726552u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					((MonoBehaviour)this).StartCoroutine(ReplaceGiftOnSpawn(giftReference, variant));
				}
			}
		}

		[IteratorStateMachine(typeof(<ReplaceGiftOnSpawn>d__19))]
		private IEnumerator ReplaceGiftOnSpawn(NetworkObjectReference giftReference, int variant)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <ReplaceGiftOnSpawn>d__19(0)
			{
				<>4__this = this,
				giftReference = giftReference,
				variant = variant
			};
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_GiftSpawner()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(1353726552u, new RpcReceiveHandler(__rpc_handler_1353726552));
		}

		private static void __rpc_handler_1353726552(NetworkBehaviour? target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				NetworkObjectReference giftReference = default(NetworkObjectReference);
				((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref giftReference, default(ForNetworkSerializable));
				int variant = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref variant);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((GiftSpawner)(object)target).ReplaceGiftClientRpc(giftReference, variant);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		protected internal override string? __getTypeName()
		{
			return "GiftSpawner";
		}
	}
	public class PoisonLake : MonoBehaviour
	{
		[Tooltip("")]
		public QuicksandTrigger? waterTrigger;

		private void Awake()
		{
			if (LethalElementsCompatibility.Enabled && (Object)(object)waterTrigger != (Object)null)
			{
				LethalElementsCompatibility.PoisonLake(waterTrigger);
			}
		}
	}
	[Serializable]
	public struct Nest
	{
		public Transform? nestLocation;

		public int minValue;

		public int maxValue;
	}
	public class PopcornNests : NetworkBehaviour
	{
		[Tooltip("The list of every unique location bees should be teleported to before simply spawning normally.")]
		public List<Nest> nestLocations = new List<Nest>();

		public static Random? Random { get; internal set; }

		private void Awake()
		{
			if (NetworkManager.Singleton.IsHost)
			{
				Random = new Random(StartOfRound.Instance.randomMapSeed);
				PopcornNestPatch.PopcornNestsInstance = this;
			}
		}

		[ServerRpc]
		public void RelocateNestServerRpc(NetworkObjectReference hiveReference, NetworkObjectReference beesReference)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			//IL_0112: Invalid comparison between Unknown and I4
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			//IL_01bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0202: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2356761973u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref hiveReference, default(ForNetworkSerializable));
				((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref beesReference, default(ForNetworkSerializable));
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2356761973u, val, (RpcDelivery)0);
			}
			NetworkObject val3 = default(NetworkObject);
			RedLocustBees val4 = default(RedLocustBees);
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && Random != null && nestLocations.Count > 0 && ((NetworkObjectReference)(ref beesReference)).TryGet(ref val3, (NetworkManager)null) && ((Component)val3).TryGetComponent<RedLocustBees>(ref val4))
			{
				int num = Random.Next(0, nestLocations.Count);
				Nest nest = nestLocations[num];
				if ((Object)(object)nest.nestLocation != (Object)null && (Object)(object)((EnemyAI)val4).agent != (Object)null && ((EnemyAI)val4).agent.Warp(nest.nestLocation.position))
				{
					((Component)val4).transform.position = nest.nestLocation.position;
					((EnemyAI)val4).SyncPositionToClients();
					val4.SyncLastKnownHivePositionServerRpc(nest.nestLocation.position);
					RelocateNestClientRpc(hiveReference, num, Random.Next(nest.minValue, nest.maxValue));
				}
				else
				{
					Plugin.StaticLogger.LogWarning((object)"Could not relocate beehive!");
				}
			}
		}

		[ClientRpc]
		public void RelocateNestClientRpc(NetworkObjectReference hiveReference, int locationIndex, int value)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0124: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2412936553u, val, (RpcDelivery)0);
					((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref hiveReference, default(ForNetworkSerializable));
					BytePacker.WriteValueBitPacked(val2, locationIndex);
					BytePacker.WriteValueBitPacked(val2, value);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2412936553u, val, (RpcDelivery)0);
				}
				NetworkObject val3 = default(NetworkObject);
				GrabbableObject val4 = default(GrabbableObject);
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && ((NetworkObjectReference)(ref hiveReference)).TryGet(ref val3, (NetworkManager)null) && ((Component)val3).TryGetComponent<GrabbableObject>(ref val4))
				{
					((Component)val4).transform.position = nestLocations[locationIndex].nestLocation.position;
					val4.SetScrapValue(value);
					nestLocations.RemoveAt(locationIndex);
				}
			}
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_PopcornNests()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(2356761973u, new RpcReceiveHandler(__rpc_handler_2356761973));
			NetworkManager.__rpc_func_table.Add(2412936553u, new RpcReceiveHandler(__rpc_handler_2412936553));
		}

		private static void __rpc_handler_2356761973(NetworkBehaviour? target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Invalid comparison between Unknown and I4
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
			{
				if ((int)networkManager.LogLevel <= 1)
				{
					Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
				}
			}
			else
			{
				NetworkObjectReference hiveReference = default(NetworkObjectReference);
				((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref hiveReference, default(ForNetworkSerializable));
				NetworkObjectReference beesReference = default(NetworkObjectReference);
				((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref beesReference, default(ForNetworkSerializable));
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((PopcornNests)(object)target).RelocateNestServerRpc(hiveReference, beesReference);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2412936553(NetworkBehaviour? target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				NetworkObjectReference hiveReference = default(NetworkObjectReference);
				((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref hiveReference, default(ForNetworkSerializable));
				int locationIndex = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref locationIndex);
				int value = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref value);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((PopcornNests)(object)target).RelocateNestClientRpc(hiveReference, locationIndex, value);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		protected internal override string? __getTypeName()
		{
			return "PopcornNests";
		}
	}
	public class PurgeTulipSnake : MonoBehaviour
	{
		[CompilerGenerated]
		private sealed class <DisablePfx>d__3 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public PurgeTulipSnake <>4__this;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <DisablePfx>d__3(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_002c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0036: Expected O, but got Unknown
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<>2__current = (object)new WaitForSeconds(<>4__this.duration);
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					if ((Object)(object)<>4__this.tulipSnakePFX != (Object)null)
					{
						<>4__this.tulipSnakePFX.SetActive(false);
					}
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[Tooltip("Container for the particle effect to play when a Tulip Snake ceases to be.")]
		public GameObject? tulipSnakePFX;

		[Tooltip("Duration of the particle effect to play, to disable afterwards.")]
		public float duration = 0f;

		private void OnTriggerEnter(Collider collider)
		{
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			FlowerSnakeEnemy val = default(FlowerSnakeEnemy);
			if (!((Object)(object)((Component)collider).transform.GetParent() == (Object)null) && !((Object)(object)((Component)collider).transform.GetParent().GetParent() == (Object)null) && ((Component)((Component)collider).transform.parent.parent).TryGetComponent<FlowerSnakeEnemy>(ref val))
			{
				if ((Object)(object)tulipSnakePFX != (Object)null)
				{
					tulipSnakePFX.transform.position = ((Component)val).transform.position;
					tulipSnakePFX.SetActive(true);
					((MonoBehaviour)this).StartCoroutine(DisablePfx());
				}
				if ((Object)(object)val.clingingToPlayer != (Object)null && PlayerExtensions.IsLocalClient(val.clingingToPlayer) && val.clingPosition == 4)
				{
					val.StopClingingOnLocalClient(true);
					val.StopClingingServerRpc((int)GameNetworkManager.Instance.localPlayerController.playerClientId);
				}
				if (((NetworkBehaviour)val).IsHost)
				{
					((EnemyAI)val).KillEnemyOnOwnerClient(false);
				}
				((Component)val).gameObject.SetActive(false);
			}
		}

		[IteratorStateMachine(typeof(<DisablePfx>d__3))]
		private IEnumerator DisablePfx()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <DisablePfx>d__3(0)
			{
				<>4__this = this
			};
		}
	}
	public class ReduceMotionSickness : MonoBehaviour
	{
		[Header("Reduce Motion Sickness")]
		[Tooltip("")]
		public UnityEvent onReduceMotionSicknessEnabled = new UnityEvent();

		[Tooltip("")]
		public UnityEvent onReduceMotionSicknessDisabled = new UnityEvent();

		public void OnEnable()
		{
			if (Plugin.Settings.REDUCE_MOTION_SICKNESS.Value)
			{
				onReduceMotionSicknessEnabled.Invoke();
			}
			Plugin.Settings.REDUCE_MOTION_SICKNESS.SettingChanged += OnReduceMotionSicknessChange;
		}

		public void OnDisable()
		{
			Plugin.Settings.REDUCE_MOTION_SICKNESS.SettingChanged -= OnReduceMotionSicknessChange;
		}

		public void OnReduceMotionSicknessChange(object sender, EventArgs args)
		{
			SettingChangedEventArgs val = (SettingChangedEventArgs)(object)((args is SettingChangedEventArgs) ? args : null);
			if (val != null && val.ChangedSetting is ConfigEntry<bool> val2)
			{
				if (val2.Value)
				{
					onReduceMotionSicknessEnabled.Invoke();
				}
				else
				{
					onReduceMotionSicknessDisabled.Invoke();
				}
			}
		}
	}
	public class SnozorosEnabler : MonoBehaviour
	{
		[Tooltip("")]
		public Material? fakeWaterMaterial;

		[Tooltip("")]
		public QuicksandTrigger? waterTrigger;

		[Tooltip("")]
		public MeshRenderer? waterRenderer;

		[Tooltip("")]
		public Material? snowMaterial;

		public static GameObject? IcyLakePrefab { get; internal set; }

		public static NetworkObject? IcyLakeInstance { get; private set; }

		private void Awake()
		{
			if (LethalElementsCompatibility.Enabled)
			{
				LethalElementsCompatibility.SubscribeToSnow(HandleSnow);
			}
		}

		private void OnDestroy()
		{
			if (LethalElementsCompatibility.Enabled)
			{
				LethalElementsCompatibility.SubscribeToSnow(HandleSnow, unsubscribe: true);
			}
			SelectableLevel val = (((Object)(object)Plugin.BozorosExtendedLevel != (Object)null) ? Plugin.BozorosExtendedLevel.SelectableLevel : null);
			if (!((Object)(object)val != (Object)null))
			{
				return;
			}
			SpawnableOutsideObjectWithRarity[] spawnableOutsideObjects = val.spawnableOutsideObjects;
			foreach (SpawnableOutsideObjectWithRarity val2 in spawnableOutsideObjects)
			{
				if ((Object)(object)val2.spawnableObject != (Object)null && ((Object)val2.spawnableObject).name.Contains("Snowman"))
				{
					val2.randomAmount = AnimationCurve.Constant(0f, 1f, 0f);
				}
			}
			val.levelIncludesSnowFootprints = false;
		}

		public void HandleSnow(bool isSnowReady)
		{
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_0270: Unknown result type (might be due to invalid IL or missing references)
			//IL_028a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0294: Unknown result type (might be due to invalid IL or missing references)
			if (!isSnowReady && (Object)(object)IcyLakeInstance != (Object)null)
			{
				IcyLakeInstance.Despawn(true);
			}
			else
			{
				if ((Object)(object)((Component)this).transform.GetParent() == (Object)null || (Object)(object)((Component)this).transform.GetParent().GetParent() == (Object)null || (Object)(object)((Component)this).transform.GetParent().GetParent().GetParent() == (Object)null)
				{
					return;
				}
				Transform val = ((Component)this).transform.GetParent().GetParent().GetParent()
					.Find("MeshTerrain_BozorosTerrain");
				MeshRenderer val2 = default(MeshRenderer);
				if (!((Object)(object)val != (Object)null) || !((Component)val).TryGetComponent<MeshRenderer>(ref val2))
				{
					return;
				}
				((Renderer)val2).sharedMaterial = snowMaterial;
				((Component)val).tag = "Snow";
				if (!((Object)(object)Plugin.BozorosExtendedLevel != (Object)null) || !$"{Plugin.BozorosExtendedLevel.SelectableLevel.currentWeather}".Contains("Snowfall") || !((Object)(object)fakeWaterMaterial != (Object)null) || !((Object)(object)waterRenderer != (Object)null))
				{
					return;
				}
				((Renderer)waterRenderer).sharedMaterial = fakeWaterMaterial;
				MeshCollider val3 = default(MeshCollider);
				if (((Component)waterRenderer).TryGetComponent<MeshCollider>(ref val3))
				{
					((Collider)val3).enabled = false;
				}
				BoxCollider val4 = default(BoxCollider);
				if ((Object)(object)waterTrigger != (Object)null && ((Component)waterTrigger).TryGetComponent<BoxCollider>(ref val4))
				{
					((Collider)val4).enabled = true;
					((Behaviour)waterTrigger).enabled = true;
				}
				if (!((Object)(object)IcyLakePrefab != (Object)null))
				{
					return;
				}
				if (NetworkManager.Singleton.IsHost && (Object)(object)waterTrigger != (Object)null && (Object)(object)((Component)waterTrigger).transform.GetParent() != (Object)null && (Object)(object)((Component)waterTrigger).transform.GetParent().GetParent() != (Object)null)
				{
					GameObject val5 = Object.Instantiate<GameObject>(IcyLakePrefab, ((Component)waterTrigger).transform.GetParent().GetParent());
					NetworkObject icyLakeInstance = default(NetworkObject);
					if (val5.TryGetComponent<NetworkObject>(ref icyLakeInstance))
					{
						IcyLakeInstance = icyLakeInstance;
						IcyLakeInstance.Spawn(true);
					}
				}
				((Component)waterRenderer).transform.position = new Vector3(((Component)waterRenderer).transform.position.x, -3.75f, ((Component)waterRenderer).transform.position.z);
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}
namespace Bozoros.NetcodePatcher
{
	[AttributeUsage(AttributeTargets.Module)]
	internal class NetcodePatchedAssemblyAttribute : Attribute
	{
	}
}