Lethal Company
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Required mods (98)

This package requires the following packages to work.
Reduces stuttering during level loading
Version:0.1.22
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.4.1
Toolkit for making enemy skins in the unity editor
Version:1.4.1
Compatibility mod for custom enemy skins.
Version:1.5.1
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.10.0
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.9
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Version:5.4.2120
Adds several ghost enemies to the game.
Version:1.3.23
Audio and MIDI library for .NET
Version:2.2.2
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Version:2.2.1
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Version:1.3.0
Fixes several problems with mask items and masked enemies.
Version:1.4.1
Adds Trevor Henderson's Siren Head to Lethal Company
Version:2.0.4
A living flesh, meat, and bone interior made for vanilla-esque dungeon gameplay
Version:1.1.1
An Unreal Tournament Interior modeled after City Intro, AS-HiSpeed, and DOM-CIDOM.
Version:1.3.1
Red Apartments from Oneshot interiors, Converted to fit into Vanilla LC.
Version:1.4.3
A pack of all my Moons.
Version:2.2.3
A Trilogy of Atmospheric Horror inspired moons.
Version:2.2.1
[v70] Adds more unique & varied reskins for most vanilla creatures. Highly configurable!
Version:1.12.1
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