Lethal Company
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Required mods (69)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.3.4
Gopnik Suits, 10 colors
Version:1.1.1
Alerts you which items have a discount when the round begins. Client-side! Customizable!
Version:2.3.0
Allows you to spectate enemies when dead.
Version:2.2.1
A mod to allow players to join after the game starts.
Version:1.0.10
A modpack containing all of my Starlancer mods, a WIP expansion mod for Lethal Company.
Version:0.2.0
Currently 1 new late-game moon with more to come, part of my Starlancer series!
Version:0.2.1
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Moons with active weather will contain scrap with higher value
Version:1.1.0
Adds a new, late-game moon. Proceed with caution.
Version:1.0.3
Adds a 10% chance of exploding if you use annoying Items like the Airhorn, Clownhorn or Remote. Now customizable!
Version:1.1.0
Changes the max amount of items that the game saves from 45 to 999. Requires BepInEx.
Version:1.0.2
This modification allows you to hear players' voices for 2 seconds (adjustable) after they die.
Version:1.0.3
Rework the Performance Report with new info, including cause of death.
Version:1.5.3
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.13.2
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Version:0.9.4
Adds a new moon.
Version:1.1.3
Adds more blood for you psychopaths, and for those who want more creepy vibes!
Version:1.0.2
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