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DefenselessCompany
Configure how turrets and landmines act within the facility
CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[Unreleased]
N/A
Version [1.4.1]
- All default config values now correctly reflect vanilla values
Version [1.4.0]
- Added a multiplier for turret speed in any given turret mode
Version [1.3.1]
- Disable_Turrets and Disable_Landmines default value are true (customizable)
- Fixed bug where mod didn't change the turret rotation despite being in config
Version [1.3.0]
- Default config values now reflect vanilla values
- Add configuration and functionality to change the max turret range
Version [1.2.0]
- Added option to disable turrets from going into berserk mode (fires constantly in circle when hit)
- Organized config file (may need to delete config and rerun game for it look correctly)
Version [1.1.1]
- Optimization fixes
Version [1.1.0]
- Added configuration for landmine and turrets
Version [1.0.0]
- Release