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Decompiled source of Yuh v1.0.5
YippeeMod.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using YippeeMod.Patches; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("YippeeMod")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("YippeeMod")] [assembly: AssemblyTitle("YippeeMod")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace YippeeMod { [BepInPlugin("sunnobunno.YippeeMod", "Yippee tbh mod", "1.2.4")] public class YippeeModBase : BaseUnityPlugin { private const string modGUID = "sunnobunno.YippeeMod"; private const string modName = "Yippee tbh mod"; private const string modVersion = "1.2.4"; private readonly Harmony harmony = new Harmony("sunnobunno.YippeeMod"); private static YippeeModBase? Instance; internal ManualLogSource? mls; internal static AudioClip[]? newSFX; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("sunnobunno.YippeeMod"); mls.LogInfo((object)"sunnobunno.YippeeMod is loading."); string location = ((BaseUnityPlugin)Instance).Info.Location; string text = "YippeeMod.dll"; string text2 = location.TrimEnd(text.ToCharArray()); string text3 = text2 + "yippeesound"; AssetBundle val = AssetBundle.LoadFromFile(text3); if ((Object)(object)val == (Object)null) { mls.LogError((object)"Failed to load audio assets!"); return; } newSFX = val.LoadAssetWithSubAssets<AudioClip>("assets/yippee-tbh.mp3"); harmony.PatchAll(typeof(HoarderBugPatch)); mls.LogInfo((object)"sunnobunno.YippeeMod is loaded. Yippee!!!"); } } } namespace YippeeMod.Patches { [HarmonyPatch(typeof(HoarderBugAI))] internal class HoarderBugPatch { [HarmonyPatch("Start")] [HarmonyPostfix] public static void hoarderBugAudioPatch(ref AudioClip[] ___chitterSFX) { AudioClip[] newSFX = YippeeModBase.newSFX; ___chitterSFX = newSFX; } } }