using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LethalNetworkAPI;
using Microsoft.CodeAnalysis;
using Unity.Mathematics;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("CruiserRandomAudio")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("CruiserRandomAudio")]
[assembly: AssemblyTitle("CruiserRandomAudio")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace CruiserRandomAudio
{
[BepInPlugin("CruiserRandomAudio", "CruiserRandomAudio", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Logger;
internal static Harmony? Harmony { get; set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Patch();
Logger.LogInfo((object)"CruiserRandomAudio v1.0.0 has loaded!");
}
internal static void Patch()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Expected O, but got Unknown
if (Harmony == null)
{
Harmony = new Harmony("CruiserRandomAudio");
}
Logger.LogInfo((object)"Patching...");
Harmony.PatchAll();
Logger.LogInfo((object)"Finished patching!");
}
private void OnDestroy()
{
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "CruiserRandomAudio";
public const string PLUGIN_NAME = "CruiserRandomAudio";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace CruiserRandomAudio.Patches
{
[HarmonyPatch(typeof(VehicleController))]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class NewCruiser
{
private static LethalNetworkVariable<int> CruiserMessage = new LethalNetworkVariable<int>("CruiserMessage")
{
Value = 0
};
private static int currentClip = 0;
[HarmonyPrefix]
[HarmonyPatch("ChangeRadioStation")]
private static void cruiser(VehicleController __instance)
{
currentClip = __instance.currentRadioClip;
}
[HarmonyPatch("ChangeRadioStation")]
[HarmonyPostfix]
private static void RandomCruiserRadio(VehicleController __instance)
{
int num;
for (num = Random.Range(0, __instance.radioClips.Length); num == currentClip; num = Random.Range(0, __instance.radioClips.Length))
{
}
if (!__instance.radioOn)
{
__instance.SetRadioOnLocalClient(true, false);
}
CruiserMessage.Value = num;
__instance.currentRadioClip = CruiserMessage.Value;
__instance.radioAudio.clip = __instance.radioClips[__instance.currentRadioClip];
__instance.radioAudio.time = math.clamp(__instance.currentSongTime % __instance.radioAudio.clip.length, 0.01f, __instance.radioAudio.clip.length - 0.1f);
__instance.radioAudio.Play();
Plugin.Logger.LogInfo((object)__instance.currentRadioClip);
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}