Decompiled source of Katxs Items V2 v0.0.22

ScarletItem.dll

Decompiled 5 months ago
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using GameNetcodeStuff;
using HarmonyLib;
using LethalLib.Modules;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ScarletItem")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ScarletItem")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("3d1bf633-2dd5-4d51-a726-ced07245478c")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace scarlet_item;

[BepInPlugin("item", "item", "0.0.1")]
public class plugin : BaseUnityPlugin
{
	private const string GUID = "item";

	private const string NAME = "item";

	private const string VERSION = "0.0.1";

	private static plugin instance;

	private readonly Harmony harmony = new Harmony("item");

	private void Awake()
	{
		instance = this;
		string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "items");
		AssetBundle val = AssetBundle.LoadFromFile(text);
		harmony.PatchAll(typeof(BladedWeapons));
		string[] array = new string[5] { "KatxBlade", "ScarletBlade", "BlueStarBlade", "BeyondsBlade", "UltrasBlade" };
		string[] array2 = new string[10] { "Sleepy", "KatxPainting", "RedCoin", "MW3", "GreenStar", "PinkStar", "RedStar", "Star", "BlueStar", "ScarletNew" };
		string[] array3 = new string[3] { "Scarlet", "Beyond", "Ultra" };
		for (int i = 0; i < 10; i++)
		{
			string text2 = "Assets/Items/" + array2[i] + ".asset";
			Item val2 = val.LoadAsset<Item>(text2);
			NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab);
			Utilities.FixMixerGroups(val2.spawnPrefab);
			Items.RegisterScrap(val2, 45, (LevelTypes)(-1));
		}
		for (int j = 0; j < 3; j++)
		{
			string text3 = "Assets/Items/" + array3[j] + ".asset";
			Item val3 = val.LoadAsset<Item>(text3);
			NetworkPrefabs.RegisterNetworkPrefab(val3.spawnPrefab);
			Utilities.FixMixerGroups(val3.spawnPrefab);
			Items.RegisterScrap(val3, 75, (LevelTypes)(-1));
		}
		for (int k = 0; k < 5; k++)
		{
			string text4 = "Assets/Items/" + array[k] + ".asset";
			Item val4 = val.LoadAsset<Item>(text4);
			NetworkPrefabs.RegisterNetworkPrefab(val4.spawnPrefab);
			Utilities.FixMixerGroups(val4.spawnPrefab);
			Items.RegisterScrap(val4, 45, (LevelTypes)(-1));
			Shovel component = val4.spawnPrefab.GetComponent<Shovel>();
		}
	}
}
[HarmonyPatch(typeof(PlayerControllerB))]
internal class BladedWeapons : MonoBehaviour
{
	[HarmonyPatch("Start")]
	[HarmonyPostfix]
	private static void NightVision(ref Light ___nightVision)
	{
		___nightVision.type = (LightType)2;
		___nightVision.intensity = 44444f;
		___nightVision.range = 99999f;
		___nightVision.shadowStrength = 0f;
		___nightVision.bounceIntensity = 5555f;
		___nightVision.innerSpotAngle = 999f;
		___nightVision.spotAngle = 9999f;
	}

	[HarmonyPatch("Update")]
	[HarmonyPostfix]
	private static void KatxBlade(PlayerControllerB __instance, ref Light ___nightVision)
	{
		//IL_0119: Unknown result type (might be due to invalid IL or missing references)
		//IL_011f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0288: Unknown result type (might be due to invalid IL or missing references)
		//IL_028e: Unknown result type (might be due to invalid IL or missing references)
		bool flag = ((Component)___nightVision).gameObject.activeSelf;
		((Component)___nightVision).gameObject.SetActive(false);
		__instance.jumpForce = 13f;
		__instance.drunkness = 0f;
		__instance.movementSpeed = 4.6f;
		if ((Object)(object)__instance.currentlyHeldObjectServer != (Object)null && __instance.currentlyHeldObjectServer.itemProperties.itemName == "Katxs Blade")
		{
			if (__instance.playerUsername != "Katx" && __instance.playerUsername != "Scarlet")
			{
				__instance.drunkness = 999f;
				__instance.sprintMeter = 0f;
				__instance.movementSpeed = 1f;
			}
			else
			{
				HUDManager.Instance.AddTextToChatOnServer("<color=purple>Fallen Darkness<color=white>:</color></color>\n<color=red>Welcome Katx</color>", -1);
				__instance.takingFallDamage = false;
				__instance.sprintMeter = 1f;
				__instance.jumpForce = 45f;
				__instance.movementSpeed = 10f;
			}
			if (((ButtonControl)Keyboard.current[(Key)31]).wasPressedThisFrame)
			{
				__instance.DamagePlayer(-100, false, true, (CauseOfDeath)0, 0, false, default(Vector3));
			}
		}
		else if ((Object)(object)__instance.currentlyHeldObjectServer != (Object)null && __instance.currentlyHeldObjectServer.itemProperties.itemName == "Beyonds Blade")
		{
			__instance.takingFallDamage = false;
			__instance.sprintMeter = 1f;
			__instance.jumpForce = 45f;
			if (((ButtonControl)Keyboard.current[(Key)31]).wasPressedThisFrame)
			{
				if (((Component)___nightVision).gameObject.activeSelf)
				{
					flag = false;
				}
				if (!((Component)___nightVision).gameObject.activeSelf)
				{
					flag = true;
				}
			}
			if (!flag)
			{
				((Component)___nightVision).gameObject.SetActive(false);
			}
			if (flag)
			{
				((Component)___nightVision).gameObject.SetActive(true);
			}
		}
		else if ((Object)(object)__instance.currentlyHeldObjectServer != (Object)null && __instance.currentlyHeldObjectServer.itemProperties.itemName == "Scarlet Blade")
		{
			if (((ButtonControl)Keyboard.current[(Key)31]).wasPressedThisFrame)
			{
				if ((Object)(object)__instance.currentlyHeldObjectServer != (Object)null && __instance.currentlyHeldObjectServer.itemProperties.itemName == "Scarlet Blade")
				{
					__instance.DamagePlayer(100, false, true, (CauseOfDeath)0, 0, false, default(Vector3));
				}
				else
				{
					StartOfRound.Instance.ReviveDeadPlayers();
					HUDManager.Instance.HideHUD(false);
				}
			}
			if (__instance.playerUsername != "Katx" && __instance.playerUsername != "Scarlet")
			{
				__instance.takingFallDamage = false;
				__instance.sprintMeter = 1f;
				return;
			}
			__instance.takingFallDamage = false;
			__instance.sprintMeter = 1f;
			__instance.jumpForce = 45f;
			__instance.movementSpeed = 10f;
		}
		else if ((Object)(object)__instance.currentlyHeldObjectServer != (Object)null && __instance.currentlyHeldObjectServer.itemProperties.itemName == "Ultras Blade")
		{
			__instance.sprintMeter = 1f;
			__instance.movementSpeed = 10f;
		}
		else if ((Object)(object)__instance.currentlyHeldObjectServer != (Object)null && __instance.currentlyHeldObjectServer.itemProperties.itemName == "Scarlet")
		{
			if (((ButtonControl)Keyboard.current[(Key)31]).wasPressedThisFrame)
			{
				__instance.playerUsername = "Scarlet";
				__instance.playerClientId = ulong.Parse(__instance.playerUsername);
				__instance.playerSteamId = ulong.Parse(__instance.playerUsername);
				__instance.actualClientId = ulong.Parse(__instance.playerUsername);
			}
			if (__instance.playerUsername == "Scarlet")
			{
				HUDManager.Instance.AddTextToChatOnServer("<color=purple>Scarlet<color=white>:</color></color>\n<color=red>You have been renamed to scarlet</color>", -1);
			}
		}
	}
}