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Decompiled source of Katxs Items V2 v0.0.22
ScarletItem.dll
Decompiled 2 years agousing System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using GameNetcodeStuff; using HarmonyLib; using LethalLib.Modules; using UnityEngine; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Controls; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("ScarletItem")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("ScarletItem")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("3d1bf633-2dd5-4d51-a726-ced07245478c")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace scarlet_item; [BepInPlugin("item", "item", "0.0.1")] public class plugin : BaseUnityPlugin { private const string GUID = "item"; private const string NAME = "item"; private const string VERSION = "0.0.1"; private static plugin instance; private readonly Harmony harmony = new Harmony("item"); private void Awake() { instance = this; string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "items"); AssetBundle val = AssetBundle.LoadFromFile(text); harmony.PatchAll(typeof(BladedWeapons)); string[] array = new string[5] { "KatxBlade", "ScarletBlade", "BlueStarBlade", "BeyondsBlade", "UltrasBlade" }; string[] array2 = new string[10] { "Sleepy", "KatxPainting", "RedCoin", "MW3", "GreenStar", "PinkStar", "RedStar", "Star", "BlueStar", "ScarletNew" }; string[] array3 = new string[3] { "Scarlet", "Beyond", "Ultra" }; for (int i = 0; i < 10; i++) { string text2 = "Assets/Items/" + array2[i] + ".asset"; Item val2 = val.LoadAsset<Item>(text2); NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab); Utilities.FixMixerGroups(val2.spawnPrefab); Items.RegisterScrap(val2, 45, (LevelTypes)(-1)); } for (int j = 0; j < 3; j++) { string text3 = "Assets/Items/" + array3[j] + ".asset"; Item val3 = val.LoadAsset<Item>(text3); NetworkPrefabs.RegisterNetworkPrefab(val3.spawnPrefab); Utilities.FixMixerGroups(val3.spawnPrefab); Items.RegisterScrap(val3, 75, (LevelTypes)(-1)); } for (int k = 0; k < 5; k++) { string text4 = "Assets/Items/" + array[k] + ".asset"; Item val4 = val.LoadAsset<Item>(text4); NetworkPrefabs.RegisterNetworkPrefab(val4.spawnPrefab); Utilities.FixMixerGroups(val4.spawnPrefab); Items.RegisterScrap(val4, 45, (LevelTypes)(-1)); Shovel component = val4.spawnPrefab.GetComponent<Shovel>(); } } } [HarmonyPatch(typeof(PlayerControllerB))] internal class BladedWeapons : MonoBehaviour { [HarmonyPatch("Start")] [HarmonyPostfix] private static void NightVision(ref Light ___nightVision) { ___nightVision.type = (LightType)2; ___nightVision.intensity = 44444f; ___nightVision.range = 99999f; ___nightVision.shadowStrength = 0f; ___nightVision.bounceIntensity = 5555f; ___nightVision.innerSpotAngle = 999f; ___nightVision.spotAngle = 9999f; } [HarmonyPatch("Update")] [HarmonyPostfix] private static void KatxBlade(PlayerControllerB __instance, ref Light ___nightVision) { //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0288: Unknown result type (might be due to invalid IL or missing references) //IL_028e: Unknown result type (might be due to invalid IL or missing references) bool flag = ((Component)___nightVision).gameObject.activeSelf; ((Component)___nightVision).gameObject.SetActive(false); __instance.jumpForce = 13f; __instance.drunkness = 0f; __instance.movementSpeed = 4.6f; if ((Object)(object)__instance.currentlyHeldObjectServer != (Object)null && __instance.currentlyHeldObjectServer.itemProperties.itemName == "Katxs Blade") { if (__instance.playerUsername != "Katx" && __instance.playerUsername != "Scarlet") { __instance.drunkness = 999f; __instance.sprintMeter = 0f; __instance.movementSpeed = 1f; } else { HUDManager.Instance.AddTextToChatOnServer("<color=purple>Fallen Darkness<color=white>:</color></color>\n<color=red>Welcome Katx</color>", -1); __instance.takingFallDamage = false; __instance.sprintMeter = 1f; __instance.jumpForce = 45f; __instance.movementSpeed = 10f; } if (((ButtonControl)Keyboard.current[(Key)31]).wasPressedThisFrame) { __instance.DamagePlayer(-100, false, true, (CauseOfDeath)0, 0, false, default(Vector3)); } } else if ((Object)(object)__instance.currentlyHeldObjectServer != (Object)null && __instance.currentlyHeldObjectServer.itemProperties.itemName == "Beyonds Blade") { __instance.takingFallDamage = false; __instance.sprintMeter = 1f; __instance.jumpForce = 45f; if (((ButtonControl)Keyboard.current[(Key)31]).wasPressedThisFrame) { if (((Component)___nightVision).gameObject.activeSelf) { flag = false; } if (!((Component)___nightVision).gameObject.activeSelf) { flag = true; } } if (!flag) { ((Component)___nightVision).gameObject.SetActive(false); } if (flag) { ((Component)___nightVision).gameObject.SetActive(true); } } else if ((Object)(object)__instance.currentlyHeldObjectServer != (Object)null && __instance.currentlyHeldObjectServer.itemProperties.itemName == "Scarlet Blade") { if (((ButtonControl)Keyboard.current[(Key)31]).wasPressedThisFrame) { if ((Object)(object)__instance.currentlyHeldObjectServer != (Object)null && __instance.currentlyHeldObjectServer.itemProperties.itemName == "Scarlet Blade") { __instance.DamagePlayer(100, false, true, (CauseOfDeath)0, 0, false, default(Vector3)); } else { StartOfRound.Instance.ReviveDeadPlayers(); HUDManager.Instance.HideHUD(false); } } if (__instance.playerUsername != "Katx" && __instance.playerUsername != "Scarlet") { __instance.takingFallDamage = false; __instance.sprintMeter = 1f; return; } __instance.takingFallDamage = false; __instance.sprintMeter = 1f; __instance.jumpForce = 45f; __instance.movementSpeed = 10f; } else if ((Object)(object)__instance.currentlyHeldObjectServer != (Object)null && __instance.currentlyHeldObjectServer.itemProperties.itemName == "Ultras Blade") { __instance.sprintMeter = 1f; __instance.movementSpeed = 10f; } else if ((Object)(object)__instance.currentlyHeldObjectServer != (Object)null && __instance.currentlyHeldObjectServer.itemProperties.itemName == "Scarlet") { if (((ButtonControl)Keyboard.current[(Key)31]).wasPressedThisFrame) { __instance.playerUsername = "Scarlet"; __instance.playerClientId = ulong.Parse(__instance.playerUsername); __instance.playerSteamId = ulong.Parse(__instance.playerUsername); __instance.actualClientId = ulong.Parse(__instance.playerUsername); } if (__instance.playerUsername == "Scarlet") { HUDManager.Instance.AddTextToChatOnServer("<color=purple>Scarlet<color=white>:</color></color>\n<color=red>You have been renamed to scarlet</color>", -1); } } } }