using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LimeMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LimeMod")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("3543362c-37b7-4d26-ae93-d93ec6946a41")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace CustomBoomboxFixFix;
[BepInPlugin("LimeSkillZ.CustomBoomboxFixFix", "CustomBoomboxFixFix", "1.1.0")]
public class BoomboxFix : BaseUnityPlugin
{
private const string modGUID = "LimeSkillZ.CustomBoomboxFixFix";
private const string modName = "CustomBoomboxFixFix";
private const string modVersion = "1.1.0";
private string CustomSongsPluginPath => Path.Combine(Paths.PluginPath, "Custom Songs");
private string TargetPath => Path.Combine(Paths.BepInExRootPath, "Custom Songs", "Boombox Music");
private void Awake()
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin CustomBoomboxFixFix is loaded!");
CreatePluginCustomSongsFolder();
CreateBoomboxMusicFolder();
DeleteAllFilesInTargetPath();
SearchAndCopyCustomSongs();
CopyMusicFiles();
}
private void CreatePluginCustomSongsFolder()
{
if (!Directory.Exists(CustomSongsPluginPath))
{
Directory.CreateDirectory(CustomSongsPluginPath);
((BaseUnityPlugin)this).Logger.LogInfo((object)"Created 'Custom Songs' folder in plugin directory.");
}
}
private void CreateBoomboxMusicFolder()
{
if (!Directory.Exists(TargetPath))
{
Directory.CreateDirectory(TargetPath);
((BaseUnityPlugin)this).Logger.LogInfo((object)"Created 'Boombox Music' folder in 'BepInEx/Custom Songs' directory.");
}
}
private void DeleteAllFilesInTargetPath()
{
try
{
if (Directory.Exists(TargetPath))
{
string[] files = Directory.GetFiles(TargetPath);
((BaseUnityPlugin)this).Logger.LogInfo((object)("Deleting files in '" + TargetPath + "'..."));
string[] array = files;
string[] array2 = array;
foreach (string path in array2)
{
File.Delete(path);
}
((BaseUnityPlugin)this).Logger.LogInfo((object)("Deleted files in '" + TargetPath + "'"));
}
else
{
((BaseUnityPlugin)this).Logger.LogWarning((object)("Target path '" + TargetPath + "' does not exist."));
}
}
catch (Exception ex)
{
((BaseUnityPlugin)this).Logger.LogError((object)("An error occurred while trying to delete files: " + ex.Message));
}
}
private void SearchAndCopyCustomSongs()
{
string[] directories = Directory.GetDirectories(Paths.PluginPath);
string[] array = directories;
string[] array2 = array;
foreach (string path in array2)
{
string text = Path.Combine(path, "Custom Songs");
if (!Directory.Exists(text))
{
continue;
}
IEnumerable<string> enumerable = Directory.GetFiles(text, "*.mp3").Concat(Directory.GetFiles(text, "*.wav")).Concat(Directory.GetFiles(text, "*.ogg"));
foreach (string item in enumerable)
{
string fileName = Path.GetFileName(item);
string text2 = Path.Combine(TargetPath, fileName);
if (!File.Exists(text2))
{
File.Copy(item, text2);
((BaseUnityPlugin)this).Logger.LogInfo((object)("Copied " + fileName + " from " + text + " to Boombox Music folder."));
}
}
}
}
private void CopyMusicFiles()
{
IEnumerable<string> enumerable = Directory.GetFiles(CustomSongsPluginPath, "*.mp3").Concat(Directory.GetFiles(CustomSongsPluginPath, "*.ogg")).Concat(Directory.GetFiles(CustomSongsPluginPath, "*.wav"));
foreach (string item in enumerable)
{
string fileName = Path.GetFileName(item);
string text = Path.Combine(TargetPath, fileName);
if (!File.Exists(text))
{
File.Copy(item, text);
((BaseUnityPlugin)this).Logger.LogInfo((object)("Copied " + fileName + " to Boombox Music folder."));
}
}
}
}