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Decompiled source of CustomBoomboxFixFix v2.0.0
CustomBoomboxFixFix.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("LimeMod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("LimeMod")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("3543362c-37b7-4d26-ae93-d93ec6946a41")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace CustomBoomboxFixFix; [BepInPlugin("LimeSkillZ.CustomBoomboxFixFix", "CustomBoomboxFixFix", "1.1.0")] public class BoomboxFix : BaseUnityPlugin { private const string modGUID = "LimeSkillZ.CustomBoomboxFixFix"; private const string modName = "CustomBoomboxFixFix"; private const string modVersion = "1.1.0"; private string CustomSongsPluginPath => Path.Combine(Paths.PluginPath, "Custom Songs"); private string TargetPath => Path.Combine(Paths.BepInExRootPath, "Custom Songs", "Boombox Music"); private void Awake() { ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin CustomBoomboxFixFix is loaded!"); CreatePluginCustomSongsFolder(); CreateBoomboxMusicFolder(); DeleteAllFilesInTargetPath(); SearchAndCopyCustomSongs(); CopyMusicFiles(); } private void CreatePluginCustomSongsFolder() { if (!Directory.Exists(CustomSongsPluginPath)) { Directory.CreateDirectory(CustomSongsPluginPath); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Created 'Custom Songs' folder in plugin directory."); } } private void CreateBoomboxMusicFolder() { if (!Directory.Exists(TargetPath)) { Directory.CreateDirectory(TargetPath); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Created 'Boombox Music' folder in 'BepInEx/Custom Songs' directory."); } } private void DeleteAllFilesInTargetPath() { try { if (Directory.Exists(TargetPath)) { string[] files = Directory.GetFiles(TargetPath); ((BaseUnityPlugin)this).Logger.LogInfo((object)("Deleting files in '" + TargetPath + "'...")); string[] array = files; string[] array2 = array; foreach (string path in array2) { File.Delete(path); } ((BaseUnityPlugin)this).Logger.LogInfo((object)("Deleted files in '" + TargetPath + "'")); } else { ((BaseUnityPlugin)this).Logger.LogWarning((object)("Target path '" + TargetPath + "' does not exist.")); } } catch (Exception ex) { ((BaseUnityPlugin)this).Logger.LogError((object)("An error occurred while trying to delete files: " + ex.Message)); } } private void SearchAndCopyCustomSongs() { string[] directories = Directory.GetDirectories(Paths.PluginPath); string[] array = directories; string[] array2 = array; foreach (string path in array2) { string text = Path.Combine(path, "Custom Songs"); if (!Directory.Exists(text)) { continue; } IEnumerable<string> enumerable = Directory.GetFiles(text, "*.mp3").Concat(Directory.GetFiles(text, "*.wav")).Concat(Directory.GetFiles(text, "*.ogg")); foreach (string item in enumerable) { string fileName = Path.GetFileName(item); string text2 = Path.Combine(TargetPath, fileName); if (!File.Exists(text2)) { File.Copy(item, text2); ((BaseUnityPlugin)this).Logger.LogInfo((object)("Copied " + fileName + " from " + text + " to Boombox Music folder.")); } } } } private void CopyMusicFiles() { IEnumerable<string> enumerable = Directory.GetFiles(CustomSongsPluginPath, "*.mp3").Concat(Directory.GetFiles(CustomSongsPluginPath, "*.ogg")).Concat(Directory.GetFiles(CustomSongsPluginPath, "*.wav")); foreach (string item in enumerable) { string fileName = Path.GetFileName(item); string text = Path.Combine(TargetPath, fileName); if (!File.Exists(text)) { File.Copy(item, text); ((BaseUnityPlugin)this).Logger.LogInfo((object)("Copied " + fileName + " to Boombox Music folder.")); } } } }