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Decompiled source of T1 Proxy Mine v1.0.1
T1ProxyMine/LC_ProximityMine_AA-.dll
Decompiled 2 years agousing System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using LC_ProximityMine_AA_.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("LC_ProximityMine_AA-")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("LC_ProximityMine_AA-")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("ef77c6aa-b9f0-4de7-91ad-4de043f8b3ab")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace LC_ProximityMine_AA_ { [BepInPlugin("casoozh.ProxyExplode", "Proximity Explosion Mod", "1.0.0")] public class LC_ProximityMine : BaseUnityPlugin { private const string modGUID = "casoozh.ProxyExplode"; private const string modName = "Proximity Explosion Mod"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("casoozh.ProxyExplode"); private static LC_ProximityMine Instance; internal ManualLogSource mls; internal static List<AudioClip> SFX; internal static AssetBundle Bundle; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("casoozh.ProxyExplode"); mls.LogInfo((object)"Mod Awake"); harmony.PatchAll(typeof(LandminePatch)); mls = ((BaseUnityPlugin)this).Logger; SFX = new List<AudioClip>(); Bundle = AssetBundle.LoadFromFile(((BaseUnityPlugin)Instance).Info.Location.TrimEnd("LC_ProximityMine_AA-.dll".ToCharArray()) + "t1 death"); if ((Object)(object)Bundle != (Object)null) { mls.LogInfo((object)"Asset Bundle Loade"); SFX = Bundle.LoadAllAssets<AudioClip>().ToList(); } else { mls.LogError((object)"Asset Bundle Failed to Load"); } } } } namespace LC_ProximityMine_AA_.Patches { [HarmonyPatch(typeof(Landmine))] internal class LandminePatch { [HarmonyPatch("Start")] [HarmonyPrefix] private static void OverideAudio(Landmine __instance) { __instance.mineDetonate = LC_ProximityMine.SFX[0]; } } }