Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of kamenriders v0.3.0
LC Updated.dll
Decompiled a year agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("LC Updated")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("LC Updated")] [assembly: AssemblyTitle("LC Updated")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace ModelReplacement { public class MRKABUTORIDER : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "KabutoRider"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRKUG00 : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "KUG00"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRBLK00 : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "BLK00"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRBLD00 : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "BLD00"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRDCD00 : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "DCD00"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRFAZ00 : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "FAZ00"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRKIV00 : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "KIV00"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRRYU00 : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "RYU00"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MROOO00 : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "OOO00"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRHIB00 : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "HIB00"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRGAI00 : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "GAI00"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRKRW00 : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "KRW00"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRDEN00 : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "DEN00"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRDRV00 : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "DRV00"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } [BepInPlugin("com.vaaaaa.kamenrider", "kamenriders", "0.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { private void Awake() { //IL_0132: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Expected O, but got Unknown Assets.PopulateAssets(); ModelReplacementAPI.RegisterSuitModelReplacement("kabuto", typeof(MRKABUTORIDER)); ModelReplacementAPI.RegisterSuitModelReplacement("kuuga", typeof(MRKUG00)); ModelReplacementAPI.RegisterSuitModelReplacement("black", typeof(MRBLK00)); ModelReplacementAPI.RegisterSuitModelReplacement("blade", typeof(MRBLD00)); ModelReplacementAPI.RegisterSuitModelReplacement("decade", typeof(MRDCD00)); ModelReplacementAPI.RegisterSuitModelReplacement("faiz", typeof(MRFAZ00)); ModelReplacementAPI.RegisterSuitModelReplacement("kiva", typeof(MRKIV00)); ModelReplacementAPI.RegisterSuitModelReplacement("ryuki", typeof(MRRYU00)); ModelReplacementAPI.RegisterSuitModelReplacement("ooo", typeof(MROOO00)); ModelReplacementAPI.RegisterSuitModelReplacement("hibiki", typeof(MRHIB00)); ModelReplacementAPI.RegisterSuitModelReplacement("gaim", typeof(MRGAI00)); ModelReplacementAPI.RegisterSuitModelReplacement("double", typeof(MRKRW00)); ModelReplacementAPI.RegisterSuitModelReplacement("deno", typeof(MRDEN00)); ModelReplacementAPI.RegisterSuitModelReplacement("drive", typeof(MRDRV00)); Harmony val = new Harmony("com.vaaaaa.kamenrider"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.vaaaaa.kamenrider is loaded!"); } } public static class Assets { public static string mainAssetBundleName = "VaaaaaKamenRider"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }