Lethal Company
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Date Uploaded
last year
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2.1K
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45KB

Required mods (77)

This package requires the following packages to work.
Changes 60 -> 1000 (configurable) starting credits when you start a new game :)
Version:3.0.1
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.4.1
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Version:2.3.1
Adds creepy Fear ambience to the facility/eclipsed moons and Interstellar escape music when the ship is preparing to leave. Also added more unsettling ambience when the apparatus is taken and the power goes out.
Version:1.1.9
Makes the Ghost Girl a little more creepy.
Version:1.0.0
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.9.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
Adds new features and mechanics to the insanity mechanic of Lethal Company.
Version:1.1.2
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.6.2
Adds Trevor Henderson's Siren Head to Lethal Company
Version:2.0.3
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Brackens now have new chase sound that's terrifying [UPDATED]
Version:2.0.0
Adds a new custom interior themed as a psyquiatric institution to explore and get lost
Version:1.2.2
(Reworked for v69!) There's a ghost in the terminal and it's sending random broadcast codes to mess with the facility!
Version:2.5.2
Open-source development library for LethalCompany, initially created for use with darmuh's Mods
Version:0.2.13
Each day a mission is given to hunt down a specific monster, which drops a scrap reward when hunted. Missions are configurable and toggleable.
Version:1.6.4
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.2
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
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