EverythingCanDieAlternative
Allows every enemy to be damageable / hitable / killable - configurable
CHANGELOG
Version 1.0.0 (Initial Release)
Features
- Makes any mob using Lethal Company's enemyAI system killable (this includes most modded enemies)
- Configurable health values for each enemy
- Robust fallback system for multiplayer edge cases
Known Issues
-
Non-working enemies:
- The Fiend
- Locker
-
Despawn Issues:
- Ghost Girl doesn't despawn when killed (needs more testing)
- Herobrine and Football might have similar issues (untested)
Technical Notes
- If client config fails to load while hitting a monster, the mod defaults to allowing enemy deaths (needs further testing on how to prevent it or on how big the issue actually is, but if the issue appears the mod will just allow the monster to be killable no matter what, the configured hp might be ignored)
- More robust handling of edge cases compared to original EverythingCanDie mod
- Less precise configuration (differentiate between shovel and shotgun) and no explosions on enemy death compared to original EverythingCanDie mod
Future Plans For Known Issues
- Not planning to fix The Fiend or Locker
- Ghost Girl despawn issue will remain as is (i leave her at immortal anyway)
- Investigating config synchronization between host and clients
Future Features?
- None, this mods only purpose is to be a robust mod to allow the death of enemeis with being able to configure their hp, i want to use this mod alongside SellBodiesFixed or Enhanced_Monsters or whatever mods reward you for going on the hunt
- A word from Lutschlon: Hey, big thanks to nyakowint for having the original mod in an public github repository https://github.com/nyakowint/EverythingCanDie-LC/tree/main
- As already mentioned in the readme, the creation of this mod was made possible thanks to using ai (sounds like iam putting an ad here lol). I use the pro version of claude.ai - i have no experience using chatgpt and only limited experience using copilot so i dont know if claude is the best or whatnot. So uhm what was i going to say... Iam not a programmer and only have a basic understanding of all of this. So if you are in the same shoes and you want to get into modding why not get assistance from ai. Have a good one fellas.