Decompiled source of Sonic Boombox v1.0.2

SonicBoombox.dll

Decompiled 6 months ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using PersonalBoombox;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("SonicBoombox")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SonicBoombox")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("5ad72e64-4e4e-4b1c-856a-ac664854888e")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace SonicBoombox;

[BepInPlugin("Lyfalda.SonicBoombox", "Sonic Boombox", "1.0.1")]
[BepInProcess("Lethal Company.exe")]
[BepInDependency("ImoutoSama.PersonalBoombox", "1.1.0")]
public class SonicBoomboxPlugin : BaseUnityPlugin
{
	private const string modGUID = "Lyfalda.SonicBoombox";

	private const string modName = "Sonic Boombox";

	private const string modVersion = "1.0.1";

	private readonly Harmony harmony = new Harmony("Lyfalda.SonicBoombox");

	internal ManualLogSource mls;

	private void Awake()
	{
		mls = Logger.CreateLogSource("Lyfalda.SonicBoombox");
		mls.LogInfo((object)"Sonic Boombox was turned on");
		RequestData val = PersonalBoomboxPlugin.AddFromAssemblyDll(Assembly.GetExecutingAssembly().Location);
	}
}