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Decompiled source of Sonic Boombox v1.0.2
SonicBoombox.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using PersonalBoombox; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("SonicBoombox")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("SonicBoombox")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("5ad72e64-4e4e-4b1c-856a-ac664854888e")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace SonicBoombox; [BepInPlugin("Lyfalda.SonicBoombox", "Sonic Boombox", "1.0.1")] [BepInProcess("Lethal Company.exe")] [BepInDependency("ImoutoSama.PersonalBoombox", "1.1.0")] public class SonicBoomboxPlugin : BaseUnityPlugin { private const string modGUID = "Lyfalda.SonicBoombox"; private const string modName = "Sonic Boombox"; private const string modVersion = "1.0.1"; private readonly Harmony harmony = new Harmony("Lyfalda.SonicBoombox"); internal ManualLogSource mls; private void Awake() { mls = Logger.CreateLogSource("Lyfalda.SonicBoombox"); mls.LogInfo((object)"Sonic Boombox was turned on"); RequestData val = PersonalBoomboxPlugin.AddFromAssemblyDll(Assembly.GetExecutingAssembly().Location); } }