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LethalSpirit
Modpack that does not change the feel of the game. Adds more immersive content.Required mods (75)
This package requires the following packages to work.A robust and powerful API for configuration handling and synchronization in real time. Create file-dependant configurations that can be changed while in game by the players. (The developer MUST implement their own configurations)
Version:3.5.0
(Vanilla-compatible) Create your own custom experience or challenge modifying everything from the game (such as moons settings and costs, items, player stats, quota, gameplay, enemies, weather...). All with an in-game menu and for each save file.
Version:2.5.2
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.2
Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
Version:2.5.3
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Version:2.3.3
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Aesthetic changes to make moon environments feel more cohesive.
Version:1.1.2
This modification allows you to hear players' voices for 2 seconds (adjustable) after they die.
Version:1.0.3
Add Cause of Death to the performance report, now with a Mod API!
Version:2.2.0
Fixes a bug that made Hygroderes unable to be tamed with Boomboxes.
Version:1.0.2
A simple mod that allows you to quit before the flight on day 0.
Version:1.1.1
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1