MBCollector672-cashmoney icon

cashmoney

really bad mod that exists to give credits to you

CHANGELOG

2.1.2

  • v80 compatibility

2.1.1

  • added the script that loads a bunch of very important things that i somehow forgot last time :|

2.1.0

  • removed OldMansion dependency
  • added in a relatively small CashMansion interior that includes only the old mansion's start room
  • fixed the custom landmine that was supposed to spawn sometimes
  • network synced the secret scrap on cashmoneyTWO ooooooo
  • changed the 2 to use LethalLib to stop it from breaking LLL configs (now it can't be configured at all though sorry)
  • moved the entrance to the interior slightly closer to the ship
  • moved the telepoint of the entrance slightly closer to the entrance
  • made entering and exiting the facility instant

2.0.0

  • finalized the new moon
  • added a "secret"
  • edited readme
  • fixed dependency version

1.9.2

  • fixed dependency hehehe funny

1.9.1

1.9.0

  • added new moon! type "ult" on terminal
  • works in v70+
  • buffed, now spawns like triple the gold bars or something idk check if you care

1.1.2

  • removed "Changelog" text at the top of the changelog

1.1.1

1.1.0

  • added buh
  • added navmesh and enemy spawn nodes (don't worry they are inaccessible)
  • added ship video
  • added Brutal Company compatibility
  • removed Company Cruiser Fix dependency, still recommend using it on v55+ though

1.0.1

  • moved telepoint of main into the ship so it's faster to collect items
  • added very small chance for some non-gold bar items to spawn
  • removed fire exit because it was always blocked

1.0.0

  • initial release